1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
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14 * The above copyright notice and this permission notice (including the
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18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * \brief Drawing stage for polygon culling
32 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
36 #include "util/u_memory.h"
37 #include "pipe/p_defines.h"
38 #include "draw_pipe.h"
42 struct draw_stage stage
;
43 unsigned cull_face
; /**< which face(s) to cull (one of PIPE_FACE_x) */
48 static INLINE
struct cull_stage
*cull_stage( struct draw_stage
*stage
)
50 return (struct cull_stage
*)stage
;
54 static void cull_tri( struct draw_stage
*stage
,
55 struct prim_header
*header
)
57 const unsigned pos
= draw_current_shader_position_output(stage
->draw
);
60 const float *v0
= header
->v
[0]->data
[pos
];
61 const float *v1
= header
->v
[1]->data
[pos
];
62 const float *v2
= header
->v
[2]->data
[pos
];
64 /* edge vectors: e = v0 - v2, f = v1 - v2 */
65 const float ex
= v0
[0] - v2
[0];
66 const float ey
= v0
[1] - v2
[1];
67 const float fx
= v1
[0] - v2
[0];
68 const float fy
= v1
[1] - v2
[1];
70 /* det = cross(e,f).z */
71 header
->det
= ex
* fy
- ey
* fx
;
73 if (header
->det
!= 0) {
74 /* if det < 0 then Z points toward the camera and the triangle is
75 * counter-clockwise winding.
77 unsigned ccw
= (header
->det
< 0);
78 unsigned face
= ((ccw
== cull_stage(stage
)->front_ccw
) ?
82 if ((face
& cull_stage(stage
)->cull_face
) == 0) {
83 /* triangle is not culled, pass to next stage */
84 stage
->next
->tri( stage
->next
, header
);
90 static void cull_first_tri( struct draw_stage
*stage
,
91 struct prim_header
*header
)
93 struct cull_stage
*cull
= cull_stage(stage
);
95 cull
->cull_face
= stage
->draw
->rasterizer
->cull_face
;
96 cull
->front_ccw
= stage
->draw
->rasterizer
->front_ccw
;
98 stage
->tri
= cull_tri
;
99 stage
->tri( stage
, header
);
103 static void cull_flush( struct draw_stage
*stage
, unsigned flags
)
105 stage
->tri
= cull_first_tri
;
106 stage
->next
->flush( stage
->next
, flags
);
110 static void cull_reset_stipple_counter( struct draw_stage
*stage
)
112 stage
->next
->reset_stipple_counter( stage
->next
);
116 static void cull_destroy( struct draw_stage
*stage
)
118 draw_free_temp_verts( stage
);
124 * Create a new polygon culling stage.
126 struct draw_stage
*draw_cull_stage( struct draw_context
*draw
)
128 struct cull_stage
*cull
= CALLOC_STRUCT(cull_stage
);
132 cull
->stage
.draw
= draw
;
133 cull
->stage
.name
= "cull";
134 cull
->stage
.next
= NULL
;
135 cull
->stage
.point
= draw_pipe_passthrough_point
;
136 cull
->stage
.line
= draw_pipe_passthrough_line
;
137 cull
->stage
.tri
= cull_first_tri
;
138 cull
->stage
.flush
= cull_flush
;
139 cull
->stage
.reset_stipple_counter
= cull_reset_stipple_counter
;
140 cull
->stage
.destroy
= cull_destroy
;
142 if (!draw_alloc_temp_verts( &cull
->stage
, 0 ))
149 cull
->stage
.destroy( &cull
->stage
);