1 #include "tao/Strategies/UIOP_Connection_Handler.h"
5 #include "tao/Strategies/UIOP_Transport.h"
6 #include "tao/Strategies/UIOP_Endpoint.h"
8 #include "tao/ORB_Core.h"
11 #include "tao/Timeprobe.h"
12 #include "tao/Server_Strategy_Factory.h"
13 #include "tao/Base_Transport_Property.h"
14 #include "tao/Transport_Cache_Manager.h"
15 #include "tao/Resume_Handle.h"
16 #include "tao/Thread_Lane_Resources.h"
17 #include "tao/Protocols_Hooks.h"
19 TAO_BEGIN_VERSIONED_NAMESPACE_DECL
21 TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler (ACE_Thread_Manager
*t
)
22 : TAO_UIOP_SVC_HANDLER (t
, 0 , 0),
23 TAO_Connection_Handler (0)
25 // This constructor should *never* get called, it is just here to
26 // make the compiler happy: the default implementation of the
27 // Creation_Strategy requires a constructor with that signature, we
28 // don't use that implementation, but some (most?) compilers
29 // instantiate it anyway.
34 TAO_UIOP_Connection_Handler::TAO_UIOP_Connection_Handler (TAO_ORB_Core
*orb_core
)
35 : TAO_UIOP_SVC_HANDLER (orb_core
->thr_mgr (), 0, 0),
36 TAO_Connection_Handler (orb_core
)
38 TAO_UIOP_Transport
* specific_transport
= 0;
39 ACE_NEW (specific_transport
,
40 TAO_UIOP_Transport (this, orb_core
));
42 // store this pointer (indirectly increment ref count)
43 this->transport (specific_transport
);
47 TAO_UIOP_Connection_Handler::~TAO_UIOP_Connection_Handler ()
49 delete this->transport ();
51 this->release_os_resources ();
53 if (result
== -1 && TAO_debug_level
)
55 TAOLIB_ERROR ((LM_ERROR
,
56 ACE_TEXT("TAO (%P|%t) - UIOP_Connection_Handler::")
57 ACE_TEXT("~UIOP_Connection_Handler, ")
58 ACE_TEXT("release_os_resources() failed %m\n")));
63 TAO_UIOP_Connection_Handler::open_handler (void *v
)
65 return this->open (v
);
69 TAO_UIOP_Connection_Handler::open (void*)
71 if (this->shared_open() == -1)
74 TAO_UIOP_Protocol_Properties protocol_properties
;
76 // Initialize values from ORB params.
77 protocol_properties
.send_buffer_size_
=
78 this->orb_core ()->orb_params ()->sock_sndbuf_size ();
79 protocol_properties
.recv_buffer_size_
=
80 this->orb_core ()->orb_params ()->sock_rcvbuf_size ();
82 TAO_Protocols_Hooks
*tph
= this->orb_core ()->get_protocols_hooks ();
88 if (this->transport ()->opened_as () == TAO::TAO_CLIENT_ROLE
)
90 tph
->client_protocol_properties_at_orb_level (protocol_properties
);
94 tph
->server_protocol_properties_at_orb_level (protocol_properties
);
97 catch (const ::CORBA::Exception
&)
103 if (this->set_socket_option (this->peer (),
104 protocol_properties
.send_buffer_size_
,
105 protocol_properties
.recv_buffer_size_
) == -1)
108 if (this->transport ()->wait_strategy ()->non_blocking ())
110 if (this->peer ().enable (ACE_NONBLOCK
) == -1)
114 // Called by the <Strategy_Acceptor> when the handler is completely
118 if (this->peer ().get_remote_addr (addr
) == -1)
121 if (TAO_debug_level
> 0)
122 TAOLIB_DEBUG ((LM_DEBUG
,
123 ACE_TEXT ("TAO (%P|%t) - UIOP_Connection_Handler::open, connection to server ")
124 ACE_TEXT ("<%C> on %d\n"),
125 addr
.get_path_name (), this->peer ().get_handle ()));
127 // Set that the transport is now connected, if fails we return -1
128 // Use C-style cast b/c otherwise we get warnings on lots of
130 if (!this->transport ()->post_open ((size_t) this->get_handle ()))
133 this->state_changed (TAO_LF_Event::LFS_SUCCESS
,
134 this->orb_core ()->leader_follower ());
140 TAO_UIOP_Connection_Handler::resume_handler ()
142 return ACE_Event_Handler::ACE_APPLICATION_RESUMES_HANDLER
;
146 TAO_UIOP_Connection_Handler::close_connection ()
148 return this->close_connection_eh (this);
152 TAO_UIOP_Connection_Handler::handle_input (ACE_HANDLE h
)
154 return this->handle_input_eh (h
, this);
158 TAO_UIOP_Connection_Handler::handle_output (ACE_HANDLE handle
)
160 int const result
= this->handle_output_eh (handle
, this);
164 this->close_connection ();
172 TAO_UIOP_Connection_Handler::handle_timeout (const ACE_Time_Value
&,
175 // Using this to ensure this instance will be deleted (if necessary)
176 // only after reset_state(). Without this, when this refcount==1 -
177 // the call to close() will cause a call to remove_reference() which
178 // will delete this. At that point this->reset_state() is in no
179 // man's territory and that causes SEGV on some platforms (Windows!)
181 TAO_Auto_Reference
<TAO_UIOP_Connection_Handler
> safeguard (*this);
183 // NOTE: Perhaps not the best solution, as it feels like the upper
184 // layers should be responsible for this?
186 // We don't use this upcall for I/O. This is only used by the
187 // Connector to indicate that the connection timedout. Therefore,
188 // we should call close().
189 int const ret
= this->close ();
190 this->reset_state (TAO_LF_Event::LFS_TIMEOUT
);
195 TAO_UIOP_Connection_Handler::handle_close (ACE_HANDLE
, ACE_Reactor_Mask
)
202 TAO_UIOP_Connection_Handler::close (u_long flags
)
204 return this->close_handler (flags
);
208 TAO_UIOP_Connection_Handler::release_os_resources ()
210 return this->peer().close ();
214 TAO_UIOP_Connection_Handler::add_transport_to_cache ()
219 if (this->peer ().get_remote_addr (addr
) == -1)
222 // Construct an UIOP_Endpoint object
223 TAO_UIOP_Endpoint
endpoint (addr
);
225 // Construct a property object
226 TAO_Base_Transport_Property
prop (&endpoint
);
228 TAO::Transport_Cache_Manager
&cache
=
229 this->orb_core ()->lane_resources ().transport_cache ();
231 // Add the handler to Cache
232 return cache
.cache_transport (&prop
, this->transport ());
236 TAO_UIOP_Connection_Handler::handle_write_ready (const ACE_Time_Value
*t
)
238 return ACE::handle_write_ready (this->peer ().get_handle (), t
);
241 TAO_END_VERSIONED_NAMESPACE_DECL
243 #endif /*TAO_HAS_UIOP == 1*/