grub2: bring back build of aros-side grub2 tools
[AROS.git] / workbench / libs / mesa / include / GL / gl.h
blobbca550fa2d4241622752e73736549565f278e1ad
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #ifndef __gl_h_
28 #define __gl_h_
30 #if defined(USE_MGL_NAMESPACE)
31 #include "gl_mangle.h"
32 #endif
35 /**********************************************************************
36 * Begin system-specific stuff. Do not do any of this when building
37 * for SciTech SNAP, as this is all done before this header file is
38 * included.
40 #if !defined(__SCITECH_SNAP__)
42 #if defined(__BEOS__)
43 #include <stdlib.h> /* to get some BeOS-isms */
44 #endif
46 #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
47 #define OPENSTEP
48 #endif
50 #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
51 #define __WIN32__
52 #endif
54 #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
55 # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
56 # define GLAPI __declspec(dllexport)
57 # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
58 # define GLAPI __declspec(dllimport)
59 # else /* for use with static link lib build of Win32 edition only */
60 # define GLAPI extern
61 # endif /* _STATIC_MESA support */
62 # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
63 # define GLAPIENTRY
64 # else
65 # define GLAPIENTRY __stdcall
66 # endif
67 #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
68 # define GLAPI extern
69 # define GLAPIENTRY __stdcall
70 #elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
71 # define GLAPI __attribute__((visibility("default")))
72 # define GLAPIENTRY
73 #endif /* WIN32 && !CYGWIN */
75 #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
76 # define PRAGMA_EXPORT_SUPPORTED 1
77 #endif
80 * WINDOWS: Include windows.h here to define APIENTRY.
81 * It is also useful when applications include this file by
82 * including only glut.h, since glut.h depends on windows.h.
83 * Applications needing to include windows.h with parms other
84 * than "WIN32_LEAN_AND_MEAN" may include windows.h before
85 * glut.h or gl.h.
87 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
88 #ifndef WIN32_LEAN_AND_MEAN
89 #define WIN32_LEAN_AND_MEAN 1
90 #endif
91 #include <windows.h>
92 #endif
94 #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
95 && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
96 && !defined(__CYGWIN__) || defined(__MINGW32__)
97 #include <GL/mesa_wgl.h>
98 #endif
100 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
101 #pragma import on
102 #endif
104 #ifndef GLAPI
105 #define GLAPI extern
106 #endif
108 #ifndef GLAPIENTRY
109 #define GLAPIENTRY
110 #endif
112 #ifndef APIENTRY
113 #define APIENTRY GLAPIENTRY
114 #endif
116 /* "P" suffix to be used for a pointer to a function */
117 #ifndef APIENTRYP
118 #define APIENTRYP APIENTRY *
119 #endif
121 #ifndef GLAPIENTRYP
122 #define GLAPIENTRYP GLAPIENTRY *
123 #endif
125 #ifdef CENTERLINE_CLPP
126 #define signed
127 #endif
129 #if defined(PRAGMA_EXPORT_SUPPORTED)
130 #pragma export on
131 #endif
133 #endif /* !__SCITECH_SNAP__ */
135 * End system-specific stuff.
136 **********************************************************************/
140 #ifdef __cplusplus
141 extern "C" {
142 #endif
146 #define GL_VERSION_1_1 1
147 #define GL_VERSION_1_2 1
148 #define GL_VERSION_1_3 1
149 #define GL_ARB_imaging 1
153 * Datatypes
155 typedef unsigned int GLenum;
156 typedef unsigned char GLboolean;
157 typedef unsigned int GLbitfield;
158 typedef void GLvoid;
159 typedef signed char GLbyte; /* 1-byte signed */
160 typedef short GLshort; /* 2-byte signed */
161 typedef int GLint; /* 4-byte signed */
162 typedef unsigned char GLubyte; /* 1-byte unsigned */
163 typedef unsigned short GLushort; /* 2-byte unsigned */
164 typedef unsigned int GLuint; /* 4-byte unsigned */
165 typedef int GLsizei; /* 4-byte signed */
166 typedef float GLfloat; /* single precision float */
167 typedef float GLclampf; /* single precision float in [0,1] */
168 typedef double GLdouble; /* double precision float */
169 typedef double GLclampd; /* double precision float in [0,1] */
174 * Constants
177 /* Boolean values */
178 #define GL_FALSE 0x0
179 #define GL_TRUE 0x1
181 /* Data types */
182 #define GL_BYTE 0x1400
183 #define GL_UNSIGNED_BYTE 0x1401
184 #define GL_SHORT 0x1402
185 #define GL_UNSIGNED_SHORT 0x1403
186 #define GL_INT 0x1404
187 #define GL_UNSIGNED_INT 0x1405
188 #define GL_FLOAT 0x1406
189 #define GL_2_BYTES 0x1407
190 #define GL_3_BYTES 0x1408
191 #define GL_4_BYTES 0x1409
192 #define GL_DOUBLE 0x140A
194 /* Primitives */
195 #define GL_POINTS 0x0000
196 #define GL_LINES 0x0001
197 #define GL_LINE_LOOP 0x0002
198 #define GL_LINE_STRIP 0x0003
199 #define GL_TRIANGLES 0x0004
200 #define GL_TRIANGLE_STRIP 0x0005
201 #define GL_TRIANGLE_FAN 0x0006
202 #define GL_QUADS 0x0007
203 #define GL_QUAD_STRIP 0x0008
204 #define GL_POLYGON 0x0009
206 /* Vertex Arrays */
207 #define GL_VERTEX_ARRAY 0x8074
208 #define GL_NORMAL_ARRAY 0x8075
209 #define GL_COLOR_ARRAY 0x8076
210 #define GL_INDEX_ARRAY 0x8077
211 #define GL_TEXTURE_COORD_ARRAY 0x8078
212 #define GL_EDGE_FLAG_ARRAY 0x8079
213 #define GL_VERTEX_ARRAY_SIZE 0x807A
214 #define GL_VERTEX_ARRAY_TYPE 0x807B
215 #define GL_VERTEX_ARRAY_STRIDE 0x807C
216 #define GL_NORMAL_ARRAY_TYPE 0x807E
217 #define GL_NORMAL_ARRAY_STRIDE 0x807F
218 #define GL_COLOR_ARRAY_SIZE 0x8081
219 #define GL_COLOR_ARRAY_TYPE 0x8082
220 #define GL_COLOR_ARRAY_STRIDE 0x8083
221 #define GL_INDEX_ARRAY_TYPE 0x8085
222 #define GL_INDEX_ARRAY_STRIDE 0x8086
223 #define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
224 #define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
225 #define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
226 #define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
227 #define GL_VERTEX_ARRAY_POINTER 0x808E
228 #define GL_NORMAL_ARRAY_POINTER 0x808F
229 #define GL_COLOR_ARRAY_POINTER 0x8090
230 #define GL_INDEX_ARRAY_POINTER 0x8091
231 #define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
232 #define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
233 #define GL_V2F 0x2A20
234 #define GL_V3F 0x2A21
235 #define GL_C4UB_V2F 0x2A22
236 #define GL_C4UB_V3F 0x2A23
237 #define GL_C3F_V3F 0x2A24
238 #define GL_N3F_V3F 0x2A25
239 #define GL_C4F_N3F_V3F 0x2A26
240 #define GL_T2F_V3F 0x2A27
241 #define GL_T4F_V4F 0x2A28
242 #define GL_T2F_C4UB_V3F 0x2A29
243 #define GL_T2F_C3F_V3F 0x2A2A
244 #define GL_T2F_N3F_V3F 0x2A2B
245 #define GL_T2F_C4F_N3F_V3F 0x2A2C
246 #define GL_T4F_C4F_N3F_V4F 0x2A2D
248 /* Matrix Mode */
249 #define GL_MATRIX_MODE 0x0BA0
250 #define GL_MODELVIEW 0x1700
251 #define GL_PROJECTION 0x1701
252 #define GL_TEXTURE 0x1702
254 /* Points */
255 #define GL_POINT_SMOOTH 0x0B10
256 #define GL_POINT_SIZE 0x0B11
257 #define GL_POINT_SIZE_GRANULARITY 0x0B13
258 #define GL_POINT_SIZE_RANGE 0x0B12
260 /* Lines */
261 #define GL_LINE_SMOOTH 0x0B20
262 #define GL_LINE_STIPPLE 0x0B24
263 #define GL_LINE_STIPPLE_PATTERN 0x0B25
264 #define GL_LINE_STIPPLE_REPEAT 0x0B26
265 #define GL_LINE_WIDTH 0x0B21
266 #define GL_LINE_WIDTH_GRANULARITY 0x0B23
267 #define GL_LINE_WIDTH_RANGE 0x0B22
269 /* Polygons */
270 #define GL_POINT 0x1B00
271 #define GL_LINE 0x1B01
272 #define GL_FILL 0x1B02
273 #define GL_CW 0x0900
274 #define GL_CCW 0x0901
275 #define GL_FRONT 0x0404
276 #define GL_BACK 0x0405
277 #define GL_POLYGON_MODE 0x0B40
278 #define GL_POLYGON_SMOOTH 0x0B41
279 #define GL_POLYGON_STIPPLE 0x0B42
280 #define GL_EDGE_FLAG 0x0B43
281 #define GL_CULL_FACE 0x0B44
282 #define GL_CULL_FACE_MODE 0x0B45
283 #define GL_FRONT_FACE 0x0B46
284 #define GL_POLYGON_OFFSET_FACTOR 0x8038
285 #define GL_POLYGON_OFFSET_UNITS 0x2A00
286 #define GL_POLYGON_OFFSET_POINT 0x2A01
287 #define GL_POLYGON_OFFSET_LINE 0x2A02
288 #define GL_POLYGON_OFFSET_FILL 0x8037
290 /* Display Lists */
291 #define GL_COMPILE 0x1300
292 #define GL_COMPILE_AND_EXECUTE 0x1301
293 #define GL_LIST_BASE 0x0B32
294 #define GL_LIST_INDEX 0x0B33
295 #define GL_LIST_MODE 0x0B30
297 /* Depth buffer */
298 #define GL_NEVER 0x0200
299 #define GL_LESS 0x0201
300 #define GL_EQUAL 0x0202
301 #define GL_LEQUAL 0x0203
302 #define GL_GREATER 0x0204
303 #define GL_NOTEQUAL 0x0205
304 #define GL_GEQUAL 0x0206
305 #define GL_ALWAYS 0x0207
306 #define GL_DEPTH_TEST 0x0B71
307 #define GL_DEPTH_BITS 0x0D56
308 #define GL_DEPTH_CLEAR_VALUE 0x0B73
309 #define GL_DEPTH_FUNC 0x0B74
310 #define GL_DEPTH_RANGE 0x0B70
311 #define GL_DEPTH_WRITEMASK 0x0B72
312 #define GL_DEPTH_COMPONENT 0x1902
314 /* Lighting */
315 #define GL_LIGHTING 0x0B50
316 #define GL_LIGHT0 0x4000
317 #define GL_LIGHT1 0x4001
318 #define GL_LIGHT2 0x4002
319 #define GL_LIGHT3 0x4003
320 #define GL_LIGHT4 0x4004
321 #define GL_LIGHT5 0x4005
322 #define GL_LIGHT6 0x4006
323 #define GL_LIGHT7 0x4007
324 #define GL_SPOT_EXPONENT 0x1205
325 #define GL_SPOT_CUTOFF 0x1206
326 #define GL_CONSTANT_ATTENUATION 0x1207
327 #define GL_LINEAR_ATTENUATION 0x1208
328 #define GL_QUADRATIC_ATTENUATION 0x1209
329 #define GL_AMBIENT 0x1200
330 #define GL_DIFFUSE 0x1201
331 #define GL_SPECULAR 0x1202
332 #define GL_SHININESS 0x1601
333 #define GL_EMISSION 0x1600
334 #define GL_POSITION 0x1203
335 #define GL_SPOT_DIRECTION 0x1204
336 #define GL_AMBIENT_AND_DIFFUSE 0x1602
337 #define GL_COLOR_INDEXES 0x1603
338 #define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
339 #define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
