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[AROS.git] / workbench / libs / mesa / docs / MESA_swap_frame_usage.spec
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1 Name
3 MESA_swap_frame_usage
5 Name Strings
7 GLX_MESA_swap_frame_usage
9 Contact
11 Ian Romanick, IBM, idr at us.ibm.com
13 Status
15 Deployed in DRI drivers post-XFree86 4.3.
17 Version
19 Date: 5/1/2003 Revision: 1.1
21 Number
23 ???
25 Dependencies
27 GLX_SGI_swap_control affects the definition of this extension.
28 GLX_MESA_swap_control affects the definition of this extension.
29 GLX_OML_sync_control affects the definition of this extension.
31 Based on WGL_I3D_swap_frame_usage version 1.3.
33 Overview
35 This extension allows an application to determine what portion of the
36 swap period has elapsed since the last swap operation completed. The
37 "usage" value is a floating point value on the range [0,max] which is
38 calculated as follows:
41 percent = ----
44 where td is the time measured from the last completed buffer swap (or
45 call to enable the statistic) to when the next buffer swap completes, tf
46 is the entire time for a frame which may be multiple screen refreshes
47 depending on the swap interval as set by the GLX_SGI_swap_control or
48 GLX_OML_sync_control extensions.
50 The value, percent, indicates the amount of time spent between the
51 completion of the two swaps. If the value is in the range [0,1], the
52 buffer swap occurred within the time period required to maintain a
53 constant frame rate. If the value is in the range (1,max], a constant
54 frame rate was not achieved. The value indicates the number of frames
55 required to draw.
57 This definition of "percent" differs slightly from
58 WGL_I3D_swap_frame_usage. In WGL_I3D_swap_frame_usage, the measurement
59 is taken from the completion of one swap to the issuance of the next.
60 This representation may not be as useful as measuring between
61 completions, as a significant amount of time may pass between the
62 issuance of a swap and the swap actually occurring.
64 There is also a mechanism to determine whether a frame swap was
65 missed.
67 New Procedures and Functions
69 int glXGetFrameUsageMESA(Display *dpy,
70 GLXDrawable drawable,
71 float *usage)
73 int glXBeginFrameTrackingMESA(Display *dpy,
74 GLXDrawable drawable)
76 int glXEndFrameTrackingMESA(Display *dpy,
77 GLXDrawable drawable)
79 int glXQueryFrameTrackingMESA(Display *dpy,
80 GLXDrawable drawable,
81 int64_t *swapCount,
82 int64_t *missedFrames,
83 float *lastMissedUsage)
85 New Tokens
87 None
89 Additions to Chapter 2 of the 1.4 GL Specification (OpenGL Operation)
91 None
93 Additions to Chapter 3 of the 1.4 GL Specification (Rasterization)
95 None
97 Additions to Chapter 4 of the 1.4 GL Specification (Per-Fragment Operations
98 and the Framebuffer)
100 None
102 Additions to Chapter 5 of the 1.4 GL Specification (Special Functions)
104 None
106 Additions to Chapter 6 of the 1.4 GL Specification (State and State Requests)
108 None
110 Additions to the GLX 1.3 Specification
112 The frame usage is measured as the percentage of the swap period elapsed
113 between two buffer-swap operations being committed. In unextended GLX the
114 swap period is the vertical refresh time. If SGI_swap_control or
115 MESA_swap_control are supported, the swap period is the vertical refresh
116 time multiplied by the swap interval (or one if the swap interval is set
117 to zero).
119 If OML_sync_control is supported, the swap period is the vertical
120 refresh time multiplied by the divisor parameter to
121 glXSwapBuffersMscOML. The frame usage in this case is less than 1.0 if
122 the swap is committed before target_msc, and is greater than or equal to
123 1.0 otherwise. The actual usage value is based on the divisor and is
124 never less than 0.0.
126 int glXBeginFrameTrackingMESA(Display *dpy,
127 GLXDrawable drawable,
128 float *usage)
130 glXGetFrameUsageMESA returns a floating-point value in <usage>
131 that represents the current swap usage, as defined above.
133 Missed frame swaps can be tracked by calling the following function:
135 int glXBeginFrameTrackingMESA(Display *dpy,
136 GLXDrawable drawable)
138 glXBeginFrameTrackingMESA resets a "missed frame" count and
139 synchronizes with the next frame vertical sync before it returns.
140 If a swap is missed based in the rate control specified by the
141 <interval> set by glXSwapIntervalSGI or the default swap of once
142 per frame, the missed frame count is incremented.
144 The current missed frame count and total number of swaps since
145 the last call to glXBeginFrameTrackingMESA can be obtained by
146 calling the following function:
148 int glXQueryFrameTrackingMESA(Display *dpy,
149 GLXDrawable drawable,
150 int64_t *swapCount,
151 int64_t *missedFrames,
152 float *lastMissedUsage)
154 The location pointed to by <swapCount> will be updated with the
155 number of swaps that have been committed. This value may not match the
156 number of swaps that have been requested since swaps may be
157 queued by the implementation. This function can be called at any
158 time and does not synchronize to vertical blank.
160 The location pointed to by <missedFrames> will contain the number
161 swaps that missed the specified frame. The frame usage for the
162 last missed frame is returned in the location pointed to by
163 <lastMissedUsage>.
165 Frame tracking is disabled by calling the function
167 int glXEndFrameTrackingMESA(Display *dpy,
168 GLXDrawable drawable)
170 This function will not return until all swaps have occurred. The
171 application can call glXQueryFrameTrackingMESA for a final swap and
172 missed frame count.
174 If these functions are successful, zero is returned. If the context
175 associated with dpy and drawable is not a direct context,
176 GLX_BAD_CONTEXT is returned.
178 Errors
180 If the function succeeds, zero is returned. If the function
181 fails, one of the following error codes is returned:
183 GLX_BAD_CONTEXT The current rendering context is not a direct
184 context.
186 GLX Protocol
188 None. This extension only extends to direct rendering contexts.
190 New State
192 None
194 New Implementation Dependent State
196 None
198 Revision History
200 1.1, 5/1/03 Added contact information.
201 1.0, 3/17/03 Initial version based on WGL_I3D_swap_frame_usage.