1 /* radeon_state.c -- State support for Radeon -*- linux-c -*- */
3 * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
23 * DEALINGS IN THE SOFTWARE.
26 * Gareth Hughes <gareth@valinux.com>
27 * Kevin E. Martin <martin@valinux.com>
32 #include "drm_buffer.h"
33 #include "drm_sarea.h"
34 #include "radeon_drm.h"
35 #include "radeon_drv.h"
37 /* ================================================================
38 * Helper functions for client state checking and fixup
41 static __inline__
int radeon_check_and_fixup_offset(drm_radeon_private_t
*
43 struct drm_file
* file_priv
,
47 u32 fb_end
= dev_priv
->fb_location
+ dev_priv
->fb_size
- 1;
48 struct drm_radeon_driver_file_fields
*radeon_priv
;
50 /* Hrm ... the story of the offset ... So this function converts
51 * the various ideas of what userland clients might have for an
52 * offset in the card address space into an offset into the card
53 * address space :) So with a sane client, it should just keep
54 * the value intact and just do some boundary checking. However,
55 * not all clients are sane. Some older clients pass us 0 based
56 * offsets relative to the start of the framebuffer and some may
57 * assume the AGP aperture it appended to the framebuffer, so we
58 * try to detect those cases and fix them up.
60 * Note: It might be a good idea here to make sure the offset lands
61 * in some "allowed" area to protect things like the PCIE GART...
64 /* First, the best case, the offset already lands in either the
65 * framebuffer or the GART mapped space
67 if (radeon_check_offset(dev_priv
, off
))
70 /* Ok, that didn't happen... now check if we have a zero based
71 * offset that fits in the framebuffer + gart space, apply the
72 * magic offset we get from SETPARAM or calculated from fb_location
74 if (off
< (dev_priv
->fb_size
+ dev_priv
->gart_size
)) {
75 radeon_priv
= file_priv
->driver_priv
;
76 off
+= radeon_priv
->radeon_fb_delta
;
79 /* Finally, assume we aimed at a GART offset if beyond the fb */
81 off
= off
- fb_end
- 1 + dev_priv
->gart_vm_start
;
83 /* Now recheck and fail if out of bounds */
84 if (radeon_check_offset(dev_priv
, off
)) {
85 DRM_DEBUG("offset fixed up to 0x%x\n", (unsigned int)off
);
92 static __inline__
int radeon_check_and_fixup_packets(drm_radeon_private_t
*
94 struct drm_file
*file_priv
,
95 int id
, struct drm_buffer
*buf
)
100 case RADEON_EMIT_PP_MISC
:
101 data
= drm_buffer_pointer_to_dword(buf
,
102 (RADEON_RB3D_DEPTHOFFSET
- RADEON_PP_MISC
) / 4);
104 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
, data
)) {
105 DRM_ERROR("Invalid depth buffer offset\n");
108 dev_priv
->have_z_offset
= 1;
111 case RADEON_EMIT_PP_CNTL
:
112 data
= drm_buffer_pointer_to_dword(buf
,
113 (RADEON_RB3D_COLOROFFSET
- RADEON_PP_CNTL
) / 4);
115 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
, data
)) {
116 DRM_ERROR("Invalid colour buffer offset\n");
121 case R200_EMIT_PP_TXOFFSET_0
:
122 case R200_EMIT_PP_TXOFFSET_1
:
123 case R200_EMIT_PP_TXOFFSET_2
:
124 case R200_EMIT_PP_TXOFFSET_3
:
125 case R200_EMIT_PP_TXOFFSET_4
:
126 case R200_EMIT_PP_TXOFFSET_5
:
127 data
= drm_buffer_pointer_to_dword(buf
, 0);
128 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
, data
)) {
129 DRM_ERROR("Invalid R200 texture offset\n");
134 case RADEON_EMIT_PP_TXFILTER_0
:
135 case RADEON_EMIT_PP_TXFILTER_1
:
136 case RADEON_EMIT_PP_TXFILTER_2
:
137 data
= drm_buffer_pointer_to_dword(buf
,
138 (RADEON_PP_TXOFFSET_0
- RADEON_PP_TXFILTER_0
) / 4);
139 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
, data
)) {
140 DRM_ERROR("Invalid R100 texture offset\n");
145 case R200_EMIT_PP_CUBIC_OFFSETS_0
:
146 case R200_EMIT_PP_CUBIC_OFFSETS_1
:
147 case R200_EMIT_PP_CUBIC_OFFSETS_2
:
148 case R200_EMIT_PP_CUBIC_OFFSETS_3
:
149 case R200_EMIT_PP_CUBIC_OFFSETS_4
:
150 case R200_EMIT_PP_CUBIC_OFFSETS_5
:{
152 for (i
= 0; i
< 5; i
++) {
153 data
= drm_buffer_pointer_to_dword(buf
, i
);
154 if (radeon_check_and_fixup_offset(dev_priv
,
158 ("Invalid R200 cubic texture offset\n");
165 case RADEON_EMIT_PP_CUBIC_OFFSETS_T0
:
166 case RADEON_EMIT_PP_CUBIC_OFFSETS_T1
:
167 case RADEON_EMIT_PP_CUBIC_OFFSETS_T2
:{
169 for (i
= 0; i
< 5; i
++) {
170 data
= drm_buffer_pointer_to_dword(buf
, i
);
171 if (radeon_check_and_fixup_offset(dev_priv
,
175 ("Invalid R100 cubic texture offset\n");
182 case R200_EMIT_VAP_CTL
:{
185 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH
, 0);
190 case RADEON_EMIT_RB3D_COLORPITCH
:
191 case RADEON_EMIT_RE_LINE_PATTERN
:
192 case RADEON_EMIT_SE_LINE_WIDTH
:
193 case RADEON_EMIT_PP_LUM_MATRIX
:
194 case RADEON_EMIT_PP_ROT_MATRIX_0
:
195 case RADEON_EMIT_RB3D_STENCILREFMASK
:
196 case RADEON_EMIT_SE_VPORT_XSCALE
:
197 case RADEON_EMIT_SE_CNTL
:
198 case RADEON_EMIT_SE_CNTL_STATUS
:
199 case RADEON_EMIT_RE_MISC
:
200 case RADEON_EMIT_PP_BORDER_COLOR_0
:
201 case RADEON_EMIT_PP_BORDER_COLOR_1
:
202 case RADEON_EMIT_PP_BORDER_COLOR_2
:
203 case RADEON_EMIT_SE_ZBIAS_FACTOR
:
204 case RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT
:
205 case RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED
:
206 case R200_EMIT_PP_TXCBLEND_0
:
207 case R200_EMIT_PP_TXCBLEND_1
:
208 case R200_EMIT_PP_TXCBLEND_2
:
209 case R200_EMIT_PP_TXCBLEND_3
:
210 case R200_EMIT_PP_TXCBLEND_4
:
211 case R200_EMIT_PP_TXCBLEND_5
:
212 case R200_EMIT_PP_TXCBLEND_6
:
213 case R200_EMIT_PP_TXCBLEND_7
:
214 case R200_EMIT_TCL_LIGHT_MODEL_CTL_0
:
215 case R200_EMIT_TFACTOR_0
:
216 case R200_EMIT_VTX_FMT_0
:
217 case R200_EMIT_MATRIX_SELECT_0
:
218 case R200_EMIT_TEX_PROC_CTL_2
:
219 case R200_EMIT_TCL_UCP_VERT_BLEND_CTL
:
220 case R200_EMIT_PP_TXFILTER_0
:
221 case R200_EMIT_PP_TXFILTER_1
:
222 case R200_EMIT_PP_TXFILTER_2
:
223 case R200_EMIT_PP_TXFILTER_3
:
224 case R200_EMIT_PP_TXFILTER_4
:
225 case R200_EMIT_PP_TXFILTER_5
:
226 case R200_EMIT_VTE_CNTL
:
227 case R200_EMIT_OUTPUT_VTX_COMP_SEL
:
228 case R200_EMIT_PP_TAM_DEBUG3
:
229 case R200_EMIT_PP_CNTL_X
:
230 case R200_EMIT_RB3D_DEPTHXY_OFFSET
:
231 case R200_EMIT_RE_AUX_SCISSOR_CNTL
:
232 case R200_EMIT_RE_SCISSOR_TL_0
:
233 case R200_EMIT_RE_SCISSOR_TL_1
:
234 case R200_EMIT_RE_SCISSOR_TL_2
:
235 case R200_EMIT_SE_VAP_CNTL_STATUS
:
236 case R200_EMIT_SE_VTX_STATE_CNTL
:
237 case R200_EMIT_RE_POINTSIZE
:
238 case R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0
:
239 case R200_EMIT_PP_CUBIC_FACES_0
:
240 case R200_EMIT_PP_CUBIC_FACES_1
:
241 case R200_EMIT_PP_CUBIC_FACES_2
:
242 case R200_EMIT_PP_CUBIC_FACES_3
:
243 case R200_EMIT_PP_CUBIC_FACES_4
:
244 case R200_EMIT_PP_CUBIC_FACES_5
:
245 case RADEON_EMIT_PP_TEX_SIZE_0
:
246 case RADEON_EMIT_PP_TEX_SIZE_1
:
247 case RADEON_EMIT_PP_TEX_SIZE_2
:
248 case R200_EMIT_RB3D_BLENDCOLOR
:
249 case R200_EMIT_TCL_POINT_SPRITE_CNTL
:
250 case RADEON_EMIT_PP_CUBIC_FACES_0
:
251 case RADEON_EMIT_PP_CUBIC_FACES_1
:
252 case RADEON_EMIT_PP_CUBIC_FACES_2
:
253 case R200_EMIT_PP_TRI_PERF_CNTL
:
254 case R200_EMIT_PP_AFS_0
:
255 case R200_EMIT_PP_AFS_1
:
256 case R200_EMIT_ATF_TFACTOR
:
257 case R200_EMIT_PP_TXCTLALL_0
:
258 case R200_EMIT_PP_TXCTLALL_1
:
259 case R200_EMIT_PP_TXCTLALL_2
:
260 case R200_EMIT_PP_TXCTLALL_3
:
261 case R200_EMIT_PP_TXCTLALL_4
:
262 case R200_EMIT_PP_TXCTLALL_5
:
263 case R200_EMIT_VAP_PVS_CNTL
:
264 /* These packets don't contain memory offsets */
268 DRM_ERROR("Unknown state packet ID %d\n", id
);
275 static int radeon_check_and_fixup_packet3(drm_radeon_private_t
*
277 struct drm_file
*file_priv
,
278 drm_radeon_kcmd_buffer_t
*
282 u32
*cmd
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, 0);
286 count
= ((*cmd
& RADEON_CP_PACKET_COUNT_MASK
) >> 16);
289 if ((*cmd
& 0xc0000000) != RADEON_CP_PACKET3
) {
290 DRM_ERROR("Not a type 3 packet\n");
294 if (4 * *cmdsz
> drm_buffer_unprocessed(cmdbuf
->buffer
)) {
295 DRM_ERROR("Packet size larger than size of data provided\n");
299 switch (*cmd
& 0xff00) {
300 /* XXX Are there old drivers needing other packets? */
302 case RADEON_3D_DRAW_IMMD
:
303 case RADEON_3D_DRAW_VBUF
:
304 case RADEON_3D_DRAW_INDX
:
305 case RADEON_WAIT_FOR_IDLE
:
307 case RADEON_3D_CLEAR_ZMASK
:
308 /* case RADEON_CP_NEXT_CHAR:
309 case RADEON_CP_PLY_NEXTSCAN:
310 case RADEON_CP_SET_SCISSORS: */ /* probably safe but will never need them? */
311 /* these packets are safe */
314 case RADEON_CP_3D_DRAW_IMMD_2
:
315 case RADEON_CP_3D_DRAW_VBUF_2
:
316 case RADEON_CP_3D_DRAW_INDX_2
:
317 case RADEON_3D_CLEAR_HIZ
:
318 /* safe but r200 only */
319 if (dev_priv
->microcode_version
!= UCODE_R200
) {
320 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
325 case RADEON_3D_LOAD_VBPNTR
:
327 if (count
> 18) { /* 12 arrays max */
328 DRM_ERROR("Too large payload in 3D_LOAD_VBPNTR (count=%d)\n",
333 /* carefully check packet contents */
334 cmd
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, 1);
336 narrays
= *cmd
& ~0xc000;
339 while ((k
< narrays
) && (i
< (count
+ 2))) {
340 i
++; /* skip attribute field */
341 cmd
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, i
);
342 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
,
345 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
353 /* have one more to process, they come in pairs */
354 cmd
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, i
);
356 if (radeon_check_and_fixup_offset(dev_priv
,
360 ("Invalid offset (k=%d i=%d) in 3D_LOAD_VBPNTR packet.\n",
367 /* do the counts match what we expect ? */
368 if ((k
!= narrays
) || (i
!= (count
+ 2))) {
370 ("Malformed 3D_LOAD_VBPNTR packet (k=%d i=%d narrays=%d count+1=%d).\n",
371 k
, i
, narrays
, count
+ 1);
376 case RADEON_3D_RNDR_GEN_INDX_PRIM
:
377 if (dev_priv
->microcode_version
!= UCODE_R100
) {
378 DRM_ERROR("Invalid 3d packet for r200-class chip\n");
382 cmd
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, 1);
383 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
, cmd
)) {
384 DRM_ERROR("Invalid rndr_gen_indx offset\n");
389 case RADEON_CP_INDX_BUFFER
:
390 if (dev_priv
->microcode_version
!= UCODE_R200
) {
391 DRM_ERROR("Invalid 3d packet for r100-class chip\n");
395 cmd
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, 1);
396 if ((*cmd
& 0x8000ffff) != 0x80000810) {
397 DRM_ERROR("Invalid indx_buffer reg address %08X\n", *cmd
);
400 cmd
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, 2);
401 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
, cmd
)) {
402 DRM_ERROR("Invalid indx_buffer offset is %08X\n", *cmd
);
407 case RADEON_CNTL_HOSTDATA_BLT
:
408 case RADEON_CNTL_PAINT_MULTI
:
409 case RADEON_CNTL_BITBLT_MULTI
:
410 /* MSB of opcode: next DWORD GUI_CNTL */
411 cmd
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, 1);
412 if (*cmd
& (RADEON_GMC_SRC_PITCH_OFFSET_CNTL
413 | RADEON_GMC_DST_PITCH_OFFSET_CNTL
)) {
414 u32
*cmd2
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, 2);
415 offset
= *cmd2
<< 10;
416 if (radeon_check_and_fixup_offset
417 (dev_priv
, file_priv
, &offset
)) {
418 DRM_ERROR("Invalid first packet offset\n");
421 *cmd2
= (*cmd2
& 0xffc00000) | offset
>> 10;
424 if ((*cmd
& RADEON_GMC_SRC_PITCH_OFFSET_CNTL
) &&
425 (*cmd
& RADEON_GMC_DST_PITCH_OFFSET_CNTL
)) {
426 u32
*cmd3
= drm_buffer_pointer_to_dword(cmdbuf
->buffer
, 3);
427 offset
= *cmd3
<< 10;
428 if (radeon_check_and_fixup_offset
429 (dev_priv
, file_priv
, &offset
)) {
430 DRM_ERROR("Invalid second packet offset\n");
433 *cmd3
= (*cmd3
& 0xffc00000) | offset
>> 10;
438 DRM_ERROR("Invalid packet type %x\n", *cmd
& 0xff00);
445 /* ================================================================
446 * CP hardware state programming functions
449 static void radeon_emit_clip_rect(drm_radeon_private_t
* dev_priv
,
450 struct drm_clip_rect
* box
)
454 DRM_DEBUG(" box: x1=%d y1=%d x2=%d y2=%d\n",
455 box
->x1
, box
->y1
, box
->x2
, box
->y2
);
458 OUT_RING(CP_PACKET0(RADEON_RE_TOP_LEFT
, 0));
459 OUT_RING((box
->y1
<< 16) | box
->x1
);
460 OUT_RING(CP_PACKET0(RADEON_RE_WIDTH_HEIGHT
, 0));
461 OUT_RING(((box
->y2
- 1) << 16) | (box
->x2
- 1));
467 static int radeon_emit_state(drm_radeon_private_t
* dev_priv
