1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
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8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
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14 * The above copyright notice and this permission notice (including the
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18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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26 **************************************************************************/
30 * Vertex buffer drawing stage.
32 * \author Keith Whitwell <keith@tungstengraphics.com>
33 * \author Jose Fonseca <jrfonsec@tungstengraphics.com>
40 #include "pipe/p_compiler.h"
43 struct pipe_rasterizer_state
;
49 * Interface for hardware vertex buffer rendering.
54 * Driver limits. May be tuned lower to improve cache hits on
58 unsigned max_vertex_buffer_bytes
;
61 * Query if the hardware driver needs assistance for a particular
62 * combination of rasterizer state and primitive.
66 boolean (*need_pipeline
)(const struct vbuf_render
*render
,
67 const struct pipe_rasterizer_state
*rasterizer
,
72 * Get the hardware vertex format.
74 * XXX: have this in draw_context instead?
76 const struct vertex_info
*(*get_vertex_info
)( struct vbuf_render
* );
79 * Request a destination for vertices.
80 * Hardware renderers will use ttm memory, others will just malloc
83 boolean (*allocate_vertices
)( struct vbuf_render
*,
87 void *(*map_vertices
)( struct vbuf_render
* );
88 void (*unmap_vertices
)( struct vbuf_render
*,
93 * Notify the renderer of the current primitive when it changes.
94 * Must succeed for TRIANGLES, LINES and POINTS. Other prims at
95 * the discretion of the driver, for the benefit of the passthrough
98 boolean (*set_primitive
)( struct vbuf_render
*, unsigned prim
);
101 * Draw indexed primitives. Note that indices are ushort. The driver
102 * must complete this call, if necessary splitting the index list itself.
104 void (*draw_elements
)( struct vbuf_render
*,
105 const ushort
*indices
,
108 /* Draw non-indexed primitives.
110 void (*draw_arrays
)( struct vbuf_render
*,
115 * Called when vbuf is done with this set of vertices:
117 void (*release_vertices
)( struct vbuf_render
* );
119 void (*destroy
)( struct vbuf_render
* );
123 * Called after writing data to the stream out buffers
125 void (*set_stream_output_info
)( struct vbuf_render
*vbufr
,
126 unsigned primitive_count
,
127 unsigned vertices_count
);
133 draw_vbuf_stage( struct draw_context
*draw
,
134 struct vbuf_render
*render
);
137 #endif /*DRAW_VBUF_H_*/