1 #include "ace/DLL_Manager.h"
3 #include "ace/Auto_Ptr.h"
4 #include "ace/Log_Category.h"
6 #include "ace/Framework_Component.h"
8 #include "ace/Lib_Find.h"
9 #include "ace/Object_Manager.h"
10 #include "ace/SString.h"
11 #include "ace/Recursive_Thread_Mutex.h"
12 #include "ace/Guard_T.h"
13 #include "ace/OS_NS_dlfcn.h"
14 #include "ace/OS_NS_string.h"
16 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
18 sig_atomic_t ACE_DLL_Handle::open_called_
= 0;
20 ACE_DLL_Handle::ACE_DLL_Handle (void)
23 handle_ (ACE_SHLIB_INVALID_HANDLE
)
25 ACE_TRACE ("ACE_DLL_Handle::ACE_DLL_Handle");
28 ACE_DLL_Handle::~ACE_DLL_Handle (void)
30 ACE_TRACE ("ACE_DLL_Handle::~ACE_DLL_Handle");
32 #if defined (ACE_HAS_ALLOC_HOOKS)
33 ACE_Allocator::instance()->free(this->dll_name_
);
35 delete[] this->dll_name_
;
36 #endif /* ACE_HAS_ALLOC_HOOKS */
39 ACE_ALLOC_HOOK_DEFINE(ACE_DLL_Handle
)
42 ACE_DLL_Handle::dll_name (void) const
44 ACE_TRACE ("ACE_DLL_Handle::dll_name");
45 return this->dll_name_
;
49 ACE_DLL_Handle::open (const ACE_TCHAR
*dll_name
,
51 ACE_SHLIB_HANDLE handle
,
54 ACE_TRACE ("ACE_DLL_Handle::open");
55 ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex
, ace_mon
, this->lock_
, 0));
59 // Once dll_name_ has been set, it can't be changed..
60 if (ACE_OS::strcmp (this->dll_name_
, dll_name
) != 0)
63 ACELIB_ERROR ((LM_ERROR
,
64 ACE_TEXT ("ACE (%P|%t) DLL_Handle::open: error, ")
65 ACE_TEXT ("tried to reopen <%s> with name <%s>\n"),
73 this->dll_name_
= ACE::strnew (dll_name
);
75 if (!this->open_called_
)
76 this->open_called_
= 1;
78 // If it hasn't been loaded yet, go ahead and do that now.
79 if (this->handle_
== ACE_SHLIB_INVALID_HANDLE
)
82 this->handle_
= handle
;
86 ** Get the set of names to try loading. We need to do this to
87 ** properly support the ability for a user to specify a simple,
88 ** unadorned name (for example, "ACE") that will work across
89 ** platforms. We apply platform specifics to get a name that will
90 ** work (e.g. libACE, ACEd.dll, ACE.dll, etc.) We rely on the
91 ** underlying dlopen() implementation to "Do The Right Thing" in
92 ** terms of using relative paths, LD_LIBRARY_PATH, system security
93 ** rules, etc. except when ACE_MUST_HELP_DLOPEN_SEARCH_PATH is set.
94 ** If it is set, then ACE::ldfind() scans the configured path
95 ** looking for a match on the name and prefix/suffix applications.
96 ** NOTE: having ACE scan for a file and then pass a fully-qualified
97 ** pathname to dlopen() is a potential security hole; therefore,
98 ** do not use ACE_MUST_HELP_DLOPEN_SEARCH_PATH unless necessary
99 ** and only after considering the risks.
101 ACE_Array
<ACE_TString
> dll_names
;
102 dll_names
.max_size (10); // Decent guess to avoid realloc later
104 #if defined (ACE_MUST_HELP_DLOPEN_SEARCH_PATH)
105 // Find out where the library is
106 ACE_TCHAR dll_pathname
[MAXPATHLEN
+ 1];
108 // Transform the pathname into the appropriate dynamic link library
109 // by searching the ACE_LD_SEARCH_PATH.
