revert 213 commits (to 56092) from the last month. 10 still need work to resolve...
[AROS.git] / workbench / libs / mesa / src / mesa / main / version.c
blob47c3aa6a2fde5debf6a85f27290266d9df63d10e
1 /*
2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 #include "imports.h"
26 #include "mtypes.h"
27 #include "version.h"
28 #ifdef MESA_GIT_SHA1
29 #include "git_sha1.h"
30 #endif
34 /**
35 * Examine enabled GL extensions to determine GL version.
36 * Return major and minor version numbers.
38 static void
39 compute_version(struct gl_context *ctx)
41 GLuint major, minor;
42 static const int max = 100;
44 const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
45 ctx->Extensions.ARB_multitexture &&
46 ctx->Extensions.ARB_texture_border_clamp &&
47 ctx->Extensions.ARB_texture_compression &&
48 ctx->Extensions.ARB_texture_cube_map &&
49 ctx->Extensions.EXT_texture_env_add &&
50 ctx->Extensions.ARB_texture_env_combine &&
51 ctx->Extensions.ARB_texture_env_dot3);
52 const GLboolean ver_1_4 = (ver_1_3 &&
53 ctx->Extensions.ARB_depth_texture &&
54 ctx->Extensions.ARB_shadow &&
55 ctx->Extensions.ARB_texture_env_crossbar &&
56 ctx->Extensions.ARB_texture_mirrored_repeat &&
57 ctx->Extensions.ARB_window_pos &&
58 ctx->Extensions.EXT_blend_color &&
59 ctx->Extensions.EXT_blend_func_separate &&
60 ctx->Extensions.EXT_blend_minmax &&
61 ctx->Extensions.EXT_blend_subtract &&
62 ctx->Extensions.EXT_fog_coord &&
63 ctx->Extensions.EXT_multi_draw_arrays &&
64 ctx->Extensions.EXT_point_parameters &&
65 ctx->Extensions.EXT_secondary_color &&
66 ctx->Extensions.EXT_stencil_wrap &&
67 ctx->Extensions.EXT_texture_lod_bias &&
68 ctx->Extensions.SGIS_generate_mipmap);
69 const GLboolean ver_1_5 = (ver_1_4 &&
70 ctx->Extensions.ARB_occlusion_query &&
71 ctx->Extensions.ARB_vertex_buffer_object &&
72 ctx->Extensions.EXT_shadow_funcs);
73 const GLboolean ver_2_0 = (ver_1_5 &&
74 ctx->Extensions.ARB_draw_buffers &&
75 ctx->Extensions.ARB_point_sprite &&
76 ctx->Extensions.ARB_shader_objects &&
77 ctx->Extensions.ARB_vertex_shader &&
78 ctx->Extensions.ARB_fragment_shader &&
79 ctx->Extensions.ARB_texture_non_power_of_two &&
80 ctx->Extensions.EXT_blend_equation_separate &&
82 /* Technically, 2.0 requires the functionality
83 * of the EXT version. Enable 2.0 if either
84 * extension is available, and assume that a
85 * driver that only exposes the ATI extension
86 * will fallback to software when necessary.
88 (ctx->Extensions.EXT_stencil_two_side
89 || ctx->Extensions.ATI_separate_stencil));
90 const GLboolean ver_2_1 = (ver_2_0 &&
91 ctx->Const.GLSLVersion >= 120 &&
92 ctx->Extensions.EXT_pixel_buffer_object &&
93 ctx->Extensions.EXT_texture_sRGB);
94 const GLboolean ver_3_0 = (ver_2_1 &&
95 ctx->Extensions.ARB_color_buffer_float &&
96 ctx->Extensions.ARB_depth_buffer_float &&
97 ctx->Extensions.ARB_half_float_pixel &&
98 ctx->Extensions.ARB_map_buffer_range &&
99 ctx->Extensions.ARB_texture_float &&
100 ctx->Extensions.ARB_texture_rg &&
101 ctx->Extensions.ARB_texture_compression_rgtc &&
102 ctx->Extensions.APPLE_vertex_array_object &&
103 ctx->Extensions.EXT_draw_buffers2 &&
104 ctx->Extensions.EXT_framebuffer_blit &&
105 ctx->Extensions.EXT_framebuffer_multisample &&
106 ctx->Extensions.EXT_framebuffer_object &&
107 ctx->Extensions.EXT_framebuffer_sRGB &&
108 ctx->Extensions.EXT_packed_depth_stencil &&
109 ctx->Extensions.EXT_packed_float &&
110 ctx->Extensions.EXT_texture_array &&
111 ctx->Extensions.EXT_texture_integer &&
112 ctx->Extensions.EXT_texture_shared_exponent &&
113 ctx->Extensions.EXT_transform_feedback &&
114 ctx->Extensions.NV_conditional_render);
115 const GLboolean ver_3_1 = (ver_3_0 &&
116 ctx->Extensions.ARB_copy_buffer &&
117 ctx->Extensions.ARB_draw_instanced &&
118 ctx->Extensions.ARB_texture_buffer_object &&
119 ctx->Extensions.ARB_uniform_buffer_object &&
120 ctx->Extensions.EXT_texture_snorm &&
121 ctx->Extensions.NV_primitive_restart &&
122 ctx->Extensions.NV_texture_rectangle &&
123 ctx->Const.MaxVertexTextureImageUnits >= 16);
124 const GLboolean ver_3_2 = (ver_3_1 &&
125 ctx->Extensions.ARB_depth_clamp &&
126 ctx->Extensions.ARB_draw_elements_base_vertex &&
127 ctx->Extensions.ARB_fragment_coord_conventions &&
128 ctx->Extensions.ARB_geometry_shader4 &&
129 ctx->Extensions.EXT_provoking_vertex &&
