2 * Copyright © 2010 Intel Corporation
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21 * DEALINGS IN THE SOFTWARE.
24 #include "main/core.h" /* for MAX2 */
26 #include "ir_visitor.h"
27 #include "glsl_types.h"
29 ir_rvalue::ir_rvalue()
31 this->type
= glsl_type::error_type
;
34 bool ir_rvalue::is_zero() const
39 bool ir_rvalue::is_one() const
44 bool ir_rvalue::is_negative_one() const
50 * Modify the swizzle make to move one component to another
52 * \param m IR swizzle to be modified
53 * \param from Component in the RHS that is to be swizzled
54 * \param to Desired swizzle location of \c from
57 update_rhs_swizzle(ir_swizzle_mask
&m
, unsigned from
, unsigned to
)
60 case 0: m
.x
= from
; break;
61 case 1: m
.y
= from
; break;
62 case 2: m
.z
= from
; break;
63 case 3: m
.w
= from
; break;
64 default: assert(!"Should not get here.");
67 m
.num_components
= MAX2(m
.num_components
, (to
+ 1));
71 ir_assignment::set_lhs(ir_rvalue
*lhs
)
74 bool swizzled
= false;
77 ir_swizzle
*swiz
= lhs
->as_swizzle();
82 unsigned write_mask
= 0;
83 ir_swizzle_mask rhs_swiz
= { 0, 0, 0, 0, 0, 0 };
85 for (unsigned i
= 0; i
< swiz
->mask
.num_components
; i
++) {
89 case 0: c
= swiz
->mask
.x
; break;
90 case 1: c
= swiz
->mask
.y
; break;
91 case 2: c
= swiz
->mask
.z
; break;
92 case 3: c
= swiz
->mask
.w
; break;
93 default: assert(!"Should not get here.");
96 write_mask
|= (((this->write_mask
>> i
) & 1) << c
);
97 update_rhs_swizzle(rhs_swiz
, i
, c
);
100 this->write_mask
= write_mask
;
103 this->rhs
= new(mem_ctx
) ir_swizzle(this->rhs
, rhs_swiz
);
108 /* Now, RHS channels line up with the LHS writemask. Collapse it
109 * to just the channels that will be written.
111 ir_swizzle_mask rhs_swiz
= { 0, 0, 0, 0, 0, 0 };
113 for (int i
= 0; i
< 4; i
++) {
114 if (write_mask
& (1 << i
))
115 update_rhs_swizzle(rhs_swiz
, i
, rhs_chan
++);
117 this->rhs
= new(mem_ctx
) ir_swizzle(this->rhs
, rhs_swiz
);
120 assert((lhs
== NULL
) || lhs
->as_dereference());
122 this->lhs
= (ir_dereference
*) lhs
;
126 ir_assignment::whole_variable_written()
128 ir_variable
*v
= this->lhs
->whole_variable_referenced();
133 if (v
->type
->is_scalar())
136 if (v
->type
->is_vector()) {
137 const unsigned mask
= (1U << v
->type
->vector_elements
) - 1;
139 if (mask
!= this->write_mask
)
143 /* Either all the vector components are assigned or the variable is some
144 * composite type (and the whole thing is assigned.
