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[AROS.git] / workbench / libs / mesa / src / gallium / auxiliary / draw / draw_llvm.h
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1 /**************************************************************************
3 * Copyright 2010 VMware, Inc.
4 * All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef DRAW_LLVM_H
29 #define DRAW_LLVM_H
31 #include "draw/draw_private.h"
33 #include "draw/draw_vs.h"
34 #include "gallivm/lp_bld_sample.h"
36 #include "pipe/p_context.h"
37 #include "util/u_simple_list.h"
39 #include <llvm-c/Core.h>
40 #include <llvm-c/Analysis.h>
41 #include <llvm-c/Target.h>
42 #include <llvm-c/ExecutionEngine.h>
45 struct draw_llvm;
46 struct llvm_vertex_shader;
48 struct draw_jit_texture
50 uint32_t width;
51 uint32_t height;
52 uint32_t depth;
53 uint32_t first_level;
54 uint32_t last_level;
55 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
56 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
57 const void *data[PIPE_MAX_TEXTURE_LEVELS];
58 float min_lod;
59 float max_lod;
60 float lod_bias;
61 float border_color[4];
64 enum {
65 DRAW_JIT_TEXTURE_WIDTH = 0,
66 DRAW_JIT_TEXTURE_HEIGHT,
67 DRAW_JIT_TEXTURE_DEPTH,
68 DRAW_JIT_TEXTURE_FIRST_LEVEL,
69 DRAW_JIT_TEXTURE_LAST_LEVEL,
70 DRAW_JIT_TEXTURE_ROW_STRIDE,
71 DRAW_JIT_TEXTURE_IMG_STRIDE,
72 DRAW_JIT_TEXTURE_DATA,
73 DRAW_JIT_TEXTURE_MIN_LOD,
74 DRAW_JIT_TEXTURE_MAX_LOD,
75 DRAW_JIT_TEXTURE_LOD_BIAS,
76 DRAW_JIT_TEXTURE_BORDER_COLOR,
77 DRAW_JIT_TEXTURE_NUM_FIELDS /* number of fields above */
80 enum {
81 DRAW_JIT_VERTEX_VERTEX_ID = 0,
82 DRAW_JIT_VERTEX_CLIP,
83 DRAW_JIT_VERTEX_DATA
86 /**
87 * This structure is passed directly to the generated vertex shader.
89 * It contains the derived state.
91 * Changes here must be reflected in the draw_jit_context_* macros.
92 * Changes to the ordering should be avoided.
94 * Only use types with a clear size and padding here, in particular prefer the
95 * stdint.h types to the basic integer types.
97 struct draw_jit_context
99 const float *vs_constants;
100 const float *gs_constants;
101 float (*planes) [12][4];
102 float *viewport;
104 struct draw_jit_texture textures[PIPE_MAX_VERTEX_SAMPLERS];
108 #define draw_jit_context_vs_constants(_gallivm, _ptr) \
109 lp_build_struct_get(_gallivm, _ptr, 0, "vs_constants")
111 #define draw_jit_context_gs_constants(_gallivm, _ptr) \
112 lp_build_struct_get(_gallivm, _ptr, 1, "gs_constants")
114 #define draw_jit_context_planes(_gallivm, _ptr) \
115 lp_build_struct_get(_gallivm, _ptr, 2, "planes")
117 #define draw_jit_context_viewport(_gallivm, _ptr) \
118 lp_build_struct_get(_gallivm, _ptr, 3, "viewport")
120 #define DRAW_JIT_CTX_TEXTURES 4
122 #define draw_jit_context_textures(_gallivm, _ptr) \
123 lp_build_struct_get_ptr(_gallivm, _ptr, DRAW_JIT_CTX_TEXTURES, "textures")
125 #define draw_jit_header_id(_gallivm, _ptr) \
126 lp_build_struct_get_ptr(_gallivm, _ptr, 0, "id")
128 #define draw_jit_header_clip(_gallivm, _ptr) \
129 lp_build_struct_get_ptr(_gallivm, _ptr, 1, "clip")
131 #define draw_jit_header_data(_gallivm, _ptr) \
132 lp_build_struct_get_ptr(_gallivm, _ptr, 2, "data")
135 #define draw_jit_vbuffer_stride(_gallivm, _ptr) \
136 lp_build_struct_get(_gallivm, _ptr, 0, "stride")
138 #define draw_jit_vbuffer_offset(_gallivm, _ptr) \
139 lp_build_struct_get(_gallivm, _ptr, 1, "buffer_offset")
142 typedef int
143 (*draw_jit_vert_func)(struct draw_jit_context *context,
144 struct vertex_header *io,
145 const char *vbuffers[PIPE_MAX_ATTRIBS],
146 unsigned start,
147 unsigned count,
148 unsigned stride,
149 struct pipe_vertex_buffer *vertex_buffers,
150 unsigned instance_id);
153 typedef int
154 (*draw_jit_vert_func_elts)(struct draw_jit_context *context,
155 struct vertex_header *io,
156 const char *vbuffers[PIPE_MAX_ATTRIBS],
157 const unsigned *fetch_elts,
158 unsigned fetch_count,
