uwb: Use kcalloc instead of kzalloc to allocate array
[zen-stable.git] / drivers / input / joystick / gf2k.c
blob0536b1b2f018e5d6838579e0dfb97f5d4e219880
1 /*
2 * Copyright (c) 1998-2001 Vojtech Pavlik
3 */
5 /*
6 * Genius Flight 2000 joystick driver for Linux
7 */
9 /*
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24 * Should you need to contact me, the author, you can do so either by
25 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
26 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
29 #include <linux/delay.h>
30 #include <linux/kernel.h>
31 #include <linux/slab.h>
32 #include <linux/module.h>
33 #include <linux/init.h>
34 #include <linux/input.h>
35 #include <linux/gameport.h>
36 #include <linux/jiffies.h>
38 #define DRIVER_DESC "Genius Flight 2000 joystick driver"
40 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
41 MODULE_DESCRIPTION(DRIVER_DESC);
42 MODULE_LICENSE("GPL");
44 #define GF2K_START 400 /* The time we wait for the first bit [400 us] */
45 #define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */
46 #define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */
47 #define GF2K_LENGTH 80 /* Max number of triplets in a packet */
50 * Genius joystick ids ...
53 #define GF2K_ID_G09 1
54 #define GF2K_ID_F30D 2
55 #define GF2K_ID_F30 3
56 #define GF2K_ID_F31D 4
57 #define GF2K_ID_F305 5
58 #define GF2K_ID_F23P 6
59 #define GF2K_ID_F31 7
60 #define GF2K_ID_MAX 7
62 static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
63 static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
65 static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
66 "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
67 static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
68 static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
69 static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
70 static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
71 static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
73 static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
74 static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
75 static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
78 static short gf2k_seq_reset[] = { 240, 340, 0 };
79 static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
81 struct gf2k {
82 struct gameport *gameport;
83 struct input_dev *dev;
84 int reads;
85 int bads;
86 unsigned char id;
87 unsigned char length;
88 char phys[32];
92 * gf2k_read_packet() reads a Genius Flight2000 packet.
95 static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
97 unsigned char u, v;
98 int i;
99 unsigned int t, p;
100 unsigned long flags;
102 t = gameport_time(gameport, GF2K_START);
103 p = gameport_time(gameport, GF2K_STROBE);
105 i = 0;
107 local_irq_save(flags);
109 gameport_trigger(gameport);
110 v = gameport_read(gameport);
112 while (t > 0 && i < length) {
113 t--; u = v;
114 v = gameport_read(gameport);
115 if (v & ~u & 0x10) {
116 data[i++] = v >> 5;
117 t = p;
121 local_irq_restore(flags);
123 return i;
127 * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
128 * into digital mode.
131 static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
134 unsigned long flags;
135 int i, t;
137 local_irq_save(flags);
139 i = 0;
140 do {
141 gameport_trigger(gameport);
142 t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
143 while ((gameport_read(gameport) & 1) && t) t--;
144 udelay(seq[i]);
145 } while (seq[++i]);
147 gameport_trigger(gameport);
149 local_irq_restore(flags);
153 * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
154 * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
155 * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
156 * is number of bits per triplet.
159 #define GB(p,n,s) gf2k_get_bits(data, p, n, s)
161 static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
163 __u64 data = 0;
164 int i;
166 for (i = 0; i < num / 3 + 2; i++)
167 data |= buf[pos / 3 + i] << (i * 3);
168 data >>= pos % 3;
169 data &= (1 << num) - 1;
170 data <<= shift;
172 return data;
175 static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
177 struct input_dev *dev = gf2k->dev;
178 int i, t;
180 for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
181 input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
183 for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
184 input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
186 t = GB(40,4,0);
188 for (i = 0; i < gf2k_hats[gf2k->id]; i++)
189 input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
191 t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
193 for (i = 0; i < gf2k_joys[gf2k->id]; i++)
194 input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
196 for (i = 0; i < gf2k_pads[gf2k->id]; i++)
197 input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
199 input_sync(dev);
203 * gf2k_poll() reads and analyzes Genius joystick data.
206 static void gf2k_poll(struct gameport *gameport)
208 struct gf2k *gf2k = gameport_get_drvdata(gameport);
209 unsigned char data[GF2K_LENGTH];
211 gf2k->reads++;
213 if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id])
214 gf2k->bads++;
215 else
216 gf2k_read(gf2k, data);
219 static int gf2k_open(struct input_dev *dev)
221 struct gf2k *gf2k = input_get_drvdata(dev);
223 gameport_start_polling(gf2k->gameport);
224 return 0;
227 static void gf2k_close(struct input_dev *dev)
229 struct gf2k *gf2k = input_get_drvdata(dev);
231 gameport_stop_polling(gf2k->gameport);
235 * gf2k_connect() probes for Genius id joysticks.
