Compile fixes
[ACE_TAO.git] / ACE / tests / MT_SOCK_Test.cpp
blob370a5f38003a8066383b6b913fe844b674e2ac91
1 /* -*- C++ -*- */
3 //=============================================================================
4 /**
5 * @file MT_SOCK_Test.cpp
7 * This is a multi-threaded torture test of the
8 * <ACE_SOCK_Acceptor> and <ACE_SOCK_Connector> classes. The test
9 * forks 30 processes or spawns 30 threads (depending upon the
10 * platform) and then executes client and server allowing them to
11 * connect and exchange data. Note that most of the connections
12 * will fail since we're overrunning the size of the listen queue
13 * for the acceptor-mode socket.
15 * @author Doug Schmidt <d.schmidt@vanderbilt.edu>
17 //=============================================================================
20 #include "test_config.h"
21 #include "ace/OS_NS_sys_wait.h"
22 #include "ace/OS_NS_unistd.h"
23 #include "ace/Thread.h"
24 #include "ace/Thread_Manager.h"
25 #include "ace/SOCK_Connector.h"
26 #include "ace/SOCK_Acceptor.h"
27 #include "ace/Handle_Set.h"
28 #include "ace/Time_Value.h"
30 static const char ACE_ALPHABET[] = "abcdefghijklmnopqrstuvwxyz";
32 // Normally the test will have BACKLOG < NUM_CLIENTS to force some
33 // of the connections to fail.
34 // Do NOT use ACE_DEFAULT_BACKLOG here, because that will likely
35 // be set to some other value. (i.e. Win32 = SOMAXCONN)
36 static const int BACKLOG = 5;
37 static const int NUM_CLIENTS = 30;
39 #if !defined (ACE_LACKS_FORK) || defined (ACE_HAS_THREADS)
41 void *
42 client (void *arg)
44 ACE_INET_Addr *remote_addr = (ACE_INET_Addr *) arg;
45 ACE_INET_Addr server_addr (remote_addr->get_port_number (),
46 ACE_DEFAULT_SERVER_HOST);
47 ACE_INET_Addr client_addr;
48 ACE_SOCK_Stream cli_stream;
49 ACE_SOCK_Connector con;
50 ACE_Time_Value tv (ACE_DEFAULT_TIMEOUT);
51 ACE_Time_Value *timeout = &tv;
53 ACE_DEBUG ((LM_DEBUG, ACE_TEXT ("(%P|%t) client: Connecting...\n")));
54 // Initiate timed connection with server.
56 // Attempt a timed connect to the server.
57 if (con.connect (cli_stream,
58 server_addr,
59 timeout) == -1)
61 ACE_DEBUG ((LM_DEBUG,
62 ACE_TEXT ("(%P|%t) %p\n"),
63 ACE_TEXT ("client: Connection timed out.")));
64 return 0;
67 if (cli_stream.get_local_addr (client_addr) == -1)
68 ACE_ERROR_RETURN ((LM_ERROR,
69 ACE_TEXT ("(%P|%t) %p\n"),
70 ACE_TEXT ("client: get_local_addr")),
71 0);
73 ACE_DEBUG ((LM_DEBUG,
74 ACE_TEXT ("(%P|%t) client: Connected at %d\n"),
75 client_addr.get_port_number ()));
77 if (cli_stream.disable (ACE_NONBLOCK) == -1)
78 ACE_ERROR ((LM_ERROR,
79 ACE_TEXT ("(%P|%t) %p\n"),
80 ACE_TEXT ("client: disable")));
82 // Send data to server (correctly handles "incomplete writes").
84 ACE_DEBUG ((LM_DEBUG, "(%P|%t) client: Sending data...\n"));
86 for (const char *c = ACE_ALPHABET; *c != '\0'; c++)
87 if (cli_stream.send_n (c, 1) == -1)
89 // This is, I believe, more of an issue with WinXP-64 _server_
90 // side, but we can trap it here since we know we're connecting
91 // to localhost. Some Windows versions will appear to accept
92 // connections at the TCP level past the listen backlog but if
93 // data arrives before the actual application-level accept() occurs,
94 // the connection is reset. This is caused when we trip the Windows
95 // SYN attack prevention (http://technet2.microsoft.com/WindowsServer/
96 // en/library/910c8482-e5e5-4e2c-9ea4-11301ddfc4661033.mspx?mfr=true)
97 // So, if we get a reset on the first send, don't flag the error -
98 // just note it and act like the connection was refused.
