Changes to attempt to silence bcc64x
[ACE_TAO.git] / ACE / ace / Sig_Handler.h
blobd7df4bba2e70a19d30e736403f777777e55e30b5
1 // -*- C++ -*-
3 //=============================================================================
4 /**
5 * @file Sig_Handler.h
7 * @author Douglas C. Schmidt <d.schmidt@vanderbilt.edu>
8 */
9 //=============================================================================
11 #ifndef ACE_SIGNAL_HANDLER_H
12 #define ACE_SIGNAL_HANDLER_H
13 #include /**/ "ace/pre.h"
15 #include /**/ "ace/ACE_export.h"
17 #if !defined (ACE_LACKS_PRAGMA_ONCE)
18 # pragma once
19 #endif /* ACE_LACKS_PRAGMA_ONCE */
21 #include "ace/Event_Handler.h"
23 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
25 class ACE_Sig_Action;
27 /**
28 * @class ACE_Sig_Handler
30 * @brief This is the main dispatcher of signals for ACE. It improves
31 * the existing UNIX signal handling mechanism by allowing C++
32 * objects to handle signals in a way that avoids the use of
33 * global/static variables and functions.
35 * Using this class a program can register an ACE_Event_Handler
36 * with the ACE_Sig_Handler in order to handle a designated
37 * @a signum. When a signal occurs that corresponds to this
38 * @a signum, the @c handle_signal method of the registered
39 * ACE_Event_Handler is invoked automatically.
41 class ACE_Export ACE_Sig_Handler
43 public:
44 /// Default constructor.
45 ACE_Sig_Handler ();
47 /// Destructor
48 virtual ~ACE_Sig_Handler ();
50 // = Registration and removal methods.
51 /**
52 * Add a new ACE_Event_Handler and a new sigaction associated with
53 * @a signum. Passes back the existing ACE_Event_Handler and its
54 * sigaction if pointers are non-zero. Returns -1 on failure and >=
55 * 0 on success.
57 virtual int register_handler (int signum,
58 ACE_Event_Handler *new_sh,
59 ACE_Sig_Action *new_disp = 0,
60 ACE_Event_Handler **old_sh = 0,
61 ACE_Sig_Action *old_disp = 0);
63 /**
64 * Remove the ACE_Event_Handler currently associated with
65 * @a signum. @a sigkey is ignored in this implementation since there
66 * is only one instance of a signal handler. Install the new
67 * disposition (if given) and return the previous disposition (if
68 * desired by the caller). Returns 0 on success and -1 if @a signum
69 * is invalid.
71 virtual int remove_handler (int signum,
72 ACE_Sig_Action *new_disp = 0,
73 ACE_Sig_Action *old_disp = 0,
74 int sigkey = -1);
76 // Set/get signal status.
77 /// True if there is a pending signal.
78 static int sig_pending ();
80 /// Reset the value of sig_pending_ so that no signal is pending.
81 static void sig_pending (int);
83 // = Set/get the handler associated with a particular signal.
85 /// Return the ACE_Sig_Handler associated with @a signum.
86 virtual ACE_Event_Handler *handler (int signum);
88 /// Set a new ACE_Event_Handler that is associated with @a signum.
89 /// Return the existing handler.
90 virtual ACE_Event_Handler *handler (int signum, ACE_Event_Handler *);
92 /**
93 * Callback routine registered with sigaction(2) that dispatches the
94 * handle_signal() method of the appropriate pre-registered
95 * ACE_Event_Handler.
97 static void dispatch (int, siginfo_t *, ucontext_t *);
99 /// Dump the state of an object.
100 void dump () const;
102 /// Declare the dynamic allocation hooks.
103 ACE_ALLOC_HOOK_DECLARE;
105 protected:
106 // = These methods and data members are shared by derived classes.
109 * Set a new ACE_Event_Handler that is associated with @a signum.
110 * Return the existing handler. Does not acquire any locks so that
111 * it can be called from a signal handler, such as dispatch().
113 static ACE_Event_Handler *handler_i (int signum, ACE_Event_Handler *);
116 * This implementation method is called by register_handler() and
117 * @c dispatch. It doesn't do any locking so that it can be called
118 * within a signal handler, such as @c dispatch. It adds a new
119 * ACE_Event_Handler and a new sigaction associated with @a signum.
