revert 213 commits (to 56092) from the last month. 10 still need work to resolve...
[AROS.git] / workbench / libs / mesa / src / gallium / drivers / nvc0 / nvc0_miptree.c
blob972b9a2f5067c17751d88fa23a339c870a2bf8d4
1 /*
2 * Copyright 2008 Ben Skeggs
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
23 #include "pipe/p_state.h"
24 #include "pipe/p_defines.h"
25 #include "util/u_inlines.h"
26 #include "util/u_format.h"
28 #include "nvc0_context.h"
29 #include "nvc0_resource.h"
30 #include "nvc0_transfer.h"
32 static INLINE uint32_t
33 get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
35 uint32_t tile_mode = 0x000;
37 if (ny > 64) tile_mode = 0x040; /* height 128 tiles */
38 else
39 if (ny > 32) tile_mode = 0x030; /* height 64 tiles */
40 else
41 if (ny > 16) tile_mode = 0x020; /* height 32 tiles */
42 else
43 if (ny > 8) tile_mode = 0x010; /* height 16 tiles */
45 if (nz == 1)
46 return tile_mode;
47 else
48 if (tile_mode > 0x020)
49 tile_mode = 0x020;
51 if (nz > 16 && tile_mode < 0x020)
52 return tile_mode | 0x500; /* depth 32 tiles */
53 if (nz > 8) return tile_mode | 0x400; /* depth 16 tiles */
54 if (nz > 4) return tile_mode | 0x300; /* depth 8 tiles */
55 if (nz > 2) return tile_mode | 0x200; /* depth 4 tiles */
57 return tile_mode | 0x100;
60 uint32_t
61 nvc0_miptree_zslice_offset(struct nvc0_miptree *mt, unsigned l, unsigned z)
63 unsigned nblocksy; /* height of texture level aligned to tile height */
65 unsigned stride_2d; /* to next slice within a 3D tile */
66 unsigned stride_3d; /* to slice in the next (in z direction !) 3D tile */
68 unsigned tile_d_shift = NVC0_TILE_DIM_SHIFT(mt->level[l].tile_mode, 2);
69 unsigned tile_d = 1 << tile_d_shift;
71 nblocksy = util_format_get_nblocksy(mt->base.base.format,
72 u_minify(mt->base.base.height0, l));
74 nblocksy = align(nblocksy, NVC0_TILE_HEIGHT(mt->level[l].tile_mode));
76 stride_2d = NVC0_TILE_SIZE_2D(mt->level[l].tile_mode);
78 stride_3d = (nblocksy * mt->level[l].pitch) << tile_d_shift;
80 return (z & (tile_d - 1)) * stride_2d + (z >> tile_d_shift) * stride_3d;
83 static void
84 nvc0_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
86 struct nvc0_miptree *mt = nvc0_miptree(pt);
88 nouveau_screen_bo_release(pscreen, mt->base.bo);
90 FREE(mt);
93 static boolean
94 nvc0_miptree_get_handle(struct pipe_screen *pscreen,
95 struct pipe_resource *pt,
96 struct winsys_handle *whandle)
98 struct nvc0_miptree *mt = nvc0_miptree(pt);
99 unsigned stride;
101 if (!mt || !mt->base.bo)
102 return FALSE;
104 stride = util_format_get_stride(mt->base.base.format,
105 mt->base.base.width0);
107 return nouveau_screen_bo_get_handle(pscreen,
108 mt->base.bo,
109 stride,
110 whandle);
113 const struct u_resource_vtbl nvc0_miptree_vtbl =
115 nvc0_miptree_get_handle, /* get_handle */
116 nvc0_miptree_destroy, /* resource_destroy */
117 nvc0_miptree_transfer_new, /* get_transfer */
118 nvc0_miptree_transfer_del, /* transfer_destroy */
119 nvc0_miptree_transfer_map, /* transfer_map */
120 u_default_transfer_flush_region, /* transfer_flush_region */
121 nvc0_miptree_transfer_unmap, /* transfer_unmap */
122 u_default_transfer_inline_write /* transfer_inline_write */
125 struct pipe_resource *
126 nvc0_miptree_create(struct pipe_screen *pscreen,
127 const struct pipe_resource *templ)
129 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
130 struct nvc0_miptree *mt = CALLOC_STRUCT(nvc0_miptree);
131 struct pipe_resource *pt = &mt->base.base;
132 int ret;
133 unsigned w, h, d, l, alloc_size;
134 uint32_t tile_flags;
136 if (!mt)
137 return NULL;
139 mt->base.vtbl = &nvc0_miptree_vtbl;
140 *pt = *templ;
141 pipe_reference_init(&pt->reference, 1);
142 pt->screen = pscreen;
144 mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
146 w = pt->width0;
147 h = pt->height0;
148 d = mt->layout_3d ? pt->depth0 : 1;
150 switch (pt->format) {
151 case PIPE_FORMAT_Z16_UNORM:
152 tile_flags = 0x0700; /* COMPRESSED */
153 tile_flags = 0x0100; /* NORMAL */
154 break;
155 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
156 tile_flags = 0x5300; /* MSAA 4, COMPRESSED */
157 tile_flags = 0x4600; /* NORMAL */
158 break;
159 case PIPE_FORMAT_Z24X8_UNORM:
160 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
161 tile_flags = 0x1100; /* NORMAL */
162 if (w * h >= 128 * 128 && 0)
163 tile_flags = 0x1700; /* COMPRESSED, requires magic */
164 break;
165 case PIPE_FORMAT_R32G32B32A32_FLOAT:
166 tile_flags = 0xf500; /* COMPRESSED */
167 tile_flags = 0xf700; /* MSAA 2 */
168 tile_flags = 0xf900; /* MSAA 4 */
169 tile_flags = 0xfe00; /* NORMAL */
170 break;
171 case PIPE_FORMAT_Z32_FLOAT:
172 tile_flags = 0x7b00;
173 break;
174 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
175 tile_flags = 0xce00; /* COMPRESSED */
176 tile_flags = 0xcf00; /* MSAA 2, COMPRESSED */
177 tile_flags = 0xd000; /* MSAA 4, COMPRESSED */
178 tile_flags = 0xc300; /* NORMAL */
179 break;
180 case PIPE_FORMAT_R16G16B16A16_UNORM:
181 tile_flags = 0xe900; /* COMPRESSED */
182 tile_flags = 0xfe00; /* NORMAL */
183 break;
184 default:
185 tile_flags = 0xe000; /* MSAA 4, COMPRESSED 32 BIT */
186 tile_flags = 0xfe00; /* NORMAL 32 BIT */
187 if (w * h >= 128 * 128 && 0)
188 tile_flags = 0xdb00; /* COMPRESSED 32 BIT, requires magic */
189 break;
192 /* For 3D textures, a mipmap is spanned by all the layers, for array
193 * textures and cube maps, each layer contains its own mipmaps.
