Revert "Use a variable on the stack to not have a temporary in the call"
[ACE_TAO.git] / ACE / netsvcs / clients / Logger / indirect_logging.cpp
blob485d05d65029b7657774caf6405aa03f358f3600
1 // This is a simple test that sends logging records to the Client
2 // Logging Daemon running on the localhost. This daemon then forwards
3 // them to the Server Logging Daemon. If there is no Server Logging
4 // Daemon, the logging records will be written to stderr.
6 #include "ace/OS_NS_time.h"
7 #include "ace/OS_NS_stdlib.h"
8 #include "ace/Log_Msg.h"
9 #include "ace/Log_Record.h"
11 int
12 ACE_TMAIN (int argc, ACE_TCHAR *argv[])
14 const ACE_TCHAR *prog_name = argv[0];
15 int iterations = argc < 2 ? 10 : ACE_OS::atoi (argv[1]);
16 const ACE_TCHAR *logger_key = argc < 3 ? ACE_DEFAULT_LOGGER_KEY : argv[2];
17 int verbose = argc < 4 ? 0 : ACE_Log_Msg::VERBOSE;
19 ACE_OS::srand ((u_int) ACE_OS::time (0));
21 if (ACE_LOG_MSG->open (prog_name, ACE_Log_Msg::LOGGER, logger_key) == -1)
23 ACE_ERROR ((LM_ERROR, "Cannot open logger, using STDERR\n"));
25 if (ACE_LOG_MSG->open (prog_name, ACE_Log_Msg::STDERR | verbose) == -1)
26 ACE_ERROR_RETURN ((LM_ERROR, "Cannot open logger\n"), -1);
29 ACE_DEBUG ((LM_STARTUP, "starting up the test\n"));
31 for (int i = 0; i < iterations; i++)
33 size_t priority = ACE_OS::rand () % int (LM_MAX);
34 ACE_POW (priority);
35 ACE_Log_Priority log_priority = ACE_Log_Priority (priority);
36 ACE_DEBUG ((log_priority,
37 "random message %s (%d)...\n",
38 ACE_Log_Record::priority_name (log_priority),
39 priority));
42 ACE_DEBUG ((LM_SHUTDOWN, "closing down the test\n"));
44 #if defined (ACE_WIN32)
45 // !!Important, Winsock is broken in that if you don't close
46 // down the connection before exiting main, you'll lose data.
47 // More over, your server might get "Access Violation" from
48 // within Winsock functions.
50 // Here we close down the connection to Logger by redirecting
51 // the logging destination back to stderr.
52 ACE_LOG_MSG->open (0, ACE_Log_Msg::STDERR, 0);
53 #endif /* ACE_WIN32 */
55 return 0;