130 ctx->Extensions.ARB_seamless_cube_map &&
131 ctx->Extensions.ARB_sync &&
132 ctx->Extensions.ARB_texture_multisample &&
133 ctx->Extensions.EXT_vertex_array_bgra);
134 const GLboolean ver_3_3 = (ver_3_2 &&
135 ctx->Extensions.ARB_blend_func_extended &&
136 ctx->Extensions.ARB_explicit_attrib_location &&
137 ctx->Extensions.ARB_instanced_arrays &&
138 ctx->Extensions.ARB_occlusion_query2 &&
139 ctx->Extensions.ARB_sampler_objects &&
140 ctx->Extensions.ARB_texture_rgb10_a2ui &&
141 ctx->Extensions.ARB_timer_query &&
142 ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
143 ctx->Extensions.EXT_texture_swizzle);
145 if (ver_3_3) {
146 major = 3;
147 minor = 3;
149 else if (ver_3_2) {
150 major = 3;
151 minor = 2;
153 else if (ver_3_1) {
154 major = 3;
155 minor = 1;
157 else if (ver_3_0) {
158 major = 3;
159 minor = 0;
161 else if (ver_2_1) {
162 major = 2;
163 minor = 1;
165 else if (ver_2_0) {
166 major = 2;
167 minor = 0;
169 else if (ver_1_5) {
170 major = 1;
171 minor = 5;
173 else if (ver_1_4) {
174 major = 1;
175 minor = 4;
177 else if (ver_1_3) {
178 major = 1;
179 minor = 3;
181 else {
182 major = 1;
183 minor = 2;
186 ctx->VersionMajor = major;
187 ctx->VersionMinor = minor;
188 ctx->VersionString = (char *) malloc(max);
189 if (ctx->VersionString) {
190 _mesa_snprintf(ctx->VersionString, max,
191 "%u.%u Mesa " MESA_VERSION_STRING
192 #ifdef MESA_GIT_SHA1
193 " (" MESA_GIT_SHA1 ")"
194 #endif
196 ctx->VersionMajor, ctx->VersionMinor);
200 static void
201 compute_version_es1(struct gl_context *ctx)
203 static const int max = 100;
205 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
206 const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
207 ctx->Extensions.ARB_multitexture &&
208 ctx->Extensions.ARB_texture_compression &&
209 ctx->Extensions.EXT_texture_env_add &&
210 ctx->Extensions.ARB_texture_env_combine &&
211 ctx->Extensions.ARB_texture_env_dot3);
212 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
213 const GLboolean ver_1_1 = (ver_1_0 &&
214 ctx->Extensions.EXT_point_parameters &&
215 ctx->Extensions.SGIS_generate_mipmap &&
216 ctx->Extensions.ARB_vertex_buffer_object);
218 if (ver_1_1) {
219 ctx->VersionMajor = 1;
220 ctx->VersionMinor = 1;
221 } else if (ver_1_0) {
222 ctx->VersionMajor = 1;
223 ctx->VersionMinor = 0;
224 } else {
225 _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
228 ctx->VersionString = (char *) malloc(max);
229 if (ctx->VersionString) {
230 _mesa_snprintf(ctx->VersionString, max,
231 "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
232 ctx->VersionMinor);
236 static void
237 compute_version_es2(struct gl_context *ctx)
239 static const int max = 100;
241 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
242 const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
243 ctx->Extensions.ARB_multitexture &&
244 ctx->Extensions.ARB_texture_compression &&
245 ctx->Extensions.ARB_texture_cube_map &&
246 ctx->Extensions.ARB_texture_mirrored_repeat &&
247 ctx->Extensions.EXT_blend_color &&
248 ctx->Extensions.EXT_blend_func_separate &&
249 ctx->Extensions.EXT_blend_minmax &&
250 ctx->Extensions.EXT_blend_subtract &&
251 ctx->Extensions.EXT_stencil_wrap &&
252 ctx->Extensions.ARB_vertex_buffer_object &&
253 ctx->Extensions.ARB_shader_objects &&
254 ctx->Extensions.ARB_vertex_shader &&
255 ctx->Extensions.ARB_fragment_shader &&
256 ctx->Extensions.ARB_texture_non_power_of_two &&
257 ctx->Extensions.EXT_blend_equation_separate);
258 if (ver_2_0) {
259 ctx->VersionMajor = 2;
260 ctx->VersionMinor = 0;
261 } else {
262 _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
265 ctx->VersionString = (char *) malloc(max);
266 if (ctx->VersionString) {
267 _mesa_snprintf(ctx->VersionString, max,
268 "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
273 * Set the context's VersionMajor, VersionMinor, VersionString fields.
274 * This should only be called once as part of context initialization
275 * or to perform version check for GLX_ARB_create_context_profile.
277 void
278 _mesa_compute_version(struct gl_context *ctx)
280 if (ctx->VersionMajor)
281 return;
283 switch (ctx->API) {
284 case API_OPENGL:
285 compute_version(ctx);
286 break;
287 case API_OPENGLES:
288 compute_version_es1(ctx);
289 break;
290 case API_OPENGLES2:
291 compute_version_es2(ctx);
292 break;