340 #define GL_LIGHT_MODEL_AMBIENT 0x0B53
341 #define GL_FRONT_AND_BACK 0x0408
342 #define GL_SHADE_MODEL 0x0B54
343 #define GL_FLAT 0x1D00
344 #define GL_SMOOTH 0x1D01
345 #define GL_COLOR_MATERIAL 0x0B57
346 #define GL_COLOR_MATERIAL_FACE 0x0B55
347 #define GL_COLOR_MATERIAL_PARAMETER 0x0B56
348 #define GL_NORMALIZE 0x0BA1
350 /* User clipping planes */
351 #define GL_CLIP_PLANE0 0x3000
352 #define GL_CLIP_PLANE1 0x3001
353 #define GL_CLIP_PLANE2 0x3002
354 #define GL_CLIP_PLANE3 0x3003
355 #define GL_CLIP_PLANE4 0x3004
356 #define GL_CLIP_PLANE5 0x3005
358 /* Accumulation buffer */
359 #define GL_ACCUM_RED_BITS 0x0D58
360 #define GL_ACCUM_GREEN_BITS 0x0D59
361 #define GL_ACCUM_BLUE_BITS 0x0D5A
362 #define GL_ACCUM_ALPHA_BITS 0x0D5B
363 #define GL_ACCUM_CLEAR_VALUE 0x0B80
364 #define GL_ACCUM 0x0100
365 #define GL_ADD 0x0104
366 #define GL_LOAD 0x0101
367 #define GL_MULT 0x0103
368 #define GL_RETURN 0x0102
370 /* Alpha testing */
371 #define GL_ALPHA_TEST 0x0BC0
372 #define GL_ALPHA_TEST_REF 0x0BC2
373 #define GL_ALPHA_TEST_FUNC 0x0BC1
375 /* Blending */
376 #define GL_BLEND 0x0BE2
377 #define GL_BLEND_SRC 0x0BE1
378 #define GL_BLEND_DST 0x0BE0
379 #define GL_ZERO 0x0
380 #define GL_ONE 0x1
381 #define GL_SRC_COLOR 0x0300
382 #define GL_ONE_MINUS_SRC_COLOR 0x0301
383 #define GL_SRC_ALPHA 0x0302
384 #define GL_ONE_MINUS_SRC_ALPHA 0x0303
385 #define GL_DST_ALPHA 0x0304
386 #define GL_ONE_MINUS_DST_ALPHA 0x0305
387 #define GL_DST_COLOR 0x0306
388 #define GL_ONE_MINUS_DST_COLOR 0x0307
389 #define GL_SRC_ALPHA_SATURATE 0x0308
391 /* Render Mode */
392 #define GL_FEEDBACK 0x1C01
393 #define GL_RENDER 0x1C00
394 #define GL_SELECT 0x1C02
396 /* Feedback */
397 #define GL_2D 0x0600
398 #define GL_3D 0x0601
399 #define GL_3D_COLOR 0x0602
400 #define GL_3D_COLOR_TEXTURE 0x0603
401 #define GL_4D_COLOR_TEXTURE 0x0604
402 #define GL_POINT_TOKEN 0x0701
403 #define GL_LINE_TOKEN 0x0702
404 #define GL_LINE_RESET_TOKEN 0x0707
405 #define GL_POLYGON_TOKEN 0x0703
406 #define GL_BITMAP_TOKEN 0x0704
407 #define GL_DRAW_PIXEL_TOKEN 0x0705
408 #define GL_COPY_PIXEL_TOKEN 0x0706
409 #define GL_PASS_THROUGH_TOKEN 0x0700
410 #define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
411 #define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
412 #define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
414 /* Selection */
415 #define GL_SELECTION_BUFFER_POINTER 0x0DF3
416 #define GL_SELECTION_BUFFER_SIZE 0x0DF4
418 /* Fog */
419 #define GL_FOG 0x0B60
420 #define GL_FOG_MODE 0x0B65
421 #define GL_FOG_DENSITY 0x0B62
422 #define GL_FOG_COLOR 0x0B66
423 #define GL_FOG_INDEX 0x0B61
424 #define GL_FOG_START 0x0B63
425 #define GL_FOG_END 0x0B64
426 #define GL_LINEAR 0x2601
427 #define GL_EXP 0x0800
428 #define GL_EXP2 0x0801
430 /* Logic Ops */
431 #define GL_LOGIC_OP 0x0BF1
432 #define GL_INDEX_LOGIC_OP 0x0BF1
433 #define GL_COLOR_LOGIC_OP 0x0BF2
434 #define GL_LOGIC_OP_MODE 0x0BF0
435 #define GL_CLEAR 0x1500
436 #define GL_SET 0x150F
437 #define GL_COPY 0x1503
438 #define GL_COPY_INVERTED 0x150C
439 #define GL_NOOP 0x1505
440 #define GL_INVERT 0x150A
441 #define GL_AND 0x1501
442 #define GL_NAND 0x150E
443 #define GL_OR 0x1507
444 #define GL_NOR 0x1508
445 #define GL_XOR 0x1506
446 #define GL_EQUIV 0x1509
447 #define GL_AND_REVERSE 0x1502
448 #define GL_AND_INVERTED 0x1504
449 #define GL_OR_REVERSE 0x150B
450 #define GL_OR_INVERTED 0x150D
452 /* Stencil */
453 #define GL_STENCIL_BITS 0x0D57
454 #define GL_STENCIL_TEST 0x0B90
455 #define GL_STENCIL_CLEAR_VALUE 0x0B91
456 #define GL_STENCIL_FUNC 0x0B92
457 #define GL_STENCIL_VALUE_MASK 0x0B93
458 #define GL_STENCIL_FAIL 0x0B94
459 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
460 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
461 #define GL_STENCIL_REF 0x0B97
462 #define GL_STENCIL_WRITEMASK 0x0B98
463 #define GL_STENCIL_INDEX 0x1901
464 #define GL_KEEP 0x1E00
465 #define GL_REPLACE 0x1E01
466 #define GL_INCR 0x1E02
467 #define GL_DECR 0x1E03
469 /* Buffers, Pixel Drawing/Reading */
470 #define GL_NONE 0x0
471 #define GL_LEFT 0x0406
472 #define GL_RIGHT 0x0407
473 /*GL_FRONT 0x0404 */
474 /*GL_BACK 0x0405 */
475 /*GL_FRONT_AND_BACK 0x0408 */
476 #define GL_FRONT_LEFT 0x0400
477 #define GL_FRONT_RIGHT 0x0401
478 #define GL_BACK_LEFT 0x0402
479 #define GL_BACK_RIGHT 0x0403
480 #define GL_AUX0 0x0409
481 #define GL_AUX1 0x040A
482 #define GL_AUX2 0x040B
483 #define GL_AUX3 0x040C
484 #define GL_COLOR_INDEX 0x1900
485 #define GL_RED 0x1903
486 #define GL_GREEN 0x1904
487 #define GL_BLUE 0x1905
488 #define GL_ALPHA 0x1906
489 #define GL_LUMINANCE 0x1909
490 #define GL_LUMINANCE_ALPHA 0x190A
491 #define GL_ALPHA_BITS 0x0D55
492 #define GL_RED_BITS 0x0D52
493 #define GL_GREEN_BITS 0x0D53
494 #define GL_BLUE_BITS 0x0D54
495 #define GL_INDEX_BITS 0x0D51
496 #define GL_SUBPIXEL_BITS 0x0D50
497 #define GL_AUX_BUFFERS 0x0C00
498 #define GL_READ_BUFFER 0x0C02
499 #define GL_DRAW_BUFFER 0x0C01
500 #define GL_DOUBLEBUFFER 0x0C32
501 #define GL_STEREO 0x0C33
502 #define GL_BITMAP 0x1A00
503 #define GL_COLOR 0x1800
504 #define GL_DEPTH 0x1801
505 #define GL_STENCIL 0x1802
506 #define GL_DITHER 0x0BD0
507 #define GL_RGB 0x1907
508 #define GL_RGBA 0x1908
510 /* Implementation limits */
511 #define GL_MAX_LIST_NESTING 0x0B31
512 #define GL_MAX_EVAL_ORDER 0x0D30
513 #define GL_MAX_LIGHTS 0x0D31
514 #define GL_MAX_CLIP_PLANES 0x0D32
515 #define GL_MAX_TEXTURE_SIZE 0x0D33
516 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34
517 #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
518 #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
519 #define GL_MAX_NAME_STACK_DEPTH 0x0D37
520 #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
521 #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
522 #define GL_MAX_VIEWPORT_DIMS 0x0D3A
523 #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
525 /* Gets */
526 #define GL_ATTRIB_STACK_DEPTH 0x0BB0
527 #define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
528 #define GL_COLOR_CLEAR_VALUE 0x0C22
529 #define GL_COLOR_WRITEMASK 0x0C23
530 #define GL_CURRENT_INDEX 0x0B01
531 #define GL_CURRENT_COLOR 0x0B00
532 #define GL_CURRENT_NORMAL 0x0B02
533 #define GL_CURRENT_RASTER_COLOR 0x0B04
534 #define GL_CURRENT_RASTER_DISTANCE 0x0B09
535 #define GL_CURRENT_RASTER_INDEX 0x0B05
536 #define GL_CURRENT_RASTER_POSITION 0x0B07
537 #define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
538 #define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
539 #define GL_CURRENT_TEXTURE_COORDS 0x0B03
540 #define GL_INDEX_CLEAR_VALUE 0x0C20
541 #define GL_INDEX_MODE 0x0C30
542 #define GL_INDEX_WRITEMASK 0x0C21
543 #define GL_MODELVIEW_MATRIX 0x0BA6
544 #define GL_MODELVIEW_STACK_DEPTH 0x0BA3
545 #define GL_NAME_STACK_DEPTH 0x0D70
546 #define GL_PROJECTION_MATRIX 0x0BA7
547 #define GL_PROJECTION_STACK_DEPTH 0x0BA4
548 #define GL_RENDER_MODE 0x0C40
549 #define GL_RGBA_MODE 0x0C31
550 #define GL_TEXTURE_MATRIX 0x0BA8
551 #define GL_TEXTURE_STACK_DEPTH 0x0BA5
552 #define GL_VIEWPORT 0x0BA2
554 /* Evaluators */
555 #define GL_AUTO_NORMAL 0x0D80
556 #define GL_MAP1_COLOR_4 0x0D90
557 #define GL_MAP1_INDEX 0x0D91
558 #define GL_MAP1_NORMAL 0x0D92
559 #define GL_MAP1_TEXTURE_COORD_1 0x0D93
560 #define GL_MAP1_TEXTURE_COORD_2 0x0D94
561 #define GL_MAP1_TEXTURE_COORD_3 0x0D95
562 #define GL_MAP1_TEXTURE_COORD_4 0x0D96
563 #define GL_MAP1_VERTEX_3 0x0D97
564 #define GL_MAP1_VERTEX_4 0x0D98
565 #define GL_MAP2_COLOR_4 0x0DB0
566 #define GL_MAP2_INDEX 0x0DB1
567 #define GL_MAP2_NORMAL 0x0DB2
568 #define GL_MAP2_TEXTURE_COORD_1 0x0DB3
569 #define GL_MAP2_TEXTURE_COORD_2 0x0DB4
570 #define GL_MAP2_TEXTURE_COORD_3 0x0DB5
571 #define GL_MAP2_TEXTURE_COORD_4 0x0DB6
572 #define GL_MAP2_VERTEX_3 0x0DB7
573 #define GL_MAP2_VERTEX_4 0x0DB8
574 #define GL_MAP1_GRID_DOMAIN 0x0DD0
575 #define GL_MAP1_GRID_SEGMENTS 0x0DD1
576 #define GL_MAP2_GRID_DOMAIN 0x0DD2
577 #define GL_MAP2_GRID_SEGMENTS 0x0DD3
578 #define GL_COEFF 0x0A00
579 #define GL_ORDER 0x0A01
580 #define GL_DOMAIN 0x0A02
582 /* Hints */
583 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
584 #define GL_POINT_SMOOTH_HINT 0x0C51
585 #define GL_LINE_SMOOTH_HINT 0x0C52
586 #define GL_POLYGON_SMOOTH_HINT 0x0C53
587 #define GL_FOG_HINT 0x0C54
588 #define GL_DONT_CARE 0x1100
589 #define GL_FASTEST 0x1101
590 #define GL_NICEST 0x1102
592 /* Scissor box */
593 #define GL_SCISSOR_BOX 0x0C10
594 #define GL_SCISSOR_TEST 0x0C11
596 /* Pixel Mode / Transfer */
597 #define GL_MAP_COLOR 0x0D10
598 #define GL_MAP_STENCIL 0x0D11
599 #define GL_INDEX_SHIFT 0x0D12
600 #define GL_INDEX_OFFSET 0x0D13
601 #define GL_RED_SCALE 0x0D14
602 #define GL_RED_BIAS 0x0D15
603 #define GL_GREEN_SCALE 0x0D18
604 #define GL_GREEN_BIAS 0x0D19
605 #define GL_BLUE_SCALE 0x0D1A
606 #define GL_BLUE_BIAS 0x0D1B
607 #define GL_ALPHA_SCALE 0x0D1C
608 #define GL_ALPHA_BIAS 0x0D1D
609 #define GL_DEPTH_SCALE 0x0D1E
610 #define GL_DEPTH_BIAS 0x0D1F
611 #define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
612 #define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
613 #define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
614 #define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
615 #define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
616 #define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
617 #define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
618 #define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