,
468 struct drm_file
*file_priv
,
469 drm_radeon_context_regs_t
* ctx
,
470 drm_radeon_texture_regs_t
* tex
,
474 DRM_DEBUG("dirty=0x%08x\n", dirty
);
476 if (dirty
& RADEON_UPLOAD_CONTEXT
) {
477 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
,
478 &ctx
->rb3d_depthoffset
)) {
479 DRM_ERROR("Invalid depth buffer offset\n");
483 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
,
484 &ctx
->rb3d_coloroffset
)) {
485 DRM_ERROR("Invalid depth buffer offset\n");
490 OUT_RING(CP_PACKET0(RADEON_PP_MISC
, 6));
491 OUT_RING(ctx
->pp_misc
);
492 OUT_RING(ctx
->pp_fog_color
);
493 OUT_RING(ctx
->re_solid_color
);
494 OUT_RING(ctx
->rb3d_blendcntl
);
495 OUT_RING(ctx
->rb3d_depthoffset
);
496 OUT_RING(ctx
->rb3d_depthpitch
);
497 OUT_RING(ctx
->rb3d_zstencilcntl
);
498 OUT_RING(CP_PACKET0(RADEON_PP_CNTL
, 2));
499 OUT_RING(ctx
->pp_cntl
);
500 OUT_RING(ctx
->rb3d_cntl
);
501 OUT_RING(ctx
->rb3d_coloroffset
);
502 OUT_RING(CP_PACKET0(RADEON_RB3D_COLORPITCH
, 0));
503 OUT_RING(ctx
->rb3d_colorpitch
);
507 if (dirty
& RADEON_UPLOAD_VERTFMT
) {
509 OUT_RING(CP_PACKET0(RADEON_SE_COORD_FMT
, 0));
510 OUT_RING(ctx
->se_coord_fmt
);
514 if (dirty
& RADEON_UPLOAD_LINE
) {
516 OUT_RING(CP_PACKET0(RADEON_RE_LINE_PATTERN
, 1));
517 OUT_RING(ctx
->re_line_pattern
);
518 OUT_RING(ctx
->re_line_state
);
519 OUT_RING(CP_PACKET0(RADEON_SE_LINE_WIDTH
, 0));
520 OUT_RING(ctx
->se_line_width
);
524 if (dirty
& RADEON_UPLOAD_BUMPMAP
) {
526 OUT_RING(CP_PACKET0(RADEON_PP_LUM_MATRIX
, 0));
527 OUT_RING(ctx
->pp_lum_matrix
);
528 OUT_RING(CP_PACKET0(RADEON_PP_ROT_MATRIX_0
, 1));
529 OUT_RING(ctx
->pp_rot_matrix_0
);
530 OUT_RING(ctx
->pp_rot_matrix_1
);
534 if (dirty
& RADEON_UPLOAD_MASKS
) {
536 OUT_RING(CP_PACKET0(RADEON_RB3D_STENCILREFMASK
, 2));
537 OUT_RING(ctx
->rb3d_stencilrefmask
);
538 OUT_RING(ctx
->rb3d_ropcntl
);
539 OUT_RING(ctx
->rb3d_planemask
);
543 if (dirty
& RADEON_UPLOAD_VIEWPORT
) {
545 OUT_RING(CP_PACKET0(RADEON_SE_VPORT_XSCALE
, 5));
546 OUT_RING(ctx
->se_vport_xscale
);
547 OUT_RING(ctx
->se_vport_xoffset
);
548 OUT_RING(ctx
->se_vport_yscale
);
549 OUT_RING(ctx
->se_vport_yoffset
);
550 OUT_RING(ctx
->se_vport_zscale
);
551 OUT_RING(ctx
->se_vport_zoffset
);
555 if (dirty
& RADEON_UPLOAD_SETUP
) {
557 OUT_RING(CP_PACKET0(RADEON_SE_CNTL
, 0));
558 OUT_RING(ctx
->se_cntl
);
559 OUT_RING(CP_PACKET0(RADEON_SE_CNTL_STATUS
, 0));
560 OUT_RING(ctx
->se_cntl_status
);
564 if (dirty
& RADEON_UPLOAD_MISC
) {
566 OUT_RING(CP_PACKET0(RADEON_RE_MISC
, 0));
567 OUT_RING(ctx
->re_misc
);
571 if (dirty
& RADEON_UPLOAD_TEX0
) {
572 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
,
573 &tex
[0].pp_txoffset
)) {
574 DRM_ERROR("Invalid texture offset for unit 0\n");
579 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_0
, 5));
580 OUT_RING(tex
[0].pp_txfilter
);
581 OUT_RING(tex
[0].pp_txformat
);
582 OUT_RING(tex
[0].pp_txoffset
);
583 OUT_RING(tex
[0].pp_txcblend
);
584 OUT_RING(tex
[0].pp_txablend
);
585 OUT_RING(tex
[0].pp_tfactor
);
586 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_0
, 0));
587 OUT_RING(tex
[0].pp_border_color
);
591 if (dirty
& RADEON_UPLOAD_TEX1
) {
592 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
,
593 &tex
[1].pp_txoffset
)) {
594 DRM_ERROR("Invalid texture offset for unit 1\n");
599 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_1
, 5));
600 OUT_RING(tex
[1].pp_txfilter
);
601 OUT_RING(tex
[1].pp_txformat
);
602 OUT_RING(tex
[1].pp_txoffset
);
603 OUT_RING(tex
[1].pp_txcblend
);
604 OUT_RING(tex
[1].pp_txablend
);
605 OUT_RING(tex
[1].pp_tfactor
);
606 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_1
, 0));
607 OUT_RING(tex
[1].pp_border_color
);
611 if (dirty
& RADEON_UPLOAD_TEX2
) {
612 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
,
613 &tex
[2].pp_txoffset
)) {
614 DRM_ERROR("Invalid texture offset for unit 2\n");
619 OUT_RING(CP_PACKET0(RADEON_PP_TXFILTER_2
, 5));
620 OUT_RING(tex
[2].pp_txfilter
);
621 OUT_RING(tex
[2].pp_txformat
);
622 OUT_RING(tex
[2].pp_txoffset
);
623 OUT_RING(tex
[2].pp_txcblend
);
624 OUT_RING(tex
[2].pp_txablend
);
625 OUT_RING(tex
[2].pp_tfactor
);
626 OUT_RING(CP_PACKET0(RADEON_PP_BORDER_COLOR_2
, 0));
627 OUT_RING(tex
[2].pp_border_color
);
636 static int radeon_emit_state2(drm_radeon_private_t
* dev_priv
,
637 struct drm_file
*file_priv
,
638 drm_radeon_state_t
* state
)
642 if (state
->dirty
& RADEON_UPLOAD_ZBIAS
) {
644 OUT_RING(CP_PACKET0(RADEON_SE_ZBIAS_FACTOR
, 1));
645 OUT_RING(state
->context2
.se_zbias_factor
);
646 OUT_RING(state
->context2
.se_zbias_constant
);
650 return radeon_emit_state(dev_priv
, file_priv
, &state
->context
,
651 state
->tex
, state
->dirty
);
654 /* New (1.3) state mechanism. 3 commands (packet, scalar, vector) in
655 * 1.3 cmdbuffers allow all previous state to be updated as well as
656 * the tcl scalar and vector areas.
662 } packet
[RADEON_MAX_STATE_PACKETS
] = {
663 {RADEON_PP_MISC
, 7, "RADEON_PP_MISC"},
664 {RADEON_PP_CNTL
, 3, "RADEON_PP_CNTL"},
665 {RADEON_RB3D_COLORPITCH
, 1, "RADEON_RB3D_COLORPITCH"},
666 {RADEON_RE_LINE_PATTERN
, 2, "RADEON_RE_LINE_PATTERN"},
667 {RADEON_SE_LINE_WIDTH
, 1, "RADEON_SE_LINE_WIDTH"},
668 {RADEON_PP_LUM_MATRIX
, 1, "RADEON_PP_LUM_MATRIX"},
669 {RADEON_PP_ROT_MATRIX_0
, 2, "RADEON_PP_ROT_MATRIX_0"},
670 {RADEON_RB3D_STENCILREFMASK
, 3, "RADEON_RB3D_STENCILREFMASK"},
671 {RADEON_SE_VPORT_XSCALE
, 6, "RADEON_SE_VPORT_XSCALE"},
672 {RADEON_SE_CNTL
, 2, "RADEON_SE_CNTL"},
673 {RADEON_SE_CNTL_STATUS
, 1, "RADEON_SE_CNTL_STATUS"},
674 {RADEON_RE_MISC
, 1, "RADEON_RE_MISC"},
675 {RADEON_PP_TXFILTER_0
, 6, "RADEON_PP_TXFILTER_0"},
676 {RADEON_PP_BORDER_COLOR_0
, 1, "RADEON_PP_BORDER_COLOR_0"},
677 {RADEON_PP_TXFILTER_1
, 6, "RADEON_PP_TXFILTER_1"},
678 {RADEON_PP_BORDER_COLOR_1
, 1, "RADEON_PP_BORDER_COLOR_1"},
679 {RADEON_PP_TXFILTER_2
, 6, "RADEON_PP_TXFILTER_2"},
680 {RADEON_PP_BORDER_COLOR_2
, 1, "RADEON_PP_BORDER_COLOR_2"},
681 {RADEON_SE_ZBIAS_FACTOR
, 2, "RADEON_SE_ZBIAS_FACTOR"},
682 {RADEON_SE_TCL_OUTPUT_VTX_FMT
, 11, "RADEON_SE_TCL_OUTPUT_VTX_FMT"},
683 {RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED
, 17,
684 "RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED"},
685 {R200_PP_TXCBLEND_0
, 4, "R200_PP_TXCBLEND_0"},
686 {R200_PP_TXCBLEND_1
, 4, "R200_PP_TXCBLEND_1"},
687 {R200_PP_TXCBLEND_2
, 4, "R200_PP_TXCBLEND_2"},
688 {R200_PP_TXCBLEND_3
, 4, "R200_PP_TXCBLEND_3"},
689 {R200_PP_TXCBLEND_4
, 4, "R200_PP_TXCBLEND_4"},
690 {R200_PP_TXCBLEND_5
, 4, "R200_PP_TXCBLEND_5"},
691 {R200_PP_TXCBLEND_6
, 4, "R200_PP_TXCBLEND_6"},
692 {R200_PP_TXCBLEND_7
, 4, "R200_PP_TXCBLEND_7"},
693 {R200_SE_TCL_LIGHT_MODEL_CTL_0
, 6, "R200_SE_TCL_LIGHT_MODEL_CTL_0"},
694 {R200_PP_TFACTOR_0
, 6, "R200_PP_TFACTOR_0"},
695 {R200_SE_VTX_FMT_0
, 4, "R200_SE_VTX_FMT_0"},
696 {R200_SE_VAP_CNTL
, 1, "R200_SE_VAP_CNTL"},
697 {R200_SE_TCL_MATRIX_SEL_0
, 5, "R200_SE_TCL_MATRIX_SEL_0"},
698 {R200_SE_TCL_TEX_PROC_CTL_2
, 5, "R200_SE_TCL_TEX_PROC_CTL_2"},
699 {R200_SE_TCL_UCP_VERT_BLEND_CTL
, 1, "R200_SE_TCL_UCP_VERT_BLEND_CTL"},
700 {R200_PP_TXFILTER_0
, 6, "R200_PP_TXFILTER_0"},
701 {R200_PP_TXFILTER_1
, 6, "R200_PP_TXFILTER_1"},
702 {R200_PP_TXFILTER_2
, 6, "R200_PP_TXFILTER_2"},
703 {R200_PP_TXFILTER_3
, 6, "R200_PP_TXFILTER_3"},
704 {R200_PP_TXFILTER_4
, 6, "R200_PP_TXFILTER_4"},
705 {R200_PP_TXFILTER_5
, 6, "R200_PP_TXFILTER_5"},
706 {R200_PP_TXOFFSET_0
, 1, "R200_PP_TXOFFSET_0"},
707 {R200_PP_TXOFFSET_1
, 1, "R200_PP_TXOFFSET_1"},
708 {R200_PP_TXOFFSET_2
, 1, "R200_PP_TXOFFSET_2"},
709 {R200_PP_TXOFFSET_3
, 1, "R200_PP_TXOFFSET_3"},
710 {R200_PP_TXOFFSET_4
, 1, "R200_PP_TXOFFSET_4"},
711 {R200_PP_TXOFFSET_5
, 1, "R200_PP_TXOFFSET_5"},
712 {R200_SE_VTE_CNTL
, 1, "R200_SE_VTE_CNTL"},
713 {R200_SE_TCL_OUTPUT_VTX_COMP_SEL
, 1,
714 "R200_SE_TCL_OUTPUT_VTX_COMP_SEL"},
715 {R200_PP_TAM_DEBUG3
, 1, "R200_PP_TAM_DEBUG3"},
716 {R200_PP_CNTL_X
, 1, "R200_PP_CNTL_X"},
717 {R200_RB3D_DEPTHXY_OFFSET
, 1, "R200_RB3D_DEPTHXY_OFFSET"},
718 {R200_RE_AUX_SCISSOR_CNTL
, 1, "R200_RE_AUX_SCISSOR_CNTL"},
719 {R200_RE_SCISSOR_TL_0
, 2, "R200_RE_SCISSOR_TL_0"},
720 {R200_RE_SCISSOR_TL_1
, 2, "R200_RE_SCISSOR_TL_1"},
721 {R200_RE_SCISSOR_TL_2
, 2, "R200_RE_SCISSOR_TL_2"},
722 {R200_SE_VAP_CNTL_STATUS
, 1, "R200_SE_VAP_CNTL_STATUS"},
723 {R200_SE_VTX_STATE_CNTL
, 1, "R200_SE_VTX_STATE_CNTL"},
724 {R200_RE_POINTSIZE
, 1, "R200_RE_POINTSIZE"},
725 {R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0
, 4,
726 "R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0"},
727 {R200_PP_CUBIC_FACES_0
, 1, "R200_PP_CUBIC_FACES_0"}, /* 61 */
728 {R200_PP_CUBIC_OFFSET_F1_0
, 5, "R200_PP_CUBIC_OFFSET_F1_0"}, /* 62 */
729 {R200_PP_CUBIC_FACES_1
, 1, "R200_PP_CUBIC_FACES_1"},
730 {R200_PP_CUBIC_OFFSET_F1_1
, 5, "R200_PP_CUBIC_OFFSET_F1_1"},
731 {R200_PP_CUBIC_FACES_2
, 1, "R200_PP_CUBIC_FACES_2"},
732 {R200_PP_CUBIC_OFFSET_F1_2
, 5, "R200_PP_CUBIC_OFFSET_F1_2"},
733 {R200_PP_CUBIC_FACES_3
, 1, "R200_PP_CUBIC_FACES_3"},
734 {R200_PP_CUBIC_OFFSET_F1_3
, 5, "R200_PP_CUBIC_OFFSET_F1_3"},
735 {R200_PP_CUBIC_FACES_4
, 1, "R200_PP_CUBIC_FACES_4"},
736 {R200_PP_CUBIC_OFFSET_F1_4
, 5, "R200_PP_CUBIC_OFFSET_F1_4"},
737 {R200_PP_CUBIC_FACES_5
, 1, "R200_PP_CUBIC_FACES_5"},
738 {R200_PP_CUBIC_OFFSET_F1_5
, 5, "R200_PP_CUBIC_OFFSET_F1_5"},
739 {RADEON_PP_TEX_SIZE_0
, 2, "RADEON_PP_TEX_SIZE_0"},
740 {RADEON_PP_TEX_SIZE_1
, 2, "RADEON_PP_TEX_SIZE_1"},
741 {RADEON_PP_TEX_SIZE_2
, 2, "RADEON_PP_TEX_SIZE_2"},
742 {R200_RB3D_BLENDCOLOR
, 3, "R200_RB3D_BLENDCOLOR"},
743 {R200_SE_TCL_POINT_SPRITE_CNTL
, 1, "R200_SE_TCL_POINT_SPRITE_CNTL"},
744 {RADEON_PP_CUBIC_FACES_0
, 1, "RADEON_PP_CUBIC_FACES_0"},
745 {RADEON_PP_CUBIC_OFFSET_T0_0
, 5, "RADEON_PP_CUBIC_OFFSET_T0_0"},
746 {RADEON_PP_CUBIC_FACES_1
, 1, "RADEON_PP_CUBIC_FACES_1"},
747 {RADEON_PP_CUBIC_OFFSET_T1_0
, 5, "RADEON_PP_CUBIC_OFFSET_T1_0"},
748 {RADEON_PP_CUBIC_FACES_2
, 1, "RADEON_PP_CUBIC_FACES_2"},
749 {RADEON_PP_CUBIC_OFFSET_T2_0
, 5, "RADEON_PP_CUBIC_OFFSET_T2_0"},
750 {R200_PP_TRI_PERF
, 2, "R200_PP_TRI_PERF"},
751 {R200_PP_AFS_0
, 32, "R200_PP_AFS_0"}, /* 85 */
752 {R200_PP_AFS_1
, 32, "R200_PP_AFS_1"},
753 {R200_PP_TFACTOR_0
, 8, "R200_ATF_TFACTOR"},
754 {R200_PP_TXFILTER_0
, 8, "R200_PP_TXCTLALL_0"},
755 {R200_PP_TXFILTER_1
, 8, "R200_PP_TXCTLALL_1"},
756 {R200_PP_TXFILTER_2
, 8, "R200_PP_TXCTLALL_2"},
757 {R200_PP_TXFILTER_3
, 8, "R200_PP_TXCTLALL_3"},
758 {R200_PP_TXFILTER_4
, 8, "R200_PP_TXCTLALL_4"},
759 {R200_PP_TXFILTER_5
, 8, "R200_PP_TXCTLALL_5"},
760 {R200_VAP_PVS_CNTL_1
, 2, "R200_VAP_PVS_CNTL"},
763 /* ================================================================
764 * Performance monitoring functions
767 static void radeon_clear_box(drm_radeon_private_t
* dev_priv
,
768 struct drm_radeon_master_private
*master_priv
,
769 int x
, int y
, int w
, int h
, int r
, int g
, int b
)
774 x
+= master_priv
->sarea_priv
->boxes
[0].x1
;
775 y
+= master_priv
->sarea_priv
->boxes
[0].y1
;
777 switch (dev_priv
->color_fmt
) {
778 case RADEON_COLOR_FORMAT_RGB565
:
779 color
= (((r
& 0xf8) << 8) |
780 ((g
& 0xfc) << 3) | ((b
& 0xf8) >> 3));
782 case RADEON_COLOR_FORMAT_ARGB8888
:
784 color
= (((0xff) << 24) | (r
<< 16) | (g
<< 8) | b
);
789 RADEON_WAIT_UNTIL_3D_IDLE();
790 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK
, 0));
791 OUT_RING(0xffffffff);
796 OUT_RING(CP_PACKET3(RADEON_CNTL_PAINT_MULTI
, 4));
797 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL
|
798 RADEON_GMC_BRUSH_SOLID_COLOR
|
799 (dev_priv
->color_fmt
<< 8) |
800 RADEON_GMC_SRC_DATATYPE_COLOR
|
801 RADEON_ROP3_P
| RADEON_GMC_CLR_CMP_CNTL_DIS
);
803 if (master_priv
->sarea_priv
->pfCurrentPage
== 1) {
804 OUT_RING(dev_priv
->front_pitch_offset
);
806 OUT_RING(dev_priv
->back_pitch_offset
);
811 OUT_RING((x
<< 16) | y
);
812 OUT_RING((w
<< 16) | h
);
817 static void radeon_cp_performance_boxes(drm_radeon_private_t
*dev_priv
, struct drm_radeon_master_private
*master_priv
)
819 /* Collapse various things into a wait flag -- trying to
820 * guess if userspase slept -- better just to have them tell us.