110 ACE::ldfind (dll_name
,
112 (sizeof dll_pathname
/ sizeof (ACE_TCHAR
)));
113 ACE_TString
dll_str (dll_pathname
);
115 dll_names
.set (dll_str
, 0);
117 this->get_dll_names (dll_name
, dll_names
);
120 ACE_TString
*name
= 0;
121 for (ACE_Array_Iterator
<ACE_TString
> name_iter (dll_names
);
122 name_iter
.next (name
); name_iter
.advance ())
124 if (this->open_i (name
->c_str (), open_mode
, errors
))
128 # define SHR_O ACE_TEXT("(shr.o)")
129 # define SHR_O_LEN (sizeof (SHR_O) / sizeof(ACE_TCHAR) - 1)
130 // AIX often puts the shared library file (most often named
131 // shr.o) inside an archive library. If this is an archive
132 // library name, then try appending [shr.o] and retry.
133 if (ACE_TString::npos
!= name
->strstr (ACE_TEXT (".a")))
135 ACE_TCHAR aix_pathname
[MAXPATHLEN
+ 1];
136 if (name
->length () + SHR_O_LEN
<= MAXPATHLEN
)
138 ACE_OS::strcpy (aix_pathname
, name
->c_str());
139 ACE_OS::strcat (aix_pathname
, SHR_O
);
145 errors
->push ("path is too long");
150 ACELIB_ERROR ((LM_ERROR
,
151 ACE_TEXT ("ACE (%P|%t) DLL_Handle::open: ")
152 ACE_TEXT ("('%s(shr.o)') is too long\n"),
158 open_mode
|= RTLD_MEMBER
;
160 if (this->open_i (aix_pathname
, open_mode
, errors
))
166 if (this->handle_
== ACE_SHLIB_INVALID_HANDLE
)
171 this->error (errtmp
);
172 ACELIB_ERROR ((LM_ERROR
,
173 ACE_TEXT ("ACE (%P|%t) DLL_Handle::open (\"%s\"): ")
174 ACE_TEXT ("Invalid handle error: %s\n"),
186 ACELIB_DEBUG ((LM_DEBUG
,
187 ACE_TEXT ("ACE (%P|%t) DLL_Handle::open - <%s> (%d), refcount=%d\n"),
196 ACE_DLL_Handle::close (int unload
)
198 ACE_TRACE ("ACE_DLL_Handle::close");
201 ACE_SHLIB_HANDLE h
= ACE_SHLIB_INVALID_HANDLE
;
203 // Only hold the lock until it comes time to dlclose() the DLL. Closing
204 // the DLL can cause further shutdowns as DLLs and their dependents are
207 ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex
, ace_mon
, this->lock_
, 0));
209 // Since we don't actually unload the dll as soon as the refcount
210 // reaches zero, we need to make sure we don't decrement it below
212 if (this->refcount_
> 0)
218 ACELIB_DEBUG ((LM_DEBUG
,
219 ACE_TEXT ("ACE (%P|%t) DLL_Handle::close - ")
220 ACE_TEXT ("<%s> (handle=%d, refcount=%d)\n"),
225 if (this->refcount_
== 0 &&
226 this->handle_
!= ACE_SHLIB_INVALID_HANDLE
&&
230 ACELIB_DEBUG ((LM_DEBUG
,
231 ACE_TEXT ("ACE (%P|%t) DLL_Handle::close: ")
232 ACE_TEXT ("Unloading <%s> (handle=%d)\n"),
236 // First remove any associated Framework Components.