149 ir_assignment::ir_assignment(ir_dereference
*lhs
, ir_rvalue
*rhs
,
150 ir_rvalue
*condition
, unsigned write_mask
)
152 this->ir_type
= ir_type_assignment
;
153 this->condition
= condition
;
156 this->write_mask
= write_mask
;
158 if (lhs
->type
->is_scalar() || lhs
->type
->is_vector()) {
159 int lhs_components
= 0;
160 for (int i
= 0; i
< 4; i
++) {
161 if (write_mask
& (1 << i
))
165 assert(lhs_components
== this->rhs
->type
->vector_elements
);
169 ir_assignment::ir_assignment(ir_rvalue
*lhs
, ir_rvalue
*rhs
,
170 ir_rvalue
*condition
)
172 this->ir_type
= ir_type_assignment
;
173 this->condition
= condition
;
176 /* If the RHS is a vector type, assume that all components of the vector
177 * type are being written to the LHS. The write mask comes from the RHS
178 * because we can have a case where the LHS is a vec4 and the RHS is a
179 * vec3. In that case, the assignment is:
181 * (assign (...) (xyz) (var_ref lhs) (var_ref rhs))
183 if (rhs
->type
->is_vector())
184 this->write_mask
= (1U << rhs
->type
->vector_elements
) - 1;
185 else if (rhs
->type
->is_scalar())
186 this->write_mask
= 1;
188 this->write_mask
= 0;
194 ir_expression::ir_expression(int op
, const struct glsl_type
*type
,
197 assert(get_num_operands(ir_expression_operation(op
)) == 1);
198 this->ir_type
= ir_type_expression
;
200 this->operation
= ir_expression_operation(op
);
201 this->operands
[0] = op0
;
202 this->operands
[1] = NULL
;
203 this->operands
[2] = NULL
;
204 this->operands
[3] = NULL
;
207 ir_expression::ir_expression(int op
, const struct glsl_type
*type
,
208 ir_rvalue
*op0
, ir_rvalue
*op1
)
210 assert(((op1
== NULL
) && (get_num_operands(ir_expression_operation(op
)) == 1))
211 || (get_num_operands(ir_expression_operation(op
)) == 2));
212 this->ir_type
= ir_type_expression
;
214 this->operation
= ir_expression_operation(op
);
215 this->operands
[0] = op0
;
216 this->operands
[1] = op1
;
217 this->operands
[2] = NULL
;
218 this->operands
[3] = NULL
;
221 ir_expression::ir_expression(int op
, const struct glsl_type
*type
,
222 ir_rvalue
*op0
, ir_rvalue
*op1
,
223 ir_rvalue
*op2
, ir_rvalue
*op3
)
225 this->ir_type
= ir_type_expression
;
227 this->operation
= ir_expression_operation(op
);
228 this->operands
[0] = op0
;
229 this->operands
[1] = op1
;
230 this->operands
[2] = op2
;
231 this->operands
[3] = op3
;
234 ir_expression::ir_expression(int op
, ir_rvalue
*op0
)
236 this->ir_type
= ir_type_expression
;
238 this->operation
= ir_expression_operation(op
);
239 this->operands
[0] = op0
;
240 this->operands
[1] = NULL
;
241 this->operands
[2] = NULL
;
242 this->operands
[3] = NULL
;
244 assert(op
<= ir_last_unop
);
246 switch (this->operation
) {
247 case ir_unop_bit_not
:
248 case ir_unop_logic_not
:
263 case ir_unop_round_even
:
266 case ir_unop_sin_reduced
:
267 case ir_unop_cos_reduced
:
270 this->type
= op0
->type
;
275 this->type
= glsl_type::get_instance(GLSL_TYPE_INT
,
276 op0
->type
->vector_elements
, 1);
282 this->type
= glsl_type::get_instance(GLSL_TYPE_FLOAT
,
283 op0
->type
->vector_elements
, 1);
288 this->type
= glsl_type::get_instance(GLSL_TYPE_BOOL
,
289 op0
->type
->vector_elements
, 1);
293 this->type
= glsl_type::float_type
;
297 this->type
= glsl_type::bool_type
;
301 assert(!"not reached: missing automatic type setup for ir_expression");
302 this->type
= op0
->type
;
307 ir_expression::ir_expression(int op
, ir_rvalue
*op0
, ir_rvalue
*op1
)
309 this->ir_type
= ir_type_expression
;
311 this->operation
= ir_expression_operation(op
);