822 if (dev_priv
->stats
.last_frame_reads
> 1 ||
823 dev_priv
->stats
.last_clear_reads
> dev_priv
->stats
.clears
) {
824 dev_priv
->stats
.boxes
|= RADEON_BOX_WAIT_IDLE
;
827 if (dev_priv
->stats
.freelist_loops
) {
828 dev_priv
->stats
.boxes
|= RADEON_BOX_WAIT_IDLE
;
831 /* Purple box for page flipping
833 if (dev_priv
->stats
.boxes
& RADEON_BOX_FLIP
)
834 radeon_clear_box(dev_priv
, master_priv
, 4, 4, 8, 8, 255, 0, 255);
836 /* Red box if we have to wait for idle at any point
838 if (dev_priv
->stats
.boxes
& RADEON_BOX_WAIT_IDLE
)
839 radeon_clear_box(dev_priv
, master_priv
, 16, 4, 8, 8, 255, 0, 0);
841 /* Blue box: lost context?
844 /* Yellow box for texture swaps
846 if (dev_priv
->stats
.boxes
& RADEON_BOX_TEXTURE_LOAD
)
847 radeon_clear_box(dev_priv
, master_priv
, 40, 4, 8, 8, 255, 255, 0);
849 /* Green box if hardware never idles (as far as we can tell)
851 if (!(dev_priv
->stats
.boxes
& RADEON_BOX_DMA_IDLE
))
852 radeon_clear_box(dev_priv
, master_priv
, 64, 4, 8, 8, 0, 255, 0);
854 /* Draw bars indicating number of buffers allocated
855 * (not a great measure, easily confused)
857 if (dev_priv
->stats
.requested_bufs
) {
858 if (dev_priv
->stats
.requested_bufs
> 100)
859 dev_priv
->stats
.requested_bufs
= 100;
861 radeon_clear_box(dev_priv
, master_priv
, 4, 16,
862 dev_priv
->stats
.requested_bufs
, 4,
866 memset(&dev_priv
->stats
, 0, sizeof(dev_priv
->stats
));
870 /* ================================================================
871 * CP command dispatch functions
874 static void radeon_cp_dispatch_clear(struct drm_device
* dev
,
875 struct drm_master
*master
,
876 drm_radeon_clear_t
* clear
,
877 drm_radeon_clear_rect_t
* depth_boxes
)
879 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
880 struct drm_radeon_master_private
*master_priv
= master
->driver_priv
;
881 drm_radeon_sarea_t
*sarea_priv
= master_priv
->sarea_priv
;
882 drm_radeon_depth_clear_t
*depth_clear
= &dev_priv
->depth_clear
;
883 int nbox
= sarea_priv
->nbox
;
884 struct drm_clip_rect
*pbox
= sarea_priv
->boxes
;
885 unsigned int flags
= clear
->flags
;
886 u32 rb3d_cntl
= 0, rb3d_stencilrefmask
= 0;
889 DRM_DEBUG("flags = 0x%x\n", flags
);
891 dev_priv
->stats
.clears
++;
893 if (sarea_priv
->pfCurrentPage
== 1) {
894 unsigned int tmp
= flags
;
896 flags
&= ~(RADEON_FRONT
| RADEON_BACK
);
897 if (tmp
& RADEON_FRONT
)
898 flags
|= RADEON_BACK
;
899 if (tmp
& RADEON_BACK
)
900 flags
|= RADEON_FRONT
;
902 if (flags
& (RADEON_DEPTH
|RADEON_STENCIL
)) {
903 if (!dev_priv
->have_z_offset
) {
904 printk_once(KERN_ERR
"radeon: illegal depth clear request. Buggy mesa detected - please update.\n");
905 flags
&= ~(RADEON_DEPTH
| RADEON_STENCIL
);
909 if (flags
& (RADEON_FRONT
| RADEON_BACK
)) {
913 /* Ensure the 3D stream is idle before doing a
914 * 2D fill to clear the front or back buffer.
916 RADEON_WAIT_UNTIL_3D_IDLE();
918 OUT_RING(CP_PACKET0(RADEON_DP_WRITE_MASK
, 0));
919 OUT_RING(clear
->color_mask
);
923 /* Make sure we restore the 3D state next time.
925 sarea_priv
->ctx_owner
= 0;
927 for (i
= 0; i
< nbox
; i
++) {
930 int w
= pbox
[i
].x2
- x
;
931 int h
= pbox
[i
].y2
- y
;
933 DRM_DEBUG("%d,%d-%d,%d flags 0x%x\n",
936 if (flags
& RADEON_FRONT
) {
940 (RADEON_CNTL_PAINT_MULTI
, 4));
941 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL
|
942 RADEON_GMC_BRUSH_SOLID_COLOR
|
945 RADEON_GMC_SRC_DATATYPE_COLOR
|
947 RADEON_GMC_CLR_CMP_CNTL_DIS
);
949 OUT_RING(dev_priv
->front_pitch_offset
);
950 OUT_RING(clear
->clear_color
);
952 OUT_RING((x
<< 16) | y
);
953 OUT_RING((w
<< 16) | h
);
958 if (flags
& RADEON_BACK
) {
962 (RADEON_CNTL_PAINT_MULTI
, 4));
963 OUT_RING(RADEON_GMC_DST_PITCH_OFFSET_CNTL
|
964 RADEON_GMC_BRUSH_SOLID_COLOR
|
967 RADEON_GMC_SRC_DATATYPE_COLOR
|
969 RADEON_GMC_CLR_CMP_CNTL_DIS
);
971 OUT_RING(dev_priv
->back_pitch_offset
);
972 OUT_RING(clear
->clear_color
);
974 OUT_RING((x
<< 16) | y
);
975 OUT_RING((w
<< 16) | h
);
983 /* no docs available, based on reverse engineering by Stephane Marchesin */
984 if ((flags
& (RADEON_DEPTH
| RADEON_STENCIL
))
985 && (flags
& RADEON_CLEAR_FASTZ
)) {
988 int depthpixperline
=
989 dev_priv
->depth_fmt
==
990 RADEON_DEPTH_FORMAT_16BIT_INT_Z
? (dev_priv
->depth_pitch
/
996 u32 tempRB3D_DEPTHCLEARVALUE
= clear
->clear_depth
|
997 ((clear
->depth_mask
& 0xff) << 24);
999 /* Make sure we restore the 3D state next time.
1000 * we haven't touched any "normal" state - still need this?
1002 sarea_priv
->ctx_owner
= 0;
1004 if ((dev_priv
->flags
& RADEON_HAS_HIERZ
)
1005 && (flags
& RADEON_USE_HIERZ
)) {
1006 /* FIXME : reverse engineer that for Rx00 cards */
1007 /* FIXME : the mask supposedly contains low-res z values. So can't set
1008 just to the max (0xff? or actually 0x3fff?), need to take z clear
1009 value into account? */
1010 /* pattern seems to work for r100, though get slight
1011 rendering errors with glxgears. If hierz is not enabled for r100,
1012 only 4 bits which indicate clear (15,16,31,32, all zero) matter, the
1013 other ones are ignored, and the same clear mask can be used. That's
1014 very different behaviour than R200 which needs different clear mask
1015 and different number of tiles to clear if hierz is enabled or not !?!
1017 clearmask
= (0xff << 22) | (0xff << 6) | 0x003f003f;
1019 /* clear mask : chooses the clearing pattern.
1020 rv250: could be used to clear only parts of macrotiles
1021 (but that would get really complicated...)?
1022 bit 0 and 1 (either or both of them ?!?!) are used to
1023 not clear tile (or maybe one of the bits indicates if the tile is
1024 compressed or not), bit 2 and 3 to not clear tile 1,...,.
1025 Pattern is as follows:
1026 | 0,1 | 4,5 | 8,9 |12,13|16,17|20,21|24,25|28,29|
1027 bits -------------------------------------------------
1028 | 2,3 | 6,7 |10,11|14,15|18,19|22,23|26,27|30,31|
1029 rv100: clearmask covers 2x8 4x1 tiles, but one clear still
1030 covers 256 pixels ?!?
1036 RADEON_WAIT_UNTIL_2D_IDLE();
1037 OUT_RING_REG(RADEON_RB3D_DEPTHCLEARVALUE
,
1038 tempRB3D_DEPTHCLEARVALUE
);
1039 /* what offset is this exactly ? */
1040 OUT_RING_REG(RADEON_RB3D_ZMASKOFFSET
, 0);
1041 /* need ctlstat, otherwise get some strange black flickering */
1042 OUT_RING_REG(RADEON_RB3D_ZCACHE_CTLSTAT
,
1043 RADEON_RB3D_ZC_FLUSH_ALL
);
1046 for (i
= 0; i
< nbox
; i
++) {
1047 int tileoffset
, nrtilesx
, nrtilesy
, j
;
1048 /* it looks like r200 needs rv-style clears, at least if hierz is not enabled? */
1049 if ((dev_priv
->flags
& RADEON_HAS_HIERZ
)
1050 && !(dev_priv
->microcode_version
== UCODE_R200
)) {
1051 /* FIXME : figure this out for r200 (when hierz is enabled). Or
1052 maybe r200 actually doesn't need to put the low-res z value into
1053 the tile cache like r100, but just needs to clear the hi-level z-buffer?
1054 Works for R100, both with hierz and without.
1055 R100 seems to operate on 2x1 8x8 tiles, but...
1056 odd: offset/nrtiles need to be 64 pix (4 block) aligned? Potentially
1057 problematic with resolutions which are not 64 pix aligned? */
1059 ((pbox
[i
].y1
>> 3) * depthpixperline
+
1062 ((pbox
[i
].x2
& ~63) -
1063 (pbox
[i
].x1
& ~63)) >> 4;
1065 (pbox
[i
].y2
>> 3) - (pbox
[i
].y1
>> 3);
1066 for (j
= 0; j
<= nrtilesy
; j
++) {
1069 (RADEON_3D_CLEAR_ZMASK
, 2));
1071 OUT_RING(tileoffset
* 8);
1072 /* the number of tiles to clear */
1073 OUT_RING(nrtilesx
+ 4);
1074 /* clear mask : chooses the clearing pattern. */
1075 OUT_RING(clearmask
);
1077 tileoffset
+= depthpixperline
>> 6;
1079 } else if (dev_priv
->microcode_version
== UCODE_R200
) {
1080 /* works for rv250. */
1081 /* find first macro tile (8x2 4x4 z-pixels on rv250) */
1083 ((pbox
[i
].y1
>> 3) * depthpixperline
+
1086 (pbox
[i
].x2
>> 5) - (pbox
[i
].x1
>> 5);
1088 (pbox
[i
].y2
>> 3) - (pbox
[i
].y1
>> 3);
1089 for (j
= 0; j
<= nrtilesy
; j
++) {
1092 (RADEON_3D_CLEAR_ZMASK
, 2));
1094 /* judging by the first tile offset needed, could possibly
1095 directly address/clear 4x4 tiles instead of 8x2 * 4x4
1096 macro tiles, though would still need clear mask for
1097 right/bottom if truly 4x4 granularity is desired ? */
1098 OUT_RING(tileoffset
* 16);
1099 /* the number of tiles to clear */
1100 OUT_RING(nrtilesx
+ 1);
1101 /* clear mask : chooses the clearing pattern. */
1102 OUT_RING(clearmask
);
1104 tileoffset
+= depthpixperline
>> 5;
1106 } else { /* rv 100 */
1107 /* rv100 might not need 64 pix alignment, who knows */
1108 /* offsets are, hmm, weird */
1110 ((pbox
[i
].y1
>> 4) * depthpixperline
+
1113 ((pbox
[i
].x2
& ~63) -
1114 (pbox
[i
].x1
& ~63)) >> 4;
1116 (pbox
[i
].y2
>> 4) - (pbox
[i
].y1
>> 4);
1117 for (j
= 0; j
<= nrtilesy
; j
++) {
1120 (RADEON_3D_CLEAR_ZMASK
, 2));
1121 OUT_RING(tileoffset
* 128);
1122 /* the number of tiles to clear */
1123 OUT_RING(nrtilesx
+ 4);
1124 /* clear mask : chooses the clearing pattern. */
1125 OUT_RING(clearmask
);
1127 tileoffset
+= depthpixperline
>> 6;
1132 /* TODO don't always clear all hi-level z tiles */
1133 if ((dev_priv
->flags
& RADEON_HAS_HIERZ
)
1134 && (dev_priv
->microcode_version
== UCODE_R200
)
1135 && (flags
& RADEON_USE_HIERZ
))
1136 /* r100 and cards without hierarchical z-buffer have no high-level z-buffer */
1137 /* FIXME : the mask supposedly contains low-res z values. So can't set
1138 just to the max (0xff? or actually 0x3fff?), need to take z clear
1139 value into account? */
1142 OUT_RING(CP_PACKET3(RADEON_3D_CLEAR_HIZ
, 2));
1143 OUT_RING(0x0); /* First tile */
1145 OUT_RING((0xff << 22) | (0xff << 6) | 0x003f003f);
1150 /* We have to clear the depth and/or stencil buffers by
1151 * rendering a quad into just those buffers. Thus, we have to
1152 * make sure the 3D engine is configured correctly.