237 ACE_Framework_Repository
*frPtr
= ACE_Framework_Repository::instance ();
240 frPtr
->remove_dll_components (this->dll_name_
);
244 this->handle_
= ACE_SHLIB_INVALID_HANDLE
;
246 } // Release lock_ here
248 if (h
!= ACE_SHLIB_INVALID_HANDLE
)
250 retval
= ACE_OS::dlclose (h
);
252 if (retval
!= 0 && ACE::debug ())
255 ACELIB_ERROR ((LM_ERROR
,
256 ACE_TEXT ("ACE (%P|%t) DLL_Handle::close - ")
257 ACE_TEXT ("Failed with: <%s>\n"),
258 this->error (err
).c_str ()));
266 ACE_DLL_Handle::refcount (void) const
268 return this->refcount_
;
272 ACE_DLL_Handle::symbol (const ACE_TCHAR
*sym_name
, bool ignore_errors
)
275 return this->symbol (sym_name
, ignore_errors
, error
);
279 ACE_DLL_Handle::symbol (const ACE_TCHAR
*sym_name
, bool ignore_errors
, ACE_TString
&error
)
281 ACE_TRACE ("ACE_DLL_Handle::symbol");
282 ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex
, ace_mon
, this->lock_
, 0));
284 ACE_Auto_Array_Ptr
<ACE_TCHAR
> auto_name (ACE::ldname (sym_name
));
285 // handle_ can be invalid especially when ACE_DLL_Handle resigned ownership
286 // BTW. Handle lifecycle management is a little crazy in ACE
287 if (this->handle_
!= ACE_SHLIB_INVALID_HANDLE
)
289 #if defined (ACE_OPENVMS)
290 void *sym
= ACE::ldsymbol (this->handle_
, auto_name
.get ());
292 void *sym
= ACE_OS::dlsym (this->handle_
, auto_name
.get ());
295 // Linux says that the symbol could be null and that it isn't an
296 // error. So you should check the error message also, but since
297 // null symbols won't do us much good anyway, let's still report
299 if (!sym
&& !ignore_errors
)
304 ACELIB_ERROR ((LM_ERROR
,
305 ACE_TEXT ("ACE (%P|%t) DLL_Handle::symbol <%s>")
306 ACE_TEXT (" failed with <%s>\n"),
318 ACE_DLL_Handle::get_handle (bool become_owner
)
320 ACE_TRACE ("ACE_DLL_Handle::get_handle");
321 ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex
, ace_mon
, this->lock_
, 0));
323 if (this->refcount_
== 0 && become_owner
)
326 ACELIB_ERROR ((LM_ERROR
,
327 ACE_TEXT ("ACE (%P|%t) DLL_Handle::get_handle: ")
328 ACE_TEXT ("cannot become owner, refcount == 0.\n")));
330 return ACE_SHLIB_INVALID_HANDLE
;
333 ACE_SHLIB_HANDLE handle
= this->handle_
;
337 if (--this->refcount_
== 0)
338 this->handle_
= ACE_SHLIB_INVALID_HANDLE
;
342 ACELIB_DEBUG ((LM_DEBUG
,
343 ACE_TEXT ("ACE (%P|%t) DLL_Handle::get_handle: ")
344 ACE_TEXT ("post call: handle %s, refcount %d\n"),
345 this->handle_
== ACE_SHLIB_INVALID_HANDLE
?
346 ACE_TEXT ("invalid") : ACE_TEXT ("valid"),
352 // This method is used return the last error of a library operation.
354 ACE_DLL_Handle::error (ACE_TString
&err
)
356 ACE_TRACE ("ACE_DLL_Handle::error");
357 const ACE_TCHAR
*error
= ACE_OS::dlerror ();
366 ACE_DLL_Handle::get_dll_names (const ACE_TCHAR
*dll_name
,
367 ACE_Array
<ACE_TString
> &try_names
)
369 // Build the array of DLL names to try on this platform by applying the
370 // proper prefixes and/or suffixes to the specified dll_name.
371 ACE_TString
base (dll_name
);
372 ACE_TString base_dir
, base_file
, base_suffix
;
374 // 1. Separate the dll_name into the dir part and the file part. We
375 // only decorate the file part to determine the names to try loading.
376 ACE_TString::size_type pos
= base
.rfind (ACE_DIRECTORY_SEPARATOR_CHAR
);
377 if (pos
!= ACE_TString::npos
)
379 base_dir
= base
.substr (0, pos
+ 1);
380 base_file
= base
.substr (pos
+ 1);
385 // 2. Locate the file suffix, if there is one. Move the '.' and the
386 // suffix to base_suffix.
387 if ((pos
= base_file
.rfind (ACE_TEXT ('.'))) != ACE_TString::npos
)
389 base_suffix
= base_file
.substr (pos
);
390 base_file
= base_file
.substr (0, pos
);
393 // 3. Build the combinations to try for this platform.
394 // Try these combinations:
395 // - name with platform's dll prefix (if it has one) and suffix
396 // - name with platform's dll prefix, decorator, and suffix.
