1 #include "ace/Sig_Handler.h"
2 #include "ace/Sig_Adapter.h"
3 #include "ace/Signal.h"
4 #include "ace/Recursive_Thread_Mutex.h"
5 #include "ace/Managed_Object.h"
6 #include "ace/Containers.h"
7 #include "ace/Guard_T.h"
9 #if !defined (__ACE_INLINE__)
10 #include "ace/Sig_Handler.inl"
11 #endif /* __ACE_INLINE__ */
13 #if defined (ACE_HAS_SIG_C_FUNC)
16 ace_sig_handler_dispatch (int signum
, siginfo_t
*info
, ucontext_t
*context
)
18 ACE_TRACE ("ace_sig_handler_dispatch");
19 ACE_Sig_Handler::dispatch (signum
, info
, context
);
22 #define ace_signal_handler_dispatcher ACE_SignalHandler(ace_sig_handler_dispatch)
25 ace_sig_handlers_dispatch (int signum
, siginfo_t
*info
, ucontext_t
*context
)
27 ACE_TRACE ("ace_sig_handlers_dispatch");
28 ACE_Sig_Handlers::dispatch (signum
, info
, context
);
31 #define ace_signal_handlers_dispatcher ACE_SignalHandler(ace_sig_handlers_dispatch)
34 #define ace_signal_handler_dispatcher reinterpret_cast<ACE_SignalHandler> (reinterpret_cast<void*> ((ACE_Sig_Handler_Ex)ACE_Sig_Handler::dispatch))
36 #define ace_signal_handlers_dispatcher reinterpret_cast<ACE_SignalHandler> (reinterpret_cast<void*> ((ACE_Sig_Handler_Ex)ACE_Sig_Handlers::dispatch))
37 #endif /* ACE_HAS_SIG_C_FUNC */
39 ACE_BEGIN_VERSIONED_NAMESPACE_DECL
41 /// Array of Event_Handlers that will handle the signals.
42 ACE_Event_Handler
*ACE_Sig_Handler::signal_handlers_
[ACE_NSIG
];
44 /// Remembers if a signal has occurred.
45 sig_atomic_t ACE_Sig_Handler::sig_pending_
= 0;
47 ACE_ALLOC_HOOK_DEFINE(ACE_Sig_Handler
)
49 ACE_Sig_Handler::~ACE_Sig_Handler ()
51 for (int s
= 1; s
< ACE_NSIG
; ++s
)
52 if (ACE_Sig_Handler::signal_handlers_
[s
])
53 ACE_Sig_Handler::remove_handler_i (s
);
57 ACE_Sig_Handler::dump () const
59 #if defined (ACE_HAS_DUMP)
60 ACE_TRACE ("ACE_Sig_Handler::dump");
61 #endif /* ACE_HAS_DUMP */
65 ACE_Sig_Handler::sig_pending ()
67 ACE_TRACE ("ACE_Sig_Handler::sig_pending");
68 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
69 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
70 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
71 ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex
, m
, *lock
, 0));
72 return ACE_Sig_Handler::sig_pending_
!= 0;
76 ACE_Sig_Handler::sig_pending (int pending
)
78 ACE_TRACE ("ACE_Sig_Handler::sig_pending");
80 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
81 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
82 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
83 ACE_GUARD (ACE_Recursive_Thread_Mutex
, m
, *lock
));
84 ACE_Sig_Handler::sig_pending_
= pending
;
88 ACE_Sig_Handler::handler (int signum
)
90 ACE_TRACE ("ACE_Sig_Handler::handler");
91 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
92 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
93 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
94 ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex
, m
, *lock
, 0));
96 if (ACE_Sig_Handler::in_range (signum
))
97 return ACE_Sig_Handler::signal_handlers_
[signum
];
103 ACE_Sig_Handler::handler_i (int signum
,
104 ACE_Event_Handler
*new_sh
)
106 ACE_TRACE ("ACE_Sig_Handler::handler_i");
108 if (ACE_Sig_Handler::in_range (signum
))
110 ACE_Event_Handler
*sh
= ACE_Sig_Handler::signal_handlers_
[signum
];
112 ACE_Sig_Handler::signal_handlers_
[signum
] = new_sh
;
120 ACE_Sig_Handler::handler (int signum
,
121 ACE_Event_Handler
*new_sh
)
123 ACE_TRACE ("ACE_Sig_Handler::handler");
124 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
125 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
126 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
127 ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex
, m
, *lock
, 0));
129 return ACE_Sig_Handler::handler_i (signum
, new_sh
);
132 /// Register an ACE_Event_Handler along with the corresponding SIGNUM.