619 #define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
620 #define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
621 #define GL_PIXEL_MAP_S_TO_S 0x0C71
622 #define GL_PIXEL_MAP_I_TO_I 0x0C70
623 #define GL_PIXEL_MAP_I_TO_R 0x0C72
624 #define GL_PIXEL_MAP_I_TO_G 0x0C73
625 #define GL_PIXEL_MAP_I_TO_B 0x0C74
626 #define GL_PIXEL_MAP_I_TO_A 0x0C75
627 #define GL_PIXEL_MAP_R_TO_R 0x0C76
628 #define GL_PIXEL_MAP_G_TO_G 0x0C77
629 #define GL_PIXEL_MAP_B_TO_B 0x0C78
630 #define GL_PIXEL_MAP_A_TO_A 0x0C79
631 #define GL_PACK_ALIGNMENT 0x0D05
632 #define GL_PACK_LSB_FIRST 0x0D01
633 #define GL_PACK_ROW_LENGTH 0x0D02
634 #define GL_PACK_SKIP_PIXELS 0x0D04
635 #define GL_PACK_SKIP_ROWS 0x0D03
636 #define GL_PACK_SWAP_BYTES 0x0D00
637 #define GL_UNPACK_ALIGNMENT 0x0CF5
638 #define GL_UNPACK_LSB_FIRST 0x0CF1
639 #define GL_UNPACK_ROW_LENGTH 0x0CF2
640 #define GL_UNPACK_SKIP_PIXELS 0x0CF4
641 #define GL_UNPACK_SKIP_ROWS 0x0CF3
642 #define GL_UNPACK_SWAP_BYTES 0x0CF0
643 #define GL_ZOOM_X 0x0D16
644 #define GL_ZOOM_Y 0x0D17
646 /* Texture mapping */
647 #define GL_TEXTURE_ENV 0x2300
648 #define GL_TEXTURE_ENV_MODE 0x2200
649 #define GL_TEXTURE_1D 0x0DE0
650 #define GL_TEXTURE_2D 0x0DE1
651 #define GL_TEXTURE_WRAP_S 0x2802
652 #define GL_TEXTURE_WRAP_T 0x2803
653 #define GL_TEXTURE_MAG_FILTER 0x2800
654 #define GL_TEXTURE_MIN_FILTER 0x2801
655 #define GL_TEXTURE_ENV_COLOR 0x2201
656 #define GL_TEXTURE_GEN_S 0x0C60
657 #define GL_TEXTURE_GEN_T 0x0C61
658 #define GL_TEXTURE_GEN_R 0x0C62
659 #define GL_TEXTURE_GEN_Q 0x0C63
660 #define GL_TEXTURE_GEN_MODE 0x2500
661 #define GL_TEXTURE_BORDER_COLOR 0x1004
662 #define GL_TEXTURE_WIDTH 0x1000
663 #define GL_TEXTURE_HEIGHT 0x1001
664 #define GL_TEXTURE_BORDER 0x1005
665 #define GL_TEXTURE_COMPONENTS 0x1003
666 #define GL_TEXTURE_RED_SIZE 0x805C
667 #define GL_TEXTURE_GREEN_SIZE 0x805D
668 #define GL_TEXTURE_BLUE_SIZE 0x805E
669 #define GL_TEXTURE_ALPHA_SIZE 0x805F
670 #define GL_TEXTURE_LUMINANCE_SIZE 0x8060
671 #define GL_TEXTURE_INTENSITY_SIZE 0x8061
672 #define GL_NEAREST_MIPMAP_NEAREST 0x2700
673 #define GL_NEAREST_MIPMAP_LINEAR 0x2702
674 #define GL_LINEAR_MIPMAP_NEAREST 0x2701
675 #define GL_LINEAR_MIPMAP_LINEAR 0x2703
676 #define GL_OBJECT_LINEAR 0x2401
677 #define GL_OBJECT_PLANE 0x2501
678 #define GL_EYE_LINEAR 0x2400
679 #define GL_EYE_PLANE 0x2502
680 #define GL_SPHERE_MAP 0x2402
681 #define GL_DECAL 0x2101
682 #define GL_MODULATE 0x2100
683 #define GL_NEAREST 0x2600
684 #define GL_REPEAT 0x2901
685 #define GL_CLAMP 0x2900
686 #define GL_S 0x2000
687 #define GL_T 0x2001
688 #define GL_R 0x2002
689 #define GL_Q 0x2003
691 /* Utility */
692 #define GL_VENDOR 0x1F00
693 #define GL_RENDERER 0x1F01
694 #define GL_VERSION 0x1F02
695 #define GL_EXTENSIONS 0x1F03
697 /* Errors */
698 #define GL_NO_ERROR 0x0
699 #define GL_INVALID_ENUM 0x0500
700 #define GL_INVALID_VALUE 0x0501
701 #define GL_INVALID_OPERATION 0x0502
702 #define GL_STACK_OVERFLOW 0x0503
703 #define GL_STACK_UNDERFLOW 0x0504
704 #define GL_OUT_OF_MEMORY 0x0505
706 /* glPush/PopAttrib bits */
707 #define GL_CURRENT_BIT 0x00000001
708 #define GL_POINT_BIT 0x00000002
709 #define GL_LINE_BIT 0x00000004
710 #define GL_POLYGON_BIT 0x00000008
711 #define GL_POLYGON_STIPPLE_BIT 0x00000010
712 #define GL_PIXEL_MODE_BIT 0x00000020
713 #define GL_LIGHTING_BIT 0x00000040
714 #define GL_FOG_BIT 0x00000080
715 #define GL_DEPTH_BUFFER_BIT 0x00000100
716 #define GL_ACCUM_BUFFER_BIT 0x00000200
717 #define GL_STENCIL_BUFFER_BIT 0x00000400
718 #define GL_VIEWPORT_BIT 0x00000800
719 #define GL_TRANSFORM_BIT 0x00001000
720 #define GL_ENABLE_BIT 0x00002000
721 #define GL_COLOR_BUFFER_BIT 0x00004000
722 #define GL_HINT_BIT 0x00008000
723 #define GL_EVAL_BIT 0x00010000
724 #define GL_LIST_BIT 0x00020000
725 #define GL_TEXTURE_BIT 0x00040000
726 #define GL_SCISSOR_BIT 0x00080000
727 #define GL_ALL_ATTRIB_BITS 0x000FFFFF
730 /* OpenGL 1.1 */
731 #define GL_PROXY_TEXTURE_1D 0x8063
732 #define GL_PROXY_TEXTURE_2D 0x8064
733 #define GL_TEXTURE_PRIORITY 0x8066
734 #define GL_TEXTURE_RESIDENT 0x8067
735 #define GL_TEXTURE_BINDING_1D 0x8068
736 #define GL_TEXTURE_BINDING_2D 0x8069
737 #define GL_TEXTURE_INTERNAL_FORMAT 0x1003
738 #define GL_ALPHA4 0x803B
739 #define GL_ALPHA8 0x803C
740 #define GL_ALPHA12 0x803D
741 #define GL_ALPHA16 0x803E
742 #define GL_LUMINANCE4 0x803F
743 #define GL_LUMINANCE8 0x8040
744 #define GL_LUMINANCE12 0x8041
745 #define GL_LUMINANCE16 0x8042
746 #define GL_LUMINANCE4_ALPHA4 0x8043
747 #define GL_LUMINANCE6_ALPHA2 0x8044
748 #define GL_LUMINANCE8_ALPHA8 0x8045
749 #define GL_LUMINANCE12_ALPHA4 0x8046
750 #define GL_LUMINANCE12_ALPHA12 0x8047
751 #define GL_LUMINANCE16_ALPHA16 0x8048
752 #define GL_INTENSITY 0x8049
753 #define GL_INTENSITY4 0x804A
754 #define GL_INTENSITY8 0x804B
755 #define GL_INTENSITY12 0x804C
756 #define GL_INTENSITY16 0x804D
757 #define GL_R3_G3_B2 0x2A10
758 #define GL_RGB4 0x804F
759 #define GL_RGB5 0x8050
760 #define GL_RGB8 0x8051
761 #define GL_RGB10 0x8052
762 #define GL_RGB12 0x8053
763 #define GL_RGB16 0x8054
764 #define GL_RGBA2 0x8055
765 #define GL_RGBA4 0x8056
766 #define GL_RGB5_A1 0x8057
767 #define GL_RGBA8 0x8058
768 #define GL_RGB10_A2 0x8059
769 #define GL_RGBA12 0x805A
770 #define GL_RGBA16 0x805B
771 #define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
772 #define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
773 #define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
774 #define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
779 * Miscellaneous
782 GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
784 GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
786 GLAPI void GLAPIENTRY glClear( GLbitfield mask );
788 GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
790 GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
792 GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
794 GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
796 GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
798 GLAPI void GLAPIENTRY glCullFace( GLenum mode );
800 GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
802 GLAPI void GLAPIENTRY glPointSize( GLfloat size );
804 GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
806 GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
808 GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
810 GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
812 GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
814 GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
816 GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
818 GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
820 GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
822 GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
824 GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
826 GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
828 GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
830 GLAPI void GLAPIENTRY glEnable( GLenum cap );
832 GLAPI void GLAPIENTRY glDisable( GLenum cap );
834 GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
837 GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
839 GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
842 GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
844 GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
846 GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
848 GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
851 GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
853 GLAPI void GLAPIENTRY glPopAttrib( void );
856 GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
858 GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
861 GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
863 GLAPI GLenum GLAPIENTRY glGetError( void );
865 GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
867 GLAPI void GLAPIENTRY glFinish( void );
869 GLAPI void GLAPIENTRY glFlush( void );
871 GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
875 * Depth Buffer
878 GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
880 GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
882 GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
884 GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
888 * Accumulation Buffer
891 GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
893 GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
897 * Transformation
900 GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
902 GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
903 GLdouble bottom, GLdouble top,
904 GLdouble near_val, GLdouble far_val );
906 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
907 GLdouble bottom, GLdouble top,
908 GLdouble near_val, GLdouble far_val );
910 GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
911 GLsizei width, GLsizei height );
913 GLAPI void GLAPIENTRY glPushMatrix( void );
915 GLAPI void GLAPIENTRY glPopMatrix( void );
917 GLAPI void GLAPIENTRY glLoadIdentity( void );
919 GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
920 GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
922 GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
923 GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
925 GLAPI void GLAPIENTRY glRotated( GLdouble angle,
926 GLdouble x, GLdouble y, GLdouble z );
927 GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
928 GLfloat x, GLfloat y, GLfloat z );
