1 /**************************************************************************
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
29 * Surface utility functions.
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "pipe/p_state.h"
39 #include "util/u_format.h"
40 #include "util/u_inlines.h"
41 #include "util/u_rect.h"
42 #include "util/u_surface.h"
43 #include "util/u_pack_color.h"
46 u_surface_default_template(struct pipe_surface
*view
,
47 const struct pipe_resource
*texture
,
50 view
->format
= texture
->format
;
51 view
->u
.tex
.level
= 0;
52 view
->u
.tex
.first_layer
= 0;
53 view
->u
.tex
.last_layer
= 0;
54 /* XXX should filter out all non-rt/ds bind flags ? */
59 * Helper to quickly create an RGBA rendering surface of a certain size.
60 * \param textureOut returns the new texture
61 * \param surfaceOut returns the new surface
62 * \return TRUE for success, FALSE if failure
65 util_create_rgba_surface(struct pipe_context
*pipe
,
66 uint width
, uint height
,
68 struct pipe_resource
**textureOut
,
69 struct pipe_surface
**surfaceOut
)
71 static const enum pipe_format rgbaFormats
[] = {
72 PIPE_FORMAT_B8G8R8A8_UNORM
,
73 PIPE_FORMAT_A8R8G8B8_UNORM
,
74 PIPE_FORMAT_A8B8G8R8_UNORM
,
77 const uint target
= PIPE_TEXTURE_2D
;
78 enum pipe_format format
= PIPE_FORMAT_NONE
;
79 struct pipe_resource templ
;
80 struct pipe_surface surf_templ
;
81 struct pipe_screen
*screen
= pipe
->screen
;
84 /* Choose surface format */
85 for (i
= 0; rgbaFormats
[i
]; i
++) {
86 if (screen
->is_format_supported(screen
, rgbaFormats
[i
],
88 format
= rgbaFormats
[i
];
92 if (format
== PIPE_FORMAT_NONE
)
93 return FALSE
; /* unable to get an rgba format!?! */
96 memset(&templ
, 0, sizeof(templ
));
97 templ
.target
= target
;
98 templ
.format
= format
;
100 templ
.width0
= width
;
101 templ
.height0
= height
;
103 templ
.array_size
= 1;
106 *textureOut
= screen
->resource_create(screen
, &templ
);
111 memset(&surf_templ
, 0, sizeof(surf_templ
));
112 u_surface_default_template(&surf_templ
, *textureOut
, bind
);
113 /* create surface / view into texture */
114 *surfaceOut
= pipe
->create_surface(pipe
,
118 pipe_resource_reference(textureOut
, NULL
);
127 * Release the surface and texture from util_create_rgba_surface().
130 util_destroy_rgba_surface(struct pipe_resource
*texture
,
131 struct pipe_surface
*surface
)
133 pipe_surface_reference(&surface
, NULL
);
134 pipe_resource_reference(&texture
, NULL
);
140 * Fallback function for pipe->resource_copy_region().
141 * Note: (X,Y)=(0,0) is always the upper-left corner.
144 util_resource_copy_region(struct pipe_context
*pipe
,
145 struct pipe_resource
*dst
,
147 unsigned dst_x
, unsigned dst_y
, unsigned dst_z
,
148 struct pipe_resource
*src
,
150 const struct pipe_box
*src_box
)
152 struct pipe_transfer
*src_trans
, *dst_trans
;
155 enum pipe_format src_format
, dst_format
;
156 unsigned w
= src_box
->width
;
157 unsigned h
= src_box
->height
;
160 assert((src
->target
== PIPE_BUFFER
&& dst
->target
== PIPE_BUFFER
) ||
161 (src
->target
!= PIPE_BUFFER
&& dst
->target
!= PIPE_BUFFER
));
166 src_format
= src
->format
;
167 dst_format
= dst
->format
;
169 src_trans
= pipe_get_transfer(pipe
,
174 src_box
->x
, src_box
->y
, w
, h
);
176 dst_trans
= pipe_get_transfer(pipe
,
183 assert(util_format_get_blocksize(dst_format
) == util_format_get_blocksize(src_format
));
184 assert(util_format_get_blockwidth(dst_format
) == util_format_get_blockwidth(src_format
));
185 assert(util_format_get_blockheight(dst_format
) == util_format_get_blockheight(src_format
));
187 src_map
= pipe
->transfer_map(pipe
, src_trans
);
188 dst_map
= pipe
->transfer_map(pipe
, dst_trans
);
193 if (src_map
&& dst_map
) {
194 if (dst
->target
== PIPE_BUFFER
&& src
->target
== PIPE_BUFFER
) {
195 memcpy(dst_map
, src_map
, w
);
197 util_copy_rect(dst_map
,
209 pipe
->transfer_unmap(pipe
, src_trans
);
210 pipe
->transfer_unmap(pipe
, dst_trans
);
212 pipe
->transfer_destroy(pipe
, src_trans
);
213 pipe
->transfer_destroy(pipe
, dst_trans
);
218 #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
222 * Fallback for pipe->clear_render_target() function.
