1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
35 #include "st_context.h"
38 #include "pipe/p_context.h"
39 #include "pipe/p_defines.h"
40 #include "cso_cache/cso_context.h"
42 #include "main/macros.h"
45 * Convert GLenum blend tokens to pipe tokens.
46 * Both blend factors and blend funcs are accepted.
49 translate_blend(GLenum blend
)
54 return PIPE_BLEND_ADD
;
55 case GL_FUNC_SUBTRACT
:
56 return PIPE_BLEND_SUBTRACT
;
57 case GL_FUNC_REVERSE_SUBTRACT
:
58 return PIPE_BLEND_REVERSE_SUBTRACT
;
60 return PIPE_BLEND_MIN
;
62 return PIPE_BLEND_MAX
;
66 return PIPE_BLENDFACTOR_ONE
;
68 return PIPE_BLENDFACTOR_SRC_COLOR
;
70 return PIPE_BLENDFACTOR_SRC_ALPHA
;
72 return PIPE_BLENDFACTOR_DST_ALPHA
;
74 return PIPE_BLENDFACTOR_DST_COLOR
;
75 case GL_SRC_ALPHA_SATURATE
:
76 return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE
;
77 case GL_CONSTANT_COLOR
:
78 return PIPE_BLENDFACTOR_CONST_COLOR
;
79 case GL_CONSTANT_ALPHA
:
80 return PIPE_BLENDFACTOR_CONST_ALPHA
;
82 return PIPE_BLENDFACTOR_SRC1_COLOR;
83 return PIPE_BLENDFACTOR_SRC1_ALPHA;
86 return PIPE_BLENDFACTOR_ZERO
;
87 case GL_ONE_MINUS_SRC_COLOR
:
88 return PIPE_BLENDFACTOR_INV_SRC_COLOR
;
89 case GL_ONE_MINUS_SRC_ALPHA
:
90 return PIPE_BLENDFACTOR_INV_SRC_ALPHA
;
91 case GL_ONE_MINUS_DST_COLOR
:
92 return PIPE_BLENDFACTOR_INV_DST_COLOR
;
93 case GL_ONE_MINUS_DST_ALPHA
:
94 return PIPE_BLENDFACTOR_INV_DST_ALPHA
;
95 case GL_ONE_MINUS_CONSTANT_COLOR
:
96 return PIPE_BLENDFACTOR_INV_CONST_COLOR
;
97 case GL_ONE_MINUS_CONSTANT_ALPHA
:
98 return PIPE_BLENDFACTOR_INV_CONST_ALPHA
;
100 return PIPE_BLENDFACTOR_INV_SRC1_COLOR;
101 return PIPE_BLENDFACTOR_INV_SRC1_ALPHA;
104 assert("invalid GL token in translate_blend()" == NULL
);
111 * Convert GLenum logicop tokens to pipe tokens.
114 translate_logicop(GLenum logicop
)
118 return PIPE_LOGICOP_CLEAR
;
120 return PIPE_LOGICOP_NOR
;
121 case GL_AND_INVERTED
:
122 return PIPE_LOGICOP_AND_INVERTED
;
123 case GL_COPY_INVERTED
:
124 return PIPE_LOGICOP_COPY_INVERTED
;
126 return PIPE_LOGICOP_AND_REVERSE
;
128 return PIPE_LOGICOP_INVERT
;
130 return PIPE_LOGICOP_XOR
;
132 return PIPE_LOGICOP_NAND
;
134 return PIPE_LOGICOP_AND
;
136 return PIPE_LOGICOP_EQUIV
;
138 return PIPE_LOGICOP_NOOP
;
140 return PIPE_LOGICOP_OR_INVERTED
;
142 return PIPE_LOGICOP_COPY
;
144 return PIPE_LOGICOP_OR_REVERSE
;
146 return PIPE_LOGICOP_OR
;
148 return PIPE_LOGICOP_SET
;
150 assert("invalid GL token in translate_logicop()" == NULL
);
156 * Figure out if colormasks are different per rt.
159 colormask_per_rt(const struct gl_context
*ctx
)
161 /* a bit suboptimal have to compare lots of values */
163 for (i
= 1; i
< ctx
->Const
.MaxDrawBuffers
; i
++) {
164 if (memcmp(ctx
->Color
.ColorMask
[0], ctx
->Color
.ColorMask
[i
], 4)) {
172 * Figure out if blend enables/state are different per rt.