312 this->operands
[0] = op0
;
313 this->operands
[1] = op1
;
314 this->operands
[2] = NULL
;
315 this->operands
[3] = NULL
;
317 assert(op
> ir_last_unop
);
319 switch (this->operation
) {
320 case ir_binop_all_equal
:
321 case ir_binop_any_nequal
:
322 this->type
= glsl_type::bool_type
;
333 if (op0
->type
->is_scalar()) {
334 this->type
= op1
->type
;
335 } else if (op1
->type
->is_scalar()) {
336 this->type
= op0
->type
;
338 /* FINISHME: matrix types */
339 assert(!op0
->type
->is_matrix() && !op1
->type
->is_matrix());
340 assert(op0
->type
== op1
->type
);
341 this->type
= op0
->type
;
345 case ir_binop_logic_and
:
346 case ir_binop_logic_xor
:
347 case ir_binop_logic_or
:
348 case ir_binop_bit_and
:
349 case ir_binop_bit_xor
:
350 case ir_binop_bit_or
:
351 if (op0
->type
->is_scalar()) {
352 this->type
= op1
->type
;
353 } else if (op1
->type
->is_scalar()) {
354 this->type
= op0
->type
;
359 case ir_binop_nequal
:
360 case ir_binop_lequal
:
361 case ir_binop_gequal
:
363 case ir_binop_greater
:
364 assert(op0
->type
== op1
->type
);
365 this->type
= glsl_type::get_instance(GLSL_TYPE_BOOL
,
366 op0
->type
->vector_elements
, 1);
370 this->type
= glsl_type::float_type
;
373 case ir_binop_lshift
:
374 case ir_binop_rshift
:
375 this->type
= op0
->type
;
379 assert(!"not reached: missing automatic type setup for ir_expression");
380 this->type
= glsl_type::float_type
;
385 ir_expression::get_num_operands(ir_expression_operation op
)
387 assert(op
<= ir_last_opcode
);
389 if (op
<= ir_last_unop
)
392 if (op
<= ir_last_binop
)
395 if (op
== ir_quadop_vector
)
402 static const char *const operator_strs
[] = {
463 const char *ir_expression::operator_string(ir_expression_operation op
)
465 assert((unsigned int) op
< Elements(operator_strs
));
466 assert(Elements(operator_strs
) == (ir_quadop_vector
+ 1));
467 return operator_strs
[op
];
470 const char *ir_expression::operator_string()
472 return operator_string(this->operation
);
476 depth_layout_string(ir_depth_layout layout
)
479 case ir_depth_layout_none
: return "";
480 case ir_depth_layout_any
: return "depth_any";
481 case ir_depth_layout_greater
: return "depth_greater";
482 case ir_depth_layout_less
: return "depth_less";
483 case ir_depth_layout_unchanged
: return "depth_unchanged";
491 ir_expression_operation
492 ir_expression::get_operator(const char *str
)
494 const int operator_count
= sizeof(operator_strs
) / sizeof(operator_strs
[0]);
495 for (int op
= 0; op
< operator_count
; op
++) {
496 if (strcmp(str
, operator_strs
[op
]) == 0)
497 return (ir_expression_operation
) op
;
499 return (ir_expression_operation
) -1;
502 ir_constant::ir_constant()
504 this->ir_type
= ir_type_constant
;
507 ir_constant::ir_constant(const struct glsl_type
*type
,
508 const ir_constant_data
*data
)
510 assert((type
->base_type
>= GLSL_TYPE_UINT
)
511 && (type
->base_type
<= GLSL_TYPE_BOOL
));
513 this->ir_type
= ir_type_constant
;
515 memcpy(& this->value
, data
, sizeof(this->value
));
518 ir_constant::ir_constant(float f
)
520 this->ir_type
= ir_type_constant
;
521 this->type
= glsl_type::float_type
;
522 this->value
.f
[0] = f
;
523 for (int i
= 1; i
< 16; i
++) {
524 this->value
.f
[i
] = 0;
528 ir_constant::ir_constant(unsigned int u
)
530 this->ir_type
= ir_type_constant
;
531 this->type
= glsl_type::uint_type
;
532 this->value
.u
[0] = u
;
533 for (int i
= 1; i
< 16; i
++) {
534 this->value
.u
[i
] = 0;
538 ir_constant::ir_constant(int i
)
540 this->ir_type
= ir_type_constant
;
541 this->type
= glsl_type::int_type
