1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
31 #include "p_compiler.h"
38 struct pipe_blend_color
;
39 struct pipe_blend_state
;
41 struct pipe_clip_state
;
42 struct pipe_depth_stencil_alpha_state
;
43 struct pipe_draw_info
;
44 struct pipe_fence_handle
;
45 struct pipe_framebuffer_state
;
46 struct pipe_index_buffer
;
48 struct pipe_poly_stipple
;
49 struct pipe_rasterizer_state
;
51 struct pipe_sampler_state
;
52 struct pipe_sampler_view
;
53 struct pipe_scissor_state
;
54 struct pipe_shader_state
;
55 struct pipe_stencil_ref
;
56 struct pipe_stream_output_state
;
58 struct pipe_vertex_buffer
;
59 struct pipe_vertex_element
;
60 struct pipe_viewport_state
;
63 * Gallium rendering context. Basically:
64 * - state setting functions
65 * - VBO drawing functions
69 struct pipe_winsys
*winsys
;
70 struct pipe_screen
*screen
;
72 void *priv
; /**< context private data (for DRI for example) */
73 void *draw
; /**< private, for draw module (temporary?) */
75 void (*destroy
)( struct pipe_context
* );
81 void (*draw_vbo
)( struct pipe_context
*pipe
,
82 const struct pipe_draw_info
*info
);
85 * Draw the stream output buffer at index 0
87 void (*draw_stream_output
)( struct pipe_context
*pipe
, unsigned mode
);
91 * Predicate subsequent rendering on occlusion query result
92 * \param query the query predicate, or NULL if no predicate
93 * \param mode one of PIPE_RENDER_COND_x
95 void (*render_condition
)( struct pipe_context
*pipe
,
96 struct pipe_query
*query
,
103 struct pipe_query
*(*create_query
)( struct pipe_context
*pipe
,
104 unsigned query_type
);
106 void (*destroy_query
)(struct pipe_context
*pipe
,
107 struct pipe_query
*q
);
109 void (*begin_query
)(struct pipe_context
*pipe
, struct pipe_query
*q
);
110 void (*end_query
)(struct pipe_context
*pipe
, struct pipe_query
*q
);
113 * Get results of a query.
114 * \param wait if true, this query will block until the result is ready
115 * \return TRUE if results are ready, FALSE otherwise
117 boolean (*get_query_result
)(struct pipe_context
*pipe
,
118 struct pipe_query
*q
,
124 * State functions (create/bind/destroy state objects)
127 void * (*create_blend_state
)(struct pipe_context
*,
128 const struct pipe_blend_state
*);
129 void (*bind_blend_state
)(struct pipe_context
*, void *);
130 void (*delete_blend_state
)(struct pipe_context
*, void *);
132 void * (*create_sampler_state
)(struct pipe_context
*,
133 const struct pipe_sampler_state
*);
134 void (*bind_fragment_sampler_states
)(struct pipe_context
*,
135 unsigned num_samplers
,
137 void (*bind_vertex_sampler_states
)(struct pipe_context
*,
138 unsigned num_samplers
,
140 void (*bind_geometry_sampler_states
)(struct pipe_context
*,
141 unsigned num_samplers
,
143 void (*delete_sampler_state
)(struct pipe_context
*, void *);
145 void * (*create_rasterizer_state
)(struct pipe_context
*,
146 const struct pipe_rasterizer_state
*);
147 void (*bind_rasterizer_state
)(struct pipe_context
*, void *);
148 void (*delete_rasterizer_state
)(struct pipe_context
*, void *);
150 void * (*create_depth_stencil_alpha_state
)(struct pipe_context
*,
151 const struct pipe_depth_stencil_alpha_state
*);
152 void (*bind_depth_stencil_alpha_state
)(struct pipe_context
*, void *);
153 void (*delete_depth_stencil_alpha_state
)(struct pipe_context
*, void *);
155 void * (*create_fs_state
)(struct pipe_context