238 static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv)
240 struct gf2k *gf2k;
241 struct input_dev *input_dev;
242 unsigned char data[GF2K_LENGTH];
243 int i, err;
245 gf2k = kzalloc(sizeof(struct gf2k), GFP_KERNEL);
246 input_dev = input_allocate_device();
247 if (!gf2k || !input_dev) {
248 err = -ENOMEM;
249 goto fail1;
252 gf2k->gameport = gameport;
253 gf2k->dev = input_dev;
255 gameport_set_drvdata(gameport, gf2k);
257 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
258 if (err)
259 goto fail1;
261 gf2k_trigger_seq(gameport, gf2k_seq_reset);
263 msleep(GF2K_TIMEOUT);
265 gf2k_trigger_seq(gameport, gf2k_seq_digital);
267 msleep(GF2K_TIMEOUT);
269 if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) {
270 err = -ENODEV;
271 goto fail2;
274 if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) {
275 err = -ENODEV;
276 goto fail2;
279 #ifdef RESET_WORKS
280 if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) &&
281 (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) {
282 err = -ENODEV;
283 goto fail2;
285 #else
286 gf2k->id = 6;
287 #endif
289 if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
290 printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
291 gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
292 err = -ENODEV;
293 goto fail2;
296 gameport_set_poll_handler(gameport, gf2k_poll);
297 gameport_set_poll_interval(gameport, 20);
299 snprintf(gf2k->phys, sizeof(gf2k->phys), "%s/input0", gameport->phys);
301 gf2k->length = gf2k_lens[gf2k->id];
303 input_dev->name = gf2k_names[gf2k->id];
304 input_dev->phys = gf2k->phys;
305 input_dev->id.bustype = BUS_GAMEPORT;
306 input_dev->id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
307 input_dev->id.product = gf2k->id;
308 input_dev->id.version = 0x0100;
309 input_dev->dev.parent = &gameport->dev;
311 input_set_drvdata(input_dev, gf2k);
313 input_dev->open = gf2k_open;
314 input_dev->close = gf2k_close;
316 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
318 for (i = 0; i < gf2k_axes[gf2k->id]; i++)
319 set_bit(gf2k_abs[i], input_dev->absbit);
321 for (i = 0; i < gf2k_hats[gf2k->id]; i++)
322 input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
324 for (i = 0; i < gf2k_joys[gf2k->id]; i++)
325 set_bit(gf2k_btn_joy[i], input_dev->keybit);
327 for (i = 0; i < gf2k_pads[gf2k->id]; i++)
328 set_bit(gf2k_btn_pad[i], input_dev->keybit);
330 gf2k_read_packet(gameport, gf2k->length, data);
331 gf2k_read(gf2k, data);
333 for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
334 int max = i < 2 ?
335 input_abs_get_val(input_dev, gf2k_abs[i]) * 2 :
336 input_abs_get_val(input_dev, gf2k_abs[0]) +
337 input_abs_get_val(input_dev, gf2k_abs[1]);
338 int flat = i < 2 ? 24 : 0;
340 input_set_abs_params(input_dev, gf2k_abs[i],
341 32, max - 32, 8, flat);
344 err = input_register_device(gf2k->dev);
345 if (err)
346 goto fail2;
348 return 0;
350 fail2: gameport_close(gameport);
351 fail1: gameport_set_drvdata(gameport, NULL);
352 input_free_device(input_dev);
353 kfree(gf2k);
354 return err;
357 static void gf2k_disconnect(struct gameport *gameport)
359 struct gf2k *gf2k = gameport_get_drvdata(gameport);
361 input_unregister_device(gf2k->dev);
362 gameport_close(gameport);
363 gameport_set_drvdata(gameport, NULL);
364 kfree(gf2k);
367 static struct gameport_driver gf2k_drv = {
368 .driver = {
369 .name = "gf2k",
371 .description = DRIVER_DESC,
372 .connect = gf2k_connect,
373 .disconnect = gf2k_disconnect,
376 static int __init gf2k_init(void)
378 return gameport_register_driver(&gf2k_drv);
381 static void __exit gf2k_exit(void)
383 gameport_unregister_driver(&gf2k_drv);
386 module_init(gf2k_init);
387 module_exit(gf2k_exit);