;
542 this->value
.i
[0] = i
;
543 for (int i
= 1; i
< 16; i
++) {
544 this->value
.i
[i
] = 0;
548 ir_constant::ir_constant(bool b
)
550 this->ir_type
= ir_type_constant
;
551 this->type
= glsl_type::bool_type
;
552 this->value
.b
[0] = b
;
553 for (int i
= 1; i
< 16; i
++) {
554 this->value
.b
[i
] = false;
558 ir_constant::ir_constant(const ir_constant
*c
, unsigned i
)
560 this->ir_type
= ir_type_constant
;
561 this->type
= c
->type
->get_base_type();
563 switch (this->type
->base_type
) {
564 case GLSL_TYPE_UINT
: this->value
.u
[0] = c
->value
.u
[i
]; break;
565 case GLSL_TYPE_INT
: this->value
.i
[0] = c
->value
.i
[i
]; break;
566 case GLSL_TYPE_FLOAT
: this->value
.f
[0] = c
->value
.f
[i
]; break;
567 case GLSL_TYPE_BOOL
: this->value
.b
[0] = c
->value
.b
[i
]; break;
568 default: assert(!"Should not get here."); break;
572 ir_constant::ir_constant(const struct glsl_type
*type
, exec_list
*value_list
)
574 this->ir_type
= ir_type_constant
;
577 assert(type
->is_scalar() || type
->is_vector() || type
->is_matrix()
578 || type
->is_record() || type
->is_array());
580 if (type
->is_array()) {
581 this->array_elements
= ralloc_array(this, ir_constant
*, type
->length
);
583 foreach_list(node
, value_list
) {
584 ir_constant
*value
= (ir_constant
*) node
;
585 assert(value
->as_constant() != NULL
);
587 this->array_elements
[i
++] = value
;
592 /* If the constant is a record, the types of each of the entries in
593 * value_list must be a 1-for-1 match with the structure components. Each
594 * entry must also be a constant. Just move the nodes from the value_list
595 * to the list in the ir_constant.
597 /* FINISHME: Should there be some type checking and / or assertions here? */
598 /* FINISHME: Should the new constant take ownership of the nodes from
599 * FINISHME: value_list, or should it make copies?
601 if (type
->is_record()) {
602 value_list
->move_nodes_to(& this->components
);
606 for (unsigned i
= 0; i
< 16; i
++) {
607 this->value
.u
[i
] = 0;
610 ir_constant
*value
= (ir_constant
*) (value_list
->head
);
612 /* Constructors with exactly one scalar argument are special for vectors
613 * and matrices. For vectors, the scalar value is replicated to fill all
614 * the components. For matrices, the scalar fills the components of the
615 * diagonal while the rest is filled with 0.
617 if (value
->type
->is_scalar() && value
->next
->is_tail_sentinel()) {
618 if (type
->is_matrix()) {
619 /* Matrix - fill diagonal (rest is already set to 0) */
620 assert(type
->base_type
== GLSL_TYPE_FLOAT
);
621 for (unsigned i
= 0; i
< type
->matrix_columns
; i
++)
622 this->value
.f
[i
* type
->vector_elements
+ i
] = value
->value
.f
[0];
624 /* Vector or scalar - fill all components */
625 switch (type
->base_type
) {
628 for (unsigned i
= 0; i
< type
->components(); i
++)
629 this->value
.u
[i
] = value
->value
.u
[0];
631 case GLSL_TYPE_FLOAT
:
632 for (unsigned i
= 0; i
< type
->components(); i
++)
633 this->value
.f
[i
] = value
->value
.f
[0];
636 for (unsigned i
= 0; i
< type
->components(); i
++)
637 this->value
.b
[i
] = value
->value
.b
[0];
640 assert(!"Should not get here.");
647 if (type
->is_matrix() && value
->type
->is_matrix()) {
648 assert(value
->next
->is_tail_sentinel());
650 /* From section 5.4.2 of the GLSL 1.20 spec:
651 * "If a matrix is constructed from a matrix, then each component
652 * (column i, row j) in the result that has a corresponding component
653 * (column i, row j) in the argument will be initialized from there."
