3 //=============================================================================
5 * @file Timer_Wheel_T.h
7 * @author Darrell Brunsch <brunsch@cs.wustl.edu>
9 //=============================================================================
11 #ifndef ACE_TIMER_WHEEL_T_H
12 #define ACE_TIMER_WHEEL_T_H
13 #include /**/ "ace/pre.h"
15 #include "ace/Timer_Queue_T.h"
16 #include "ace/Copy_Disabled.h"
18 #if !defined (ACE_LACKS_PRAGMA_ONCE)
20 #endif /* ACE_LACKS_PRAGMA_ONCE */
22 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
24 // Forward declaration
25 template <class TYPE
, class FUNCTOR
, class ACE_LOCK
, typename TIME_POLICY
>
26 class ACE_Timer_Wheel_T
;
29 * @class ACE_Timer_Wheel_Iterator_T
31 * @brief Iterates over an ACE_Timer_Wheel.
33 * This is a generic iterator that can be used to visit every
34 * node of a timer queue. Be aware that it doesn't traverse
35 * in the order of timeout values.
37 template <class TYPE
, class FUNCTOR
, class ACE_LOCK
, typename TIME_POLICY
= ACE_Default_Time_Policy
>
38 class ACE_Timer_Wheel_Iterator_T
39 : public ACE_Timer_Queue_Iterator_T
<TYPE
>
42 typedef ACE_Timer_Wheel_T
<TYPE
, FUNCTOR
, ACE_LOCK
, TIME_POLICY
> Wheel
;
43 typedef ACE_Timer_Node_T
<TYPE
> Node
;
46 ACE_Timer_Wheel_Iterator_T (Wheel
&);
49 virtual ~ACE_Timer_Wheel_Iterator_T (void);
51 /// Positions the iterator at the earliest node in the Timer Queue
52 virtual void first (void);
54 /// Positions the iterator at the next node in the Timer Queue
55 virtual void next (void);
57 /// Returns true when there are no more nodes in the sequence
58 virtual bool isdone (void) const;
60 /// Returns the node at the current position in the sequence
61 virtual ACE_Timer_Node_T
<TYPE
>* item (void);
64 /// Pointer to the ACE_Timer_List that we are iterating over.
67 /// Current position in the timing wheel
70 /// Pointer to the position in the the <pos_>th list
71 ACE_Timer_Node_T
<TYPE
>* current_node_
;
73 void goto_next(u_int start_spoke
);
77 * @class ACE_Timer_Wheel_T
79 * @brief Provides a Timing Wheel version of ACE_Timer_Queue.
81 * This implementation uses a hash table of ordered doubly-
82 * linked lists of absolute times. The enhancements over the
83 * @c ACE_Timer_List include adding a free list and the ability
84 * to preallocate nodes. Timer Wheel is based on the timing
85 * wheel implementation used in Adam M. Costello and
86 * George Varghese's paper "Redesigning the BSD Callout and
88 * (http://dworkin.wustl.edu/~varghese/PAPERS/newbsd.ps.Z)
90 template <class TYPE
, class FUNCTOR
, class ACE_LOCK
, typename TIME_POLICY
= ACE_Default_Time_Policy
>
91 class ACE_Timer_Wheel_T
92 : public ACE_Timer_Queue_T
<TYPE
, FUNCTOR
, ACE_LOCK
, TIME_POLICY
>
96 typedef ACE_Timer_Wheel_Iterator_T
<TYPE
, FUNCTOR
, ACE_LOCK
, TIME_POLICY
> Iterator
;
97 /// Iterator is a friend
98 friend class ACE_Timer_Wheel_Iterator_T
<TYPE
, FUNCTOR
, ACE_LOCK
, TIME_POLICY
>;
99 typedef ACE_Timer_Node_T
<TYPE
> Node
;
100 /// Type inherited from
101 typedef ACE_Timer_Queue_T
<TYPE
, FUNCTOR
, ACE_LOCK
, TIME_POLICY
> Base_Timer_Queue
;
102 typedef ACE_Free_List
<Node
> FreeList
;
104 /// Default constructor
105 ACE_Timer_Wheel_T (FUNCTOR
* upcall_functor
= 0, FreeList
* freelist
= 0,
106 TIME_POLICY
const & time_policy
= TIME_POLICY());
108 /// Constructor with opportunities to set the wheelsize and resolution
109 ACE_Timer_Wheel_T (u_int spoke_count
,
112 FUNCTOR
* upcall_functor
= 0,
113 FreeList
* freelist
= 0,
114 TIME_POLICY
const & time_policy
= TIME_POLICY());
117 virtual ~ACE_Timer_Wheel_T (void);
119 /// True if queue is empty, else false.