133 /// This method does NOT acquire any locks, so it can be called from a
136 ACE_Sig_Handler::register_handler_i (int signum
,
137 ACE_Event_Handler
*new_sh
,
138 ACE_Sig_Action
*new_disp
,
139 ACE_Event_Handler
**old_sh
,
140 ACE_Sig_Action
*old_disp
)
142 ACE_TRACE ("ACE_Sig_Handler::register_handler_i");
144 if (ACE_Sig_Handler::in_range (signum
))
146 ACE_Sig_Action sa
; // Define a "null" action.
147 ACE_Event_Handler
*sh
= ACE_Sig_Handler::handler_i (signum
, new_sh
);
149 // Return a pointer to the old ACE_Event_Handler if the user
154 // Make sure that @a new_disp points to a valid location if the
155 // user doesn't care...
159 new_disp
->handler (ace_signal_handler_dispatcher
);
160 new_disp
->flags (new_disp
->flags () | SA_SIGINFO
);
161 return new_disp
->register_action (signum
, old_disp
);
167 /// Register an ACE_Event_Handler along with the corresponding SIGNUM.
168 /// This method acquires a lock, so it can't be called from a signal
169 /// handler, e.g., <dispatch>.
171 ACE_Sig_Handler::register_handler (int signum
,
172 ACE_Event_Handler
*new_sh
,
173 ACE_Sig_Action
*new_disp
,
174 ACE_Event_Handler
**old_sh
,
175 ACE_Sig_Action
*old_disp
)
177 ACE_TRACE ("ACE_Sig_Handler::register_handler");
178 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
179 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
180 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
181 ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex
, m
, *lock
, -1));
183 return ACE_Sig_Handler::register_handler_i (signum
,
191 ACE_Sig_Handler::remove_handler_i (int signum
,
192 ACE_Sig_Action
*new_disp
,
193 ACE_Sig_Action
*old_disp
,
196 ACE_TRACE ("ACE_Sig_Handler::remove_handler_i");
198 ACE_Sig_Action
sa (SIG_DFL
, (sigset_t
*) 0); // Reset to default disposition.
203 ACE_Event_Handler
*eh
= ACE_Sig_Handler::signal_handlers_
[signum
];
204 ACE_Sig_Handler::signal_handlers_
[signum
] = 0;
206 // Allow the event handler to close down if necessary.
209 eh
->handle_close (ACE_INVALID_HANDLE
,
210 ACE_Event_Handler::SIGNAL_MASK
);
213 // Register either the new disposition or restore the default.
214 return new_disp
->register_action (signum
, old_disp
);
217 /// Remove an ACE_Event_Handler.
219 ACE_Sig_Handler::remove_handler (int signum
,
220 ACE_Sig_Action
*new_disp
,
221 ACE_Sig_Action
*old_disp
,
224 ACE_TRACE ("ACE_Sig_Handler::remove_handler");
225 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
226 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
227 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
228 ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex
, m
, *lock
, -1));
230 if (ACE_Sig_Handler::in_range (signum
))
231 return ACE_Sig_Handler::remove_handler_i (signum
, new_disp
, old_disp
);
236 /// Master dispatcher function that gets called by a signal handler and
237 /// dispatches one handler...
239 ACE_Sig_Handler::dispatch (int signum
, siginfo_t
*siginfo
, ucontext_t
*ucontext
)
241 ACE_TRACE ("ACE_Sig_Handler::dispatch");
243 // Save/restore errno.
244 ACE_Errno_Guard
error (errno
);
246 // We can't use the <sig_pending> call here because that acquires
247 // the lock, which is non-portable...
248 ACE_Sig_Handler::sig_pending_
= 1;
250 // Darn well better be in range since the OS dispatched this...
