revert 213 commits (to 56092) from the last month. 10 still need work to resolve...
[AROS.git] / workbench / libs / mesa / src / gallium / auxiliary / draw / draw_fs.c
blob1543bd86f170252c086baac7a92e3ab9c4e1d12b
1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "pipe/p_shader_tokens.h"
30 #include "util/u_math.h"
31 #include "util/u_memory.h"
32 #include "util/u_prim.h"
34 #include "tgsi/tgsi_parse.h"
36 #include "draw_fs.h"
37 #include "draw_private.h"
38 #include "draw_context.h"
41 struct draw_fragment_shader *
42 draw_create_fragment_shader(struct draw_context *draw,
43 const struct pipe_shader_state *shader)
45 struct draw_fragment_shader *dfs;
47 dfs = CALLOC_STRUCT(draw_fragment_shader);
48 if (dfs) {
49 dfs->base = *shader;
50 tgsi_scan_shader(shader->tokens, &dfs->info);
53 return dfs;
57 void
58 draw_bind_fragment_shader(struct draw_context *draw,
59 struct draw_fragment_shader *dfs)
61 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
63 draw->fs.fragment_shader = dfs;
67 void
68 draw_delete_fragment_shader(struct draw_context *draw,
69 struct draw_fragment_shader *dfs)
71 FREE(dfs);