*,
156 const struct pipe_shader_state
*);
157 void (*bind_fs_state
)(struct pipe_context
*, void *);
158 void (*delete_fs_state
)(struct pipe_context
*, void *);
160 void * (*create_vs_state
)(struct pipe_context
*,
161 const struct pipe_shader_state
*);
162 void (*bind_vs_state
)(struct pipe_context
*, void *);
163 void (*delete_vs_state
)(struct pipe_context
*, void *);
165 void * (*create_gs_state
)(struct pipe_context
*,
166 const struct pipe_shader_state
*);
167 void (*bind_gs_state
)(struct pipe_context
*, void *);
168 void (*delete_gs_state
)(struct pipe_context
*, void *);
170 void * (*create_vertex_elements_state
)(struct pipe_context
*,
171 unsigned num_elements
,
172 const struct pipe_vertex_element
*);
173 void (*bind_vertex_elements_state
)(struct pipe_context
*, void *);
174 void (*delete_vertex_elements_state
)(struct pipe_context
*, void *);
176 void * (*create_stream_output_state
)(struct pipe_context
*,
177 const struct pipe_stream_output_state
*);
178 void (*bind_stream_output_state
)(struct pipe_context
*, void *);
179 void (*delete_stream_output_state
)(struct pipe_context
*, void*);
184 * Parameter-like state (or properties)
187 void (*set_blend_color
)( struct pipe_context
*,
188 const struct pipe_blend_color
* );
190 void (*set_stencil_ref
)( struct pipe_context
*,
191 const struct pipe_stencil_ref
* );
193 void (*set_sample_mask
)( struct pipe_context
*,
194 unsigned sample_mask
);
196 void (*set_clip_state
)( struct pipe_context
*,
197 const struct pipe_clip_state
* );
199 void (*set_constant_buffer
)( struct pipe_context
*,
200 uint shader
, uint index
,
201 struct pipe_resource
*buf
);
203 void (*set_framebuffer_state
)( struct pipe_context
*,
204 const struct pipe_framebuffer_state
* );
206 void (*set_polygon_stipple
)( struct pipe_context
*,
207 const struct pipe_poly_stipple
* );
209 void (*set_scissor_state
)( struct pipe_context
*,
210 const struct pipe_scissor_state
* );
212 void (*set_viewport_state
)( struct pipe_context
*,
213 const struct pipe_viewport_state
* );
215 void (*set_fragment_sampler_views
)(struct pipe_context
*,
217 struct pipe_sampler_view
**);
219 void (*set_vertex_sampler_views
)(struct pipe_context
*,
221 struct pipe_sampler_view
**);
223 void (*set_geometry_sampler_views
)(struct pipe_context
*,
225 struct pipe_sampler_view
**);
227 void (*set_vertex_buffers
)( struct pipe_context
*,
228 unsigned num_buffers
,
229 const struct pipe_vertex_buffer
* );
231 void (*set_index_buffer
)( struct pipe_context
*pipe
,
232 const struct pipe_index_buffer
* );
234 void (*set_stream_output_buffers
)(struct pipe_context
*,
235 struct pipe_resource
**buffers
,
236 int *offsets
, /*array of offsets
237 from the start of each
245 * Resource functions for blit-like functionality
247 * If a driver supports multisampling, resource_resolve must be available.
252 * Copy a block of pixels from one resource to another.
253 * The resource must be of the same format.
254 * Resources with nr_samples > 1 are not allowed.
256 void (*resource_copy_region
)(struct pipe_context
*pipe
,
257 struct pipe_resource
*dst
,
259 unsigned dstx
, unsigned dsty
, unsigned dstz
,
260 struct pipe_resource
*src
,
262 const struct pipe_box
*src_box
);
265 * Resolve a multisampled resource into a non-multisampled one.
266 * Source and destination must have the same size and same format.
