1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "draw/draw_private.h"
34 #include "draw/draw_pipe.h"
35 #include "util/u_debug.h"
39 boolean
draw_pipeline_init( struct draw_context
*draw
)
41 /* create pipeline stages */
42 draw
->pipeline
.wide_line
= draw_wide_line_stage( draw
);
43 draw
->pipeline
.wide_point
= draw_wide_point_stage( draw
);
44 draw
->pipeline
.stipple
= draw_stipple_stage( draw
);
45 draw
->pipeline
.unfilled
= draw_unfilled_stage( draw
);
46 draw
->pipeline
.twoside
= draw_twoside_stage( draw
);
47 draw
->pipeline
.offset
= draw_offset_stage( draw
);
48 draw
->pipeline
.clip
= draw_clip_stage( draw
);
49 draw
->pipeline
.flatshade
= draw_flatshade_stage( draw
);
50 draw
->pipeline
.cull
= draw_cull_stage( draw
);
51 draw
->pipeline
.validate
= draw_validate_stage( draw
);
52 draw
->pipeline
.first
= draw
->pipeline
.validate
;
54 if (!draw
->pipeline
.wide_line
||
55 !draw
->pipeline
.wide_point
||
56 !draw
->pipeline
.stipple
||
57 !draw
->pipeline
.unfilled
||
58 !draw
->pipeline
.twoside
||
59 !draw
->pipeline
.offset
||
60 !draw
->pipeline
.clip
||
61 !draw
->pipeline
.flatshade
||
62 !draw
->pipeline
.cull
||
63 !draw
->pipeline
.validate
)
66 /* these defaults are oriented toward the needs of softpipe */
67 draw
->pipeline
.wide_point_threshold
= 1000000.0f
; /* infinity */
68 draw
->pipeline
.wide_line_threshold
= 1.0f
;
69 draw
->pipeline
.wide_point_sprites
= FALSE
;
70 draw
->pipeline
.line_stipple
= TRUE
;
71 draw
->pipeline
.point_sprite
= TRUE
;
77 void draw_pipeline_destroy( struct draw_context
*draw
)
79 if (draw
->pipeline
.wide_line
)
80 draw
->pipeline
.wide_line
->destroy( draw
->pipeline
.wide_line
);
81 if (draw
->pipeline
.wide_point
)
82 draw
->pipeline
.wide_point
->destroy( draw
->pipeline
.wide_point
);
83 if (draw
->pipeline
.stipple
)
84 draw
->pipeline
.stipple
->destroy( draw
->pipeline
.stipple
);
85 if (draw
->pipeline
.unfilled
)
86 draw
->pipeline
.unfilled
->destroy( draw
->pipeline
.unfilled
);
87 if (draw
->pipeline
.twoside
)
88 draw
->pipeline
.twoside
->destroy( draw
->pipeline
.twoside
);
89 if (draw
->pipeline
.offset
)
90 draw
->pipeline
.offset
->destroy( draw
->pipeline
.offset
);
91 if (draw
->pipeline
.clip
)
92 draw
->pipeline
.clip
->destroy( draw
->pipeline
.clip
);
93 if (draw
->pipeline
.flatshade
)
94 draw
->pipeline
.flatshade
->destroy( draw
->pipeline
.flatshade
);
95 if (draw
->pipeline
.cull
)
96 draw
->pipeline
.cull
->destroy( draw
->pipeline
.cull
);
97 if (draw
->pipeline
.validate
)
98 draw
->pipeline
.validate
->destroy( draw
->pipeline
.validate
);
99 if (draw
->pipeline
.aaline
)
100 draw
->pipeline
.aaline
->destroy( draw
->pipeline
.aaline
);
101 if (draw
->pipeline
.aapoint
)
102 draw
->pipeline
.aapoint
->destroy( draw
->pipeline
.aapoint
);
103 if (draw
->pipeline
.pstipple
)
104 draw
->pipeline
.pstipple
->destroy( draw
->pipeline
.pstipple
);
105 if (draw
->pipeline
.rasterize
)
106 draw
->pipeline
.rasterize
->destroy( draw
->pipeline
.rasterize
);
112 * Build primitive to render a point with vertex at v0.
114 static void do_point( struct draw_context
*draw
,
117 struct prim_header prim
;
121 prim
.v
[0] = (struct vertex_header
*)v0
;
123 draw
->pipeline
.first
->point( draw
->pipeline
.first
, &prim
);
128 * Build primitive to render a line with vertices at v0, v1.
129 * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE
131 static void do_line( struct draw_context
*draw
,
136 struct prim_header prim
;
140 prim
.v
[0] = (struct vertex_header
*)v0
;
141 prim
.v
[1] = (struct vertex_header
*)v1
;
143 draw
->pipeline
.first
->line( draw
->pipeline
.first
, &prim
);
148 * Build primitive to render a triangle with vertices at v0, v1, v2.