99 if (c == ACE_ALPHABET && errno == ECONNRESET) // First byte sent
101 ACE_DEBUG
102 ((LM_DEBUG,
103 ACE_TEXT ("(%P|%t) client: Connection refused (delayed)\n")));
104 cli_stream.close ();
105 return 0;
108 ACE_ERROR ((LM_ERROR,
109 ACE_TEXT ("(%P|%t) (errno %d) %p\n"), ACE_ERRNO_GET,
110 ACE_TEXT ("client: send_n")));
111 ACE_ERROR ((LM_ERROR, "client: Closing stream.\n"));
112 cli_stream.close();
113 return 0;
116 ACE_DEBUG ((LM_DEBUG,
117 ACE_TEXT ("(%P|%t) client: Closing writer...\n")));
119 // Explicitly close the writer-side of the connection.
120 if (cli_stream.close_writer () == -1)
121 ACE_ERROR ((LM_ERROR,
122 ACE_TEXT ("(%P|%t) %p\n"),
123 ACE_TEXT ("client: close_writer")));
124 char buf[1];
126 ACE_DEBUG ((LM_DEBUG,
127 ACE_TEXT ("(%P|%t) client: Waiting for server handshake...\n")));
129 // Wait for handshake with server.
130 if (cli_stream.recv_n (buf, 1) != 1)
131 ACE_ERROR ((LM_ERROR,
132 ACE_TEXT ("(%P|%t) %p\n"),
133 ACE_TEXT ("client: recv_n")));
135 ACE_DEBUG
136 ((LM_DEBUG,
137 ACE_TEXT ("(%P|%t) client: Handshake received. Closing stream.\n")));
139 // Close the connection completely.
140 if (cli_stream.close () == -1)
141 ACE_ERROR ((LM_ERROR,
142 ACE_TEXT ("(%P|%t) %p\n"),
143 ACE_TEXT ("client: close")));
144 return 0;
147 void *
148 server (void *arg)
150 ACE_SOCK_Acceptor *peer_acceptor =
151 static_cast<ACE_SOCK_Acceptor *> (arg);
153 if (peer_acceptor->enable (ACE_NONBLOCK) == -1)
154 ACE_ERROR ((LM_ERROR,
155 ACE_TEXT ("(%P|%t) %p\n"),
156 ACE_TEXT ("server: enable acceptor")));
158 // Keep these objects out here to prevent excessive constructor
159 // calls...
160 ACE_SOCK_Stream new_stream;
161 ACE_INET_Addr cli_addr;
162 const ACE_Time_Value def_timeout (ACE_DEFAULT_TIMEOUT);
163 ACE_Time_Value tv (def_timeout);
165 // We want some of the clients to get connection failures, but on
166 // a really fast machine with a good network card and multiple
167 // processors this may never happen.
168 // Add a sleep() to allow the client threads to complete.
169 ACE_OS::sleep(def_timeout);
171 int num_clients_connected = 0;
173 // Performs the iterative server activities.
174 for (;;)
176 char buf[BUFSIZ];
178 ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Waiting for connection...\n"));
180 int result = ACE::handle_read_ready (peer_acceptor->get_handle (), &tv);
181 ACE_TEST_ASSERT (tv == def_timeout);
183 if (result == -1)
185 if (errno == ETIME)
187 ACE_DEBUG ((LM_DEBUG,
188 ACE_TEXT ("(%P|%t) server: Test finished.\n")));
189 // The meaning of the backlog parameter for listen() varies by
190 // platform. For some reason lost to history, the specified value
191 // is typically backlog * 1.5, backlog * 1.5 + 1, or even taken
192 // literally as on Windows. We'll accept any number less than
193 // backlog * 2 as valid.
