1 // This is a simple test that sends logging records to the Client
2 // Logging Daemon running on the localhost. This daemon then forwards
3 // them to the Server Logging Daemon. If there is no Server Logging
4 // Daemon, the logging records will be written to stderr.
6 #include "ace/OS_NS_time.h"
7 #include "ace/OS_NS_stdlib.h"
8 #include "ace/Log_Msg.h"
9 #include "ace/Log_Record.h"
12 ACE_TMAIN (int argc
, ACE_TCHAR
*argv
[])
14 const ACE_TCHAR
*prog_name
= argv
[0];
15 int iterations
= argc
< 2 ? 10 : ACE_OS::atoi (argv
[1]);
16 const ACE_TCHAR
*logger_key
= argc
< 3 ? ACE_DEFAULT_LOGGER_KEY
: argv
[2];
17 int verbose
= argc
< 4 ? 0 : ACE_Log_Msg::VERBOSE
;
19 ACE_OS::srand ((u_int
) ACE_OS::time (0));
21 if (ACE_LOG_MSG
->open (prog_name
, ACE_Log_Msg::LOGGER
, logger_key
) == -1)
23 ACE_ERROR ((LM_ERROR
, "Cannot open logger, using STDERR\n"));
25 if (ACE_LOG_MSG
->open (prog_name
, ACE_Log_Msg::STDERR
| verbose
) == -1)
26 ACE_ERROR_RETURN ((LM_ERROR
, "Cannot open logger\n"), -1);
29 ACE_DEBUG ((LM_STARTUP
, "starting up the test\n"));
31 for (int i
= 0; i
< iterations
; i
++)
33 size_t priority
= ACE_OS::rand () % int (LM_MAX
);
35 ACE_Log_Priority log_priority
= ACE_Log_Priority (priority
);
36 ACE_DEBUG ((log_priority
,
37 "random message %s (%d)...\n",
38 ACE_Log_Record::priority_name (log_priority
),
42 ACE_DEBUG ((LM_SHUTDOWN
, "closing down the test\n"));
44 #if defined (ACE_WIN32)
45 // !!Important, Winsock is broken in that if you don't close
46 // down the connection before exiting main, you'll lose data.
47 // More over, your server might get "Access Violation" from
48 // within Winsock functions.
50 // Here we close down the connection to Logger by redirecting
51 // the logging destination back to stderr.
52 ACE_LOG_MSG
->open (0, ACE_Log_Msg::STDERR
, 0);
53 #endif /* ACE_WIN32 */