930 GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
931 GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
933 GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
934 GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
938 * Display Lists
941 GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
943 GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
945 GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
947 GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
949 GLAPI void GLAPIENTRY glEndList( void );
951 GLAPI void GLAPIENTRY glCallList( GLuint list );
953 GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
954 const GLvoid *lists );
956 GLAPI void GLAPIENTRY glListBase( GLuint base );
960 * Drawing Functions
963 GLAPI void GLAPIENTRY glBegin( GLenum mode );
965 GLAPI void GLAPIENTRY glEnd( void );
968 GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
969 GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
970 GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
971 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
973 GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
974 GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
975 GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
976 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
978 GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
979 GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
980 GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
981 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
983 GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
984 GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
985 GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
986 GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
988 GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
989 GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
990 GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
991 GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
993 GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
994 GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
995 GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
996 GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
999 GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1000 GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1001 GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1002 GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1003 GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1005 GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1006 GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1007 GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1008 GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1009 GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1012 GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1013 GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1014 GLAPI void GLAPIENTRY glIndexi( GLint c );
1015 GLAPI void GLAPIENTRY glIndexs( GLshort c );
1016 GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1018 GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1019 GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1020 GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1021 GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1022 GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1024 GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1025 GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1026 GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1027 GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1028 GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1029 GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1030 GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1031 GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1033 GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1034 GLbyte blue, GLbyte alpha );
1035 GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1036 GLdouble blue, GLdouble alpha );
1037 GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1038 GLfloat blue, GLfloat alpha );
1039 GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1040 GLint blue, GLint alpha );
1041 GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1042 GLshort blue, GLshort alpha );
1043 GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1044 GLubyte blue, GLubyte alpha );
1045 GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1046 GLuint blue, GLuint alpha );
1047 GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1048 GLushort blue, GLushort alpha );
1051 GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1052 GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1053 GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1054 GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1055 GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1056 GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1057 GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1058 GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1060 GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1061 GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1062 GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1063 GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1064 GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1065 GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1066 GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1067 GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1070 GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1071 GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1072 GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1073 GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1075 GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1076 GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1077 GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1078 GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1080 GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1081 GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1082 GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1083 GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1085 GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1086 GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1087 GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1088 GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1090 GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1091 GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1092 GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1093 GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1095 GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1096 GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1097 GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1098 GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1100 GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1101 GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1102 GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1103 GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1105 GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1106 GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1107 GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1108 GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1111 GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1112 GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1113 GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1114 GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1116 GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1117 GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1118 GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1119 GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1121 GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1122 GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1123 GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1124 GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1126 GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1127 GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1128 GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1129 GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1131 GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1132 GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1133 GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1134 GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1136 GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1137 GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1138 GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1139 GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1142 GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1143 GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1144 GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1145 GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1148 GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1149 GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1150 GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1151 GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1155 * Vertex Arrays (1.1)