159 unsigned stride,
160 struct pipe_vertex_buffer *vertex_buffers,
161 unsigned instance_id);
163 struct draw_llvm_variant_key
165 unsigned nr_vertex_elements:8;
166 unsigned nr_samplers:8;
167 unsigned clamp_vertex_color:1;
168 unsigned clip_xy:1;
169 unsigned clip_z:1;
170 unsigned clip_user:1;
171 unsigned clip_halfz:1;
172 unsigned bypass_viewport:1;
173 unsigned need_edgeflags:1;
174 unsigned nr_planes:4;
175 unsigned pad:5;
177 /* Variable number of vertex elements:
179 struct pipe_vertex_element vertex_element[1];
181 /* Followed by variable number of samplers:
183 /* struct lp_sampler_static_state sampler; */
186 #define DRAW_LLVM_MAX_VARIANT_KEY_SIZE \
187 (sizeof(struct draw_llvm_variant_key) + \
188 PIPE_MAX_VERTEX_SAMPLERS * sizeof(struct lp_sampler_static_state) + \
189 (PIPE_MAX_ATTRIBS-1) * sizeof(struct pipe_vertex_element))
192 static INLINE size_t
193 draw_llvm_variant_key_size(unsigned nr_vertex_elements,
194 unsigned nr_samplers)
196 return (sizeof(struct draw_llvm_variant_key) +
197 nr_samplers * sizeof(struct lp_sampler_static_state) +
198 (nr_vertex_elements - 1) * sizeof(struct pipe_vertex_element));
202 static INLINE struct lp_sampler_static_state *
203 draw_llvm_variant_key_samplers(struct draw_llvm_variant_key *key)
205 return (struct lp_sampler_static_state *)
206 &key->vertex_element[key->nr_vertex_elements];
211 struct draw_llvm_variant_list_item
213 struct draw_llvm_variant *base;
214 struct draw_llvm_variant_list_item *next, *prev;
217 struct draw_llvm_variant
219 LLVMValueRef function;
220 LLVMValueRef function_elts;
221 draw_jit_vert_func jit_func;
222 draw_jit_vert_func_elts jit_func_elts;
224 struct llvm_vertex_shader *shader;
226 struct draw_llvm *llvm;
227 struct draw_llvm_variant_list_item list_item_global;
228 struct draw_llvm_variant_list_item list_item_local;
230 /* key is variable-sized, must be last */
231 struct draw_llvm_variant_key key;
234 struct llvm_vertex_shader {
235 struct draw_vertex_shader base;
237 unsigned variant_key_size;
238 struct draw_llvm_variant_list_item variants;
239 unsigned variants_created;
240 unsigned variants_cached;
243 struct draw_llvm {
244 struct draw_context *draw;
246 struct draw_jit_context jit_context;
248 struct gallivm_state *gallivm;
250 struct draw_llvm_variant_list_item vs_variants_list;
251 int nr_variants;
253 /* LLVM JIT builder types */
254 LLVMTypeRef context_ptr_type;
255 LLVMTypeRef buffer_ptr_type;
256 LLVMTypeRef vb_ptr_type;
257 LLVMTypeRef vertex_header_ptr_type;
261 static INLINE struct llvm_vertex_shader *
262 llvm_vertex_shader(struct draw_vertex_shader *vs)
264 return (struct llvm_vertex_shader *)vs;
268 struct draw_llvm *
269 draw_llvm_create(struct draw_context *draw, struct gallivm_state *gallivm);
271 void
272 draw_llvm_destroy(struct draw_llvm *llvm);
274 struct draw_llvm_variant *
275 draw_llvm_create_variant(struct draw_llvm *llvm,
276 unsigned num_vertex_header_attribs,
277 const struct draw_llvm_variant_key *key);
279 void
280 draw_llvm_destroy_variant(struct draw_llvm_variant *variant);
282 struct draw_llvm_variant_key *
283 draw_llvm_make_variant_key(struct draw_llvm *llvm, char *store);
285 LLVMValueRef
286 draw_llvm_translate_from(struct gallivm_state *gallivm,
287 LLVMValueRef vbuffer,
288 enum pipe_format from_format);
290 struct lp_build_sampler_soa *
291 draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
292 LLVMValueRef context_ptr);
294 void
295 draw_llvm_set_sampler_state(struct draw_context *draw);
297 void
298 draw_llvm_set_mapped_texture(struct draw_context *draw,
299 unsigned sampler_idx,
300 uint32_t width, uint32_t height, uint32_t depth,
301 uint32_t first_level, uint32_t last_level,
302 uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
303 uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
304 const void *data[PIPE_MAX_TEXTURE_LEVELS]);
306 #endif