1154 else if ((dev_priv
->microcode_version
== UCODE_R200
) &&
1155 (flags
& (RADEON_DEPTH
| RADEON_STENCIL
))) {
1160 int tempRB3D_ZSTENCILCNTL
;
1161 int tempRB3D_STENCILREFMASK
;
1162 int tempRB3D_PLANEMASK
;
1164 int tempSE_VTE_CNTL
;
1165 int tempSE_VTX_FMT_0
;
1166 int tempSE_VTX_FMT_1
;
1167 int tempSE_VAP_CNTL
;
1168 int tempRE_AUX_SCISSOR_CNTL
;
1173 tempRB3D_CNTL
= depth_clear
->rb3d_cntl
;
1175 tempRB3D_ZSTENCILCNTL
= depth_clear
->rb3d_zstencilcntl
;
1176 tempRB3D_STENCILREFMASK
= 0x0;
1178 tempSE_CNTL
= depth_clear
->se_cntl
;
1182 tempSE_VAP_CNTL
= ( /* SE_VAP_CNTL__FORCE_W_TO_ONE_MASK | */
1184 SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT
));
1186 tempRB3D_PLANEMASK
= 0x0;
1188 tempRE_AUX_SCISSOR_CNTL
= 0x0;
1191 SE_VTE_CNTL__VTX_XY_FMT_MASK
| SE_VTE_CNTL__VTX_Z_FMT_MASK
;
1193 /* Vertex format (X, Y, Z, W) */
1195 SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK
|
1196 SE_VTX_FMT_0__VTX_W0_PRESENT_MASK
;
1197 tempSE_VTX_FMT_1
= 0x0;
1200 * Depth buffer specific enables
1202 if (flags
& RADEON_DEPTH
) {
1203 /* Enable depth buffer */
1204 tempRB3D_CNTL
|= RADEON_Z_ENABLE
;
1206 /* Disable depth buffer */
1207 tempRB3D_CNTL
&= ~RADEON_Z_ENABLE
;
1211 * Stencil buffer specific enables
1213 if (flags
& RADEON_STENCIL
) {
1214 tempRB3D_CNTL
|= RADEON_STENCIL_ENABLE
;
1215 tempRB3D_STENCILREFMASK
= clear
->depth_mask
;
1217 tempRB3D_CNTL
&= ~RADEON_STENCIL_ENABLE
;
1218 tempRB3D_STENCILREFMASK
= 0x00000000;
1221 if (flags
& RADEON_USE_COMP_ZBUF
) {
1222 tempRB3D_ZSTENCILCNTL
|= RADEON_Z_COMPRESSION_ENABLE
|
1223 RADEON_Z_DECOMPRESSION_ENABLE
;
1225 if (flags
& RADEON_USE_HIERZ
) {
1226 tempRB3D_ZSTENCILCNTL
|= RADEON_Z_HIERARCHY_ENABLE
;
1230 RADEON_WAIT_UNTIL_2D_IDLE();
1232 OUT_RING_REG(RADEON_PP_CNTL
, tempPP_CNTL
);
1233 OUT_RING_REG(R200_RE_CNTL
, tempRE_CNTL
);
1234 OUT_RING_REG(RADEON_RB3D_CNTL
, tempRB3D_CNTL
);
1235 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL
, tempRB3D_ZSTENCILCNTL
);
1236 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK
,
1237 tempRB3D_STENCILREFMASK
);
1238 OUT_RING_REG(RADEON_RB3D_PLANEMASK
, tempRB3D_PLANEMASK
);
1239 OUT_RING_REG(RADEON_SE_CNTL
, tempSE_CNTL
);
1240 OUT_RING_REG(R200_SE_VTE_CNTL
, tempSE_VTE_CNTL
);
1241 OUT_RING_REG(R200_SE_VTX_FMT_0
, tempSE_VTX_FMT_0
);
1242 OUT_RING_REG(R200_SE_VTX_FMT_1
, tempSE_VTX_FMT_1
);
1243 OUT_RING_REG(R200_SE_VAP_CNTL
, tempSE_VAP_CNTL
);
1244 OUT_RING_REG(R200_RE_AUX_SCISSOR_CNTL
, tempRE_AUX_SCISSOR_CNTL
);
1247 /* Make sure we restore the 3D state next time.
1249 sarea_priv
->ctx_owner
= 0;
1251 for (i
= 0; i
< nbox
; i
++) {
1253 /* Funny that this should be required --
1256 radeon_emit_clip_rect(dev_priv
, &sarea_priv
->boxes
[i
]);
1259 OUT_RING(CP_PACKET3(R200_3D_DRAW_IMMD_2
, 12));
1260 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST
|
1261 RADEON_PRIM_WALK_RING
|
1262 (3 << RADEON_NUM_VERTICES_SHIFT
)));
1263 OUT_RING(depth_boxes
[i
].ui
[CLEAR_X1
]);
1264 OUT_RING(depth_boxes
[i
].ui
[CLEAR_Y1
]);
1265 OUT_RING(depth_boxes
[i
].ui
[CLEAR_DEPTH
]);
1266 OUT_RING(0x3f800000);
1267 OUT_RING(depth_boxes
[i
].ui
[CLEAR_X1
]);
1268 OUT_RING(depth_boxes
[i
].ui
[CLEAR_Y2
]);
1269 OUT_RING(depth_boxes
[i
].ui
[CLEAR_DEPTH
]);
1270 OUT_RING(0x3f800000);
1271 OUT_RING(depth_boxes
[i
].ui
[CLEAR_X2
]);
1272 OUT_RING(depth_boxes
[i
].ui
[CLEAR_Y2
]);
1273 OUT_RING(depth_boxes
[i
].ui
[CLEAR_DEPTH
]);
1274 OUT_RING(0x3f800000);
1277 } else if ((flags
& (RADEON_DEPTH
| RADEON_STENCIL
))) {
1279 int tempRB3D_ZSTENCILCNTL
= depth_clear
->rb3d_zstencilcntl
;
1281 rb3d_cntl
= depth_clear
->rb3d_cntl
;
1283 if (flags
& RADEON_DEPTH
) {
1284 rb3d_cntl
|= RADEON_Z_ENABLE
;
1286 rb3d_cntl
&= ~RADEON_Z_ENABLE
;
1289 if (flags
& RADEON_STENCIL
) {
1290 rb3d_cntl
|= RADEON_STENCIL_ENABLE
;
1291 rb3d_stencilrefmask
= clear
->depth_mask
; /* misnamed field */
1293 rb3d_cntl
&= ~RADEON_STENCIL_ENABLE
;
1294 rb3d_stencilrefmask
= 0x00000000;
1297 if (flags
& RADEON_USE_COMP_ZBUF
) {
1298 tempRB3D_ZSTENCILCNTL
|= RADEON_Z_COMPRESSION_ENABLE
|
1299 RADEON_Z_DECOMPRESSION_ENABLE
;
1301 if (flags
& RADEON_USE_HIERZ
) {
1302 tempRB3D_ZSTENCILCNTL
|= RADEON_Z_HIERARCHY_ENABLE
;
1306 RADEON_WAIT_UNTIL_2D_IDLE();
1308 OUT_RING(CP_PACKET0(RADEON_PP_CNTL
, 1));
1309 OUT_RING(0x00000000);
1310 OUT_RING(rb3d_cntl
);
1312 OUT_RING_REG(RADEON_RB3D_ZSTENCILCNTL
, tempRB3D_ZSTENCILCNTL
);
1313 OUT_RING_REG(RADEON_RB3D_STENCILREFMASK
, rb3d_stencilrefmask
);
1314 OUT_RING_REG(RADEON_RB3D_PLANEMASK
, 0x00000000);
1315 OUT_RING_REG(RADEON_SE_CNTL
, depth_clear
->se_cntl
);
1318 /* Make sure we restore the 3D state next time.
1320 sarea_priv
->ctx_owner
= 0;
1322 for (i
= 0; i
< nbox
; i
++) {
1324 /* Funny that this should be required --
1327 radeon_emit_clip_rect(dev_priv
, &sarea_priv
->boxes
[i
]);
1331 OUT_RING(CP_PACKET3(RADEON_3D_DRAW_IMMD
, 13));
1332 OUT_RING(RADEON_VTX_Z_PRESENT
|
1333 RADEON_VTX_PKCOLOR_PRESENT
);
1334 OUT_RING((RADEON_PRIM_TYPE_RECT_LIST
|
1335 RADEON_PRIM_WALK_RING
|
1336 RADEON_MAOS_ENABLE
|
1337 RADEON_VTX_FMT_RADEON_MODE
|
1338 (3 << RADEON_NUM_VERTICES_SHIFT
)));
1340 OUT_RING(depth_boxes
[i
].ui
[CLEAR_X1
]);
1341 OUT_RING(depth_boxes
[i
].ui
[CLEAR_Y1
]);
1342 OUT_RING(depth_boxes
[i
].ui
[CLEAR_DEPTH
]);
1345 OUT_RING(depth_boxes
[i
].ui
[CLEAR_X1
]);
1346 OUT_RING(depth_boxes
[i
].ui
[CLEAR_Y2
]);
1347 OUT_RING(depth_boxes
[i
].ui
[CLEAR_DEPTH
]);
1350 OUT_RING(depth_boxes
[i
].ui
[CLEAR_X2
]);
1351 OUT_RING(depth_boxes
[i
].ui
[CLEAR_Y2
]);
1352 OUT_RING(depth_boxes
[i
].ui
[CLEAR_DEPTH
]);
1359 /* Increment the clear counter. The client-side 3D driver must
1360 * wait on this value before performing the clear ioctl. We
1361 * need this because the card's so damned fast...
1363 sarea_priv
->last_clear
++;
1367 RADEON_CLEAR_AGE(sarea_priv
->last_clear
);
1368 RADEON_WAIT_UNTIL_IDLE();
1373 static void radeon_cp_dispatch_swap(struct drm_device
*dev
, struct drm_master
*master
)
1375 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
1376 struct drm_radeon_master_private
*master_priv
= master
->driver_priv
;
1377 drm_radeon_sarea_t
*sarea_priv
= master_priv
->sarea_priv
;
1378 int nbox
= sarea_priv
->nbox
;
1379 struct drm_clip_rect
*pbox
= sarea_priv
->boxes
;
1384 /* Do some trivial performance monitoring...
1386 if (dev_priv
->do_boxes
)
1387 radeon_cp_performance_boxes(dev_priv
, master_priv
);
1389 /* Wait for the 3D stream to idle before dispatching the bitblt.
1390 * This will prevent data corruption between the two streams.
1394 RADEON_WAIT_UNTIL_3D_IDLE();
1398 for (i
= 0; i
< nbox
; i
++) {
1401 int w
= pbox
[i
].x2
- x
;
1402 int h
= pbox
[i
].y2
- y
;
1404 DRM_DEBUG("%d,%d-%d,%d\n", x
, y
, w
, h
);
1408 OUT_RING(CP_PACKET0(RADEON_DP_GUI_MASTER_CNTL
, 0));
1409 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL
|
1410 RADEON_GMC_DST_PITCH_OFFSET_CNTL
|
1411 RADEON_GMC_BRUSH_NONE
|
1412 (dev_priv
->color_fmt
<< 8) |
1413 RADEON_GMC_SRC_DATATYPE_COLOR
|
1415 RADEON_DP_SRC_SOURCE_MEMORY
|
1416 RADEON_GMC_CLR_CMP_CNTL_DIS
| RADEON_GMC_WR_MSK_DIS
);
1418 /* Make this work even if front & back are flipped:
1420 OUT_RING(CP_PACKET0(RADEON_SRC_PITCH_OFFSET
, 1));
1421 if (sarea_priv
->pfCurrentPage
== 0) {
1422 OUT_RING(dev_priv
->back_pitch_offset
);
1423 OUT_RING(dev_priv
->front_pitch_offset
);
1425 OUT_RING(dev_priv
->front_pitch_offset
);
1426 OUT_RING(dev_priv
->back_pitch_offset
);
1429 OUT_RING(CP_PACKET0(RADEON_SRC_X_Y
, 2));
1430 OUT_RING((x
<< 16) | y
);
1431 OUT_RING((x
<< 16) | y
);
1432 OUT_RING((w
<< 16) | h
);
1437 /* Increment the frame counter. The client-side 3D driver must
1438 * throttle the framerate by waiting for this value before
1439 * performing the swapbuffer ioctl.
1441 sarea_priv
->last_frame
++;
1445 RADEON_FRAME_AGE(sarea_priv
->last_frame
);
1446 RADEON_WAIT_UNTIL_2D_IDLE();
1451 void radeon_cp_dispatch_flip(struct drm_device
*dev
, struct drm_master
*master
)
1453 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
1454 struct drm_radeon_master_private
*master_priv
= master
->driver_priv
;
1455 struct drm_sarea
*sarea
= (struct drm_sarea
*)master_priv
->sarea
->handle
;
1456 int offset
= (master_priv
->sarea_priv
->pfCurrentPage
== 1)
1457 ? dev_priv
->front_offset
: dev_priv
->back_offset
;
1459 DRM_DEBUG("pfCurrentPage=%d\n",
1460 master_priv
->sarea_priv
->pfCurrentPage
);
1462 /* Do some trivial performance monitoring...
1464 if (dev_priv
->do_boxes
) {
1465 dev_priv
->stats
.boxes
|= RADEON_BOX_FLIP
;
1466 radeon_cp_performance_boxes(dev_priv
, master_priv
);
1469 /* Update the frame offsets for both CRTCs
1473 RADEON_WAIT_UNTIL_3D_IDLE();
1474 OUT_RING_REG(RADEON_CRTC_OFFSET
,
1475 ((sarea
->frame
.y
* dev_priv
->front_pitch
+
1476 sarea
->frame
.x
* (dev_priv
->color_fmt
- 2)) & ~7)
1478 OUT_RING_REG(RADEON_CRTC2_OFFSET
, master_priv
->sarea_priv
->crtc2_base
1483 /* Increment the frame counter. The client-side 3D driver must
1484 * throttle the framerate by waiting for this value before
1485 * performing the swapbuffer ioctl.