1158 GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1159 GLsizei stride, const GLvoid *ptr );
1161 GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1162 const GLvoid *ptr );
1164 GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1165 GLsizei stride, const GLvoid *ptr );
1167 GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1168 const GLvoid *ptr );
1170 GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1171 GLsizei stride, const GLvoid *ptr );
1173 GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1175 GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1177 GLAPI void GLAPIENTRY glArrayElement( GLint i );
1179 GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1181 GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1182 GLenum type, const GLvoid *indices );
1184 GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1185 const GLvoid *pointer );
1188 * Lighting
1191 GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1193 GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1194 GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1195 GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1196 const GLfloat *params );
1197 GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1198 const GLint *params );
1200 GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1201 GLfloat *params );
1202 GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1203 GLint *params );
1205 GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1206 GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1207 GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1208 GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1210 GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1211 GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1212 GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1213 GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1215 GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1216 GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1218 GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1222 * Raster functions
1225 GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1227 GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1228 GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1230 GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1231 GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1233 GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1234 const GLfloat *values );
1235 GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1236 const GLuint *values );
1237 GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1238 const GLushort *values );
1240 GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1241 GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1242 GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1244 GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1245 GLfloat xorig, GLfloat yorig,
1246 GLfloat xmove, GLfloat ymove,
1247 const GLubyte *bitmap );
1249 GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1250 GLsizei width, GLsizei height,
1251 GLenum format, GLenum type,
1252 GLvoid *pixels );
1254 GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1255 GLenum format, GLenum type,
1256 const GLvoid *pixels );
1258 GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1259 GLsizei width, GLsizei height,
1260 GLenum type );
1263 * Stenciling
1266 GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1268 GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1270 GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1272 GLAPI void GLAPIENTRY glClearStencil( GLint s );
1277 * Texture mapping
1280 GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1281 GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1282 GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1284 GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1285 GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1286 GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1288 GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1289 GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1290 GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1293 GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1294 GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1296 GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1297 GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1299 GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1300 GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1303 GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1304 GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1306 GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1307 const GLfloat *params );
1308 GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1309 const GLint *params );
1311 GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1312 GLenum pname, GLfloat *params);
1313 GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1314 GLenum pname, GLint *params );
1316 GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1317 GLenum pname, GLfloat *params );
1318 GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1319 GLenum pname, GLint *params );
1322 GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1323 GLint internalFormat,
1324 GLsizei width, GLint border,
1325 GLenum format, GLenum type,
1326 const GLvoid *pixels );
1328 GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1329 GLint internalFormat,
1330 GLsizei width, GLsizei height,
1331 GLint border, GLenum format, GLenum type,
1332 const GLvoid *pixels );
1334 GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1335 GLenum format, GLenum type,
1336 GLvoid *pixels );
1339 /* 1.1 functions */
1341 GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1343 GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1345 GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1347 GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1348 const GLuint *textures,
1349 const GLclampf *priorities );
1351 GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1352 const GLuint *textures,
1353 GLboolean *residences );
1355 GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1358 GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1359 GLint xoffset,
1360 GLsizei width, GLenum format,
1361 GLenum type, const GLvoid *pixels );
1364 GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1365 GLint xoffset, GLint yoffset,
1366 GLsizei width, GLsizei height,
1367 GLenum format, GLenum type,
1368 const GLvoid *pixels );
1371 GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1372 GLenum internalformat,
1373 GLint x, GLint y,
1374 GLsizei width, GLint border );
1377 GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1378 GLenum internalformat,
1379 GLint x, GLint y,
1380 GLsizei width, GLsizei height,
1381 GLint border );
1384 GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1385 GLint xoffset, GLint x, GLint y,
1386 GLsizei width );
1389 GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1390 GLint xoffset, GLint yoffset,
1391 GLint x, GLint y,
1392 GLsizei width, GLsizei height );
1396 * Evaluators
1399 GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1400 GLint stride,
1401 GLint order, const GLdouble *points );
1402 GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1403 GLint stride,
1404 GLint order, const GLfloat *points );
1406 GLAPI void GLAPIENTRY glMap2d( GLenum target,
1407 GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1408 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1409 const GLdouble *points );
1410 GLAPI void GLAPIENTRY glMap2f( GLenum target,
1411 GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1412 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1413 const GLfloat *points );
1415 GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1416 GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1417 GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1419 GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1420 GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1422 GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1423 GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1425 GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1426 GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1428 GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1429 GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1431 GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1432 GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1434 GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1435 GLint vn, GLdouble v1, GLdouble v2 );
1436 GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1437 GLint vn, GLfloat v1, GLfloat v2 );
1439 GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1441 GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1443 GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1445 GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1449 * Fog
1452 GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1454 GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1456 GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1458 GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1462 * Selection and Feedback
1465 GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1467 GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1469 GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1471 GLAPI void GLAPIENTRY glInitNames( void );