655 unsigned cols
= MIN2(type
->matrix_columns
, value
->type
->matrix_columns
);
656 unsigned rows
= MIN2(type
->vector_elements
, value
->type
->vector_elements
);
657 for (unsigned i
= 0; i
< cols
; i
++) {
658 for (unsigned j
= 0; j
< rows
; j
++) {
659 const unsigned src
= i
* value
->type
->vector_elements
+ j
;
660 const unsigned dst
= i
* type
->vector_elements
+ j
;
661 this->value
.f
[dst
] = value
->value
.f
[src
];
665 /* "All other components will be initialized to the identity matrix." */
666 for (unsigned i
= cols
; i
< type
->matrix_columns
; i
++)
667 this->value
.f
[i
* type
->vector_elements
+ i
] = 1.0;
672 /* Use each component from each entry in the value_list to initialize one
673 * component of the constant being constructed.
675 for (unsigned i
= 0; i
< type
->components(); /* empty */) {
676 assert(value
->as_constant() != NULL
);
677 assert(!value
->is_tail_sentinel());
679 for (unsigned j
= 0; j
< value
->type
->components(); j
++) {
680 switch (type
->base_type
) {
682 this->value
.u
[i
] = value
->get_uint_component(j
);
685 this->value
.i
[i
] = value
->get_int_component(j
);
687 case GLSL_TYPE_FLOAT
:
688 this->value
.f
[i
] = value
->get_float_component(j
);
691 this->value
.b
[i
] = value
->get_bool_component(j
);
694 /* FINISHME: What to do? Exceptions are not the answer.
700 if (i
>= type
->components())
704 value
= (ir_constant
*) value
->next
;
709 ir_constant::zero(void *mem_ctx
, const glsl_type
*type
)
711 assert(type
->is_numeric() || type
->is_boolean());
713 ir_constant
*c
= new(mem_ctx
) ir_constant
;
715 memset(&c
->value
, 0, sizeof(c
->value
));
721 ir_constant::get_bool_component(unsigned i
) const
723 switch (this->type
->base_type
) {
724 case GLSL_TYPE_UINT
: return this->value
.u
[i
] != 0;
725 case GLSL_TYPE_INT
: return this->value
.i
[i
] != 0;
726 case GLSL_TYPE_FLOAT
: return ((int)this->value
.f
[i
]) != 0;
727 case GLSL_TYPE_BOOL
: return this->value
.b
[i
];
728 default: assert(!"Should not get here."); break;
731 /* Must return something to make the compiler happy. This is clearly an
738 ir_constant::get_float_component(unsigned i
) const
740 switch (this->type
->base_type
) {
741 case GLSL_TYPE_UINT
: return (float) this->value
.u
[i
];
742 case GLSL_TYPE_INT
: return (float) this->value
.i
[i
];
743 case GLSL_TYPE_FLOAT
: return this->value
.f
[i
];
744 case GLSL_TYPE_BOOL
: return this->value
.b
[i
] ? 1.0 : 0.0;
745 default: assert(!"Should not get here."); break;
748 /* Must return something to make the compiler happy. This is clearly an
755 ir_constant::get_int_component(unsigned i
) const
757 switch (this->type
->base_type
) {
758 case GLSL_TYPE_UINT
: return this->value
.u
[i
];
759 case GLSL_TYPE_INT
: return this->value
.i
[i
];
760 case GLSL_TYPE_FLOAT
: return (int) this->value
.f
[i
];
761 case GLSL_TYPE_BOOL
: return this->value
.b
[i
] ? 1 : 0;
762 default: assert(!"Should not get here."); break;
765 /* Must return something to make the compiler happy. This is clearly an
772 ir_constant::get_uint_component(unsigned i
) const
774 switch (this->type
->base_type
) {
775 case GLSL_TYPE_UINT
: return this->value
.u
[i
];
776 case GLSL_TYPE_INT
: return this->value
.i
[i
];
777 case GLSL_TYPE_FLOAT
: return (unsigned) this->value
.f
[i
];
778 case GLSL_TYPE_BOOL
: return this->value
.b
[i
] ? 1 : 0;
779 default: assert(!"Should not get here."); break;
782 /* Must return something to make the compiler happy. This is clearly an
789 ir_constant::get_array_element(unsigned i
) const
791 assert(this->type
->is_array());
793 /* From page 35 (page 41 of the PDF) of the GLSL 1.20 spec:
795 * "Behavior is undefined if a shader subscripts an array with an index
796 * less than 0 or greater than or equal to the size the array was
799 * Most out-of-bounds accesses are removed before things could get this far.