1487 master_priv
->sarea_priv
->last_frame
++;
1488 master_priv
->sarea_priv
->pfCurrentPage
=
1489 1 - master_priv
->sarea_priv
->pfCurrentPage
;
1493 RADEON_FRAME_AGE(master_priv
->sarea_priv
->last_frame
);
1498 static int bad_prim_vertex_nr(int primitive
, int nr
)
1500 switch (primitive
& RADEON_PRIM_TYPE_MASK
) {
1501 case RADEON_PRIM_TYPE_NONE
:
1502 case RADEON_PRIM_TYPE_POINT
:
1504 case RADEON_PRIM_TYPE_LINE
:
1505 return (nr
& 1) || nr
== 0;
1506 case RADEON_PRIM_TYPE_LINE_STRIP
:
1508 case RADEON_PRIM_TYPE_TRI_LIST
:
1509 case RADEON_PRIM_TYPE_3VRT_POINT_LIST
:
1510 case RADEON_PRIM_TYPE_3VRT_LINE_LIST
:
1511 case RADEON_PRIM_TYPE_RECT_LIST
:
1512 return nr
% 3 || nr
== 0;
1513 case RADEON_PRIM_TYPE_TRI_FAN
:
1514 case RADEON_PRIM_TYPE_TRI_STRIP
:
1523 unsigned int finish
;
1525 unsigned int numverts
;
1526 unsigned int offset
;
1527 unsigned int vc_format
;
1528 } drm_radeon_tcl_prim_t
;
1530 static void radeon_cp_dispatch_vertex(struct drm_device
* dev
,
1531 struct drm_file
*file_priv
,
1532 struct drm_buf
* buf
,
1533 drm_radeon_tcl_prim_t
* prim
)
1535 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
1536 struct drm_radeon_master_private
*master_priv
= file_priv
->master
->driver_priv
;
1537 drm_radeon_sarea_t
*sarea_priv
= master_priv
->sarea_priv
;
1538 int offset
= dev_priv
->gart_buffers_offset
+ buf
->offset
+ prim
->start
;
1539 int numverts
= (int)prim
->numverts
;
1540 int nbox
= sarea_priv
->nbox
;
1544 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d %d verts\n",
1546 prim
->vc_format
, prim
->start
, prim
->finish
, prim
->numverts
);
1548 if (bad_prim_vertex_nr(prim
->prim
, prim
->numverts
)) {
1549 DRM_ERROR("bad prim %x numverts %d\n",
1550 prim
->prim
, prim
->numverts
);
1555 /* Emit the next cliprect */
1557 radeon_emit_clip_rect(dev_priv
, &sarea_priv
->boxes
[i
]);
1560 /* Emit the vertex buffer rendering commands */
1563 OUT_RING(CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM
, 3));
1566 OUT_RING(prim
->vc_format
);
1567 OUT_RING(prim
->prim
| RADEON_PRIM_WALK_LIST
|
1568 RADEON_COLOR_ORDER_RGBA
|
1569 RADEON_VTX_FMT_RADEON_MODE
|
1570 (numverts
<< RADEON_NUM_VERTICES_SHIFT
));
1578 void radeon_cp_discard_buffer(struct drm_device
*dev
, struct drm_master
*master
, struct drm_buf
*buf
)
1580 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
1581 struct drm_radeon_master_private
*master_priv
= master
->driver_priv
;
1582 drm_radeon_buf_priv_t
*buf_priv
= buf
->dev_private
;
1585 buf_priv
->age
= ++master_priv
->sarea_priv
->last_dispatch
;
1587 /* Emit the vertex buffer age */
1588 if ((dev_priv
->flags
& RADEON_FAMILY_MASK
) >= CHIP_R600
) {
1590 R600_DISPATCH_AGE(buf_priv
->age
);
1594 RADEON_DISPATCH_AGE(buf_priv
->age
);
1602 static void radeon_cp_dispatch_indirect(struct drm_device
* dev
,
1603 struct drm_buf
* buf
, int start
, int end
)
1605 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
1607 DRM_DEBUG("buf=%d s=0x%x e=0x%x\n", buf
->idx
, start
, end
);
1610 int offset
= (dev_priv
->gart_buffers_offset
1611 + buf
->offset
+ start
);
1612 int dwords
= (end
- start
+ 3) / sizeof(u32
);
1614 /* Indirect buffer data must be an even number of
1615 * dwords, so if we've been given an odd number we must
1616 * pad the data with a Type-2 CP packet.
1620 ((char *)dev
->agp_buffer_map
->handle
1621 + buf
->offset
+ start
);
1622 data
[dwords
++] = RADEON_CP_PACKET2
;
1625 /* Fire off the indirect buffer */
1628 OUT_RING(CP_PACKET0(RADEON_CP_IB_BASE
, 1));
1636 static void radeon_cp_dispatch_indices(struct drm_device
*dev
,
1637 struct drm_master
*master
,
1638 struct drm_buf
* elt_buf
,
1639 drm_radeon_tcl_prim_t
* prim
)
1641 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
1642 struct drm_radeon_master_private
*master_priv
= master
->driver_priv
;
1643 drm_radeon_sarea_t
*sarea_priv
= master_priv
->sarea_priv
;
1644 int offset
= dev_priv
->gart_buffers_offset
+ prim
->offset
;
1648 int start
= prim
->start
+ RADEON_INDEX_PRIM_OFFSET
;
1649 int count
= (prim
->finish
- start
) / sizeof(u16
);
1650 int nbox
= sarea_priv
->nbox
;
1652 DRM_DEBUG("hwprim 0x%x vfmt 0x%x %d..%d offset: %x nr %d\n",
1655 prim
->start
, prim
->finish
, prim
->offset
, prim
->numverts
);
1657 if (bad_prim_vertex_nr(prim
->prim
, count
)) {
1658 DRM_ERROR("bad prim %x count %d\n", prim
->prim
, count
);
1662 if (start
>= prim
->finish
|| (prim
->start
& 0x7)) {
1663 DRM_ERROR("buffer prim %d\n", prim
->prim
);
1667 dwords
= (prim
->finish
- prim
->start
+ 3) / sizeof(u32
);
1669 data
= (u32
*) ((char *)dev
->agp_buffer_map
->handle
+
1670 elt_buf
->offset
+ prim
->start
);
1672 data
[0] = CP_PACKET3(RADEON_3D_RNDR_GEN_INDX_PRIM
, dwords
- 2);
1674 data
[2] = prim
->numverts
;
1675 data
[3] = prim
->vc_format
;
1676 data
[4] = (prim
->prim
|
1677 RADEON_PRIM_WALK_IND
|
1678 RADEON_COLOR_ORDER_RGBA
|
1679 RADEON_VTX_FMT_RADEON_MODE
|
1680 (count
<< RADEON_NUM_VERTICES_SHIFT
));
1684 radeon_emit_clip_rect(dev_priv
, &sarea_priv
->boxes
[i
]);
1686 radeon_cp_dispatch_indirect(dev
, elt_buf
,
1687 prim
->start
, prim
->finish
);
1694 #define RADEON_MAX_TEXTURE_SIZE RADEON_BUFFER_SIZE
1696 static int radeon_cp_dispatch_texture(struct drm_device
* dev
,
1697 struct drm_file
*file_priv
,
1698 drm_radeon_texture_t
* tex
,
1699 drm_radeon_tex_image_t
* image
)
1701 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
1702 struct drm_buf
*buf
;
1705 const u8 __user
*data
;
1706 int size
, dwords
, tex_width
, blit_width
, spitch
;
1709 u32 texpitch
, microtile
;
1710 u32 offset
, byte_offset
;
1713 if (radeon_check_and_fixup_offset(dev_priv
, file_priv
, &tex
->offset
)) {
1714 DRM_ERROR("Invalid destination offset\n");
1718 dev_priv
->stats
.boxes
|= RADEON_BOX_TEXTURE_LOAD
;
1720 /* Flush the pixel cache. This ensures no pixel data gets mixed
1721 * up with the texture data from the host data blit, otherwise
1722 * part of the texture image may be corrupted.
1725 RADEON_FLUSH_CACHE();
1726 RADEON_WAIT_UNTIL_IDLE();
1729 /* The compiler won't optimize away a division by a variable,
1730 * even if the only legal values are powers of two. Thus, we'll
1731 * use a shift instead.
1733 switch (tex
->format
) {
1734 case RADEON_TXFORMAT_ARGB8888
:
1735 case RADEON_TXFORMAT_RGBA8888
:
1736 format
= RADEON_COLOR_FORMAT_ARGB8888
;
1737 tex_width
= tex
->width
* 4;
1738 blit_width
= image
->width
* 4;
1740 case RADEON_TXFORMAT_AI88
:
1741 case RADEON_TXFORMAT_ARGB1555
:
1742 case RADEON_TXFORMAT_RGB565
:
1743 case RADEON_TXFORMAT_ARGB4444
:
1744 case RADEON_TXFORMAT_VYUY422
:
1745 case RADEON_TXFORMAT_YVYU422
:
1746 format
= RADEON_COLOR_FORMAT_RGB565
;
1747 tex_width
= tex
->width
* 2;
1748 blit_width
= image
->width
* 2;
1750 case RADEON_TXFORMAT_I8
:
1751 case RADEON_TXFORMAT_RGB332
:
1752 format
= RADEON_COLOR_FORMAT_CI8
;
1753 tex_width
= tex
->width
* 1;
1754 blit_width
= image
->width
* 1;
1757 DRM_ERROR("invalid texture format %d\n", tex
->format
);
1760 spitch
= blit_width
>> 6;
1761 if (spitch
== 0 && image
->height
> 1)
1764 texpitch
= tex
->pitch
;
1765 if ((texpitch
<< 22) & RADEON_DST_TILE_MICRO
) {
1767 if (tex_width
< 64) {
1768 texpitch
&= ~(RADEON_DST_TILE_MICRO
>> 22);
1769 /* we got tiled coordinates, untile them */
1775 /* this might fail for zero-sized uploads - are those illegal? */
1776 if (!radeon_check_offset(dev_priv
, tex
->offset
+ image
->height
*
1778 DRM_ERROR("Invalid final destination offset\n");
1782 DRM_DEBUG("tex=%dx%d blit=%d\n", tex_width
, tex
->height
, blit_width
);
1785 DRM_DEBUG("tex: ofs=0x%x p=%d f=%d x=%hd y=%hd w=%hd h=%hd\n",
1786 tex
->offset
>> 10, tex
->pitch
, tex
->format
,
1787 image
->x
, image
->y
, image
->width
, image
->height
);
1789 /* Make a copy of some parameters in case we have to
1790 * update them for a multi-pass texture blit.
1792 height
= image
->height
;
1793 data
= (const u8 __user
*)image
->data
;
1795 size
= height
* blit_width
;
1797 if (size
> RADEON_MAX_TEXTURE_SIZE
) {
1798 height
= RADEON_MAX_TEXTURE_SIZE
/ blit_width
;
1799 size
= height
* blit_width
;
1800 } else if (size
< 4 && size
> 0) {
1802 } else if (size
== 0) {
1806 buf
= radeon_freelist_get(dev
);
1808 radeon_do_cp_idle(dev_priv
);
1809 buf
= radeon_freelist_get(dev
);
1812 DRM_DEBUG("EAGAIN\n");
1813 if (DRM_COPY_TO_USER(tex
->image
, image
, sizeof(*image
)))
1818 /* Dispatch the indirect buffer.
1821 (u32
*) ((char *)dev
->agp_buffer_map
->handle
+ buf
->offset
);
1824 #define RADEON_COPY_MT(_buf, _data, _width) \
1826 if (DRM_COPY_FROM_USER(_buf, _data, (_width))) {\
1827 DRM_ERROR("EFAULT on pad, %d bytes\n", (_width)); \
1833 /* texture micro tiling in use, minimum texture width is thus 16 bytes.
1834 however, we cannot use blitter directly for texture width < 64 bytes,
1835 since minimum tex pitch is 64 bytes and we need this to match
1836 the texture width, otherwise the blitter will tile it wrong.
1837 Thus, tiling manually in this case. Additionally, need to special
1838 case tex height = 1, since our actual image will have height 2
1839 and we need to ensure we don't read beyond the texture size
1841 if (tex
->height
== 1) {
1842 if (tex_width
>= 64 || tex_width
<= 16) {
1843 RADEON_COPY_MT(buffer
, data
,
1844 (int)(tex_width
* sizeof(u32
)));
1845 } else if (tex_width
== 32) {
1846 RADEON_COPY_MT(buffer
, data
, 16);
1847 RADEON_COPY_MT(buffer
+ 8,
1850 } else if (tex_width
>= 64 || tex_width
== 16) {
1851 RADEON_COPY_MT(buffer
, data
,
1852 (int)(dwords
* sizeof(u32
)));
1853 } else if (tex_width
< 16) {
1854 for (i
= 0; i
< tex
->height
; i
++) {
1855 RADEON_COPY_MT(buffer
, data
, tex_width
);
1859 } else if (tex_width
== 32) {
1860 /* TODO: make sure this works when not fitting in one buffer
1861 (i.e. 32bytes x 2048...) */
1862 for (i
= 0; i
< tex
->height
; i
+= 2) {
1863 RADEON_COPY_MT(buffer
, data
, 16);
1865 RADEON_COPY_MT(buffer
+ 8, data
, 16);
1867 RADEON_COPY_MT(buffer
+ 4, data
, 16);
1869 RADEON_COPY_MT(buffer
+ 12, data
, 16);
1875 if (tex_width
>= 32) {
1876 /* Texture image width is larger than the minimum, so we
1877 * can upload it directly.
1879 RADEON_COPY_MT(buffer
, data
,
1880 (int)(dwords
* sizeof(u32
)));
1882 /* Texture image width is less than the minimum, so we
1883 * need to pad out each image scanline to the minimum
1886 for (i
= 0; i
< tex
->height
; i
++) {
1887 RADEON_COPY_MT(buffer
, data
, tex_width
);
1894 #undef RADEON_COPY_MT
1895 byte_offset
= (image
->y
& ~2047) * blit_width
;
1896 buf
->file_priv
= file_priv
;
1898 offset
= dev_priv
->gart_buffers_offset
+ buf
->offset
;
1900 OUT_RING(CP_PACKET3(RADEON_CNTL_BITBLT_MULTI
, 5));
1901 OUT_RING(RADEON_GMC_SRC_PITCH_OFFSET_CNTL
|
1902 RADEON_GMC_DST_PITCH_OFFSET_CNTL
|
1903 RADEON_GMC_BRUSH_NONE
|
1905 RADEON_GMC_SRC_DATATYPE_COLOR
|
1907 RADEON_DP_SRC_SOURCE_MEMORY
|
1908 RADEON_GMC_CLR_CMP_CNTL_DIS
| RADEON_GMC_WR_MSK_DIS
);
1909 OUT_RING((spitch
<< 22) | (offset
>> 10));
1910 OUT_RING((texpitch
<< 22) | ((tex
->offset
>> 10) + (byte_offset
>> 10)));
1912 OUT_RING((image
->x
<< 16) | (image
->y
% 2048));
1913 OUT_RING((image
->width
<< 16) | height
);
1914 RADEON_WAIT_UNTIL_2D_IDLE();
1918 radeon_cp_discard_buffer(dev
, file_priv
->master
, buf
);
1920 /* Update the input parameters for next time */
1922 image
->height
-= height
;
1923 image
->data
= (const u8 __user
*)image
->data
+ size
;
1924 } while (image
->height
> 0);
1926 /* Flush the pixel cache after the blit completes. This ensures
1927 * the texture data is written out to memory before rendering
1931 RADEON_FLUSH_CACHE();
1932 RADEON_WAIT_UNTIL_2D_IDLE();
1939 static void radeon_cp_dispatch_stipple(struct drm_device
* dev
, u32
* stipple
)
1941 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
1948 OUT_RING(CP_PACKET0(RADEON_RE_STIPPLE_ADDR
, 0));
1949 OUT_RING(0x00000000);
1951 OUT_RING(CP_PACKET0_TABLE(RADEON_RE_STIPPLE_DATA
, 31));
1952 for (i
= 0; i
< 32; i
++) {
1953 OUT_RING(stipple
[i
]);
1959 static void radeon_apply_surface_regs(int surf_index
,
1960 drm_radeon_private_t
*dev_priv
)
1962 if (!dev_priv
->mmio
)
1965 radeon_do_cp_idle(dev_priv
);
1967 RADEON_WRITE(RADEON_SURFACE0_INFO
+ 16 * surf_index
,
1968 dev_priv
->surfaces
[surf_index
].flags
);
1969 RADEON_WRITE(RADEON_SURFACE0_LOWER_BOUND
+ 16 * surf_index
,
1970 dev_priv
->surfaces
[surf_index
].lower
);
1971 RADEON_WRITE(RADEON_SURFACE0_UPPER_BOUND
+ 16 * surf_index
,
1972 dev_priv
->surfaces
[surf_index
].upper
);
1975 /* Allocates a virtual surface
1976 * doesn't always allocate a real surface, will stretch an existing
1977 * surface when possible.