251 ACE_ASSERT (ACE_Sig_Handler::in_range (signum
));
253 ACE_Event_Handler
*eh
= ACE_Sig_Handler::signal_handlers_
[signum
];
257 if (eh
->handle_signal (signum
, siginfo
, ucontext
) == -1)
258 ACE_Sig_Handler::remove_handler_i (signum
);
259 #if defined (ACE_WIN32)
261 // Win32 is weird in the sense that it resets the signal
262 // disposition to SIG_DFL after a signal handler is
263 // dispatched. Therefore, to workaround this "feature" we
264 // must re-register the <ACE_Event_Handler> with <signum>
266 ACE_Sig_Handler::register_handler_i (signum
, eh
);
267 #endif /* ACE_WIN32*/
271 // ----------------------------------------
272 // The following classes are local to this file.
274 // There are bugs with HP/UX's C++ compiler that prevents this stuff
276 #define ACE_MAX_SIGNAL_HANDLERS ((size_t) 20)
278 /// Keeps track of the id that uniquely identifies each registered
279 /// signal handler. This id can be used to cancel a timer via the
280 /// <remove_handler> method.
281 int ACE_Sig_Handlers::sigkey_
= 0;
283 /// If this is true then a 3rd party library has registered a
285 bool ACE_Sig_Handlers::third_party_sig_handler_
= false;
287 // Make life easier by defining typedefs...
288 using ACE_SIG_HANDLERS_SET
= ACE_Fixed_Set
<ACE_Event_Handler
*, ((size_t)20)>;
289 using ACE_SIG_HANDLERS_ITERATOR
= ACE_Fixed_Set_Iterator
<ACE_Event_Handler
*, ((size_t)20)>;
291 class ACE_Sig_Handlers_Set
294 static ACE_SIG_HANDLERS_SET
*instance (int signum
);
297 static ACE_SIG_HANDLERS_SET
*sig_handlers_
[ACE_NSIG
];
301 ACE_SIG_HANDLERS_SET
*ACE_Sig_Handlers_Set::sig_handlers_
[ACE_NSIG
];
304 ACE_SIG_HANDLERS_SET
*
305 ACE_Sig_Handlers_Set::instance (int signum
)
307 if (signum
<= 0 || signum
>= ACE_NSIG
)
308 return 0; // This will cause problems...
309 else if (ACE_Sig_Handlers_Set::sig_handlers_
[signum
] == 0)
310 ACE_NEW_RETURN (ACE_Sig_Handlers_Set::sig_handlers_
[signum
],
311 ACE_SIG_HANDLERS_SET
,
313 return ACE_Sig_Handlers_Set::sig_handlers_
[signum
];
316 ACE_ALLOC_HOOK_DEFINE(ACE_Sig_Handlers
)
318 ACE_Sig_Handlers::ACE_Sig_Handlers ()
323 ACE_Sig_Handlers::dump () const
325 #if defined (ACE_HAS_DUMP)
326 ACE_TRACE ("ACE_Sig_Handlers::dump");
327 #endif /* ACE_HAS_DUMP */
330 /// This is the method that does all the dirty work... The basic
331 /// structure of this method was devised by Detlef Becker.
333 ACE_Sig_Handlers::register_handler (int signum
,
334 ACE_Event_Handler
*new_sh
,
335 ACE_Sig_Action
*new_disp
,
336 ACE_Event_Handler
**,
337 ACE_Sig_Action
*old_disp
)
339 ACE_TRACE ("ACE_Sig_Handlers::register_handler");
340 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
341 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
342 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
343 ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex
, m
, *lock
, -1));
345 if (ACE_Sig_Handler::in_range (signum
))
347 ACE_Sig_Adapter
*ace_sig_adapter
= nullptr; // Our signal handler.
348 ACE_Sig_Adapter
*extern_sh
= nullptr; // An external signal handler.
351 // Get current signal disposition.
352 sa
.retrieve_action (signum
);
354 // Check whether we are already in control of the signal
355 // handling disposition...