397 // - name with decorator and platform's suffix appended (if not supplied)
398 // - name with platform's suffix appended (if not supplied)
399 // - name as originally given
400 // We first try to find the file using the decorator so that when a
401 // filename with and without decorator is used, we get the file with
402 // the same decorator as the ACE dll has and then as last resort
403 // the one without. For example with msvc, the debug build has a "d"
404 // decorator, but the release build has none and we really want to get
405 // the debug version of the library in a debug application instead
406 // of the release one.
407 // So we need room for 5 entries in try_names.
409 if ((try_names
.max_size () - try_names
.size ()) < 5)
410 try_names
.max_size (try_names
.max_size () + 5);
411 #if defined (ACE_LD_DECORATOR_STR) && !defined (ACE_DISABLE_DEBUG_DLL_CHECK)
412 ACE_TString
decorator (ACE_LD_DECORATOR_STR
);
414 ACE_TString
suffix (ACE_DLL_SUFFIX
);
415 ACE_TString
prefix (ACE_DLL_PREFIX
);
417 for (size_t i
= 0; i
< 5 && try_names
.size () < try_names
.max_size (); ++i
)
419 ACE_TString try_this
;
420 size_t const j
= try_names
.size ();
423 case 0: // Prefix + name + decorator + suffix
424 case 1: // Prefix + name + suffix
425 case 2: // Name + decorator + suffix
426 case 3: // Name + suffix
428 base_suffix
.length () > 0
429 #if !(defined (ACE_LD_DECORATOR_STR) && !defined (ACE_DISABLE_DEBUG_DLL_CHECK))
430 || (i
== 1 || i
== 3) // No decorator desired; skip
437 try_this
+= base_file
;
438 if (base_suffix
.length () > 0)
439 try_this
+= base_suffix
;
442 #if defined (ACE_LD_DECORATOR_STR) && !defined (ACE_DISABLE_DEBUG_DLL_CHECK)
443 try_this
+= decorator
;
453 if (try_this
.length ())
455 try_names
.size (j
+ 1);
456 try_names
.set (try_this
, j
);
463 ACE_DLL_Handle::open_i (const ACE_TCHAR
*dll_name
, int open_mode
, ERROR_STACK
* errors
)
465 // The ACE_SHLIB_HANDLE object is obtained.
466 this->handle_
= ACE_OS::dlopen (dll_name
, open_mode
);
468 if (errors
|| ACE::debug ())
472 if (errors
&& err
.length () > 0)
478 ACELIB_DEBUG ((LM_DEBUG
,
479 ACE_TEXT ("ACE (%P|%t) DLL_Handle::open_i ")
480 ACE_TEXT ("<%s>, 0x%x) -> <%s>: <%s>\n"),
483 ((this->handle_
!= ACE_SHLIB_INVALID_HANDLE
)
484 ? ACE_TEXT ("succeeded")
485 : ACE_TEXT ("failed")),
490 return this->handle_
!= ACE_SHLIB_INVALID_HANDLE
;
493 /******************************************************************/
495 // Pointer to the Singleton instance.
496 ACE_DLL_Manager
*ACE_DLL_Manager::instance_
= 0;
500 ACE_DLL_Manager::instance (int size
)
502 ACE_TRACE ("ACE_DLL_Manager::instance");
504 if (ACE_DLL_Manager::instance_
== 0)
506 // Perform Double-Checked Locking Optimization.