800 * There are cases where non-constant array index values can get constant
805 else if (i
>= this->type
->length
)
806 i
= this->type
->length
- 1;
808 return array_elements
[i
];
812 ir_constant::get_record_field(const char *name
)
814 int idx
= this->type
->field_index(name
);
819 if (this->components
.is_empty())
822 exec_node
*node
= this->components
.head
;
823 for (int i
= 0; i
< idx
; i
++) {
826 /* If the end of the list is encountered before the element matching the
827 * requested field is found, return NULL.
829 if (node
->is_tail_sentinel())
833 return (ir_constant
*) node
;
838 ir_constant::has_value(const ir_constant
*c
) const
840 if (this->type
!= c
->type
)
843 if (this->type
->is_array()) {
844 for (unsigned i
= 0; i
< this->type
->length
; i
++) {
845 if (!this->array_elements
[i
]->has_value(c
->array_elements
[i
]))
851 if (this->type
->base_type
== GLSL_TYPE_STRUCT
) {
852 const exec_node
*a_node
= this->components
.head
;
853 const exec_node
*b_node
= c
->components
.head
;
855 while (!a_node
->is_tail_sentinel()) {
856 assert(!b_node
->is_tail_sentinel());
858 const ir_constant
*const a_field
= (ir_constant
*) a_node
;
859 const ir_constant
*const b_field
= (ir_constant
*) b_node
;
861 if (!a_field
->has_value(b_field
))
864 a_node
= a_node
->next
;
865 b_node
= b_node
->next
;
871 for (unsigned i
= 0; i
< this->type
->components(); i
++) {
872 switch (this->type
->base_type
) {
874 if (this->value
.u
[i
] != c
->value
.u
[i
])
878 if (this->value
.i
[i
] != c
->value
.i
[i
])
881 case GLSL_TYPE_FLOAT
:
882 if (this->value
.f
[i
] != c
->value
.f
[i
])
886 if (this->value
.b
[i
] != c
->value
.b
[i
])
890 assert(!"Should not get here.");
899 ir_constant::is_zero() const
901 if (!this->type
->is_scalar() && !this->type
->is_vector())
904 for (unsigned c
= 0; c
< this->type
->vector_elements
; c
++) {
905 switch (this->type
->base_type
) {
906 case GLSL_TYPE_FLOAT
:
907 if (this->value
.f
[c
] != 0.0)
911 if (this->value
.i
[c
] != 0)
915 if (this->value
.u
[c
] != 0)
919 if (this->value
.b
[c
] != false)
923 /* The only other base types are structures, arrays, and samplers.
924 * Samplers cannot be constants, and the others should have been
925 * filtered out above.
927 assert(!"Should not get here.");
936 ir_constant::is_one() const
938 if (!this->type
->is_scalar() && !this->type
->is_vector())
941 for (unsigned c
= 0; c
< this->type
->vector_elements
; c
++) {
942 switch (this->type
->base_type
) {
943 case GLSL_TYPE_FLOAT
:
944 if (this->value
.f
[c
] != 1.0)
948 if (this->value
.i
[c
] != 1)
952 if (this->value
.u
[c
] != 1)
956 if (this->value
.b
[c
] != true)
960 /* The only other base types are structures, arrays, and samplers.
