Changes to attempt to silence bcc64x
[ACE_TAO.git] / ACE / ace / Message_Queue_Vx.cpp
blobae7a1b1df181850b4102a25c5dd8b47ad9de14a6
1 #include "ace/Message_Queue.h"
2 #include "ace/Message_Queue_Vx.h"
3 #include "ace/Log_Category.h"
5 #if !defined (__ACE_INLINE__)
6 #include "ace/Message_Queue_Vx.inl"
7 #endif /* __ACE_INLINE__ */
9 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
11 #if defined (ACE_VXWORKS)
13 ////////////////////////////////
14 // class ACE_Message_Queue_Vx //
15 ////////////////////////////////
17 ACE_ALLOC_HOOK_DEFINE (ACE_Message_Queue_Vx);
19 void
20 ACE_Message_Queue_Vx::dump () const
22 #if defined (ACE_HAS_DUMP)
23 ACE_TRACE ("ACE_Message_Queue_Vx::dump");
24 ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
25 switch (this->state_)
27 case ACE_Message_Queue_Base::ACTIVATED:
28 ACELIB_DEBUG ((LM_DEBUG,
29 ACE_TEXT ("state = ACTIVATED\n")));
30 break;
31 case ACE_Message_Queue_Base::DEACTIVATED:
32 ACELIB_DEBUG ((LM_DEBUG,
33 ACE_TEXT ("state = DEACTIVATED\n")));
34 break;
35 case ACE_Message_Queue_Base::PULSED:
36 ACELIB_DEBUG ((LM_DEBUG,
37 ACE_TEXT ("state = PULSED\n")));
38 break;
40 ACELIB_DEBUG ((LM_DEBUG,
41 ACE_TEXT ("low_water_mark = %d\n")
42 ACE_TEXT ("high_water_mark = %d\n")
43 ACE_TEXT ("cur_bytes = %d\n")
44 ACE_TEXT ("cur_length = %d\n")
45 ACE_TEXT ("cur_count = %d\n")
46 ACE_TEXT ("head_ = %u\n")
47 ACE_TEXT ("MSG_Q_ID = %u\n"),
48 this->low_water_mark_,
49 this->high_water_mark_,
50 this->cur_bytes_,
51 this->cur_length_,
52 this->cur_count_,
53 this->head_,
54 this->tail_));
55 ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
56 #endif /* ACE_HAS_DUMP */
59 ACE_Message_Queue_Vx::ACE_Message_Queue_Vx (size_t max_messages,
60 size_t max_message_length,
61 ACE_Notification_Strategy *ns)
62 : ACE_Message_Queue<ACE_NULL_SYNCH> (0, 0, ns),
63 max_messages_ (static_cast<int> (max_messages)),
64 max_message_length_ (static_cast<int> (max_message_length))
66 ACE_TRACE ("ACE_Message_Queue_Vx::ACE_Message_Queue_Vx");
68 if (this->open (max_messages_, max_message_length_, ns) == -1)
69 ACELIB_ERROR ((LM_ERROR, ACE_TEXT ("open")));
72 ACE_Message_Queue_Vx::~ACE_Message_Queue_Vx ()
74 ACE_TRACE ("ACE_Message_Queue_Vx::~ACE_Message_Queue_Vx");
76 if (this->tail_ != 0 && this->close () == -1)
77 ACELIB_ERROR ((LM_ERROR, ACE_TEXT ("close")));
80 // Don't bother locking since if someone calls this function more than
81 // once for the same queue, we're in bigger trouble than just
82 // concurrency control!
84 int
85 ACE_Message_Queue_Vx::open (size_t max_messages,
86 size_t max_message_length,
87 ACE_Notification_Strategy *ns)
89 ACE_TRACE ("ACE_Message_Queue_Vx::open");
90 this->high_water_mark_ = 0;
91 this->low_water_mark_ = 0;
92 this->cur_bytes_ = 0;
93 this->cur_length_ = 0;
94 this->cur_count_ = 0;
95 this->head_ = 0;
96 this->notification_strategy_ = ns;
97 this->max_messages_ = static_cast<int> (max_messages);
98 this->max_message_length_ = static_cast<int> (max_message_length);
100 if (tail_)
102 // Had already created a msgQ, so delete it.
103 close ();
104 activate_i ();
107 return (this->tail_ =
108 reinterpret_cast<ACE_Message_Block *> (
109 ::msgQCreate (max_messages_,
110 max_message_length_,
111 MSG_Q_FIFO))) == 0 ? -1 : 0;
114 // Clean up the queue if we have not already done so!
116 ACE_Message_Queue_Vx::close ()
118 ACE_TRACE ("ACE_Message_Queue_Vx::close");
119 // Don't lock, because we don't have a lock. It shouldn't be
120 // necessary, anyways.
122 this->deactivate_i ();
124 // Don't bother to free up the remaining message on the list,
125 // because we don't have any way to iterate over what's in the
126 // queue.
128 return ::msgQDelete (msgq ());
131 bool
132 ACE_Message_Queue_Vx::is_empty_i ()
134 ACE_TRACE ("ACE_Message_Queue_Vx::is_empty_i");
135 return ::msgQNumMsgs (msgq ()) == 0;
138 bool
139 ACE_Message_Queue_Vx::is_full_i ()
141 ACE_TRACE ("ACE_Message_Queue_Vx::is_full_i");
142 return ::msgQNumMsgs (msgq ()) >= max_messages_;
145 size_t
146 ACE_Message_Queue_Vx::high_water_mark ()
148 ACE_TRACE ("ACE_Message_Queue_Vx::high_water_mark");
149 ACE_NOTSUP_RETURN ((size_t) -1);
152 void
153 ACE_Message_Queue_Vx::high_water_mark (size_t)
155 ACE_TRACE ("ACE_Message_Queue_Vx::high_water_mark");
156 ACE_NOTSUP;
159 size_t
160 ACE_Message_Queue_Vx::low_water_mark ()
162 ACE_TRACE ("ACE_Message_Queue_Vx::low_water_mark");
163 // Don't need to guard, because this is fixed.
