Fix bug in PL2+ implementation
[xapian.git] / xapian-applications / omega / utf8truncate.cc
blob8b9c1193fde81cda718077da5c3f50d62411e5c2
1 /** @file
2 * @brief truncate a utf-8 string, ideally without splitting words.
3 */
4 /* Copyright (C) 2007,2021 Olly Betts
6 * This program is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
21 #include <config.h>
23 #include "utf8truncate.h"
24 #include <string>
26 using namespace std;
28 bool
29 utf8_truncate(string& value, string::size_type maxlen)
31 if (value.size() <= maxlen) return false;
33 string::size_type len = maxlen + 1;
34 // Skip back to (and past) the last whitespace. We start one past the
35 // length we want to correctly handle the case where a word ends exactly
36 // maxlen bytes in.
37 while (len && static_cast<unsigned char>(value[len - 1]) > 32) --len;
38 while (len && static_cast<unsigned char>(value[len - 1]) <= 32) --len;
40 // If the first word is too long, truncate it.
41 if (!len) {
42 len = maxlen;
43 // If the bytes of a UTF-8 character span the maxlen position we need
44 // to remove some extra bytes to avoid leaving a partial UTF-8
45 // character.
47 // We start at the byte after the cut point. If it's a continuation
48 // byte we step back until we find the start of the character and
49 // truncate right before that.
50 while (len && (value[len] & 0xc0) == 0x80) --len;
52 value.resize(len);
54 return true;