961 * Samplers cannot be constants, and the others should have been
962 * filtered out above.
964 assert(!"Should not get here.");
973 ir_constant::is_negative_one() const
975 if (!this->type
->is_scalar() && !this->type
->is_vector())
978 if (this->type
->is_boolean())
981 for (unsigned c
= 0; c
< this->type
->vector_elements
; c
++) {
982 switch (this->type
->base_type
) {
983 case GLSL_TYPE_FLOAT
:
984 if (this->value
.f
[c
] != -1.0)
988 if (this->value
.i
[c
] != -1)
992 if (int(this->value
.u
[c
]) != -1)
996 /* The only other base types are structures, arrays, samplers, and
997 * booleans. Samplers cannot be constants, and the others should
998 * have been filtered out above.
1000 assert(!"Should not get here.");
1010 this->ir_type
= ir_type_loop
;
1011 this->cmp
= ir_unop_neg
;
1014 this->increment
= NULL
;
1015 this->counter
= NULL
;
1019 ir_dereference_variable::ir_dereference_variable(ir_variable
*var
)
1021 this->ir_type
= ir_type_dereference_variable
;
1023 this->type
= (var
!= NULL
) ? var
->type
: glsl_type::error_type
;
1027 ir_dereference_array::ir_dereference_array(ir_rvalue
*value
,
1028 ir_rvalue
*array_index
)
1030 this->ir_type
= ir_type_dereference_array
;
1031 this->array_index
= array_index
;
1032 this->set_array(value
);
1036 ir_dereference_array::ir_dereference_array(ir_variable
*var
,
1037 ir_rvalue
*array_index
)
1039 void *ctx
= ralloc_parent(var
);
1041 this->ir_type
= ir_type_dereference_array
;
1042 this->array_index
= array_index
;
1043 this->set_array(new(ctx
) ir_dereference_variable(var
));
1048 ir_dereference_array::set_array(ir_rvalue
*value
)
1050 this->array
= value
;
1051 this->type
= glsl_type::error_type
;
1053 if (this->array
!= NULL
) {
1054 const glsl_type
*const vt
= this->array
->type
;
1056 if (vt
->is_array()) {
1057 type
= vt
->element_type();
1058 } else if (vt
->is_matrix()) {
1059 type
= vt
->column_type();
1060 } else if (vt
->is_vector()) {
1061 type
= vt
->get_base_type();
1067 ir_dereference_record::ir_dereference_record(ir_rvalue
*value
,
1070 this->ir_type
= ir_type_dereference_record
;
1071 this->record
= value
;
1072 this->field
= ralloc_strdup(this, field
);
1073 this->type
= (this->record
!= NULL
)
1074 ? this->record
->type
->field_type(field
) : glsl_type::error_type
;
1078 ir_dereference_record::ir_dereference_record(ir_variable
*var
,
1081 void *ctx
= ralloc_parent(var
);
1083 this->ir_type
= ir_type_dereference_record
;
1084 this->record
= new(ctx
) ir_dereference_variable(var
);
1085 this->field
= ralloc_strdup(this, field
);
1086 this->type
= (this->record
!= NULL
)
1087 ? this->record
->type
->field_type(field
) : glsl_type::error_type
;
1091 ir_dereference::is_lvalue()
1093 ir_variable
*var
= this->variable_referenced();
1095 /* Every l-value derference chain eventually ends in a variable.