165 ACE_NOTSUP_RETURN ((size_t) -1);
168 void
169 ACE_Message_Queue_Vx::low_water_mark (size_t)
171 ACE_TRACE ("ACE_Message_Queue_Vx::low_water_mark");
172 ACE_NOTSUP;
175 size_t
176 ACE_Message_Queue_Vx::message_bytes ()
178 ACE_TRACE ("ACE_Message_Queue_Vx::message_bytes");
179 ACE_NOTSUP_RETURN ((size_t) -1);
182 size_t
183 ACE_Message_Queue_Vx::message_length ()
185 ACE_TRACE ("ACE_Message_Queue_Vx::message_length");
186 ACE_NOTSUP_RETURN ((size_t) -1);
189 size_t
190 ACE_Message_Queue_Vx::message_count ()
192 ACE_TRACE ("ACE_Message_Queue_Vx::message_count");
193 // Don't need to guard, because this is a system call.
195 return ::msgQNumMsgs (msgq ());
198 void
199 ACE_Message_Queue_Vx::message_bytes (size_t)
201 ACE_TRACE ("ACE_Message_Queue_Vx::message_bytes");
202 ACE_NOTSUP;
205 void
206 ACE_Message_Queue_Vx::message_length (size_t)
208 ACE_TRACE ("ACE_Message_Queue_Vx::message_length");
209 ACE_NOTSUP;
213 ACE_Message_Queue_Vx::signal_enqueue_waiters ()
215 // No-op.
216 return 0;
220 ACE_Message_Queue_Vx::signal_dequeue_waiters ()
222 // No-op.
223 return 0;
227 ACE_Message_Queue_Vx::enqueue_tail_i (ACE_Message_Block *new_item)
229 ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_tail_i");
231 if (new_item == 0)
232 return -1;
234 // Don't try to send a composite message!!!! Only the first
235 // block will be sent.
237 ++this->cur_count_;
239 // Always use this method to actually send a message on the queue.
240 if (::msgQSend (msgq (),
241 new_item->rd_ptr (),
242 new_item->size (),
243 WAIT_FOREVER,
244 MSG_PRI_NORMAL) == OK)
245 return ::msgQNumMsgs (msgq ());
246 else
247 return -1;
251 ACE_Message_Queue_Vx::enqueue_head_i (ACE_Message_Block *new_item)
253 ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_head_i");
255 // Just delegate to enqueue_tail_i.
256 return enqueue_tail_i (new_item);
260 ACE_Message_Queue_Vx::enqueue_i (ACE_Message_Block *new_item)
262 ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_i");
264 if (new_item == 0)
265 return -1;
267 if (this->head_ == 0)
268 // Should always take this branch.
269 return this->enqueue_head_i (new_item);
270 else
271 ACE_NOTSUP_RETURN (-1);
275 ACE_Message_Queue_Vx::enqueue_deadline_i (ACE_Message_Block *new_item)
277 ACE_TRACE ("ACE_Message_Queue_Vx::enqueue_deadline_i");
279 // Just delegate to enqueue_tail_i.
280 return enqueue_tail_i (new_item);
283 // Actually get the first ACE_Message_Block (no locking, so must be
284 // called with locks held). This method assumes that the queue has at
285 // least one item in it when it is called.
288 ACE_Message_Queue_Vx::dequeue_head_i (ACE_Message_Block *&first_item)
290 ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_head_i");
292 // We don't allocate a new Message_Block: the caller must provide
293 // it, and must ensure that it is big enough (without chaining).
295 if (first_item == 0 || first_item->wr_ptr () == 0)
296 return -1;
298 if (::msgQReceive (msgq (),
299 first_item->wr_ptr (),
300 first_item->size (),
301 WAIT_FOREVER) == ERROR)
302 return -1;
303 else
304 return ::msgQNumMsgs (msgq ());
308 ACE_Message_Queue_Vx::dequeue_prio_i (ACE_Message_Block *& /*dequeued*/)
310 ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_prio_i");
311 ACE_NOTSUP_RETURN (-1);
315 ACE_Message_Queue_Vx::dequeue_tail_i (ACE_Message_Block *& /*dequeued*/)
317 ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_tail_i");
318 ACE_NOTSUP_RETURN (-1);
322 ACE_Message_Queue_Vx::dequeue_deadline_i (ACE_Message_Block *& /*dequeued*/)
324 ACE_TRACE ("ACE_Message_Queue_Vx::dequeue_deadline_i");
325 ACE_NOTSUP_RETURN (-1);
328 // Take a look at the first item without removing it.
331 ACE_Message_Queue_Vx::wait_not_full_cond (ACE_Time_Value *)
333 // Always return here, and let the VxWorks message queue handle blocking.
334 return 0;
338 ACE_Message_Queue_Vx::wait_not_empty_cond (ACE_Time_Value *)
340 // Always return here, and let the VxWorks message queue handle blocking.
341 return 0;
344 #endif /* ACE_VXWORKS */
346 ACE_END_VERSIONED_NAMESPACE_DECL