2 "http://www.w3.org/pub/WWW/MarkUp/Cougar/Cougar.dtd">
5 <title>Pluggable Messaging framework
</title>
15 <h1>Pluggable Messaging Framework
</h1>
18 TAO uses GIOP message formats to exchange messages between
19 inter-operating ORBs. GIOP, essentially specifies formats of
20 messages exchanged between ORBs. It has only a few message
21 types but still provides full CORBA support. But, there has
22 been a trend to try out different message formats like
<a
23 HREF=
"http://www.w3.org/TR/WD-HTTP-NG-architecture/">
24 HTTP-NG
</a> for inter-ORB communication. This framework
25 tends to take a first step in the direction to support
26 different protocols. The framework,though not complete in
27 itself, has been used for implementing GIOP and
28 GIOPlite. The framework would be re-factored and reworked
29 depending on the use cases our users come across.
32 We wanted to give a flexibility to the user to load the message
33 formatting protocol by selecting a protocol during the
34 bootstrapping process. So, we tried to leverage the work
35 that has already been done for the
<a HREF =
36 "pluggable_protocols/index.html"> pluggable_protocols
</a>.
38 The fundamental idea that we followed was to isolate all of
39 the ORB code from the message formatting details. The
40 framework is constrained by the type of marshalling
41 scheme. The framework now completely relies on CDR
45 <h2>Implementation of GIOP
</h2>
47 <P>The common interface that has been defined is the class
48 Pluggable_Messaging_Interface forms the core class for the
49 implementation of a concrete messaging protocol. We have
50 been able to implement the GIOP & GIOPlite successfully using
51 this minimal interface. The different versions of GIOP have
52 been managed successfully within this implementation.
</P>
54 <P>When the user loads protocols like IIOP he/she in turn is
55 loading the TCP/IP mapping of GIOP formatted message. The
56 same argument can be used for UIOP, SHMIOP too. So, using
57 this fundamental understanding, we load the GIOP protocol for
58 the user behind the scene. If an user wants to use GIOPlite
59 mapped on to TCP/IP he would load IIOP_Lite using the
60 svc.conf file. The format is given below
</P>
62 <P><code>dynamic IIOP_Lite_Factory Service_Object * TAO:_make_TAO_IIOP_Lite_Protocol_Factory()
""</code></P>
63 <P><code>static Resource_Factory
"-ORBProtocolFactory IIOP_Lite_Factory".
</code></P>
65 <P>At the moment the TAO Strategies library is used the
66 svc.conf file should contain:
</P>
68 <P><code>dynamic IIOP_Lite_Factory Service_Object * TAO:_make_TAO_IIOP_Lite_Protocol_Factory()
""</code></P>
69 <P><code>static Advanced_Resource_Factory
"-ORBProtocolFactory IIOP_Lite_Factory".
</code></P>
71 <P>Please see the documentation of the pluggable protocol
72 framework for exact meaning of the above syntax. The same
73 applies to GIOPlite mapping on UIOP too.
</P>
75 <P>The class GIOP_Message_Base derives from the
76 Pluggable_Messaging_Interface. This class holds most of the
77 common code needed for the GIOP classes. GIOP places a
78 restriction on the client and server roles, in terms of
79 initiating and receiving messages. This concept has been
80 mapped on to the framework by two sets implementation
81 classes, namely GIOP_Message_Connectors and
82 GIOP_Message_Acceptors.
</P>
84 <P>The GIOP_Message_Connector and the derived classes
85 implements the different types of messages that can
86 originate from the client. In GIOP
1.2, with the
87 specification of Bi-Directional GIOP, this distinction
88 between the client and server would decrease. But, this
89 would be applicable only for GIOP
1.2. The present
90 inheritance model, allows us to implement some of the roles
91 defined for the server in the
1.0 and
1.1 versions of GIOP, on
92 the client side. This needs to be done only for
1.2.
</P>
94 <P>The GIOP_Message_Acceptor class is a Context, which maintains
95 a reference to a strategy based on the incoming request.
</P>
97 <P>The GIOP specification specifies that if a server supports
98 GIOP-
1.2, it should also offer support for GIOP-
1.1 and
99 GIOP-
1.0. This would mean that clients that can communicate
100 in any of the three protocols can connect to a server that
101 supports
1.2. The server should also reply based on the same
104 <P> The strategisation on the server side is based on the
105 different version numbers of GIOP. The reference that would
106 be maintained by the context, GIOP_Message_Acceptor, would
107 be based on the version number of the incoming request. The
108 reply is also sent using the same reference. This makes it
109 possible to send compatible replies to the client.
</P>
112 <P> Uses only CDR formats.
</P>
113 <P> Need more ise cases to make the interface more flexible
118 For more details and questions,
121 <address><a href=
"mailto:bala@cs.wustl.edu">Balachandran
122 Natarajan
</a></address>
124 <address><a href=
"mailto:fredk@cs.wustl.edu">Fred Kuhns
</a></address>