507 ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex
, ace_mon
,
508 *ACE_Static_Object_Lock::instance (), 0));
509 if (ACE_DLL_Manager::instance_
== 0)
511 ACE_NEW_RETURN (ACE_DLL_Manager::instance_
,
512 ACE_DLL_Manager (size
),
517 return ACE_DLL_Manager::instance_
;
521 ACE_DLL_Manager::close_singleton (void)
523 ACE_TRACE ("ACE_DLL_Manager::close_singleton");
525 ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex
, ace_mon
,
526 *ACE_Static_Object_Lock::instance ()));
528 delete ACE_DLL_Manager::instance_
;
529 ACE_DLL_Manager::instance_
= 0;
532 ACE_DLL_Manager::ACE_DLL_Manager (int size
)
533 : handle_vector_ (0),
536 unload_policy_ (ACE_DLL_UNLOAD_POLICY_PER_DLL
)
538 ACE_TRACE ("ACE_DLL_Manager::ACE_DLL_Manager");
540 if (this->open (size
) != 0 && ACE::debug ())
541 ACELIB_ERROR ((LM_ERROR
,
542 ACE_TEXT ("ACE (%P|%t) DLL_Manager ctor failed to allocate ")
543 ACE_TEXT ("handle_vector_.\n")));
546 ACE_DLL_Manager::~ACE_DLL_Manager (void)
548 ACE_TRACE ("ACE_DLL_Manager::~ACE_DLL_Manager");
550 if (this->close () != 0 && ACE::debug ())
551 ACELIB_ERROR ((LM_ERROR
,
552 ACE_TEXT ("ACE (%P|%t) DLL_Manager dtor failed to close ")
553 ACE_TEXT ("properly.\n")));
556 ACE_ALLOC_HOOK_DEFINE(ACE_DLL_Manager
)
559 ACE_DLL_Manager::open_dll (const ACE_TCHAR
*dll_name
,
561 ACE_SHLIB_HANDLE handle
,
562 ACE_DLL_Handle::ERROR_STACK
*errors
)
564 ACE_TRACE ("ACE_DLL_Manager::open_dll");
566 ACE_DLL_Handle
*temp_handle
= 0;
567 ACE_DLL_Handle
*dll_handle
= 0;
569 ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex
, ace_mon
, this->lock_
, 0));
570 dll_handle
= this->find_dll (dll_name
);
573 if (this->current_size_
< this->total_size_
)
575 ACE_NEW_RETURN (temp_handle
,
579 dll_handle
= temp_handle
;
586 if (dll_handle
->open (dll_name
, open_mode
, handle
, errors
) != 0)
588 // Error while opening dll. Free temp handle
590 ACELIB_ERROR ((LM_ERROR
,
591 ACE_TEXT ("ACE (%P|%t) DLL_Manager::open_dll: Could not ")
592 ACE_TEXT ("open dll <%s>\n"),
599 // Add the handle to the vector only if the dll is successfully
601 if (temp_handle
!= 0)
603 ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex
, ace_mon
, this->lock_
, 0));
604 this->handle_vector_
[this->current_size_
] = dll_handle
;
605 ++this->current_size_
;
613 ACE_DLL_Manager::close_dll (const ACE_TCHAR
*dll_name
)
615 ACE_TRACE ("ACE_DLL_Manager::close_dll");
616 ACE_DLL_Handle
*handle
= 0;
619 ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex
, ace_mon
, this->lock_
, 0));
620 handle
= this->find_dll (dll_name
);
625 return this->unload_dll (handle
, 0);
632 ACE_DLL_Manager::unload_policy (void) const
634 ACE_TRACE ("ACE_DLL_Manager::unload_policy");
635 return this->unload_policy_
;
639 ACE_DLL_Manager::unload_policy (u_long unload_policy
)
641 ACE_TRACE ("ACE_DLL_Manager::unload_policy");
642 ACE_MT (ACE_GUARD (ACE_Thread_Mutex
, ace_mon
, this->lock_
));
644 u_long old_policy
= this->unload_policy_
;
645 this->unload_policy_
= unload_policy
;
647 // If going from LAZY to EAGER or from PER_DLL to PER_PROCESS|EAGER,
648 // call close(1) on all the ACE_DLL_Handle objects with refcount == 0
649 // which will force those that are still loaded to be unloaded.
