2 Copyright 2009-2015, The AROS Development Team. All rights reserved.
6 #include <proto/exec.h>
8 #include "mesa3dgl_types.h"
10 /*****************************************************************************
14 GLAContext
glAGetCurrentContext(
20 Returns the currently selected GL rendering context.
25 The GL rendering context which is currently active.
33 *****************************************************************************/
35 GET_CURRENT_CONTEXT(ctx
);
37 return (GLAContext
)ctx
;