First import
[xorg_rtime.git] / xorg-server-1.4 / hw / xfree86 / fbdevhw / fbpriv.h
blob4c08ec15d3e18b27d8c32a69dae099524013a814
1 /*
2 * copyed from from linux kernel 2.2.4
3 * removed internal stuff (#ifdef __KERNEL__)
4 */
6 #ifdef HAVE_XORG_CONFIG_H
7 #include <xorg-config.h>
8 #endif
10 #ifndef _LINUX_FB_H
11 #define _LINUX_FB_H
13 #include <asm/types.h>
15 /* Definitions of frame buffers */
17 #define FB_MAJOR 29
19 #define FB_MODES_SHIFT 5 /* 32 modes per framebuffer */
20 #define FB_NUM_MINORS 256 /* 256 Minors */
21 #define FB_MAX (FB_NUM_MINORS / (1 << FB_MODES_SHIFT))
22 #define GET_FB_IDX(node) (MINOR(node) >> FB_MODES_SHIFT)
24 /* ioctls
25 0x46 is 'F' */
26 #define FBIOGET_VSCREENINFO 0x4600
27 #define FBIOPUT_VSCREENINFO 0x4601
28 #define FBIOGET_FSCREENINFO 0x4602
29 #define FBIOGETCMAP 0x4604
30 #define FBIOPUTCMAP 0x4605
31 #define FBIOPAN_DISPLAY 0x4606
32 /* 0x4607-0x460B are defined below */
33 /* #define FBIOGET_MONITORSPEC 0x460C */
34 /* #define FBIOPUT_MONITORSPEC 0x460D */
35 /* #define FBIOSWITCH_MONIBIT 0x460E */
36 #define FBIOGET_CON2FBMAP 0x460F
37 #define FBIOPUT_CON2FBMAP 0x4610
38 #define FBIOBLANK 0x4611
40 #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
41 #define FB_TYPE_PLANES 1 /* Non interleaved planes */
42 #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
43 #define FB_TYPE_TEXT 3 /* Text/attributes */
45 #define FB_AUX_TEXT_MDA 0 /* Monochrome text */
46 #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
47 #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
48 #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
49 #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
51 #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
52 #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
53 #define FB_VISUAL_TRUECOLOR 2 /* True color */
54 #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
55 #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
56 #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
58 #define FB_ACCEL_NONE 0 /* no hardware accelerator */
59 #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
60 #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
61 #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
62 #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
63 #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
64 #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
65 #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
66 #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
67 #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
68 #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
69 #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
70 #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
71 #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
72 #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
73 #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
74 #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
75 #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
76 #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
77 #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
78 #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
79 #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
80 #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
81 #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
82 #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
83 #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
84 #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
85 #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
86 #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
87 #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
88 #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
89 #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
90 #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
92 struct fb_fix_screeninfo {
93 char id[16]; /* identification string eg "TT Builtin" */
94 char *smem_start; /* Start of frame buffer mem */
95 /* (physical address) */
96 __u32 smem_len; /* Length of frame buffer mem */
97 __u32 type; /* see FB_TYPE_* */
98 __u32 type_aux; /* Interleave for interleaved Planes */
99 __u32 visual; /* see FB_VISUAL_* */
100 __u16 xpanstep; /* zero if no hardware panning */
101 __u16 ypanstep; /* zero if no hardware panning */
102 __u16 ywrapstep; /* zero if no hardware ywrap */
103 __u32 line_length; /* length of a line in bytes */
104 char *mmio_start; /* Start of Memory Mapped I/O */
105 /* (physical address) */
106 __u32 mmio_len; /* Length of Memory Mapped I/O */
107 __u32 accel; /* Type of acceleration available */
108 __u16 reserved[3]; /* Reserved for future compatibility */
111 /* Interpretation of offset for color fields: All offsets are from the right,
112 * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
113 * can use the offset as right argument to <<). A pixel afterwards is a bit
114 * stream and is written to video memory as that unmodified. This implies
115 * big-endian byte order if bits_per_pixel is greater than 8.