650 if (this->handle_vector_
)
651 if (( ACE_BIT_ENABLED (old_policy
, ACE_DLL_UNLOAD_POLICY_LAZY
) &&
652 ACE_BIT_DISABLED (this->unload_policy_
, ACE_DLL_UNLOAD_POLICY_LAZY
) ) ||
653 ( ACE_BIT_DISABLED (this->unload_policy_
, ACE_DLL_UNLOAD_POLICY_LAZY
) &&
654 ACE_BIT_ENABLED (old_policy
, ACE_DLL_UNLOAD_POLICY_PER_DLL
) &&
655 ACE_BIT_DISABLED (this->unload_policy_
, ACE_DLL_UNLOAD_POLICY_PER_DLL
) ))
657 for (int i
= this->current_size_
- 1; i
>= 0; i
--)
659 if (this->handle_vector_
[i
] &&
660 this->handle_vector_
[i
]->refcount () == 0)
661 this->handle_vector_
[i
]->close (1);
667 ACE_DLL_Manager::open (int size
)
669 ACE_TRACE ("ACE_DLL_Manager::open");
671 ACE_DLL_Handle
**temp
= 0;
673 #if defined (ACE_HAS_ALLOC_HOOKS)
674 ACE_ALLOCATOR_RETURN (temp
,
675 static_cast<ACE_DLL_Handle
**> (ACE_Allocator::instance()->malloc(sizeof (ACE_DLL_Handle
*) * size
)),
678 ACE_NEW_RETURN (temp
,
679 ACE_DLL_Handle
*[size
],
681 #endif /* ACE_HAS_ALLOC_HOOKS */
683 this->handle_vector_
= temp
;
684 this->total_size_
= size
;
689 ACE_DLL_Manager::close (void)
691 ACE_TRACE ("ACE_DLL_Manager::close");
695 if (this->handle_vector_
!= 0)
697 // Delete components in reverse order.
698 for (int i
= this->current_size_
- 1; i
>= 0; i
--)
700 if (this->handle_vector_
[i
])
703 const_cast<ACE_DLL_Handle
*> (this->handle_vector_
[i
]);
704 this->handle_vector_
[i
] = 0;
705 this->unload_dll (s
, force_close
);
710 #if defined (ACE_HAS_ALLOC_HOOKS)
711 ACE_Allocator::instance()->free(this->handle_vector_
);
713 delete [] this->handle_vector_
;
714 #endif /* ACE_HAS_ALLOC_HOOKS */
716 this->handle_vector_
= 0;
717 this->current_size_
= 0;
723 ACE_DLL_Manager::find_dll (const ACE_TCHAR
*dll_name
) const
725 ACE_TRACE ("ACE_DLL_Manager::find_dll");
727 for (int i
= 0; i
< this->current_size_
; i
++)
728 if (this->handle_vector_
[i
] &&
729 ACE_OS::strcmp (this->handle_vector_
[i
]->dll_name (), dll_name
) == 0)
731 return this->handle_vector_
[i
];
738 ACE_DLL_Manager::unload_dll (ACE_DLL_Handle
*dll_handle
, int force_unload
)
740 ACE_TRACE ("ACE_DLL_Manager::unload_dll");
744 int unload
= force_unload
;
748 if (ACE_BIT_DISABLED (this->unload_policy_
,
749 ACE_DLL_UNLOAD_POLICY_PER_DLL
))
751 unload
= ACE_BIT_DISABLED (this->unload_policy_
,
752 ACE_DLL_UNLOAD_POLICY_LAZY
);
756 // Declare the type of the symbol:
757 typedef int (*dll_unload_policy
)(void);
759 void * const unload_policy_ptr
=
760 dll_handle
->symbol (ACE_TEXT ("_get_dll_unload_policy"), 1);
761 #if defined (ACE_OPENVMS) && (!defined (__INITIAL_POINTER_SIZE) || (__INITIAL_POINTER_SIZE < 64))
763 reinterpret_cast<int> (unload_policy_ptr
);
765 intptr_t const temp_p
=
766 reinterpret_cast<intptr_t> (unload_policy_ptr
);
769 dll_unload_policy
const the_policy
=
770 reinterpret_cast<dll_unload_policy
> (temp_p
);
773 unload
= ACE_BIT_DISABLED (the_policy (),
774 ACE_DLL_UNLOAD_POLICY_LAZY
);
776 unload
= ACE_BIT_DISABLED (this->unload_policy_
,
777 ACE_DLL_UNLOAD_POLICY_LAZY
);
781 if (dll_handle
->close (unload
) != 0)
784 ACELIB_ERROR ((LM_ERROR
,
785 ACE_TEXT ("ACE (%P|%t) DLL_Manager::unload error.\n")));
793 ACELIB_ERROR ((LM_ERROR
,
794 ACE_TEXT ("ACE (%P|%t) DLL_Manager::unload_dll called with ")
795 ACE_TEXT ("null pointer.\n")));
803 ACE_END_VERSIONED_NAMESPACE_DECL