1979 * Note that refcount can be at most 2, since during a free refcount=3
1980 * might mean we have to allocate a new surface which might not always
1982 * For example : we allocate three contiguous surfaces ABC. If B is
1983 * freed, we suddenly need two surfaces to store A and C, which might
1984 * not always be available.
1986 static int alloc_surface(drm_radeon_surface_alloc_t
*new,
1987 drm_radeon_private_t
*dev_priv
,
1988 struct drm_file
*file_priv
)
1990 struct radeon_virt_surface
*s
;
1992 int virt_surface_index
;
1993 uint32_t new_upper
, new_lower
;
1995 new_lower
= new->address
;
1996 new_upper
= new_lower
+ new->size
- 1;
1999 if ((new_lower
>= new_upper
) || (new->flags
== 0) || (new->size
== 0) ||
2000 ((new_upper
& RADEON_SURF_ADDRESS_FIXED_MASK
) !=
2001 RADEON_SURF_ADDRESS_FIXED_MASK
)
2002 || ((new_lower
& RADEON_SURF_ADDRESS_FIXED_MASK
) != 0))
2005 /* make sure there is no overlap with existing surfaces */
2006 for (i
= 0; i
< RADEON_MAX_SURFACES
; i
++) {
2007 if ((dev_priv
->surfaces
[i
].refcount
!= 0) &&
2008 (((new_lower
>= dev_priv
->surfaces
[i
].lower
) &&
2009 (new_lower
< dev_priv
->surfaces
[i
].upper
)) ||
2010 ((new_lower
< dev_priv
->surfaces
[i
].lower
) &&
2011 (new_upper
> dev_priv
->surfaces
[i
].lower
)))) {
2016 /* find a virtual surface */
2017 for (i
= 0; i
< 2 * RADEON_MAX_SURFACES
; i
++)
2018 if (dev_priv
->virt_surfaces
[i
].file_priv
== NULL
)
2020 if (i
== 2 * RADEON_MAX_SURFACES
) {
2023 virt_surface_index
= i
;
2025 /* try to reuse an existing surface */
2026 for (i
= 0; i
< RADEON_MAX_SURFACES
; i
++) {
2028 if ((dev_priv
->surfaces
[i
].refcount
== 1) &&
2029 (new->flags
== dev_priv
->surfaces
[i
].flags
) &&
2030 (new_upper
+ 1 == dev_priv
->surfaces
[i
].lower
)) {
2031 s
= &(dev_priv
->virt_surfaces
[virt_surface_index
]);
2032 s
->surface_index
= i
;
2033 s
->lower
= new_lower
;
2034 s
->upper
= new_upper
;
2035 s
->flags
= new->flags
;
2036 s
->file_priv
= file_priv
;
2037 dev_priv
->surfaces
[i
].refcount
++;
2038 dev_priv
->surfaces
[i
].lower
= s
->lower
;
2039 radeon_apply_surface_regs(s
->surface_index
, dev_priv
);
2040 return virt_surface_index
;
2044 if ((dev_priv
->surfaces
[i
].refcount
== 1) &&
2045 (new->flags
== dev_priv
->surfaces
[i
].flags
) &&
2046 (new_lower
== dev_priv
->surfaces
[i
].upper
+ 1)) {
2047 s
= &(dev_priv
->virt_surfaces
[virt_surface_index
]);
2048 s
->surface_index
= i
;
2049 s
->lower
= new_lower
;
2050 s
->upper
= new_upper
;
2051 s
->flags
= new->flags
;
2052 s
->file_priv
= file_priv
;
2053 dev_priv
->surfaces
[i
].refcount
++;
2054 dev_priv
->surfaces
[i
].upper
= s
->upper
;
2055 radeon_apply_surface_regs(s
->surface_index
, dev_priv
);
2056 return virt_surface_index
;
2060 /* okay, we need a new one */
2061 for (i
= 0; i
< RADEON_MAX_SURFACES
; i
++) {
2062 if (dev_priv
->surfaces
[i
].refcount
== 0) {
2063 s
= &(dev_priv
->virt_surfaces
[virt_surface_index
]);
2064 s
->surface_index
= i
;
2065 s
->lower
= new_lower
;
2066 s
->upper
= new_upper
;
2067 s
->flags
= new->flags
;
2068 s
->file_priv
= file_priv
;
2069 dev_priv
->surfaces
[i
].refcount
= 1;
2070 dev_priv
->surfaces
[i
].lower
= s
->lower
;
2071 dev_priv
->surfaces
[i
].upper
= s
->upper
;
2072 dev_priv
->surfaces
[i
].flags
= s
->flags
;
2073 radeon_apply_surface_regs(s
->surface_index
, dev_priv
);
2074 return virt_surface_index
;
2078 /* we didn't find anything */
2082 static int free_surface(struct drm_file
*file_priv
,
2083 drm_radeon_private_t
* dev_priv
,
2086 struct radeon_virt_surface
*s
;
2088 /* find the virtual surface */
2089 for (i
= 0; i
< 2 * RADEON_MAX_SURFACES
; i
++) {
2090 s
= &(dev_priv
->virt_surfaces
[i
]);
2092 if ((lower
== s
->lower
) && (file_priv
== s
->file_priv
))
2094 if (dev_priv
->surfaces
[s
->surface_index
].
2096 dev_priv
->surfaces
[s
->surface_index
].
2099 if (dev_priv
->surfaces
[s
->surface_index
].
2101 dev_priv
->surfaces
[s
->surface_index
].
2104 dev_priv
->surfaces
[s
->surface_index
].refcount
--;
2105 if (dev_priv
->surfaces
[s
->surface_index
].
2107 dev_priv
->surfaces
[s
->surface_index
].
2109 s
->file_priv
= NULL
;
2110 radeon_apply_surface_regs(s
->surface_index
,
2119 static void radeon_surfaces_release(struct drm_file
*file_priv
,
2120 drm_radeon_private_t
* dev_priv
)
2123 for (i
= 0; i
< 2 * RADEON_MAX_SURFACES
; i
++) {
2124 if (dev_priv
->virt_surfaces
[i
].file_priv
== file_priv
)
2125 free_surface(file_priv
, dev_priv
,
2126 dev_priv
->virt_surfaces
[i
].lower
);
2130 /* ================================================================
2133 static int radeon_surface_alloc(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2135 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2136 drm_radeon_surface_alloc_t
*alloc
= data
;
2138 if (alloc_surface(alloc
, dev_priv
, file_priv
) == -1)
2144 static int radeon_surface_free(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2146 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2147 drm_radeon_surface_free_t
*memfree
= data
;
2149 if (free_surface(file_priv
, dev_priv
, memfree
->address
))
2155 static int radeon_cp_clear(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2157 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2158 struct drm_radeon_master_private
*master_priv
= file_priv
->master
->driver_priv
;
2159 drm_radeon_sarea_t
*sarea_priv
= master_priv
->sarea_priv
;
2160 drm_radeon_clear_t
*clear
= data
;
2161 drm_radeon_clear_rect_t depth_boxes
[RADEON_NR_SAREA_CLIPRECTS
];
2164 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2166 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2168 if (sarea_priv
->nbox
> RADEON_NR_SAREA_CLIPRECTS
)
2169 sarea_priv
->nbox
= RADEON_NR_SAREA_CLIPRECTS
;
2171 if (DRM_COPY_FROM_USER(&depth_boxes
, clear
->depth_boxes
,
2172 sarea_priv
->nbox
* sizeof(depth_boxes
[0])))
2175 radeon_cp_dispatch_clear(dev
, file_priv
->master
, clear
, depth_boxes
);
2181 /* Not sure why this isn't set all the time:
2183 static int radeon_do_init_pageflip(struct drm_device
*dev
, struct drm_master
*master
)
2185 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2186 struct drm_radeon_master_private
*master_priv
= master
->driver_priv
;
2192 RADEON_WAIT_UNTIL_3D_IDLE();
2193 OUT_RING(CP_PACKET0(RADEON_CRTC_OFFSET_CNTL
, 0));
2194 OUT_RING(RADEON_READ(RADEON_CRTC_OFFSET_CNTL
) |
2195 RADEON_CRTC_OFFSET_FLIP_CNTL
);
2196 OUT_RING(CP_PACKET0(RADEON_CRTC2_OFFSET_CNTL
, 0));
2197 OUT_RING(RADEON_READ(RADEON_CRTC2_OFFSET_CNTL
) |
2198 RADEON_CRTC_OFFSET_FLIP_CNTL
);
2201 dev_priv
->page_flipping
= 1;
2203 if (master_priv
->sarea_priv
->pfCurrentPage
!= 1)
2204 master_priv
->sarea_priv
->pfCurrentPage
= 0;
2209 /* Swapping and flipping are different operations, need different ioctls.
2210 * They can & should be intermixed to support multiple 3d windows.
2212 static int radeon_cp_flip(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2214 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2217 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2219 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2221 if (!dev_priv
->page_flipping
)
2222 radeon_do_init_pageflip(dev
, file_priv
->master
);
2224 radeon_cp_dispatch_flip(dev
, file_priv
->master
);
2230 static int radeon_cp_swap(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2232 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2233 struct drm_radeon_master_private
*master_priv
= file_priv
->master
->driver_priv
;
2234 drm_radeon_sarea_t
*sarea_priv
= master_priv
->sarea_priv
;
2238 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2240 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2242 if (sarea_priv
->nbox
> RADEON_NR_SAREA_CLIPRECTS
)
2243 sarea_priv
->nbox
= RADEON_NR_SAREA_CLIPRECTS
;
2245 if ((dev_priv
->flags
& RADEON_FAMILY_MASK
) >= CHIP_R600
)
2246 r600_cp_dispatch_swap(dev
, file_priv
);
2248 radeon_cp_dispatch_swap(dev
, file_priv
->master
);
2249 sarea_priv
->ctx_owner
= 0;
2255 static int radeon_cp_vertex(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2257 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2258 struct drm_radeon_master_private
*master_priv
= file_priv
->master
->driver_priv
;
2259 drm_radeon_sarea_t
*sarea_priv
;
2260 struct drm_device_dma
*dma
= dev
->dma
;
2261 struct drm_buf
*buf
;
2262 drm_radeon_vertex_t
*vertex
= data
;
2263 drm_radeon_tcl_prim_t prim
;
2265 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2267 sarea_priv
= master_priv
->sarea_priv
;
2269 DRM_DEBUG("pid=%d index=%d count=%d discard=%d\n",
2270 DRM_CURRENTPID
, vertex
->idx
, vertex
->count
, vertex
->discard
);
2272 if (vertex
->idx
< 0 || vertex
->idx
>= dma
->buf_count
) {
2273 DRM_ERROR("buffer index %d (of %d max)\n",
2274 vertex
->idx
, dma
->buf_count
- 1);
2277 if (vertex
->prim
< 0 || vertex
->prim
> RADEON_PRIM_TYPE_3VRT_LINE_LIST
) {
2278 DRM_ERROR("buffer prim %d\n", vertex
->prim
);
2282 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2283 VB_AGE_TEST_WITH_RETURN(dev_priv
);
2285 buf
= dma
->buflist
[vertex
->idx
];
2287 if (buf
->file_priv
!= file_priv
) {
2288 DRM_ERROR("process %d using buffer owned by %p\n",
2289 DRM_CURRENTPID
, buf
->file_priv
);
2293 DRM_ERROR("sending pending buffer %d\n", vertex
->idx
);
2297 /* Build up a prim_t record:
2299 if (vertex
->count
) {
2300 buf
->used
= vertex
->count
; /* not used? */
2302 if (sarea_priv
->dirty
& ~RADEON_UPLOAD_CLIPRECTS
) {
2303 if (radeon_emit_state(dev_priv
, file_priv
,
2304 &sarea_priv
->context_state
,
2305 sarea_priv
->tex_state
,
2306 sarea_priv
->dirty
)) {
2307 DRM_ERROR("radeon_emit_state failed\n");
2311 sarea_priv
->dirty
&= ~(RADEON_UPLOAD_TEX0IMAGES
|
2312 RADEON_UPLOAD_TEX1IMAGES
|
2313 RADEON_UPLOAD_TEX2IMAGES
|
2314 RADEON_REQUIRE_QUIESCENCE
);
2318 prim
.finish
= vertex
->count
; /* unused */
2319 prim
.prim
= vertex
->prim
;
2320 prim
.numverts
= vertex
->count
;
2321 prim
.vc_format
= sarea_priv
->vc_format
;
2323 radeon_cp_dispatch_vertex(dev
, file_priv
, buf
, &prim
);
2326 if (vertex
->discard
) {
2327 radeon_cp_discard_buffer(dev
, file_priv
->master
, buf
);
2334 static int radeon_cp_indices(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2336 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2337 struct drm_radeon_master_private
*master_priv
= file_priv
->master
->driver_priv
;
2338 drm_radeon_sarea_t
*sarea_priv
;
2339 struct drm_device_dma
*dma
= dev
->dma
;
2340 struct drm_buf
*buf
;
2341 drm_radeon_indices_t
*elts
= data
;
2342 drm_radeon_tcl_prim_t prim
;
2345 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2347 sarea_priv
= master_priv
->sarea_priv
;
2349 DRM_DEBUG("pid=%d index=%d start=%d end=%d discard=%d\n",
2350 DRM_CURRENTPID
, elts
->idx
, elts
->start
, elts
->end
,
2353 if (elts
->idx
< 0 || elts
->idx
>= dma
->buf_count
) {
2354 DRM_ERROR("buffer index %d (of %d max)\n",
2355 elts
->idx
, dma
->buf_count
- 1);
2358 if (elts
->prim
< 0 || elts
->prim
> RADEON_PRIM_TYPE_3VRT_LINE_LIST
) {
2359 DRM_ERROR("buffer prim %d\n", elts
->prim
);
2363 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2364 VB_AGE_TEST_WITH_RETURN(dev_priv
);
2366 buf
= dma
->buflist
[elts
->idx
];
2368 if (buf
->file_priv
!= file_priv
) {
2369 DRM_ERROR("process %d using buffer owned by %p\n",
2370 DRM_CURRENTPID
, buf
->file_priv
);
2374 DRM_ERROR("sending pending buffer %d\n", elts
->idx
);
2378 count
= (elts
->end
- elts
->start
) / sizeof(u16
);
2379 elts
->start
-= RADEON_INDEX_PRIM_OFFSET
;
2381 if (elts
->start
& 0x7) {
2382 DRM_ERROR("misaligned buffer 0x%x\n", elts
->start
);
2385 if (elts
->start
< buf
->used
) {
2386 DRM_ERROR("no header 0x%x - 0x%x\n", elts
->start
, buf
->used
);
2390 buf
->used
= elts
->end
;
2392 if (sarea_priv
->dirty
& ~RADEON_UPLOAD_CLIPRECTS
) {
2393 if (radeon_emit_state(dev_priv
, file_priv
,
2394 &sarea_priv
->context_state
,
2395 sarea_priv
->tex_state
,
2396 sarea_priv
->dirty
)) {
2397 DRM_ERROR("radeon_emit_state failed\n");
2401 sarea_priv
->dirty
&= ~(RADEON_UPLOAD_TEX0IMAGES
|
2402 RADEON_UPLOAD_TEX1IMAGES
|
2403 RADEON_UPLOAD_TEX2IMAGES
|
2404 RADEON_REQUIRE_QUIESCENCE
);
2407 /* Build up a prim_t record:
2409 prim
.start
= elts
->start
;
2410 prim
.finish
= elts
->end
;
2411 prim
.prim
= elts
->prim
;
2412 prim
.offset
= 0; /* offset from start of dma buffers */
2413 prim
.numverts
= RADEON_MAX_VB_VERTS
; /* duh */
2414 prim
.vc_format
= sarea_priv
->vc_format
;
2416 radeon_cp_dispatch_indices(dev
, file_priv
->master
, buf
, &prim
);
2417 if (elts
->discard
) {
2418 radeon_cp_discard_buffer(dev
, file_priv
->master
, buf
);
2425 static int radeon_cp_texture(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2427 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2428 drm_radeon_texture_t
*tex
= data
;
2429 drm_radeon_tex_image_t image
;
2432 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2434 if (tex
->image
== NULL
) {
2435 DRM_ERROR("null texture image!\n");
2439 if (DRM_COPY_FROM_USER(&image
,
2440 (drm_radeon_tex_image_t __user
*) tex
->image
,
2444 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2445 VB_AGE_TEST_WITH_RETURN(dev_priv
);
2447 if ((dev_priv
->flags
& RADEON_FAMILY_MASK
) >= CHIP_R600
)
2448 ret
= r600_cp_dispatch_texture(dev
, file_priv
, tex
, &image
);
2450 ret
= radeon_cp_dispatch_texture(dev
, file_priv
, tex
, &image
);
2455 static int radeon_cp_stipple(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2457 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2458 drm_radeon_stipple_t
*stipple
= data
;
2461 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2463 if (DRM_COPY_FROM_USER(&mask
, stipple
->mask
, 32 * sizeof(u32
)))
2466 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2468 radeon_cp_dispatch_stipple(dev
, mask
);
2474 static int radeon_cp_indirect(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2476 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2477 struct drm_device_dma
*dma
= dev
->dma
;
2478 struct drm_buf
*buf
;
2479 drm_radeon_indirect_t
*indirect
= data
;
2482 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2484 DRM_DEBUG("idx=%d s=%d e=%d d=%d\n",
2485 indirect
->idx
, indirect
->start
, indirect
->end
,
2488 if (indirect
->idx
< 0 || indirect
->idx
>= dma
->buf_count
) {
2489 DRM_ERROR("buffer index %d (of %d max)\n",
2490 indirect
->idx
, dma
->buf_count
- 1);
2494 buf
= dma
->buflist
[indirect
->idx
];
2496 if (buf
->file_priv
!= file_priv
) {
2497 DRM_ERROR("process %d using buffer owned by %p\n",
2498 DRM_CURRENTPID
, buf
->file_priv
);
2502 DRM_ERROR("sending pending buffer %d\n", indirect
->idx
);
2506 if (indirect
->start
< buf
->used
) {
2507 DRM_ERROR("reusing indirect: start=0x%x actual=0x%x\n",
2508 indirect
->start
, buf
->used
);
2512 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2513 VB_AGE_TEST_WITH_RETURN(dev_priv
);
2515 buf
->used
= indirect
->end
;
2517 /* Dispatch the indirect buffer full of commands from the
2518 * X server. This is insecure and is thus only available to
2519 * privileged clients.