194 if (num_clients_connected > BACKLOG * 2)
195 ACE_ERROR ((LM_ERROR,
196 ACE_TEXT ("(%P|%t) server: Incorrect # client ")
197 ACE_TEXT ("connections. Expected:%d-%d Actual:%d\n"),
198 BACKLOG, BACKLOG * 2, num_clients_connected));
199 return 0;
202 ACE_ERROR_RETURN ((LM_ERROR,
203 ACE_TEXT ("(%P|%t) %p\n"),
204 ACE_TEXT ("server: handle_read_ready acceptor")),
208 // Create a new ACE_SOCK_Stream endpoint (note automatic restart
209 // if errno == EINTR).
211 while ((result = peer_acceptor->accept (new_stream,
212 &cli_addr)) != -1)
214 const char *t = ACE_ALPHABET;
216 ++num_clients_connected;
218 ACE_DEBUG ((LM_DEBUG,
219 ACE_TEXT ("(%P|%t) server: Client %C connected from %d\n"),
220 cli_addr.get_host_name (),
221 cli_addr.get_port_number ()));
223 // Enable non-blocking I/O.
224 if (new_stream.enable (ACE_NONBLOCK) == -1)
225 ACE_ERROR_RETURN ((LM_ERROR,
226 ACE_TEXT ("(%P|%t) %p\n"),
227 ACE_TEXT ("server: enable non blocking i/o")),
229 // Read data from client (terminate on error).
230 ACE_DEBUG ((LM_DEBUG,
231 ACE_TEXT ("(%P|%t) server: Waiting for data...\n")));
233 for (ssize_t r_bytes; ;)
235 if (ACE::handle_read_ready (new_stream.get_handle (), 0) == -1)
236 ACE_ERROR_RETURN ((LM_ERROR,
237 ACE_TEXT ("(%P|%t) %p\n"),
238 ACE_TEXT ("stream handle_read_ready")),
241 ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Receiving data...\n"));
243 while ((r_bytes = new_stream.recv (buf, 1)) > 0)
245 ACE_TEST_ASSERT (*t == buf[0]);
246 t++;
249 ACE_DEBUG((LM_DEBUG, "(%P|%t) server: Received data.\n"));
251 if (r_bytes == 0)
253 // Handshake back with client.
254 ACE_DEBUG
255 ((LM_DEBUG,
256 ACE_TEXT ("(%P|%t) server: Connection closed by client.\n")));
258 ACE_DEBUG
259 ((LM_DEBUG,
260 ACE_TEXT ("(%P|%t) server: Sending handshake.\n")));
262 if (new_stream.send_n ("", 1) != 1)
263 ACE_ERROR ((LM_ERROR,
264 ACE_TEXT ("(%P|%t) %p\n"),
265 ACE_TEXT ("server: send_n")));
267 ACE_DEBUG ((LM_DEBUG, "(%P|%t) server: Closing stream.\n"));
269 // Close endpoint.
270 if (new_stream.close () == -1)
271 ACE_ERROR ((LM_ERROR,
272 ACE_TEXT ("(%P|%t) %p\n"),
273 ACE_TEXT ("server: close")));
274 break;
276 else if (r_bytes == -1)
278 if (errno == EWOULDBLOCK || errno == EAGAIN)
279 ACE_DEBUG ((LM_DEBUG,
280 ACE_TEXT ("(%P|%t) server: (EWOULDBLOCK) Waiting for more data...\n")));
281 else
282 ACE_ERROR_RETURN ((LM_ERROR,
283 ACE_TEXT ("(%P|%t) %p\n"),
284 ACE_TEXT ("server: recv_n")),
289 if (result == -1)
291 if (errno == EWOULDBLOCK)
292 ACE_DEBUG ((LM_DEBUG,
293 ACE_TEXT ("(%P|%t) server: No more connections pending.\n")));
294 else
295 ACE_ERROR ((LM_ERROR,
296 ACE_TEXT ("(%P|%t) %p\n"),
297 ACE_TEXT ("server: accept")));
300 ACE_NOTREACHED (return 0);
303 #endif /* !ACE_LACKS_FORK || ACE_HAS_THREADS */
305 void
306 spawn (int num_clients)
308 // Acceptor
309 ACE_SOCK_Acceptor peer_acceptor;
311 // Create a server address.