223 * XXX this looks too hackish to be really useful.
224 * cpp > 4 looks like a gross hack at best...
225 * Plus can't use these transfer fallbacks when clearing
226 * multisampled surfaces for instance.
229 util_clear_render_target(struct pipe_context
*pipe
,
230 struct pipe_surface
*dst
,
232 unsigned dstx
, unsigned dsty
,
233 unsigned width
, unsigned height
)
235 struct pipe_transfer
*dst_trans
;
239 assert(dst
->texture
);
242 /* XXX: should handle multiple layers */
243 dst_trans
= pipe_get_transfer(pipe
,
246 dst
->u
.tex
.first_layer
,
248 dstx
, dsty
, width
, height
);
250 dst_map
= pipe
->transfer_map(pipe
, dst_trans
);
255 assert(dst_trans
->stride
> 0);
257 util_pack_color(rgba
, dst
->texture
->format
, &uc
);
258 util_fill_rect(dst_map
, dst
->texture
->format
,
260 0, 0, width
, height
, &uc
);
263 pipe
->transfer_unmap(pipe
, dst_trans
);
264 pipe
->transfer_destroy(pipe
, dst_trans
);
268 * Fallback for pipe->clear_stencil() function.
269 * sw fallback doesn't look terribly useful here.
270 * Plus can't use these transfer fallbacks when clearing
271 * multisampled surfaces for instance.
274 util_clear_depth_stencil(struct pipe_context
*pipe
,
275 struct pipe_surface
*dst
,
276 unsigned clear_flags
,
279 unsigned dstx
, unsigned dsty
,
280 unsigned width
, unsigned height
)
282 struct pipe_transfer
*dst_trans
;
284 boolean need_rmw
= FALSE
;
286 if ((clear_flags
& PIPE_CLEAR_DEPTHSTENCIL
) &&
287 ((clear_flags
& PIPE_CLEAR_DEPTHSTENCIL
) != PIPE_CLEAR_DEPTHSTENCIL
) &&
288 util_format_is_depth_and_stencil(dst
->format
))
291 assert(dst
->texture
);
294 dst_trans
= pipe_get_transfer(pipe
,
297 dst
->u
.tex
.first_layer
,
298 (need_rmw
? PIPE_TRANSFER_READ_WRITE
:
299 PIPE_TRANSFER_WRITE
),
300 dstx
, dsty
, width
, height
);
302 dst_map
= pipe
->transfer_map(pipe
, dst_trans
);
307 unsigned dst_stride
= dst_trans
->stride
;
308 unsigned zstencil
= util_pack_z_stencil(dst
->texture
->format
, depth
, stencil
);
310 assert(dst_trans
->stride
> 0);
312 switch (util_format_get_blocksize(dst
->format
)) {
314 assert(dst
->format
== PIPE_FORMAT_S8_USCALED
);
315 if(dst_stride
== width
)
316 memset(dst_map
, (ubyte
) zstencil
, height
* width
);
318 for (i
= 0; i
< height
; i
++) {
319 memset(dst_map
, (ubyte
) zstencil
, width
);
320 dst_map
+= dst_stride
;
325 assert(dst
->format
== PIPE_FORMAT_Z16_UNORM
);
326 for (i
= 0; i
< height
; i
++) {
327 uint16_t *row
= (uint16_t *)dst_map
;
328 for (j
= 0; j
< width
; j
++)
329 *row
++ = (uint16_t) zstencil
;
330 dst_map
+= dst_stride
;
335 for (i
= 0; i
< height
; i
++) {
336 uint32_t *row
= (uint32_t *)dst_map
;
337 for (j
= 0; j
< width
; j
++)
339 dst_map
+= dst_stride
;
344 if (dst
->format
== PIPE_FORMAT_Z24_UNORM_S8_USCALED
)
345 dst_mask
= 0xffffff00;
347 assert(dst
->format
== PIPE_FORMAT_S8_USCALED_Z24_UNORM
);
350 if (clear_flags
& PIPE_CLEAR_DEPTH
)
351 dst_mask
= ~dst_mask
;
352 for (i
= 0; i
< height
; i
++) {
353 uint32_t *row
= (uint32_t *)dst_map
;
354 for (j
= 0; j
< width
; j
++) {
355 uint32_t tmp
= *row
& dst_mask
;
356 *row
++ = tmp
| (zstencil
& ~dst_mask
);
358 dst_map
+= dst_stride
;
369 pipe
->transfer_unmap(pipe
, dst_trans
);
370 pipe
->transfer_destroy(pipe
, dst_trans
);