2521 if ((dev_priv
->flags
& RADEON_FAMILY_MASK
) >= CHIP_R600
)
2522 r600_cp_dispatch_indirect(dev
, buf
, indirect
->start
, indirect
->end
);
2524 /* Wait for the 3D stream to idle before the indirect buffer
2525 * containing 2D acceleration commands is processed.
2528 RADEON_WAIT_UNTIL_3D_IDLE();
2530 radeon_cp_dispatch_indirect(dev
, buf
, indirect
->start
, indirect
->end
);
2533 if (indirect
->discard
) {
2534 radeon_cp_discard_buffer(dev
, file_priv
->master
, buf
);
2541 static int radeon_cp_vertex2(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
2543 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2544 struct drm_radeon_master_private
*master_priv
= file_priv
->master
->driver_priv
;
2545 drm_radeon_sarea_t
*sarea_priv
;
2546 struct drm_device_dma
*dma
= dev
->dma
;
2547 struct drm_buf
*buf
;
2548 drm_radeon_vertex2_t
*vertex
= data
;
2550 unsigned char laststate
;
2552 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2554 sarea_priv
= master_priv
->sarea_priv
;
2556 DRM_DEBUG("pid=%d index=%d discard=%d\n",
2557 DRM_CURRENTPID
, vertex
->idx
, vertex
->discard
);
2559 if (vertex
->idx
< 0 || vertex
->idx
>= dma
->buf_count
) {
2560 DRM_ERROR("buffer index %d (of %d max)\n",
2561 vertex
->idx
, dma
->buf_count
- 1);
2565 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2566 VB_AGE_TEST_WITH_RETURN(dev_priv
);
2568 buf
= dma
->buflist
[vertex
->idx
];
2570 if (buf
->file_priv
!= file_priv
) {
2571 DRM_ERROR("process %d using buffer owned by %p\n",
2572 DRM_CURRENTPID
, buf
->file_priv
);
2577 DRM_ERROR("sending pending buffer %d\n", vertex
->idx
);
2581 if (sarea_priv
->nbox
> RADEON_NR_SAREA_CLIPRECTS
)
2584 for (laststate
= 0xff, i
= 0; i
< vertex
->nr_prims
; i
++) {
2585 drm_radeon_prim_t prim
;
2586 drm_radeon_tcl_prim_t tclprim
;
2588 if (DRM_COPY_FROM_USER(&prim
, &vertex
->prim
[i
], sizeof(prim
)))
2591 if (prim
.stateidx
!= laststate
) {
2592 drm_radeon_state_t state
;
2594 if (DRM_COPY_FROM_USER(&state
,
2595 &vertex
->state
[prim
.stateidx
],
2599 if (radeon_emit_state2(dev_priv
, file_priv
, &state
)) {
2600 DRM_ERROR("radeon_emit_state2 failed\n");
2604 laststate
= prim
.stateidx
;
2607 tclprim
.start
= prim
.start
;
2608 tclprim
.finish
= prim
.finish
;
2609 tclprim
.prim
= prim
.prim
;
2610 tclprim
.vc_format
= prim
.vc_format
;
2612 if (prim
.prim
& RADEON_PRIM_WALK_IND
) {
2613 tclprim
.offset
= prim
.numverts
* 64;
2614 tclprim
.numverts
= RADEON_MAX_VB_VERTS
; /* duh */
2616 radeon_cp_dispatch_indices(dev
, file_priv
->master
, buf
, &tclprim
);
2618 tclprim
.numverts
= prim
.numverts
;
2619 tclprim
.offset
= 0; /* not used */
2621 radeon_cp_dispatch_vertex(dev
, file_priv
, buf
, &tclprim
);
2624 if (sarea_priv
->nbox
== 1)
2625 sarea_priv
->nbox
= 0;
2628 if (vertex
->discard
) {
2629 radeon_cp_discard_buffer(dev
, file_priv
->master
, buf
);
2636 static int radeon_emit_packets(drm_radeon_private_t
* dev_priv
,
2637 struct drm_file
*file_priv
,
2638 drm_radeon_cmd_header_t header
,
2639 drm_radeon_kcmd_buffer_t
*cmdbuf
)
2641 int id
= (int)header
.packet
.packet_id
;
2645 if (id
>= RADEON_MAX_STATE_PACKETS
)
2648 sz
= packet
[id
].len
;
2649 reg
= packet
[id
].start
;
2651 if (sz
* sizeof(u32
) > drm_buffer_unprocessed(cmdbuf
->buffer
)) {
2652 DRM_ERROR("Packet size provided larger than data provided\n");
2656 if (radeon_check_and_fixup_packets(dev_priv
, file_priv
, id
,
2658 DRM_ERROR("Packet verification failed\n");
2663 OUT_RING(CP_PACKET0(reg
, (sz
- 1)));
2664 OUT_RING_DRM_BUFFER(cmdbuf
->buffer
, sz
);
2670 static __inline__
int radeon_emit_scalars(drm_radeon_private_t
*dev_priv
,
2671 drm_radeon_cmd_header_t header
,
2672 drm_radeon_kcmd_buffer_t
*cmdbuf
)
2674 int sz
= header
.scalars
.count
;
2675 int start
= header
.scalars
.offset
;
2676 int stride
= header
.scalars
.stride
;
2680 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG
, 0));
2681 OUT_RING(start
| (stride
<< RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT
));
2682 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG
, sz
- 1));
2683 OUT_RING_DRM_BUFFER(cmdbuf
->buffer
, sz
);
2690 static __inline__
int radeon_emit_scalars2(drm_radeon_private_t
*dev_priv
,
2691 drm_radeon_cmd_header_t header
,
2692 drm_radeon_kcmd_buffer_t
*cmdbuf
)
2694 int sz
= header
.scalars
.count
;
2695 int start
= ((unsigned int)header
.scalars
.offset
) + 0x100;
2696 int stride
= header
.scalars
.stride
;
2700 OUT_RING(CP_PACKET0(RADEON_SE_TCL_SCALAR_INDX_REG
, 0));
2701 OUT_RING(start
| (stride
<< RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT
));
2702 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_SCALAR_DATA_REG
, sz
- 1));
2703 OUT_RING_DRM_BUFFER(cmdbuf
->buffer
, sz
);
2708 static __inline__
int radeon_emit_vectors(drm_radeon_private_t
*dev_priv
,
2709 drm_radeon_cmd_header_t header
,
2710 drm_radeon_kcmd_buffer_t
*cmdbuf
)
2712 int sz
= header
.vectors
.count
;
2713 int start
= header
.vectors
.offset
;
2714 int stride
= header
.vectors
.stride
;
2718 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH
, 0);
2719 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG
, 0));
2720 OUT_RING(start
| (stride
<< RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT
));
2721 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG
, (sz
- 1)));
2722 OUT_RING_DRM_BUFFER(cmdbuf
->buffer
, sz
);
2728 static __inline__
int radeon_emit_veclinear(drm_radeon_private_t
*dev_priv
,
2729 drm_radeon_cmd_header_t header
,
2730 drm_radeon_kcmd_buffer_t
*cmdbuf
)
2732 int sz
= header
.veclinear
.count
* 4;
2733 int start
= header
.veclinear
.addr_lo
| (header
.veclinear
.addr_hi
<< 8);
2738 if (sz
* 4 > drm_buffer_unprocessed(cmdbuf
->buffer
))
2742 OUT_RING_REG(RADEON_SE_TCL_STATE_FLUSH
, 0);
2743 OUT_RING(CP_PACKET0(RADEON_SE_TCL_VECTOR_INDX_REG
, 0));
2744 OUT_RING(start
| (1 << RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT
));
2745 OUT_RING(CP_PACKET0_TABLE(RADEON_SE_TCL_VECTOR_DATA_REG
, (sz
- 1)));
2746 OUT_RING_DRM_BUFFER(cmdbuf
->buffer
, sz
);
2752 static int radeon_emit_packet3(struct drm_device
* dev
,
2753 struct drm_file
*file_priv
,
2754 drm_radeon_kcmd_buffer_t
*cmdbuf
)
2756 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2763 if ((ret
= radeon_check_and_fixup_packet3(dev_priv
, file_priv
,
2765 DRM_ERROR("Packet verification failed\n");
2770 OUT_RING_DRM_BUFFER(cmdbuf
->buffer
, cmdsz
);
2776 static int radeon_emit_packet3_cliprect(struct drm_device
*dev
,
2777 struct drm_file
*file_priv
,
2778 drm_radeon_kcmd_buffer_t
*cmdbuf
,
2781 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2782 struct drm_clip_rect box
;
2785 struct drm_clip_rect __user
*boxes
= cmdbuf
->boxes
;
2791 if ((ret
= radeon_check_and_fixup_packet3(dev_priv
, file_priv
,
2793 DRM_ERROR("Packet verification failed\n");
2801 if (i
< cmdbuf
->nbox
) {
2802 if (DRM_COPY_FROM_USER(&box
, &boxes
[i
], sizeof(box
)))
2804 /* FIXME The second and subsequent times round
2805 * this loop, send a WAIT_UNTIL_3D_IDLE before
2806 * calling emit_clip_rect(). This fixes a
2807 * lockup on fast machines when sending
2808 * several cliprects with a cmdbuf, as when
2809 * waving a 2D window over a 3D
2810 * window. Something in the commands from user
2811 * space seems to hang the card when they're
2812 * sent several times in a row. That would be
2813 * the correct place to fix it but this works
2814 * around it until I can figure that out - Tim
2818 RADEON_WAIT_UNTIL_3D_IDLE();
2821 radeon_emit_clip_rect(dev_priv
, &box
);
2825 OUT_RING_DRM_BUFFER(cmdbuf
->buffer
, cmdsz
);
2828 } while (++i
< cmdbuf
->nbox
);
2829 if (cmdbuf
->nbox
== 1)
2834 drm_buffer_advance(cmdbuf
->buffer
, cmdsz
* 4);
2838 static int radeon_emit_wait(struct drm_device
* dev
, int flags
)
2840 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2843 DRM_DEBUG("%x\n", flags
);
2845 case RADEON_WAIT_2D
:
2847 RADEON_WAIT_UNTIL_2D_IDLE();
2850 case RADEON_WAIT_3D
:
2852 RADEON_WAIT_UNTIL_3D_IDLE();
2855 case RADEON_WAIT_2D
| RADEON_WAIT_3D
:
2857 RADEON_WAIT_UNTIL_IDLE();
2867 static int radeon_cp_cmdbuf(struct drm_device
*dev
, void *data
,
2868 struct drm_file
*file_priv
)
2870 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
2871 struct drm_device_dma
*dma
= dev
->dma
;
2872 struct drm_buf
*buf
= NULL
;
2873 drm_radeon_cmd_header_t stack_header
;
2875 drm_radeon_kcmd_buffer_t
*cmdbuf
= data
;
2878 LOCK_TEST_WITH_RETURN(dev
, file_priv
);
2880 RING_SPACE_TEST_WITH_RETURN(dev_priv
);
2881 VB_AGE_TEST_WITH_RETURN(dev_priv
);
2883 if (cmdbuf
->bufsz
> 64 * 1024 || cmdbuf
->bufsz
< 0) {
2887 /* Allocate an in-kernel area and copy in the cmdbuf. Do this to avoid
2888 * races between checking values and using those values in other code,
2889 * and simply to avoid a lot of function calls to copy in data.