312 ACE_INET_Addr server_addr;
314 // Bind listener to any port and then find out what the port was.
315 if (peer_acceptor.open (ACE_Addr::sap_any, 0, PF_UNSPEC, BACKLOG) == -1
316 || peer_acceptor.get_local_addr (server_addr) == -1)
317 ACE_ERROR ((LM_ERROR,
318 ACE_TEXT ("(%P|%t) %p\n"),
319 ACE_TEXT ("spawn: open")));
320 else
322 ACE_DEBUG ((LM_DEBUG,
323 ACE_TEXT ("(%P|%t) starting server at port %d\n"),
324 server_addr.get_port_number ()));
326 #if !defined (ACE_LACKS_FORK)
327 for (int i = 0; i < num_clients; i++)
329 switch (ACE_OS::fork (ACE_TEXT ("child")))
331 case -1:
332 ACE_ERROR ((LM_ERROR,
333 ACE_TEXT ("(%P|%t) %p\n"), "spawn: fork failed"));
334 i = num_clients;
335 // Break out of 'for' loop.
336 break;
337 case 0:
338 ACE_LOG_MSG->sync (ACE_TEXT ("MT_SOCK_Test-child"));
339 client (&server_addr);
340 ACE_OS::exit (0);
341 /* NOTREACHED */
342 default:
343 break;
347 server ((void *) &peer_acceptor);
349 peer_acceptor.close();
351 // Reap the child pids.
352 for (pid_t pid; (pid = ACE_OS::waitpid (0, 0, 0)) != -1; )
353 ACE_DEBUG ((LM_DEBUG,
354 ACE_TEXT ("(%P|%t) spawn: reaping pid %d\n"), pid));
356 #elif defined (ACE_HAS_THREADS)
358 ACE_DEBUG((LM_DEBUG, "Spawning server...\n"));
360 if (ACE_Thread_Manager::instance ()->spawn
361 (ACE_THR_FUNC (server),
362 (void *) &peer_acceptor,
363 THR_BOUND | THR_DETACHED) == -1)
364 ACE_ERROR ((LM_ERROR,
365 ACE_TEXT ("(%P|%t) %p\n%a"),
366 ACE_TEXT ("spawn: failed"),
367 1));
369 ACE_DEBUG((LM_DEBUG, "Spawning %d clients...\n", num_clients));
371 if (ACE_Thread_Manager::instance ()->spawn_n
372 (num_clients,
373 ACE_THR_FUNC (client),
374 (void *) &server_addr,
375 THR_BOUND | THR_DETACHED) == -1)
376 ACE_ERROR ((LM_ERROR,
377 ACE_TEXT ("(%P|%t) %p\n%a"),
378 ACE_TEXT ("spawn: failed 2"),
379 1));
381 ACE_DEBUG((LM_DEBUG, "Waiting for threads to finish...\n"));
383 // Wait for the threads to exit.
384 ACE_Thread_Manager::instance ()->wait ();
385 #else
386 ACE_ERROR ((LM_INFO,
387 ACE_TEXT ("(%P|%t) ")
388 ACE_TEXT ("spawn: only one thread may be run")
389 ACE_TEXT (" in a process on this platform\n")));
390 #endif /* !ACE_LACKS_FORK */
392 ACE_DEBUG ((LM_DEBUG,
393 ACE_TEXT ("Threads complete. Closing Acceptor.\n")));
395 peer_acceptor.close ();
400 run_main (int, ACE_TCHAR *[])
402 ACE_START_TEST (ACE_TEXT ("MT_SOCK_Test"));
404 #ifndef ACE_LACKS_ACCEPT
405 spawn (NUM_CLIENTS);
406 #endif
408 ACE_END_TEST;
409 return 0;