2 #ifndef _AMIGACHIPSETBITMAP_H
3 #define _AMIGACHIPSETBITMAP_H
5 #include <hidd/graphics.h>
7 void resetmode(struct amigavideo_staticdata
*data
);
8 BOOL
setmode(struct amigavideo_staticdata
*data
, struct amigabm_data
*);
9 BOOL
setbitmap(struct amigavideo_staticdata
*data
, struct amigabm_data
*);
10 void initcustom(struct amigavideo_staticdata
*data
);
12 void setspritepos(struct amigavideo_staticdata
*data
, WORD x
, WORD y
);
13 BOOL
setsprite(struct amigavideo_staticdata
*data
, WORD w
, WORD h
, struct pHidd_Gfx_SetCursorShape
*shape
);
14 void resetsprite(struct amigavideo_staticdata
*data
);
15 void setspritevisible(struct amigavideo_staticdata
*data
, BOOL visible
);
17 BOOL
setcolors(struct amigavideo_staticdata
*data
, struct pHidd_BitMap_SetColors
*msg
, BOOL visible
);
18 void setscroll(struct amigavideo_staticdata
*data
, struct amigabm_data
*);