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[AROS.git] / workbench / libs / mesa / src / gallium / auxiliary / tgsi / tgsi_scan.c
blob83c6ac75e54c701533f331bc67f6b1ac85bd613f
1 /**************************************************************************
2 *
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 * Copyright 2008 VMware, Inc. All rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
17 * of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
29 /**
30 * TGSI program scan utility.
31 * Used to determine which registers and instructions are used by a shader.
33 * Authors: Brian Paul
37 #include "util/u_math.h"
38 #include "tgsi/tgsi_parse.h"
39 #include "tgsi/tgsi_util.h"
40 #include "tgsi/tgsi_scan.h"
45 /**
46 * Scan the given TGSI shader to collect information such as number of
47 * registers used, special instructions used, etc.
48 * \return info the result of the scan
50 void
51 tgsi_scan_shader(const struct tgsi_token *tokens,
52 struct tgsi_shader_info *info)
54 uint procType, i;
55 struct tgsi_parse_context parse;
57 memset(info, 0, sizeof(*info));
58 for (i = 0; i < TGSI_FILE_COUNT; i++)
59 info->file_max[i] = -1;
61 /**
62 ** Setup to begin parsing input shader
63 **/
64 if (tgsi_parse_init( &parse, tokens ) != TGSI_PARSE_OK) {
65 debug_printf("tgsi_parse_init() failed in tgsi_scan_shader()!\n");
66 return;
68 procType = parse.FullHeader.Processor.Processor;
69 assert(procType == TGSI_PROCESSOR_FRAGMENT ||
70 procType == TGSI_PROCESSOR_VERTEX ||
71 procType == TGSI_PROCESSOR_GEOMETRY);
74 /**
75 ** Loop over incoming program tokens/instructions
77 while( !tgsi_parse_end_of_tokens( &parse ) ) {
79 info->num_tokens++;
81 tgsi_parse_token( &parse );
83 switch( parse.FullToken.Token.Type ) {
84 case TGSI_TOKEN_TYPE_INSTRUCTION:
86 const struct tgsi_full_instruction *fullinst
87 = &parse.FullToken.FullInstruction;
88 uint i;
90 assert(fullinst->Instruction.Opcode < TGSI_OPCODE_LAST);
91 info->opcode_count[fullinst->Instruction.Opcode]++;
93 for (i = 0; i < fullinst->Instruction.NumSrcRegs; i++) {
94 const struct tgsi_full_src_register *src =
95 &fullinst->Src[i];
96 int ind = src->Register.Index;
98 /* Mark which inputs are effectively used */
99 if (src->Register.File == TGSI_FILE_INPUT) {
100 unsigned usage_mask;
101 usage_mask = tgsi_util_get_inst_usage_mask(fullinst, i);
102 if (src->Register.Indirect) {
103 for (ind = 0; ind < info->num_inputs; ++ind) {
104 info->input_usage_mask[ind] |= usage_mask;
106 } else {
107 assert(ind >= 0);
108 assert(ind < PIPE_MAX_SHADER_INPUTS);
109 info->input_usage_mask[ind] |= usage_mask;
113 /* check for indirect register reads */
114 if (src->Register.Indirect) {
115 info->indirect_files |= (1 << src->Register.File);
119 /* check for indirect register writes */
120 for (i = 0; i < fullinst->Instruction.NumDstRegs; i++) {
121 const struct tgsi_full_dst_register *dst = &fullinst->Dst[i];
122 if (dst->Register.Indirect) {
123 info->indirect_files |= (1 << dst->Register.File);
127 info->num_instructions++;
129 break;
131 case TGSI_TOKEN_TYPE_DECLARATION:
133 const struct tgsi_full_declaration *fulldecl
134 = &parse.FullToken.FullDeclaration;
135 const uint file = fulldecl->Declaration.File;
136 uint reg;
137 for (reg = fulldecl->Range.First;
138 reg <= fulldecl->Range.Last;
139 reg++) {
141 /* only first 32 regs will appear in this bitfield */
142 info->file_mask[file] |= (1 << reg);
143 info->file_count[file]++;
144 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
146 if (file == TGSI_FILE_INPUT) {
147 info->input_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
148 info->input_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
149 info->input_interpolate[reg] = (ubyte)fulldecl->Declaration.Interpolate;
150 info->input_centroid[reg] = (ubyte)fulldecl->Declaration.Centroid;