120 virtual bool is_empty (void) const;
122 /// Returns the time of the earlier node in the ACE_Timer_Wheel.
123 /// Must be called on a non-empty queue.
124 virtual const ACE_Time_Value
& earliest_time (void) const;
126 /// Changes the interval of a timer (and can make it periodic or non
127 /// periodic by setting it to ACE_Time_Value::zero or not).
128 virtual int reset_interval (long timer_id
,
129 const ACE_Time_Value
& interval
);
131 /// Cancel all timer associated with @a type. If @a dont_call_handle_close is
132 /// 0 then the <functor> will be invoked. Returns number of timers
134 virtual int cancel (const TYPE
& type
,
135 int dont_call_handle_close
= 1);
137 // Cancel a timer, storing the magic cookie in act (if nonzero).
138 // Calls the functor if dont_call_handle_close is 0 and returns 1
140 virtual int cancel (long timer_id
,
141 const void** act
= 0,
142 int dont_call_handle_close
= 1);
145 * Destroy timer queue. Cancels all timers.
147 virtual int close (void);
149 /// Run the <functor> for all timers whose values are <=
150 /// <ACE_OS::gettimeofday>. Also accounts for <timer_skew>. Returns
151 /// the number of timers canceled.
152 virtual int expire (void);
154 // Run the <functor> for all timers whose values are <= @a current_time.
155 // This does not account for <timer_skew>. Returns the number of
157 int expire (const ACE_Time_Value
& current_time
);
159 /// Returns a pointer to this <ACE_Timer_Queue_T>'s iterator.
160 virtual ACE_Timer_Queue_Iterator_T
<TYPE
> & iter (void);
162 /// Removes the earliest node from the queue and returns it
163 virtual ACE_Timer_Node_T
<TYPE
>* remove_first (void);
165 /// Dump the state of an object.
166 virtual void dump (void) const;
168 /// Reads the earliest node from the queue and returns it.
169 virtual ACE_Timer_Node_T
<TYPE
>* get_first (void);
172 /// Schedules a timer.
173 virtual long schedule_i (const TYPE
& type
,
175 const ACE_Time_Value
& future_time
,
176 const ACE_Time_Value
& interval
);
179 // The following are documented in the .cpp file.
180 ACE_Timer_Node_T
<TYPE
>* get_first_i (void) const;
181 ACE_Timer_Node_T
<TYPE
>* remove_first_expired (const ACE_Time_Value
& now
);
182 void open_i (size_t prealloc
, u_int spokes
, u_int res
);
183 virtual void reschedule (ACE_Timer_Node_T
<TYPE
> *);
184 ACE_Timer_Node_T
<TYPE
>* find_spoke_node(u_int spoke
, long timer_id
) const;
185 ACE_Timer_Node_T
<TYPE
>* find_node(long timer_id
) const;
186 u_int
calculate_spoke(const ACE_Time_Value
& expire
) const;
187 long generate_timer_id(u_int spoke
);
188 void schedule_i (ACE_Timer_Node_T
<TYPE
>* n
, u_int spoke
, const ACE_Time_Value
& expire
);
189 void cancel_i (ACE_Timer_Node_T
<TYPE
>* n
);
190 void unlink (ACE_Timer_Node_T
<TYPE
>* n
);
191 void recalc_earliest(const ACE_Time_Value
& last
);
194 int power2bits (int n
, int min_bits
, int max_bits
);
197 ACE_Timer_Node_T
<TYPE
>** spokes_
;
198 /// Size of the timing wheel.
200 /// Number of timer_id bits used for the spoke
202 /// Resolution (in microsoconds) of the timing wheel.
204 /// Index of the list with the earliest time
205 u_int earliest_spoke_
;
206 /// Iterator used to expire timers.
208 /// The total amount of time in one iteration of the wheel. (resolution * spoke_count)
209 ACE_Time_Value wheel_time_
;
210 /// The total number of timers currently scheduled.
214 ACE_END_VERSIONED_NAMESPACE_DECL
216 #if defined (ACE_TEMPLATES_REQUIRE_SOURCE)
217 #include "ace/Timer_Wheel_T.cpp"
218 #endif /* ACE_TEMPLATES_REQUIRE_SOURCE */
220 #if defined (ACE_TEMPLATES_REQUIRE_PRAGMA)
221 #pragma implementation ("Timer_Wheel_T.cpp")
222 #endif /* ACE_TEMPLATES_REQUIRE_PRAGMA */
224 #include /**/ "ace/post.h"
225 #endif /* ACE_TIMER_WHEEL_T_H */