2 //=============================================================================
6 * @author Carlos O'Ryan
8 //=============================================================================
19 * @brief A simple implementation of the <ping> interface
21 * Used to verify that the client can tolerate server crashes with
22 * oneway invocations and that there are no problems with
23 * persistent object references after the crash.
25 class PingObject_i
: public POA_PingObject
29 PingObject_i (CORBA::ORB_ptr orb
,
30 PortableServer::POA_ptr the_poa
);
32 // = The PingObject interface methods
33 void ping (PingObject_ptr callback
);
37 PortableServer::POA_ptr
_default_POA ();
44 PortableServer::POA_var poa_
;
47 #if defined(__ACE_INLINE__)
49 #endif /* __ACE_INLINE__ */
51 #endif /* TAO_PING_I_H */