120 * Passes back the existing ACE_Event_Handler and its sigaction if
121 * pointers are non-zero. Returns -1 on failure and >= 0 on
122 * success.
124 static int register_handler_i (int signum,
125 ACE_Event_Handler *new_sh,
126 ACE_Sig_Action *new_disp = nullptr,
127 ACE_Event_Handler **old_sh = nullptr,
128 ACE_Sig_Action *old_disp = nullptr);
130 static int remove_handler_i (int signum,
131 ACE_Sig_Action *new_disp = nullptr,
132 ACE_Sig_Action *old_disp = nullptr,
133 int sigkey = -1);
135 /// Check whether the SIGNUM is within the legal range of signals.
136 static int in_range (int signum);
138 /// Keeps track of whether a signal is pending.
139 static sig_atomic_t sig_pending_;
141 private:
142 /// Array used to store one user-defined Event_Handler for every
143 /// signal.
144 static ACE_Event_Handler *signal_handlers_[ACE_NSIG];
148 * @class ACE_Sig_Handlers
150 * @brief This is an alternative signal handling dispatcher for ACE. It
151 * allows a list of signal handlers to be registered for each
152 * signal. It also makes SA_RESTART the default mode.
154 * Using this class a program can register one or more
155 * ACE_Event_Handler with the ACE_Sig_Handler in order to
156 * handle a designated @a signum. When a signal occurs that
157 * corresponds to this @a signum, the handle_signal() methods of
158 * all the registered ACE_Event_Handlers are invoked
159 * automatically.
161 class ACE_Export ACE_Sig_Handlers : public ACE_Sig_Handler
163 public:
164 /// Default constructor
165 ACE_Sig_Handlers ();
167 // = Registration and removal methods.
169 * Add a new ACE_Event_Handler and a new sigaction associated with
170 * @a signum. Passes back the existing ACE_Event_Handler and its
171 * sigaction if pointers are non-zero. Returns -1 on failure and
172 * a sigkey that is >= 0 on success.
174 int register_handler (int signum,
175 ACE_Event_Handler *new_sh,
176 ACE_Sig_Action *new_disp = 0,
177 ACE_Event_Handler **old_sh = 0,
178 ACE_Sig_Action *old_disp = 0) override;
181 * Remove an ACE_Event_Handler currently associated with @a signum.
182 * We remove the handler if (1) its sigkey> matches the @a sigkey
183 * passed as a parameter or (2) if we've been told to remove all the
184 * handlers, i.e., @a sigkey == -1. If a new disposition is given it
185 * is installed and the previous disposition is returned (if desired
186 * by the caller). Returns 0 on success and -1 if @a signum is
187 * invalid.
189 int remove_handler (int signum,
190 ACE_Sig_Action *new_disp = 0,
191 ACE_Sig_Action *old_disp = 0,
192 int sigkey = -1) override;
194 // = Set/get the handler associated with a particular signal.
196 /// Return the head of the list of ACE_Sig_Handlers associated with
197 /// @a signum.
198 ACE_Event_Handler *handler (int signum) override;
201 * Set a new ACE_Event_Handler that is associated with @a signum at
202 * the head of the list of signals. Return the existing handler
203 * that was at the head.
205 ACE_Event_Handler *handler (int signum, ACE_Event_Handler *) override;
208 * Callback routine registered with sigaction(2) that dispatches the
209 * handle_signal() method of all the pre-registered
210 * ACE_Event_Handlers for @a signum
212 static void dispatch (int signum, siginfo_t *, ucontext_t *);
214 /// Dump the state of an object.
215 void dump () const;
217 /// Declare the dynamic allocation hooks.
218 ACE_ALLOC_HOOK_DECLARE;
220 private:
222 * Keeps track of the id that uniquely identifies each registered
223 * signal handler. This id can be used to cancel a timer via the
224 * remove_handler() method.
226 static int sigkey_;
228 /// If this is true then a 3rd party library has registered a
229 /// handler...
230 static bool third_party_sig_handler_;
233 ACE_END_VERSIONED_NAMESPACE_DECL
235 #if defined (__ACE_INLINE__)
236 #include "ace/Sig_Handler.inl"
237 #endif /* __ACE_INLINE__ */
239 #include /**/ "ace/post.h"
240 #endif /* ACE_SIG_HANDLER_H */