356 if (!(sa
.handler () == ace_signal_handlers_dispatcher
357 || sa
.handler () == ACE_SignalHandler (SIG_IGN
)
358 || sa
.handler () == ACE_SignalHandler (SIG_DFL
)))
360 // Drat, a 3rd party library has already installed a signal ;-(
362 // Upto here we never disabled RESTART_MODE. Thus,
363 // RESTART_MODE can only be changed by 3rd party libraries.
364 if (ACE_BIT_DISABLED (sa
.flags (), SA_RESTART
)
365 && ACE_Sig_Handlers::third_party_sig_handler_
)
366 // Toggling is disallowed since we might break 3rd party
370 // Note that we've seen a 3rd party handler...
371 ACE_Sig_Handlers::third_party_sig_handler_
= true;
373 // Create a new 3rd party disposition, remembering its
374 // preferred signal blocking etc...;
375 ACE_NEW_RETURN (extern_sh
,
377 ++ACE_Sig_Handlers::sigkey_
),
379 // Add the external signal handler to the set of handlers
381 if (ACE_Sig_Handlers_Set::instance (signum
)->insert (extern_sh
) == -1)
387 // Add our new handler at this point.
388 ACE_NEW_RETURN (ace_sig_adapter
,
389 ACE_Sig_Adapter (new_sh
,
390 ++ACE_Sig_Handlers::sigkey_
),
393 // Add the ACE signal handler to the set of handlers for this
394 // signal (make sure it goes before the external one if there is
396 int const result
= ACE_Sig_Handlers_Set::instance (signum
)->insert (ace_sig_adapter
);
400 // We couldn't reinstall our handler, so let's pretend like
401 // none of this happened...
404 ACE_Sig_Handlers_Set::instance (signum
)->remove (extern_sh
);
407 delete ace_sig_adapter
;
410 // If ACE_Sig_Handlers::dispatch() was set we're done.
411 else if (sa
.handler () == ace_signal_handlers_dispatcher
)
412 return ace_sig_adapter
->sigkey ();
414 // Otherwise, we need to register our handler function so that
415 // all signals will be dispatched through ACE.
418 // Make sure that new_disp points to a valid location if the
419 // user doesn't care...
423 new_disp
->handler (ace_signal_handlers_dispatcher
);
425 // Default is to restart signal handlers.
426 new_disp
->flags (new_disp
->flags () | SA_RESTART
);
427 new_disp
->flags (new_disp
->flags () | SA_SIGINFO
);
429 // Finally install (possibly reinstall) the ACE signal
430 // handler disposition with the SA_RESTART mode enabled.
431 if (new_disp
->register_action (signum
, old_disp
) == -1)
433 // Yikes, lots of roll back at this point...
434 ACE_Sig_Handlers_Set::instance (signum
)->remove (ace_sig_adapter
);
435 delete ace_sig_adapter
;
439 ACE_Sig_Handlers_Set::instance (signum
)->remove (extern_sh
);
444 else // Return the signal key so that programs can cancel this
445 // handler if they want!
446 return ace_sig_adapter
->sigkey ();
453 /// Remove the ACE_Event_Handler currently associated with @a signum.
454 /// Install the new disposition (if given) and return the previous
455 /// disposition (if desired by the caller). Returns 0 on success and
456 // -1 if @a signum is invalid.
458 ACE_Sig_Handlers::remove_handler (int signum
,
459 ACE_Sig_Action
*new_disp
,
460 ACE_Sig_Action
*old_disp
,
463 ACE_TRACE ("ACE_Sig_Handlers::remove_handler");
464 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
465 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
466 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
467 ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex
, m
, *lock
, -1));
469 if (ACE_Sig_Handler::in_range (signum
))
471 ACE_SIG_HANDLERS_SET
*handler_set
=
472 ACE_Sig_Handlers_Set::instance (signum
);
474 ACE_SIG_HANDLERS_ITERATOR
handler_iterator (*handler_set
);
476 // Iterate through the set of handlers for this signal.
477 for (ACE_Event_Handler
**eh
;
478 handler_iterator
.next (eh
) != 0;
481 // Type-safe downcast would be nice here...
482 ACE_Sig_Adapter
*sh
= (ACE_Sig_Adapter
*) *eh
;
484 // Remove the handler if (1) its key matches the key we've
485 // been told to remove or (2) if we've been told to remove
486 // *all* handlers (i.e., <sigkey> == -1).