268 void (*resource_resolve
)(struct pipe_context
*pipe
,
269 struct pipe_resource
*dst
,
271 struct pipe_resource
*src
,
277 * Clear the specified set of currently bound buffers to specified values.
278 * The entire buffers are cleared (no scissor, no colormask, etc).
280 * \param buffers bitfield of PIPE_CLEAR_* values.
281 * \param rgba pointer to an array of one float for each of r, g, b, a.
282 * \param depth depth clear value in [0,1].
283 * \param stencil stencil clear value
285 void (*clear
)(struct pipe_context
*pipe
,
292 * Clear a color rendertarget surface.
293 * \param rgba pointer to an array of one float for each of r, g, b, a.
295 void (*clear_render_target
)(struct pipe_context
*pipe
,
296 struct pipe_surface
*dst
,
298 unsigned dstx
, unsigned dsty
,
299 unsigned width
, unsigned height
);
302 * Clear a depth-stencil surface.
303 * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values.
304 * \param depth depth clear value in [0,1].
305 * \param stencil stencil clear value
307 void (*clear_depth_stencil
)(struct pipe_context
*pipe
,
308 struct pipe_surface
*dst
,
309 unsigned clear_flags
,
312 unsigned dstx
, unsigned dsty
,
313 unsigned width
, unsigned height
);
315 /** Flush draw commands
317 void (*flush
)( struct pipe_context
*pipe
,
318 struct pipe_fence_handle
**fence
);
321 * Create a view on a texture to be used by a shader stage.
323 struct pipe_sampler_view
* (*create_sampler_view
)(struct pipe_context
*ctx
,
324 struct pipe_resource
*texture
,
325 const struct pipe_sampler_view
*templat
);
327 void (*sampler_view_destroy
)(struct pipe_context
*ctx
,
328 struct pipe_sampler_view
*view
);
332 * Get a surface which is a "view" into a resource, used by
333 * render target / depth stencil stages.
334 * \param usage bitmaks of PIPE_BIND_* flags
336 struct pipe_surface
*(*create_surface
)(struct pipe_context
*ctx
,
337 struct pipe_resource
*resource
,
338 const struct pipe_surface
*templat
);
340 void (*surface_destroy
)(struct pipe_context
*ctx
,
341 struct pipe_surface
*);
344 * Get a transfer object for transferring data to/from a texture.
346 * Transfers are (by default) context-private and allow uploads to be
349 struct pipe_transfer
*(*get_transfer
)(struct pipe_context
*,
350 struct pipe_resource
*resource
,
352 unsigned usage
, /* a combination of PIPE_TRANSFER_x */
353 const struct pipe_box
*);
355 void (*transfer_destroy
)(struct pipe_context
*,
356 struct pipe_transfer
*);
358 void *(*transfer_map
)( struct pipe_context
*,
359 struct pipe_transfer
*transfer
);
361 /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the
362 * regions specified with this call are guaranteed to be written to
365 void (*transfer_flush_region
)( struct pipe_context
*,
366 struct pipe_transfer
*transfer
,
367 const struct pipe_box
*);
369 void (*transfer_unmap
)( struct pipe_context
*,
370 struct pipe_transfer
*transfer
);
373 /* One-shot transfer operation with data supplied in a user
374 * pointer. XXX: strides??
376 void (*transfer_inline_write
)( struct pipe_context
*,
377 struct pipe_resource
*,
379 unsigned usage
, /* a combination of PIPE_TRANSFER_x */
380 const struct pipe_box
*,
383 unsigned layer_stride
);
386 /* Notify a driver that a content of a user buffer has been changed.
387 * The changed range is [offset, offset+size-1].
388 * The new width0 of the buffer is offset+size. */
389 void (*redefine_user_buffer
)(struct pipe_context
*,
390 struct pipe_resource
*,
395 * Flush any pending framebuffer writes and invalidate texture caches.
397 void (*texture_barrier
)(struct pipe_context
*);
405 #endif /* PIPE_CONTEXT_H */