1 /**************************************************************************
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
32 * @author Jose Fonseca <jrfonseca@tungstengraphics.com>
36 #include "pipe/p_compiler.h"
37 #include "pipe/p_defines.h"
38 #include "util/u_memory.h"
39 #include "util/u_debug.h"
41 #include "pb_buffer.h"
42 #include "pb_validate.h"
45 #define PB_VALIDATE_INITIAL_SIZE 1 /* 512 */
48 struct pb_validate_entry
50 struct pb_buffer
*buf
;
57 struct pb_validate_entry
*entries
;
64 pb_validate_add_buffer(struct pb_validate
*vl
,
65 struct pb_buffer
*buf
,
72 assert(flags
& PB_USAGE_GPU_READ_WRITE
);
73 assert(!(flags
& ~PB_USAGE_GPU_READ_WRITE
));
74 flags
&= PB_USAGE_GPU_READ_WRITE
;
76 /* We only need to store one reference for each buffer, so avoid storing
77 * consecutive references for the same buffer. It might not be the most
78 * common pattern, but it is easy to implement.
80 if(vl
->used
&& vl
->entries
[vl
->used
- 1].buf
== buf
) {
81 vl
->entries
[vl
->used
- 1].flags
|= flags
;
86 if(vl
->used
== vl
->size
) {
88 struct pb_validate_entry
*new_entries
;
90 new_size
= vl
->size
* 2;
92 return PIPE_ERROR_OUT_OF_MEMORY
;
94 new_entries
= (struct pb_validate_entry
*)REALLOC(vl
->entries
,
95 vl
->size
*sizeof(struct pb_validate_entry
),
96 new_size
*sizeof(struct pb_validate_entry
));
98 return PIPE_ERROR_OUT_OF_MEMORY
;
100 memset(new_entries
+ vl
->size
, 0, (new_size
- vl
->size
)*sizeof(struct pb_validate_entry
));
103 vl
->entries
= new_entries
;
106 assert(!vl
->entries
[vl
->used
].buf
);
107 pb_reference(&vl
->entries
[vl
->used
].buf
, buf
);
108 vl
->entries
[vl
->used
].flags
= flags
;
116 pb_validate_foreach(struct pb_validate
*vl
,
117 enum pipe_error (*callback
)(struct pb_buffer
*buf
, void *data
),
121 for(i
= 0; i
< vl
->used
; ++i
) {
123 ret
= callback(vl
->entries
[i
].buf
, data
);
132 pb_validate_validate(struct pb_validate
*vl
)
136 for(i
= 0; i
< vl
->used
; ++i
) {
138 ret
= pb_validate(vl
->entries
[i
].buf
, vl
, vl
->entries
[i
].flags
);
141 pb_validate(vl
->entries
[i
].buf
, NULL
, 0);
151 pb_validate_fence(struct pb_validate
*vl
,
152 struct pipe_fence_handle
*fence
)
155 for(i
= 0; i
< vl
->used
; ++i
) {
156 pb_fence(vl
->entries
[i
].buf
, fence
);
157 pb_reference(&vl
->entries
[i
].buf
, NULL
);
164 pb_validate_destroy(struct pb_validate
*vl
)
167 for(i
= 0; i
< vl
->used
; ++i
)
168 pb_reference(&vl
->entries
[i
].buf
, NULL
);
177 struct pb_validate
*vl
;
179 vl
= CALLOC_STRUCT(pb_validate
);
183 vl
->size
= PB_VALIDATE_INITIAL_SIZE
;
184 vl
->entries
= (struct pb_validate_entry
*)CALLOC(vl
->size
, sizeof(struct pb_validate_entry
));