487 if (sh
->sigkey () == sigkey
|| sigkey
== -1)
489 handler_set
->remove (*eh
);
494 if (handler_set
->size () == 0)
496 // If there are no more handlers left for a signal then
497 // register the new disposition or restore the default
499 ACE_Sig_Action
sa (SIG_DFL
, (sigset_t
*) 0);
504 return new_disp
->register_action (signum
, old_disp
);
512 /// Master dispatcher function that gets called by a signal handler and
513 /// dispatches *all* the handlers...
515 ACE_Sig_Handlers::dispatch (int signum
, siginfo_t
*siginfo
, ucontext_t
*ucontext
)
517 ACE_TRACE ("ACE_Sig_Handlers::dispatch");
518 // The following is #ifdef'd out because it's entirely non-portable
519 // to acquire a mutex in a signal handler...
521 ACE_MT (ACE_Recursive_Thread_Mutex
*lock
=
522 ACE_Managed_Object
<ACE_Recursive_Thread_Mutex
>::get_preallocated_object
523 (ACE_Object_Manager::ACE_SIG_HANDLER_LOCK
);
524 ACE_TSS_Guard
<ACE_Recursive_Thread_Mutex
> m (*lock
));
527 // Save/restore errno.
528 ACE_Errno_Guard
error (errno
);
530 ACE_Sig_Handler::sig_pending_
= 1;
532 // Darn well better be in range since the OS dispatched this...
533 ACE_ASSERT (ACE_Sig_Handler::in_range (signum
));
535 ACE_SIG_HANDLERS_SET
*handler_set
=
536 ACE_Sig_Handlers_Set::instance (signum
);
538 ACE_SIG_HANDLERS_ITERATOR
handler_iterator (*handler_set
);
540 for (ACE_Event_Handler
**eh
= 0;
541 handler_iterator
.next (eh
) != 0;
543 if ((*eh
)->handle_signal (signum
, siginfo
, ucontext
) == -1)
545 handler_set
->remove (*eh
);
550 /// Return the first item in the list of handlers. Note that this will
551 /// trivially provide the same behavior as the ACE_Sig_Handler
552 /// version if there is only 1 handler registered!
554 ACE_Sig_Handlers::handler (int signum
)
556 ACE_TRACE ("ACE_Sig_Handlers::handler");
557 ACE_SIG_HANDLERS_SET
*handler_set
=
558 ACE_Sig_Handlers_Set::instance (signum
);
559 ACE_SIG_HANDLERS_ITERATOR
handler_iterator (*handler_set
);
560 ACE_Event_Handler
**eh
= 0;
561 handler_iterator
.next (eh
);
565 /// The following is a strange bit of logic that tries to give the same
566 /// semantics as what happens in ACE_Sig_Handler when we replace the
567 /// current signal handler with a new one. Note that if there is only
568 /// one signal handler the behavior will be identical. If there is
569 /// more than one handler then things get weird...
571 ACE_Sig_Handlers::handler (int signum
, ACE_Event_Handler
*new_sh
)
573 ACE_TRACE ("ACE_Sig_Handlers::handler");
574 ACE_SIG_HANDLERS_SET
*handler_set
=
575 ACE_Sig_Handlers_Set::instance (signum
);
576 ACE_SIG_HANDLERS_ITERATOR
handler_iterator (*handler_set
);
577 ACE_Event_Handler
**eh
= nullptr;
579 // Find the first handler...
580 handler_iterator
.next (eh
);
582 // ... then remove it from the set ...
583 handler_set
->remove (*eh
);
585 // ... and then insert the new signal handler into the beginning of
586 // the set (note, this is a bit too tied up in the implementation of
587 // ACE_Unbounded_Set...).
588 ACE_Sig_Adapter
*temp
= nullptr;
590 ACE_NEW_RETURN (temp
,
591 ACE_Sig_Adapter (new_sh
,
592 ++ACE_Sig_Handlers::sigkey_
),
594 handler_set
->insert (temp
);
598 ACE_END_VERSIONED_NAMESPACE_DECL