2 Copyright 2009-2015, The AROS Development Team. All rights reserved.
6 #ifndef MESA3DGL_GALLIUM_H
7 #define MESA3DGL_GALLIUM_H
9 #include "mesa3dgl_types.h"
11 BOOL
MESA3DGLFillVisual(struct st_visual
* stvis
, struct pipe_screen
* screen
, GLint bpp
, struct TagItem
*tagList
);
12 struct mesa3dgl_framebuffer
* MESA3DGLNewFrameBuffer(struct mesa3dgl_context
* ctx
, struct st_visual
* stvis
);
13 VOID
MESA3DGLFreeFrameBuffer(struct mesa3dgl_framebuffer
* framebuffer
);
14 VOID
MESA3DGLCheckAndUpdateBufferSize(struct mesa3dgl_context
* ctx
);
15 struct st_manager
* MESA3DGLNewStManager();
16 VOID
MESA3DGLFreeStManager(struct st_manager
* stmanager
);
18 #endif /* MESA3DGL_GALLIUM_H */