1473 GLAPI void GLAPIENTRY glLoadName( GLuint name );
1475 GLAPI void GLAPIENTRY glPushName( GLuint name );
1477 GLAPI void GLAPIENTRY glPopName( void );
1482 * OpenGL 1.2
1485 #define GL_RESCALE_NORMAL 0x803A
1486 #define GL_CLAMP_TO_EDGE 0x812F
1487 #define GL_MAX_ELEMENTS_VERTICES 0x80E8
1488 #define GL_MAX_ELEMENTS_INDICES 0x80E9
1489 #define GL_BGR 0x80E0
1490 #define GL_BGRA 0x80E1
1491 #define GL_UNSIGNED_BYTE_3_3_2 0x8032
1492 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1493 #define GL_UNSIGNED_SHORT_5_6_5 0x8363
1494 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1495 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1496 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1497 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1498 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1499 #define GL_UNSIGNED_INT_8_8_8_8 0x8035
1500 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1501 #define GL_UNSIGNED_INT_10_10_10_2 0x8036
1502 #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1503 #define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1504 #define GL_SINGLE_COLOR 0x81F9
1505 #define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1506 #define GL_TEXTURE_MIN_LOD 0x813A
1507 #define GL_TEXTURE_MAX_LOD 0x813B
1508 #define GL_TEXTURE_BASE_LEVEL 0x813C
1509 #define GL_TEXTURE_MAX_LEVEL 0x813D
1510 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1511 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1512 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1513 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1514 #define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1515 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1516 #define GL_PACK_SKIP_IMAGES 0x806B
1517 #define GL_PACK_IMAGE_HEIGHT 0x806C
1518 #define GL_UNPACK_SKIP_IMAGES 0x806D
1519 #define GL_UNPACK_IMAGE_HEIGHT 0x806E
1520 #define GL_TEXTURE_3D 0x806F
1521 #define GL_PROXY_TEXTURE_3D 0x8070
1522 #define GL_TEXTURE_DEPTH 0x8071
1523 #define GL_TEXTURE_WRAP_R 0x8072
1524 #define GL_MAX_3D_TEXTURE_SIZE 0x8073
1525 #define GL_TEXTURE_BINDING_3D 0x806A
1527 GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1528 GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1530 GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1531 GLint internalFormat,
1532 GLsizei width, GLsizei height,
1533 GLsizei depth, GLint border,
1534 GLenum format, GLenum type,
1535 const GLvoid *pixels );
1537 GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1538 GLint xoffset, GLint yoffset,
1539 GLint zoffset, GLsizei width,
1540 GLsizei height, GLsizei depth,
1541 GLenum format,
1542 GLenum type, const GLvoid *pixels);
1544 GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1545 GLint xoffset, GLint yoffset,
1546 GLint zoffset, GLint x,
1547 GLint y, GLsizei width,
1548 GLsizei height );
1550 typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1551 typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1552 typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1553 typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1557 * GL_ARB_imaging
1560 #define GL_CONSTANT_COLOR 0x8001
1561 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1562 #define GL_CONSTANT_ALPHA 0x8003
1563 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1564 #define GL_COLOR_TABLE 0x80D0
1565 #define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1566 #define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1567 #define GL_PROXY_COLOR_TABLE 0x80D3
1568 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1569 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1570 #define GL_COLOR_TABLE_SCALE 0x80D6
1571 #define GL_COLOR_TABLE_BIAS 0x80D7
1572 #define GL_COLOR_TABLE_FORMAT 0x80D8
1573 #define GL_COLOR_TABLE_WIDTH 0x80D9
1574 #define GL_COLOR_TABLE_RED_SIZE 0x80DA
1575 #define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1576 #define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1577 #define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1578 #define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1579 #define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1580 #define GL_CONVOLUTION_1D 0x8010
1581 #define GL_CONVOLUTION_2D 0x8011
1582 #define GL_SEPARABLE_2D 0x8012
1583 #define GL_CONVOLUTION_BORDER_MODE 0x8013
1584 #define GL_CONVOLUTION_FILTER_SCALE 0x8014
1585 #define GL_CONVOLUTION_FILTER_BIAS 0x8015
1586 #define GL_REDUCE 0x8016
1587 #define GL_CONVOLUTION_FORMAT 0x8017
1588 #define GL_CONVOLUTION_WIDTH 0x8018
1589 #define GL_CONVOLUTION_HEIGHT 0x8019
1590 #define GL_MAX_CONVOLUTION_WIDTH 0x801A
1591 #define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1592 #define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1593 #define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1594 #define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1595 #define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1596 #define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1597 #define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1598 #define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1599 #define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1600 #define GL_CONSTANT_BORDER 0x8151
1601 #define GL_REPLICATE_BORDER 0x8153
1602 #define GL_CONVOLUTION_BORDER_COLOR 0x8154
1603 #define GL_COLOR_MATRIX 0x80B1
1604 #define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1605 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1606 #define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1607 #define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1608 #define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1609 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1610 #define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1611 #define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1612 #define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1613 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1614 #define GL_HISTOGRAM 0x8024
1615 #define GL_PROXY_HISTOGRAM 0x8025
1616 #define GL_HISTOGRAM_WIDTH 0x8026
1617 #define GL_HISTOGRAM_FORMAT 0x8027
1618 #define GL_HISTOGRAM_RED_SIZE 0x8028
1619 #define GL_HISTOGRAM_GREEN_SIZE 0x8029
1620 #define GL_HISTOGRAM_BLUE_SIZE 0x802A
1621 #define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1622 #define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1623 #define GL_HISTOGRAM_SINK 0x802D
1624 #define GL_MINMAX 0x802E
1625 #define GL_MINMAX_FORMAT 0x802F
1626 #define GL_MINMAX_SINK 0x8030
1627 #define GL_TABLE_TOO_LARGE 0x8031
1628 #define GL_BLEND_EQUATION 0x8009
1629 #define GL_MIN 0x8007
1630 #define GL_MAX 0x8008
1631 #define GL_FUNC_ADD 0x8006
1632 #define GL_FUNC_SUBTRACT 0x800A
1633 #define GL_FUNC_REVERSE_SUBTRACT 0x800B
1634 #define GL_BLEND_COLOR 0x8005
1637 GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1638 GLsizei width, GLenum format,
1639 GLenum type, const GLvoid *table );
1641 GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1642 GLsizei start, GLsizei count,
1643 GLenum format, GLenum type,
1644 const GLvoid *data );
1646 GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1647 const GLint *params);
1649 GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1650 const GLfloat *params);
1652 GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1653 GLint x, GLint y, GLsizei width );
1655 GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1656 GLint x, GLint y, GLsizei width );
1658 GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1659 GLenum type, GLvoid *table );
1661 GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1662 GLfloat *params );
1664 GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1665 GLint *params );
1667 GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1669 GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1670 GLclampf blue, GLclampf alpha );
1672 GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1673 GLenum internalformat, GLboolean sink );
1675 GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1677 GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1678 GLenum format, GLenum type,
1679 GLvoid *values );
1681 GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1682 GLfloat *params );
1684 GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1685 GLint *params );
1687 GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1688 GLboolean sink );
1690 GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1692 GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1693 GLenum format, GLenum types,
1694 GLvoid *values );
1696 GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1697 GLfloat *params );
1699 GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1700 GLint *params );
1702 GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1703 GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1704 const GLvoid *image );
1706 GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1707 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1708 GLenum type, const GLvoid *image );
1710 GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1711 GLfloat params );
1713 GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1714 const GLfloat *params );
1716 GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1717 GLint params );