149 * \param flags bitmask of DRAW_PIPE_EDGE_x, DRAW_PIPE_RESET_STIPPLE
151 static void do_triangle( struct draw_context
*draw
,
157 struct prim_header prim
;
159 prim
.v
[0] = (struct vertex_header
*)v0
;
160 prim
.v
[1] = (struct vertex_header
*)v1
;
161 prim
.v
[2] = (struct vertex_header
*)v2
;
165 draw
->pipeline
.first
->tri( draw
->pipeline
.first
, &prim
);
170 * Set up macros for draw_pt_decompose.h template code.
171 * This code uses vertex indexes / elements.
174 #define TRIANGLE(flags,i0,i1,i2) \
178 verts + stride * (i0), \
179 verts + stride * (i1), \
180 verts + stride * (i2) ); \
183 #define LINE(flags,i0,i1) \
187 verts + stride * (i0), \
188 verts + stride * (i1) ); \
193 do_point( draw, verts + stride * (i0) ); \
196 #define GET_ELT(idx) (elts[idx])
198 #define FUNC pipe_run_elts
200 struct draw_context *draw, \
202 unsigned prim_flags, \
203 struct vertex_header *vertices, \
205 const ushort *elts, \
208 #include "draw_pt_decompose.h"
213 * Code to run the pipeline on a fairly arbitrary collection of vertices.
214 * For drawing indexed primitives.
216 * Vertex headers must be pre-initialized with the
217 * UNDEFINED_VERTEX_ID, this code will cause that id to become
218 * overwritten, so it may have to be reset if there is the intention
219 * to reuse the vertices.
221 * This code provides a callback to reset the vertex id's which the
222 * draw_vbuf.c code uses when it has to perform a flush.
224 void draw_pipeline_run( struct draw_context
*draw
,
225 const struct draw_vertex_info
*vert_info
,
226 const struct draw_prim_info
*prim_info
)
230 draw
->pipeline
.verts
= (char *)vert_info
->verts
;
231 draw
->pipeline
.vertex_stride
= vert_info
->stride
;
232 draw
->pipeline
.vertex_count
= vert_info
->count
;
235 i
< prim_info
->primitive_count
;
236 start
+= prim_info
->primitive_lengths
[i
], i
++)
238 const unsigned count
= prim_info
->primitive_lengths
[i
];
241 /* Warn if one of the element indexes go outside the vertex buffer */
243 unsigned max_index
= 0x0, i
;
244 /* find the largest element index */
245 for (i
= 0; i
< count
; i
++) {
246 unsigned int index
= prim_info
->elts
[start
+ i
];
247 if (index
> max_index
)
250 if (max_index
>= vert_info
->count
) {
251 debug_printf("%s: max_index (%u) outside vertex buffer (%u)\n",
264 prim_info
->elts
+ start
,
268 draw
->pipeline
.verts
= NULL
;
269 draw
->pipeline
.vertex_count
= 0;
274 * Set up macros for draw_pt_decompose.h template code.
275 * This code is for non-indexed (aka linear) rendering (no elts).
278 #define TRIANGLE(flags,i0,i1,i2) \
279 do_triangle( draw, flags, \
280 verts + stride * (i0), \
281 verts + stride * (i1), \
282 verts + stride * (i2) )
284 #define LINE(flags,i0,i1) \
285 do_line( draw, flags, \
286 verts + stride * (i0), \
287 verts + stride * (i1) )
290 do_point( draw, verts + stride * (i0) )
293 #define GET_ELT(idx) (idx)
295 #define FUNC pipe_run_linear
297 struct draw_context *draw, \
299 unsigned prim_flags, \
300 struct vertex_header *vertices, \
304 #include "draw_pt_decompose.h"
308 * For drawing non-indexed primitives.
310 void draw_pipeline_run_linear( struct draw_context
*draw
,
311 const struct draw_vertex_info
*vert_info
,
312 const struct draw_prim_info
*prim_info
)
317 i
< prim_info
->primitive_count
;
318 start
+= prim_info
->primitive_lengths
[i
], i
++)
320 unsigned count
= prim_info
->primitive_lengths
[i
];
321 char *verts
= ((char*)vert_info
->verts
) +
322 (start
* vert_info
->stride
);
324 draw
->pipeline
.verts
= verts
;
325 draw
->pipeline
.vertex_stride
= vert_info
->stride
;
326 draw
->pipeline
.vertex_count
= count
;
328 assert(count
<= vert_info
->count
);
330 pipe_run_linear(draw
,
333 (struct vertex_header
*)verts
,
338 draw
->pipeline
.verts
= NULL
;
339 draw
->pipeline
.vertex_count
= 0;
343 void draw_pipeline_flush( struct draw_context
*draw
,
346 draw
->pipeline
.first
->flush( draw
->pipeline
.first
, flags
);
347 draw
->pipeline
.first
= draw
->pipeline
.validate
;