175 blend_per_rt(const struct gl_context
*ctx
)
177 if (ctx
->Color
.BlendEnabled
&&
178 (ctx
->Color
.BlendEnabled
!= ((1 << ctx
->Const
.MaxDrawBuffers
) - 1))) {
179 /* This can only happen if GL_EXT_draw_buffers2 is enabled */
182 if (ctx
->Color
._BlendFuncPerBuffer
|| ctx
->Color
._BlendEquationPerBuffer
) {
183 /* this can only happen if GL_ARB_draw_buffers_blend is enabled */
190 update_blend( struct st_context
*st
)
192 struct pipe_blend_state
*blend
= &st
->state
.blend
;
193 const struct gl_context
*ctx
= st
->ctx
;
194 unsigned num_state
= 1;
197 memset(blend
, 0, sizeof(*blend
));
199 if (blend_per_rt(ctx
) || colormask_per_rt(ctx
)) {
200 num_state
= ctx
->Const
.MaxDrawBuffers
;
201 blend
->independent_blend_enable
= 1;
203 /* Note it is impossible to correctly deal with EXT_blend_logic_op and
204 EXT_draw_buffers2/EXT_blend_equation_separate at the same time.
205 These combinations would require support for per-rt logicop enables
206 and separate alpha/rgb logicop/blend support respectively. Neither
207 possible in gallium nor most hardware. Assume these combinations
209 if (ctx
->Color
.ColorLogicOpEnabled
||
210 (ctx
->Color
.BlendEnabled
&&
211 ctx
->Color
.Blend
[0].EquationRGB
== GL_LOGIC_OP
)) {
212 /* logicop enabled */
213 blend
->logicop_enable
= 1;
214 blend
->logicop_func
= translate_logicop(ctx
->Color
.LogicOp
);
216 else if (ctx
->Color
.BlendEnabled
) {
217 /* blending enabled */
218 for (i
= 0, j
= 0; i
< num_state
; i
++) {
220 blend
->rt
[i
].blend_enable
= (ctx
->Color
.BlendEnabled
>> i
) & 0x1;
222 if (ctx
->Extensions
.ARB_draw_buffers_blend
)
225 blend
->rt
[i
].rgb_func
=
226 translate_blend(ctx
->Color
.Blend
[j
].EquationRGB
);
228 if (ctx
->Color
.Blend
[i
].EquationRGB
== GL_MIN
||
229 ctx
->Color
.Blend
[i
].EquationRGB
== GL_MAX
) {
230 /* Min/max are special */
231 blend
->rt
[i
].rgb_src_factor
= PIPE_BLENDFACTOR_ONE
;
232 blend
->rt
[i
].rgb_dst_factor
= PIPE_BLENDFACTOR_ONE
;
235 blend
->rt
[i
].rgb_src_factor
=
236 translate_blend(ctx
->Color
.Blend
[j
].SrcRGB
);
237 blend
->rt
[i
].rgb_dst_factor
=
238 translate_blend(ctx
->Color
.Blend
[j
].DstRGB
);
241 blend
->rt
[i
].alpha_func
=
242 translate_blend(ctx
->Color
.Blend
[j
].EquationA
);
244 if (ctx
->Color
.Blend
[i
].EquationA
== GL_MIN
||
245 ctx
->Color
.Blend
[i
].EquationA
== GL_MAX
) {
246 /* Min/max are special */
247 blend
->rt
[i
].alpha_src_factor
= PIPE_BLENDFACTOR_ONE
;
248 blend
->rt
[i
].alpha_dst_factor
= PIPE_BLENDFACTOR_ONE
;
251 blend
->rt
[i
].alpha_src_factor
=
252 translate_blend(ctx
->Color
.Blend
[j
].SrcA
);
253 blend
->rt
[i
].alpha_dst_factor
=
254 translate_blend(ctx
->Color
.Blend
[j
].DstA
);
259 /* no blending / logicop */
262 /* Colormask - maybe reverse these bits? */
263 for (i
= 0; i
< num_state
; i
++) {
264 if (ctx
->Color
.ColorMask
[i
][0])
265 blend
->rt
[i
].colormask
|= PIPE_MASK_R
;
266 if (ctx
->Color
.ColorMask
[i
][1])
267 blend
->rt
[i
].colormask
|= PIPE_MASK_G
;
268 if (ctx
->Color
.ColorMask
[i
][2])
269 blend
->rt
[i
].colormask
|= PIPE_MASK_B
;
270 if (ctx
->Color
.ColorMask
[i
][3])
271 blend
->rt
[i
].colormask
|= PIPE_MASK_A
;
274 if (ctx
->Color
.DitherFlag
)
277 if (ctx
->Multisample
.Enabled
) {
278 /* unlike in gallium/d3d10 these operations are only performed
279 if msaa is enabled */
280 if (ctx
->Multisample
.SampleAlphaToCoverage
)
281 blend
->alpha_to_coverage
= 1;
282 if (ctx
->Multisample
.SampleAlphaToOne
)
283 blend
->alpha_to_one
= 1;
286 cso_set_blend(st
->cso_context
, blend
);
289 struct pipe_blend_color bc
;
290 COPY_4FV(bc
.color
, ctx
->Color
.BlendColorUnclamped
);
291 cso_set_blend_color(st
->cso_context
, &bc
);
296 const struct st_tracked_state st_update_blend
= {
297 "st_update_blend", /* name */
299 (_NEW_COLOR
| _NEW_MULTISAMPLE
), /* XXX _NEW_BLEND someday? */ /* mesa */
302 update_blend
, /* update */