2891 if (cmdbuf
->bufsz
!= 0) {
2893 void __user
*buffer
= cmdbuf
->buffer
;
2894 rv
= drm_buffer_alloc(&cmdbuf
->buffer
, cmdbuf
->bufsz
);
2897 rv
= drm_buffer_copy_from_user(cmdbuf
->buffer
, buffer
,
2900 drm_buffer_free(cmdbuf
->buffer
);
2906 orig_nbox
= cmdbuf
->nbox
;
2908 if (dev_priv
->microcode_version
== UCODE_R300
) {
2910 temp
= r300_do_cp_cmdbuf(dev
, file_priv
, cmdbuf
);
2912 drm_buffer_free(cmdbuf
->buffer
);
2917 /* microcode_version != r300 */
2918 while (drm_buffer_unprocessed(cmdbuf
->buffer
) >= sizeof(stack_header
)) {
2920 drm_radeon_cmd_header_t
*header
;
2921 header
= drm_buffer_read_object(cmdbuf
->buffer
,
2922 sizeof(stack_header
), &stack_header
);
2924 switch (header
->header
.cmd_type
) {
2925 case RADEON_CMD_PACKET
:
2926 DRM_DEBUG("RADEON_CMD_PACKET\n");
2927 if (radeon_emit_packets
2928 (dev_priv
, file_priv
, *header
, cmdbuf
)) {
2929 DRM_ERROR("radeon_emit_packets failed\n");
2934 case RADEON_CMD_SCALARS
:
2935 DRM_DEBUG("RADEON_CMD_SCALARS\n");
2936 if (radeon_emit_scalars(dev_priv
, *header
, cmdbuf
)) {
2937 DRM_ERROR("radeon_emit_scalars failed\n");
2942 case RADEON_CMD_VECTORS
:
2943 DRM_DEBUG("RADEON_CMD_VECTORS\n");
2944 if (radeon_emit_vectors(dev_priv
, *header
, cmdbuf
)) {
2945 DRM_ERROR("radeon_emit_vectors failed\n");
2950 case RADEON_CMD_DMA_DISCARD
:
2951 DRM_DEBUG("RADEON_CMD_DMA_DISCARD\n");
2952 idx
= header
->dma
.buf_idx
;
2953 if (idx
< 0 || idx
>= dma
->buf_count
) {
2954 DRM_ERROR("buffer index %d (of %d max)\n",
2955 idx
, dma
->buf_count
- 1);
2959 buf
= dma
->buflist
[idx
];
2960 if (buf
->file_priv
!= file_priv
|| buf
->pending
) {
2961 DRM_ERROR("bad buffer %p %p %d\n",
2962 buf
->file_priv
, file_priv
,
2967 radeon_cp_discard_buffer(dev
, file_priv
->master
, buf
);
2970 case RADEON_CMD_PACKET3
:
2971 DRM_DEBUG("RADEON_CMD_PACKET3\n");
2972 if (radeon_emit_packet3(dev
, file_priv
, cmdbuf
)) {
2973 DRM_ERROR("radeon_emit_packet3 failed\n");
2978 case RADEON_CMD_PACKET3_CLIP
:
2979 DRM_DEBUG("RADEON_CMD_PACKET3_CLIP\n");
2980 if (radeon_emit_packet3_cliprect
2981 (dev
, file_priv
, cmdbuf
, orig_nbox
)) {
2982 DRM_ERROR("radeon_emit_packet3_clip failed\n");
2987 case RADEON_CMD_SCALARS2
:
2988 DRM_DEBUG("RADEON_CMD_SCALARS2\n");
2989 if (radeon_emit_scalars2(dev_priv
, *header
, cmdbuf
)) {
2990 DRM_ERROR("radeon_emit_scalars2 failed\n");
2995 case RADEON_CMD_WAIT
:
2996 DRM_DEBUG("RADEON_CMD_WAIT\n");
2997 if (radeon_emit_wait(dev
, header
->wait
.flags
)) {
2998 DRM_ERROR("radeon_emit_wait failed\n");
3002 case RADEON_CMD_VECLINEAR
:
3003 DRM_DEBUG("RADEON_CMD_VECLINEAR\n");
3004 if (radeon_emit_veclinear(dev_priv
, *header
, cmdbuf
)) {
3005 DRM_ERROR("radeon_emit_veclinear failed\n");
3011 DRM_ERROR("bad cmd_type %d at byte %d\n",
3012 header
->header
.cmd_type
,
3013 cmdbuf
->buffer
->iterator
);
3018 drm_buffer_free(cmdbuf
->buffer
);
3021 DRM_DEBUG("DONE\n");
3026 drm_buffer_free(cmdbuf
->buffer
);
3030 static int radeon_cp_getparam(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
3032 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
3033 drm_radeon_getparam_t
*param
= data
;
3036 DRM_DEBUG("pid=%d\n", DRM_CURRENTPID
);
3038 switch (param
->param
) {
3039 case RADEON_PARAM_GART_BUFFER_OFFSET
:
3040 value
= dev_priv
->gart_buffers_offset
;
3042 case RADEON_PARAM_LAST_FRAME
:
3043 dev_priv
->stats
.last_frame_reads
++;
3044 value
= GET_SCRATCH(dev_priv
, 0);
3046 case RADEON_PARAM_LAST_DISPATCH
:
3047 value
= GET_SCRATCH(dev_priv
, 1);
3049 case RADEON_PARAM_LAST_CLEAR
:
3050 dev_priv
->stats
.last_clear_reads
++;
3051 value
= GET_SCRATCH(dev_priv
, 2);
3053 case RADEON_PARAM_IRQ_NR
:
3054 if ((dev_priv
->flags
& RADEON_FAMILY_MASK
) >= CHIP_R600
)
3057 value
= drm_dev_to_irq(dev
);
3059 case RADEON_PARAM_GART_BASE
:
3060 value
= dev_priv
->gart_vm_start
;
3062 case RADEON_PARAM_REGISTER_HANDLE
:
3063 value
= dev_priv
->mmio
->offset
;
3065 case RADEON_PARAM_STATUS_HANDLE
:
3066 value
= dev_priv
->ring_rptr_offset
;
3068 #if BITS_PER_LONG == 32
3070 * This ioctl() doesn't work on 64-bit platforms because hw_lock is a
3071 * pointer which can't fit into an int-sized variable. According to
3072 * Michel Dänzer, the ioctl() is only used on embedded platforms, so
3073 * not supporting it shouldn't be a problem. If the same functionality
3074 * is needed on 64-bit platforms, a new ioctl() would have to be added,
3075 * so backwards-compatibility for the embedded platforms can be
3076 * maintained. --davidm 4-Feb-2004.
3078 case RADEON_PARAM_SAREA_HANDLE
:
3079 /* The lock is the first dword in the sarea. */
3080 /* no users of this parameter */
3083 case RADEON_PARAM_GART_TEX_HANDLE
:
3084 value
= dev_priv
->gart_textures_offset
;
3086 case RADEON_PARAM_SCRATCH_OFFSET
:
3087 if (!dev_priv
->writeback_works
)
3089 if ((dev_priv
->flags
& RADEON_FAMILY_MASK
) >= CHIP_R600
)
3090 value
= R600_SCRATCH_REG_OFFSET
;
3092 value
= RADEON_SCRATCH_REG_OFFSET
;
3094 case RADEON_PARAM_CARD_TYPE
:
3095 if (dev_priv
->flags
& RADEON_IS_PCIE
)
3096 value
= RADEON_CARD_PCIE
;
3097 else if (dev_priv
->flags
& RADEON_IS_AGP
)
3098 value
= RADEON_CARD_AGP
;
3100 value
= RADEON_CARD_PCI
;
3102 case RADEON_PARAM_VBLANK_CRTC
:
3103 value
= radeon_vblank_crtc_get(dev
);
3105 case RADEON_PARAM_FB_LOCATION
:
3106 value
= radeon_read_fb_location(dev_priv
);
3108 case RADEON_PARAM_NUM_GB_PIPES
:
3109 value
= dev_priv
->num_gb_pipes
;
3111 case RADEON_PARAM_NUM_Z_PIPES
:
3112 value
= dev_priv
->num_z_pipes
;
3115 DRM_DEBUG("Invalid parameter %d\n", param
->param
);
3119 if (DRM_COPY_TO_USER(param
->value
, &value
, sizeof(int))) {
3120 DRM_ERROR("copy_to_user\n");
3127 static int radeon_cp_setparam(struct drm_device
*dev
, void *data
, struct drm_file
*file_priv
)
3129 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
3130 struct drm_radeon_master_private
*master_priv
= file_priv
->master
->driver_priv
;
3131 drm_radeon_setparam_t
*sp
= data
;
3132 struct drm_radeon_driver_file_fields
*radeon_priv
;
3134 switch (sp
->param
) {
3135 case RADEON_SETPARAM_FB_LOCATION
:
3136 radeon_priv
= file_priv
->driver_priv
;
3137 radeon_priv
->radeon_fb_delta
= dev_priv
->fb_location
-
3140 case RADEON_SETPARAM_SWITCH_TILING
:
3141 if (sp
->value
== 0) {
3142 DRM_DEBUG("color tiling disabled\n");
3143 dev_priv
->front_pitch_offset
&= ~RADEON_DST_TILE_MACRO
;
3144 dev_priv
->back_pitch_offset
&= ~RADEON_DST_TILE_MACRO
;
3145 if (master_priv
->sarea_priv
)
3146 master_priv
->sarea_priv
->tiling_enabled
= 0;
3147 } else if (sp
->value
== 1) {
3148 DRM_DEBUG("color tiling enabled\n");
3149 dev_priv
->front_pitch_offset
|= RADEON_DST_TILE_MACRO
;
3150 dev_priv
->back_pitch_offset
|= RADEON_DST_TILE_MACRO
;
3151 if (master_priv
->sarea_priv
)
3152 master_priv
->sarea_priv
->tiling_enabled
= 1;
3155 case RADEON_SETPARAM_PCIGART_LOCATION
:
3156 dev_priv
->pcigart_offset
= sp
->value
;
3157 dev_priv
->pcigart_offset_set
= 1;
3159 case RADEON_SETPARAM_NEW_MEMMAP
:
3160 dev_priv
->new_memmap
= sp
->value
;
3162 case RADEON_SETPARAM_PCIGART_TABLE_SIZE
:
3163 dev_priv
->gart_info
.table_size
= sp
->value
;
3164 if (dev_priv
->gart_info
.table_size
< RADEON_PCIGART_TABLE_SIZE
)
3165 dev_priv
->gart_info
.table_size
= RADEON_PCIGART_TABLE_SIZE
;
3167 case RADEON_SETPARAM_VBLANK_CRTC
:
3168 return radeon_vblank_crtc_set(dev
, sp
->value
);
3171 DRM_DEBUG("Invalid parameter %d\n", sp
->param
);
3178 /* When a client dies:
3179 * - Check for and clean up flipped page state
3180 * - Free any alloced GART memory.
3181 * - Free any alloced radeon surfaces.
3183 * DRM infrastructure takes care of reclaiming dma buffers.
3185 void radeon_driver_preclose(struct drm_device
*dev
, struct drm_file
*file_priv
)
3187 if (dev
->dev_private
) {
3188 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
3189 dev_priv
->page_flipping
= 0;
3190 radeon_mem_release(file_priv
, dev_priv
->gart_heap
);
3191 radeon_mem_release(file_priv
, dev_priv
->fb_heap
);
3192 radeon_surfaces_release(file_priv
, dev_priv
);
3196 void radeon_driver_lastclose(struct drm_device
*dev
)
3198 radeon_surfaces_release(PCIGART_FILE_PRIV
, dev
->dev_private
);
3199 radeon_do_release(dev
);
3202 int radeon_driver_open(struct drm_device
*dev
, struct drm_file
*file_priv
)
3204 drm_radeon_private_t
*dev_priv
= dev
->dev_private
;
3205 struct drm_radeon_driver_file_fields
*radeon_priv
;
3208 radeon_priv
= kmalloc(sizeof(*radeon_priv
), GFP_KERNEL
);
3213 file_priv
->driver_priv
= radeon_priv
;
3216 radeon_priv
->radeon_fb_delta
= dev_priv
->fb_location
;
3218 radeon_priv
->radeon_fb_delta
= 0;
3222 void radeon_driver_postclose(struct drm_device
*dev
, struct drm_file
*file_priv
)
3224 struct drm_radeon_driver_file_fields
*radeon_priv
=
3225 file_priv
->driver_priv
;
3230 struct drm_ioctl_desc radeon_ioctls
[] = {
3231 DRM_IOCTL_DEF_DRV(RADEON_CP_INIT
, radeon_cp_init
, DRM_AUTH
|DRM_MASTER
|DRM_ROOT_ONLY
),
3232 DRM_IOCTL_DEF_DRV(RADEON_CP_START
, radeon_cp_start
, DRM_AUTH
|DRM_MASTER
|DRM_ROOT_ONLY
),
3233 DRM_IOCTL_DEF_DRV(RADEON_CP_STOP
, radeon_cp_stop
, DRM_AUTH
|DRM_MASTER
|DRM_ROOT_ONLY
),
3234 DRM_IOCTL_DEF_DRV(RADEON_CP_RESET
, radeon_cp_reset
, DRM_AUTH
|DRM_MASTER
|DRM_ROOT_ONLY
),
3235 DRM_IOCTL_DEF_DRV(RADEON_CP_IDLE
, radeon_cp_idle
, DRM_AUTH
),
3236 DRM_IOCTL_DEF_DRV(RADEON_CP_RESUME
, radeon_cp_resume
, DRM_AUTH
),
3237 DRM_IOCTL_DEF_DRV(RADEON_RESET
, radeon_engine_reset
, DRM_AUTH
),
3238 DRM_IOCTL_DEF_DRV(RADEON_FULLSCREEN
, radeon_fullscreen
, DRM_AUTH
),
3239 DRM_IOCTL_DEF_DRV(RADEON_SWAP
, radeon_cp_swap
, DRM_AUTH
),
3240 DRM_IOCTL_DEF_DRV(RADEON_CLEAR
, radeon_cp_clear
, DRM_AUTH
),
3241 DRM_IOCTL_DEF_DRV(RADEON_VERTEX
, radeon_cp_vertex
, DRM_AUTH
),
3242 DRM_IOCTL_DEF_DRV(RADEON_INDICES
, radeon_cp_indices
, DRM_AUTH
),
3243 DRM_IOCTL_DEF_DRV(RADEON_TEXTURE
, radeon_cp_texture
, DRM_AUTH
),
3244 DRM_IOCTL_DEF_DRV(RADEON_STIPPLE
, radeon_cp_stipple
, DRM_AUTH
),
3245 DRM_IOCTL_DEF_DRV(RADEON_INDIRECT
, radeon_cp_indirect
, DRM_AUTH
|DRM_MASTER
|DRM_ROOT_ONLY
),
3246 DRM_IOCTL_DEF_DRV(RADEON_VERTEX2
, radeon_cp_vertex2
, DRM_AUTH
),
3247 DRM_IOCTL_DEF_DRV(RADEON_CMDBUF
, radeon_cp_cmdbuf
, DRM_AUTH
),
3248 DRM_IOCTL_DEF_DRV(RADEON_GETPARAM
, radeon_cp_getparam
, DRM_AUTH
),
3249 DRM_IOCTL_DEF_DRV(RADEON_FLIP
, radeon_cp_flip
, DRM_AUTH
),
3250 DRM_IOCTL_DEF_DRV(RADEON_ALLOC
, radeon_mem_alloc
, DRM_AUTH
),
3251 DRM_IOCTL_DEF_DRV(RADEON_FREE
, radeon_mem_free
, DRM_AUTH
),
3252 DRM_IOCTL_DEF_DRV(RADEON_INIT_HEAP
, radeon_mem_init_heap
, DRM_AUTH
|DRM_MASTER
|DRM_ROOT_ONLY
),
3253 DRM_IOCTL_DEF_DRV(RADEON_IRQ_EMIT
, radeon_irq_emit
, DRM_AUTH
),
3254 DRM_IOCTL_DEF_DRV(RADEON_IRQ_WAIT
, radeon_irq_wait
, DRM_AUTH
),
3255 DRM_IOCTL_DEF_DRV(RADEON_SETPARAM
, radeon_cp_setparam
, DRM_AUTH
),
3256 DRM_IOCTL_DEF_DRV(RADEON_SURF_ALLOC
, radeon_surface_alloc
, DRM_AUTH
),
3257 DRM_IOCTL_DEF_DRV(RADEON_SURF_FREE
, radeon_surface_free
, DRM_AUTH
),
3258 DRM_IOCTL_DEF_DRV(RADEON_CS
, r600_cs_legacy_ioctl
, DRM_AUTH
)
3261 int radeon_max_ioctl
= DRM_ARRAY_SIZE(radeon_ioctls
);