117 struct fb_bitfield {
118 __u32 offset; /* beginning of bitfield */
119 __u32 length; /* length of bitfield */
120 __u32 msb_right; /* != 0 : Most significant bit is */
121 /* right */
124 #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
126 #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
127 #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
128 #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
129 #define FB_ACTIVATE_MASK 15
130 /* values */
131 #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
132 #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
133 #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
135 #define FB_ACCELF_TEXT 1 /* text mode acceleration */
137 #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
138 #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
139 #define FB_SYNC_EXT 4 /* external sync */
140 #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
141 #define FB_SYNC_BROADCAST 16 /* broadcast video timings */
142 /* vtotal = 144d/288n/576i => PAL */
143 /* vtotal = 121d/242n/484i => NTSC */
144 #define FB_SYNC_ON_GREEN 32 /* sync on green */
146 #define FB_VMODE_NONINTERLACED 0 /* non interlaced */
147 #define FB_VMODE_INTERLACED 1 /* interlaced */
148 #define FB_VMODE_DOUBLE 2 /* double scan */
149 #define FB_VMODE_MASK 255
151 #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
152 #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
153 #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
155 struct fb_var_screeninfo {
156 __u32 xres; /* visible resolution */
157 __u32 yres;
158 __u32 xres_virtual; /* virtual resolution */
159 __u32 yres_virtual;
160 __u32 xoffset; /* offset from virtual to visible */
161 __u32 yoffset; /* resolution */
163 __u32 bits_per_pixel; /* guess what */
164 __u32 grayscale; /* != 0 Graylevels instead of colors */
166 struct fb_bitfield red; /* bitfield in fb mem if true color, */
167 struct fb_bitfield green; /* else only length is significant */
168 struct fb_bitfield blue;
169 struct fb_bitfield transp; /* transparency */
171 __u32 nonstd; /* != 0 Non standard pixel format */
173 __u32 activate; /* see FB_ACTIVATE_* */
175 __u32 height; /* height of picture in mm */
176 __u32 width; /* width of picture in mm */
178 __u32 accel_flags; /* acceleration flags (hints) */
180 /* Timing: All values in pixclocks, except pixclock (of course) */
181 __u32 pixclock; /* pixel clock in ps (pico seconds) */
182 __u32 left_margin; /* time from sync to picture */
183 __u32 right_margin; /* time from picture to sync */
184 __u32 upper_margin; /* time from sync to picture */
185 __u32 lower_margin;
186 __u32 hsync_len; /* length of horizontal sync */
187 __u32 vsync_len; /* length of vertical sync */
188 __u32 sync; /* see FB_SYNC_* */
189 __u32 vmode; /* see FB_VMODE_* */
190 __u32 reserved[6]; /* Reserved for future compatibility */
193 struct fb_cmap {
194 __u32 start; /* First entry */
195 __u32 len; /* Number of entries */
196 __u16 *red; /* Red values */
197 __u16 *green;
198 __u16 *blue;
199 __u16 *transp; /* transparency, can be NULL */
202 struct fb_con2fbmap {
203 __u32 console;
204 __u32 framebuffer;
207 struct fb_monspecs {
208 __u32 hfmin; /* hfreq lower limit (Hz) */
209 __u32 hfmax; /* hfreq upper limit (Hz) */
210 __u16 vfmin; /* vfreq lower limit (Hz) */
211 __u16 vfmax; /* vfreq upper limit (Hz) */
212 unsigned dpms : 1; /* supports DPMS */
215 #if 1
217 #define FBCMD_GET_CURRENTPAR 0xDEAD0005
218 #define FBCMD_SET_CURRENTPAR 0xDEAD8005
220 #endif
223 #if 1 /* Preliminary */
226 * Hardware Cursor
229 #define FBIOGET_FCURSORINFO 0x4607
230 #define FBIOGET_VCURSORINFO 0x4608
231 #define FBIOPUT_VCURSORINFO 0x4609
232 #define FBIOGET_CURSORSTATE 0x460A
233 #define FBIOPUT_CURSORSTATE 0x460B
236 struct fb_fix_cursorinfo {
237 __u16 crsr_width; /* width and height of the cursor in */
238 __u16 crsr_height; /* pixels (zero if no cursor) */
239 __u16 crsr_xsize; /* cursor size in display pixels */
240 __u16 crsr_ysize;
241 __u16 crsr_color1; /* colormap entry for cursor color1 */
242 __u16 crsr_color2; /* colormap entry for cursor color2 */
245 struct fb_var_cursorinfo {
246 __u16 width;
247 __u16 height;
248 __u16 xspot;
249 __u16 yspot;
250 __u8 data[1]; /* field with [height][width] */
253 struct fb_cursorstate {
254 __s16 xoffset;
255 __s16 yoffset;
256 __u16 mode;
259 #define FB_CURSOR_OFF 0
260 #define FB_CURSOR_ON 1
261 #define FB_CURSOR_FLASH 2
263 #endif /* Preliminary */
265 #endif /* _LINUX_FB_H */