195 for (l = 0; l <= pt->last_level; ++l) {
196 struct nvc0_miptree_level *lvl = &mt->level[l];
197 unsigned nbx = util_format_get_nblocksx(pt->format, w);
198 unsigned nby = util_format_get_nblocksy(pt->format, h);
199 unsigned blocksize = util_format_get_blocksize(pt->format);
201 lvl->offset = mt->total_size;
202 lvl->tile_mode = get_tile_dims(nbx, nby, d);
203 lvl->pitch = align(nbx * blocksize, NVC0_TILE_PITCH(lvl->tile_mode));
205 mt->total_size += lvl->pitch *
206 align(nby, NVC0_TILE_HEIGHT(lvl->tile_mode)) *
207 align(d, NVC0_TILE_DEPTH(lvl->tile_mode));
209 w = u_minify(w, 1);
210 h = u_minify(h, 1);
211 d = u_minify(d, 1);
214 if (pt->array_size > 1) {
215 mt->layer_stride = align(mt->total_size,
216 NVC0_TILE_SIZE(mt->level[0].tile_mode));
217 mt->total_size = mt->layer_stride * pt->array_size;
220 alloc_size = mt->total_size;
221 if (tile_flags == 0x1700)
222 alloc_size *= 3; /* HiZ, XXX: correct size */
224 ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, alloc_size,
225 mt->level[0].tile_mode, tile_flags,
226 &mt->base.bo);
227 if (ret) {
228 FREE(mt);
229 return NULL;
231 mt->base.domain = NOUVEAU_BO_VRAM;
233 return pt;
236 struct pipe_resource *
237 nvc0_miptree_from_handle(struct pipe_screen *pscreen,
238 const struct pipe_resource *templ,
239 struct winsys_handle *whandle)
241 struct nvc0_miptree *mt;
242 unsigned stride;
244 /* only supports 2D, non-mipmapped textures for the moment */
245 if ((templ->target != PIPE_TEXTURE_2D &&
246 templ->target != PIPE_TEXTURE_RECT) ||
247 templ->last_level != 0 ||
248 templ->depth0 != 1 ||
249 templ->array_size > 1)
250 return NULL;
252 mt = CALLOC_STRUCT(nvc0_miptree);
253 if (!mt)
254 return NULL;
256 mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
257 if (mt->base.bo == NULL) {
258 FREE(mt);
259 return NULL;
262 mt->base.base = *templ;
263 mt->base.vtbl = &nvc0_miptree_vtbl;
264 pipe_reference_init(&mt->base.base.reference, 1);
265 mt->base.base.screen = pscreen;
266 mt->level[0].pitch = stride;
267 mt->level[0].offset = 0;
268 mt->level[0].tile_mode = mt->base.bo->tile_mode;
270 /* no need to adjust bo reference count */
271 return &mt->base.base;
275 /* Surface functions.
278 struct pipe_surface *
279 nvc0_miptree_surface_new(struct pipe_context *pipe,
280 struct pipe_resource *pt,
281 const struct pipe_surface *templ)
283 struct nvc0_miptree *mt = nvc0_miptree(pt); /* guaranteed */
284 struct nvc0_surface *ns;
285 struct pipe_surface *ps;
286 struct nvc0_miptree_level *lvl = &mt->level[templ->u.tex.level];
288 ns = CALLOC_STRUCT(nvc0_surface);
289 if (!ns)
290 return NULL;
291 ps = &ns->base;
293 pipe_reference_init(&ps->reference, 1);
294 pipe_resource_reference(&ps->texture, pt);
295 ps->context = pipe;
296 ps->format = templ->format;
297 ps->usage = templ->usage;
298 ps->u.tex.level = templ->u.tex.level;
299 ps->u.tex.first_layer = templ->u.tex.first_layer;
300 ps->u.tex.last_layer = templ->u.tex.last_layer;
302 ns->width = u_minify(pt->width0, ps->u.tex.level);
303 ns->height = u_minify(pt->height0, ps->u.tex.level);
304 ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
305 ns->offset = lvl->offset;
307 /* comment says there are going to be removed, but they're used by the st */
308 ps->width = ns->width;
309 ps->height = ns->height;
311 return ps;
314 void
315 nvc0_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
317 struct nvc0_surface *s = nvc0_surface(ps);
319 pipe_resource_reference(&ps->texture, NULL);
321 FREE(s);