1 package org
.sevenchan
.dongs
.creature
3 import org
.sevenchan
.dongs
.*;
4 import org
.sevenchan
.dongs
.ability
.AbilityRegistry
;
5 import org
.sevenchan
.dongs
.bodyparts
.Eye
;
6 import org
.sevenchan
.dongs
.bodyparts
.Gender
;
7 import org
.sevenchan
.dongs
.enchantment
.WindBlessing
;
8 import org
.sevenchan
.dongs
.screens
.InfoScreen
;
10 * An ala or hala (plural: ale or hali) is a demon of bad weather recorded in
11 * the folklore of Bulgarians, Macedonians, and Serbs.
16 public class Ala
extends Creature
23 AbilityRegistry
.sandstorm
,
24 AbilityRegistry
.rainstorm
,
25 AbilityRegistry
.hailstorm
,
26 AbilityRegistry
.lightning
,
27 AbilityRegistry
.tornado
29 abilityUseProbability
= 1;
31 BodyPartRegistry
.ghost_yellow_eye
,
32 BodyPartRegistry
.ghost_yellow_eye
38 ItemRegistry
.POTION_GOLD
40 this._gender
= Gender
.ASEXUAL
;
44 override public function combatDescr
(subj
:Creature
):String
46 var text
:String = "<p>While bumbling about, the sky darkens as ominous clouds roll in.";
47 text
+= "You groan in frustration at the impending storm and begin to unpack your camp, ";
48 text
+= " when you remember that storms do not have gigantic, red eyes, and they generally ";
49 text
+= "do not form clouds at ground level, and they definately do not laugh evilly.</p>"
50 if (subj
.intellect
>= 35)
51 text
+= "<p>You remember from your studies at home that this is an Ala, a weather "
52 +"demon. This experience, however, does NOT change the fact that it is hungry for "
53 +"blood and that you are completely fucked.</p>";
54 text
+= "<p>You begin to appreciate the beast's great size, it fills the valley before "
55 +"you. The creature's claws, each shaped like bony scythes, are as thick as a house. "
56 +"Even if they were blunt, they would kill you with their sheer size. The rest of the "
57 +"creature is an equally grim prospect. The Ala's body is constructed from a "
58 +"combination of bony, blade-covered plates atop massive, thorny tentacles around "
59 +"its incredible skeleton. Its burning, yellow eyes (fixed on you) and mouth belch "
60 +"black clouds of smoke that join with the stormclouds.</p>";
61 text
+= "<p>You're scared shitless, but too stubborn to turn back.</p>";
62 text
+= "<p><b>You have engaged the Wind Guardian and therefore cannot run.</b></p>";
63 return gender
.doReplace
(text
);
66 override public function canRun
():Boolean { return false; }
68 override public function getTypeName
():String
73 override public function getHostile
(subj
:Creature
):Boolean
78 override public function getInterested
(subj
:Creature
):Boolean
83 override public function onLose
(ply
:Creature
):Boolean
85 ply
.addEnchantment
(new WindBlessing
());
86 ply
.abilities
["lightning"] = AbilityRegistry
.lightning
;
88 for (var i
:int = 0; i
< inventory
.length
; i
++) {
89 var item
:Item
= inventory
[i
];
90 ply
.addToInventory
(item
);
93 InfoScreen
.push
("<p>The rain slows to a stop as the great beast before you stumbles, its "
94 +"body disintegrating as the storm dissipates. You stand, and before you are able to "
95 +"strike the creature a deathblow, blinding white light bursts from its eyes and mouth "
96 +"and begins spreading across its body as it screams loudly, shaking the ground from the "
97 +"sheer force of its painful shout. You raise an arm to your eyes, but the light and "
98 +"sound overwhelms your senses and you pass out.</p><p>You awaken a short time later, "
99 +"and feel rested. You notice that you have 100 more gold, a flask of Gold Potion that "
100 +"you don't remember buying, and a user's manual for the new lightning ability you now "
101 +"apparently have.</p><p>A gentle gust ruffles your tattered clothing, and you swear "
102 +"that you heard it whisper, \"You may pass\".</p>");
103 return true; // Yes, we are overriding the winnings screen.