151 info->input_cylindrical_wrap[reg] = (ubyte)fulldecl->Declaration.CylindricalWrap;
152 info->num_inputs++;
154 else if (file == TGSI_FILE_SYSTEM_VALUE) {
155 unsigned index = fulldecl->Range.First;
156 unsigned semName = fulldecl->Semantic.Name;
158 info->system_value_semantic_name[index] = semName;
159 info->num_system_values = MAX2(info->num_system_values,
160 index + 1);
163 info->system_value_semantic_name[info->num_system_values++] =
164 fulldecl->Semantic.Name;
167 if (fulldecl->Semantic.Name == TGSI_SEMANTIC_INSTANCEID) {
168 info->uses_instanceid = TRUE;
171 else if (file == TGSI_FILE_OUTPUT) {
172 info->output_semantic_name[reg] = (ubyte)fulldecl->Semantic.Name;
173 info->output_semantic_index[reg] = (ubyte)fulldecl->Semantic.Index;
174 info->num_outputs++;
176 /* extra info for special outputs */
177 if (procType == TGSI_PROCESSOR_FRAGMENT &&
178 fulldecl->Semantic.Name == TGSI_SEMANTIC_POSITION)
179 info->writes_z = TRUE;
180 if (procType == TGSI_PROCESSOR_FRAGMENT &&
181 fulldecl->Semantic.Name == TGSI_SEMANTIC_STENCIL)
182 info->writes_stencil = TRUE;
183 if (procType == TGSI_PROCESSOR_VERTEX &&
184 fulldecl->Semantic.Name == TGSI_SEMANTIC_EDGEFLAG) {
185 info->writes_edgeflag = TRUE;
191 break;
193 case TGSI_TOKEN_TYPE_IMMEDIATE:
195 uint reg = info->immediate_count++;
196 uint file = TGSI_FILE_IMMEDIATE;
198 info->file_mask[file] |= (1 << reg);
199 info->file_count[file]++;
200 info->file_max[file] = MAX2(info->file_max[file], (int)reg);
202 break;
203 case TGSI_TOKEN_TYPE_PROPERTY:
205 const struct tgsi_full_property *fullprop
206 = &parse.FullToken.FullProperty;
208 info->properties[info->num_properties].name =
209 fullprop->Property.PropertyName;
210 memcpy(info->properties[info->num_properties].data,
211 fullprop->u, 8 * sizeof(unsigned));;
213 ++info->num_properties;
215 break;
217 default:
218 assert( 0 );
222 info->uses_kill = (info->opcode_count[TGSI_OPCODE_KIL] ||
223 info->opcode_count[TGSI_OPCODE_KILP]);
225 tgsi_parse_free (&parse);
231 * Check if the given shader is a "passthrough" shader consisting of only
232 * MOV instructions of the form: MOV OUT[n], IN[n]
235 boolean
236 tgsi_is_passthrough_shader(const struct tgsi_token *tokens)
238 struct tgsi_parse_context parse;
241 ** Setup to begin parsing input shader
243 if (tgsi_parse_init(&parse, tokens) != TGSI_PARSE_OK) {
244 debug_printf("tgsi_parse_init() failed in tgsi_is_passthrough_shader()!\n");
245 return FALSE;
249 ** Loop over incoming program tokens/instructions
251 while (!tgsi_parse_end_of_tokens(&parse)) {
253 tgsi_parse_token(&parse);
255 switch (parse.FullToken.Token.Type) {
256 case TGSI_TOKEN_TYPE_INSTRUCTION:
258 struct tgsi_full_instruction *fullinst =
259 &parse.FullToken.FullInstruction;
260 const struct tgsi_full_src_register *src =
261 &fullinst->Src[0];
262 const struct tgsi_full_dst_register *dst =
263 &fullinst->Dst[0];
265 /* Do a whole bunch of checks for a simple move */
266 if (fullinst->Instruction.Opcode != TGSI_OPCODE_MOV ||
267 (src->Register.File != TGSI_FILE_INPUT &&
268 src->Register.File != TGSI_FILE_SYSTEM_VALUE) ||
269 dst->Register.File != TGSI_FILE_OUTPUT ||
270 src->Register.Index != dst->Register.Index ||
272 src->Register.Negate ||
273 src->Register.Absolute ||
275 src->Register.SwizzleX != TGSI_SWIZZLE_X ||
276 src->Register.SwizzleY != TGSI_SWIZZLE_Y ||
277 src->Register.SwizzleZ != TGSI_SWIZZLE_Z ||
278 src->Register.SwizzleW != TGSI_SWIZZLE_W ||
280 dst->Register.WriteMask != TGSI_WRITEMASK_XYZW)
282 tgsi_parse_free(&parse);
283 return FALSE;
286 break;
288 case TGSI_TOKEN_TYPE_DECLARATION:
289 /* fall-through */
290 case TGSI_TOKEN_TYPE_IMMEDIATE:
291 /* fall-through */
292 case TGSI_TOKEN_TYPE_PROPERTY:
293 /* fall-through */
294 default:
295 ; /* no-op */
299 tgsi_parse_free(&parse);
301 /* if we get here, it's a pass-through shader */
302 return TRUE;