1719 GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1720 const GLint *params );
1722 GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1723 GLenum internalformat, GLint x, GLint y, GLsizei width );
1725 GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1726 GLenum internalformat, GLint x, GLint y, GLsizei width,
1727 GLsizei height);
1729 GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1730 GLenum type, GLvoid *image );
1732 GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1733 GLfloat *params );
1735 GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1736 GLint *params );
1738 GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1739 GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1740 GLenum type, const GLvoid *row, const GLvoid *column );
1742 GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1743 GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1745 typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1746 typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1751 * OpenGL 1.3
1754 /* multitexture */
1755 #define GL_TEXTURE0 0x84C0
1756 #define GL_TEXTURE1 0x84C1
1757 #define GL_TEXTURE2 0x84C2
1758 #define GL_TEXTURE3 0x84C3
1759 #define GL_TEXTURE4 0x84C4
1760 #define GL_TEXTURE5 0x84C5
1761 #define GL_TEXTURE6 0x84C6
1762 #define GL_TEXTURE7 0x84C7
1763 #define GL_TEXTURE8 0x84C8
1764 #define GL_TEXTURE9 0x84C9
1765 #define GL_TEXTURE10 0x84CA
1766 #define GL_TEXTURE11 0x84CB
1767 #define GL_TEXTURE12 0x84CC
1768 #define GL_TEXTURE13 0x84CD
1769 #define GL_TEXTURE14 0x84CE
1770 #define GL_TEXTURE15 0x84CF
1771 #define GL_TEXTURE16 0x84D0
1772 #define GL_TEXTURE17 0x84D1
1773 #define GL_TEXTURE18 0x84D2
1774 #define GL_TEXTURE19 0x84D3
1775 #define GL_TEXTURE20 0x84D4
1776 #define GL_TEXTURE21 0x84D5
1777 #define GL_TEXTURE22 0x84D6
1778 #define GL_TEXTURE23 0x84D7
1779 #define GL_TEXTURE24 0x84D8
1780 #define GL_TEXTURE25 0x84D9
1781 #define GL_TEXTURE26 0x84DA
1782 #define GL_TEXTURE27 0x84DB
1783 #define GL_TEXTURE28 0x84DC
1784 #define GL_TEXTURE29 0x84DD
1785 #define GL_TEXTURE30 0x84DE
1786 #define GL_TEXTURE31 0x84DF
1787 #define GL_ACTIVE_TEXTURE 0x84E0
1788 #define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1789 #define GL_MAX_TEXTURE_UNITS 0x84E2
1790 /* texture_cube_map */
1791 #define GL_NORMAL_MAP 0x8511
1792 #define GL_REFLECTION_MAP 0x8512
1793 #define GL_TEXTURE_CUBE_MAP 0x8513
1794 #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1795 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1796 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1797 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1798 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1799 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1800 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1801 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1802 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1803 /* texture_compression */
1804 #define GL_COMPRESSED_ALPHA 0x84E9
1805 #define GL_COMPRESSED_LUMINANCE 0x84EA
1806 #define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1807 #define GL_COMPRESSED_INTENSITY 0x84EC
1808 #define GL_COMPRESSED_RGB 0x84ED
1809 #define GL_COMPRESSED_RGBA 0x84EE
1810 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1811 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1812 #define GL_TEXTURE_COMPRESSED 0x86A1
1813 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1814 #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1815 /* multisample */
1816 #define GL_MULTISAMPLE 0x809D
1817 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1818 #define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1819 #define GL_SAMPLE_COVERAGE 0x80A0
1820 #define GL_SAMPLE_BUFFERS 0x80A8
1821 #define GL_SAMPLES 0x80A9
1822 #define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1823 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1824 #define GL_MULTISAMPLE_BIT 0x20000000
1825 /* transpose_matrix */
1826 #define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1827 #define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1828 #define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1829 #define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1830 /* texture_env_combine */
1831 #define GL_COMBINE 0x8570
1832 #define GL_COMBINE_RGB 0x8571
1833 #define GL_COMBINE_ALPHA 0x8572
1834 #define GL_SOURCE0_RGB 0x8580
1835 #define GL_SOURCE1_RGB 0x8581
1836 #define GL_SOURCE2_RGB 0x8582
1837 #define GL_SOURCE0_ALPHA 0x8588
1838 #define GL_SOURCE1_ALPHA 0x8589
1839 #define GL_SOURCE2_ALPHA 0x858A
1840 #define GL_OPERAND0_RGB 0x8590
1841 #define GL_OPERAND1_RGB 0x8591
1842 #define GL_OPERAND2_RGB 0x8592
1843 #define GL_OPERAND0_ALPHA 0x8598
1844 #define GL_OPERAND1_ALPHA 0x8599
1845 #define GL_OPERAND2_ALPHA 0x859A
1846 #define GL_RGB_SCALE 0x8573
1847 #define GL_ADD_SIGNED 0x8574
1848 #define GL_INTERPOLATE 0x8575
1849 #define GL_SUBTRACT 0x84E7
1850 #define GL_CONSTANT 0x8576
1851 #define GL_PRIMARY_COLOR 0x8577
1852 #define GL_PREVIOUS 0x8578
1853 /* texture_env_dot3 */
1854 #define GL_DOT3_RGB 0x86AE
1855 #define GL_DOT3_RGBA 0x86AF
1856 /* texture_border_clamp */
1857 #define GL_CLAMP_TO_BORDER 0x812D
1859 GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1861 GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1863 GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1865 GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1867 GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1869 GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1871 GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1873 GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1875 GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1877 GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1879 GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1881 GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1883 GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1885 GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1887 GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1889 GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1891 GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1893 GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1895 GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1897 GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1899 GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1901 GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1903 GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1905 GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1907 GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1909 GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1911 GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1913 GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1915 GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1917 GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1919 GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1921 GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1923 GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1925 GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1927 GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1929 GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1931 GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1933 GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1935 GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1937 GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1939 GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1942 GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1944 GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1946 GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1948 GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1950 GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1953 typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1954 typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1955 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1956 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1957 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1958 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1959 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1960 typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1961 typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1966 * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1968 #ifndef GL_ARB_multitexture
1969 #define GL_ARB_multitexture 1
1971 #define GL_TEXTURE0_ARB 0x84C0
1972 #define GL_TEXTURE1_ARB 0x84C1
1973 #define GL_TEXTURE2_ARB 0x84C2
1974 #define GL_TEXTURE3_ARB 0x84C3
1975 #define GL_TEXTURE4_ARB 0x84C4
1976 #define GL_TEXTURE5_ARB 0x84C5
1977 #define GL_TEXTURE6_ARB 0x84C6
1978 #define GL_TEXTURE7_ARB 0x84C7
1979 #define GL_TEXTURE8_ARB 0x84C8
1980 #define GL_TEXTURE9_ARB 0x84C9
1981 #define GL_TEXTURE10_ARB 0x84CA
1982 #define GL_TEXTURE11_ARB 0x84CB
1983 #define GL_TEXTURE12_ARB 0x84CC
1984 #define GL_TEXTURE13_ARB 0x84CD
1985 #define GL_TEXTURE14_ARB 0x84CE
1986 #define GL_TEXTURE15_ARB 0x84CF
1987 #define GL_TEXTURE16_ARB 0x84D0
1988 #define GL_TEXTURE17_ARB 0x84D1
1989 #define GL_TEXTURE18_ARB 0x84D2
1990 #define GL_TEXTURE19_ARB 0x84D3
1991 #define GL_TEXTURE20_ARB 0x84D4
1992 #define GL_TEXTURE21_ARB 0x84D5
1993 #define GL_TEXTURE22_ARB 0x84D6
1994 #define GL_TEXTURE23_ARB 0x84D7
1995 #define GL_TEXTURE24_ARB 0x84D8
1996 #define GL_TEXTURE25_ARB 0x84D9
1997 #define GL_TEXTURE26_ARB 0x84DA
1998 #define GL_TEXTURE27_ARB 0x84DB
1999 #define GL_TEXTURE28_ARB 0x84DC
2000 #define GL_TEXTURE29_ARB 0x84DD
2001 #define GL_TEXTURE30_ARB 0x84DE
2002 #define GL_TEXTURE31_ARB 0x84DF
2003 #define GL_ACTIVE_TEXTURE_ARB 0x84E0
2004 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
2005 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2007 GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2008 GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2009 GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2010 GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2011 GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2012 GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2013 GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2014 GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2015 GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2016 GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2017 GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2018 GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2019 GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2020 GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2021 GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2022 GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2023 GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2024 GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2025 GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2026 GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2027 GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2028 GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2029 GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2030 GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2031 GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2032 GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2033 GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2034 GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2035 GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2036 GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2037 GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2038 GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2039 GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2040 GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2042 typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2043 typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2044 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2045 typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2046 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2047 typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2048 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2049 typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2050 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2051 typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2052 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2053 typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2054 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2055 typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2056 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2057 typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2058 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2059 typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2060 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2061 typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2062 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2063 typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2064 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2065 typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2066 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2067 typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2068 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2069 typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2070 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2071 typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2072 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2073 typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2074 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2075 typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2077 #endif /* GL_ARB_multitexture */
2082 * Define this token if you want "old-style" header file behaviour (extensions
2083 * defined in gl.h). Otherwise, extensions will be included from glext.h.
2085 #if defined(GL_GLEXT_LEGACY)
2087 /* All extensions that used to be here are now found in glext.h */
2089 #else /* GL_GLEXT_LEGACY */
2091 #include <GL/glext.h>
2093 #endif /* GL_GLEXT_LEGACY */
2097 #if GL_ARB_shader_objects
2099 #ifndef GL_MESA_shader_debug
2100 #define GL_MESA_shader_debug 1
2102 #define GL_DEBUG_OBJECT_MESA 0x8759
2103 #define GL_DEBUG_PRINT_MESA 0x875A
2104 #define GL_DEBUG_ASSERT_MESA 0x875B
2106 GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2107 GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2108 GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2109 GLsizei *length, GLcharARB *debugLog);
2110 GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2112 #endif /* GL_MESA_shader_debug */
2114 #endif /* GL_ARB_shader_objects */
2118 * ???. GL_MESA_packed_depth_stencil
2119 * XXX obsolete
2121 #ifndef GL_MESA_packed_depth_stencil
2122 #define GL_MESA_packed_depth_stencil 1
2124 #define GL_DEPTH_STENCIL_MESA 0x8750
2125 #define GL_UNSIGNED_INT_24_8_MESA 0x8751
2126 #define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2127 #define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2128 #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2130 #endif /* GL_MESA_packed_depth_stencil */
2133 #ifndef GL_MESA_program_debug
2134 #define GL_MESA_program_debug 1
2136 #define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0
2137 #define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1
2138 #define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2
2139 #define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3
2140 #define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4
2141 #define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5
2142 #define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6
2143 #define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7
2145 typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2147 GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2149 GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2151 #endif /* GL_MESA_program_debug */
2154 #ifndef GL_MESA_texture_array
2155 #define GL_MESA_texture_array 1
2157 /* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2159 #ifndef GL_EXT_texture_array
2161 #ifdef GL_GLEXT_PROTOTYPES
2162 GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2163 GLenum attachment, GLuint texture, GLint level, GLint layer);
2164 #endif /* GL_GLEXT_PROTOTYPES */
2166 #if 0
2167 /* (temporarily) disabled because of collision with typedef in glext.h
2168 * that happens if apps include both gl.h and glext.h
2170 typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2171 GLenum attachment, GLuint texture, GLint level, GLint layer);
2172 #endif
2174 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
2175 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
2176 #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
2177 #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
2178 #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2179 #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2180 #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2181 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2182 #endif
2184 #endif
2187 #ifndef GL_ATI_blend_equation_separate
2188 #define GL_ATI_blend_equation_separate 1
2190 #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
2192 GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2193 typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2195 #endif /* GL_ATI_blend_equation_separate */
2198 /* GL_OES_EGL_image */
2199 #ifndef GL_OES_EGL_image
2200 typedef void* GLeglImageOES;
2201 #endif
2203 #ifndef GL_OES_EGL_image
2204 #define GL_OES_EGL_image 1
2205 #ifdef GL_GLEXT_PROTOTYPES
2206 GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2207 GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2208 #endif
2209 typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2210 typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2211 #endif
2215 ** NOTE!!!!! If you add new functions to this file, or update
2216 ** glext.h be sure to regenerate the gl_mangle.h file. See comments
2217 ** in that file for details.
2222 /**********************************************************************
2223 * Begin system-specific stuff
2225 #if defined(PRAGMA_EXPORT_SUPPORTED)
2226 #pragma export off
2227 #endif
2229 #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2230 #pragma import off
2231 #endif
2233 * End system-specific stuff
2234 **********************************************************************/
2237 #ifdef __cplusplus
2239 #endif
2241 #endif /* __gl_h_ */