1097 if ((var
== NULL
) || var
->read_only
)
1100 if (this->type
->is_array() && !var
->array_lvalue
)
1103 /* From page 17 (page 23 of the PDF) of the GLSL 1.20 spec:
1105 * "Samplers cannot be treated as l-values; hence cannot be used
1106 * as out or inout function parameters, nor can they be
1109 if (this->type
->contains_sampler())
1116 const char *tex_opcode_strs
[] = { "tex", "txb", "txl", "txd", "txf" };
1118 const char *ir_texture::opcode_string()
1120 assert((unsigned int) op
<=
1121 sizeof(tex_opcode_strs
) / sizeof(tex_opcode_strs
[0]));
1122 return tex_opcode_strs
[op
];
1126 ir_texture::get_opcode(const char *str
)
1128 const int count
= sizeof(tex_opcode_strs
) / sizeof(tex_opcode_strs
[0]);
1129 for (int op
= 0; op
< count
; op
++) {
1130 if (strcmp(str
, tex_opcode_strs
[op
]) == 0)
1131 return (ir_texture_opcode
) op
;
1133 return (ir_texture_opcode
) -1;
1138 ir_texture::set_sampler(ir_dereference
*sampler
, const glsl_type
*type
)
1140 assert(sampler
!= NULL
);
1141 assert(type
!= NULL
);
1142 this->sampler
= sampler
;
1145 assert(sampler
->type
->sampler_type
== (int) type
->base_type
);
1146 if (sampler
->type
->sampler_shadow
)
1147 assert(type
->vector_elements
== 4 || type
->vector_elements
== 1);
1149 assert(type
->vector_elements
== 4);
1154 ir_swizzle::init_mask(const unsigned *comp
, unsigned count
)
1156 assert((count
>= 1) && (count
<= 4));
1158 memset(&this->mask
, 0, sizeof(this->mask
));
1159 this->mask
.num_components
= count
;
1161 unsigned dup_mask
= 0;
1164 assert(comp
[3] <= 3);
1165 dup_mask
|= (1U << comp
[3])
1166 & ((1U << comp
[0]) | (1U << comp
[1]) | (1U << comp
[2]));
1167 this->mask
.w
= comp
[3];
1170 assert(comp
[2] <= 3);
1171 dup_mask
|= (1U << comp
[2])
1172 & ((1U << comp
[0]) | (1U << comp
[1]));
1173 this->mask
.z
= comp
[2];
1176 assert(comp
[1] <= 3);
1177 dup_mask
|= (1U << comp
[1])
1178 & ((1U << comp
[0]));
1179 this->mask
.y
= comp
[1];
1182 assert(comp
[0] <= 3);
1183 this->mask
.x
= comp
[0];
1186 this->mask
.has_duplicates
= dup_mask
!= 0;
1188 /* Based on the number of elements in the swizzle and the base type
1189 * (i.e., float, int, unsigned, or bool) of the vector being swizzled,
1190 * generate the type of the resulting value.
1192 type
= glsl_type::get_instance(val
->type
->base_type
, mask
.num_components
, 1);
1195 ir_swizzle::ir_swizzle(ir_rvalue
*val
, unsigned x
, unsigned y
, unsigned z
,
1196 unsigned w
, unsigned count
)
1199 const unsigned components
[4] = { x
, y
, z
, w
};
1200 this->ir_type
= ir_type_swizzle
;
1201 this->init_mask(components
, count
);
1204 ir_swizzle::ir_swizzle(ir_rvalue
*val
, const unsigned *comp
,
1208 this->ir_type
= ir_type_swizzle
;
1209 this->init_mask(comp
, count
);
1212 ir_swizzle::ir_swizzle(ir_rvalue
*val
, ir_swizzle_mask mask
)
1214 this->ir_type
= ir_type_swizzle
;
1217 this->type
= glsl_type::get_instance(val
->type
->base_type
,
1218 mask
.num_components
, 1);
1227 ir_swizzle::create(ir_rvalue
*val
, const char *str
, unsigned vector_length
)
1229 void *ctx
= ralloc_parent(val
);
1231 /* For each possible swizzle character, this table encodes the value in
1232 * \c idx_map that represents the 0th element of the vector. For invalid
1233 * swizzle characters (e.g., 'k'), a special value is used that will allow
1234 * detection of errors.
1236 static const unsigned char base_idx
[26] = {
1237 /* a b c d e f g h i j k l m */
1238 R
, R
, I
, I
, I
, I
, R
, I
, I
, I
, I
, I
, I
,
1239 /* n o p q r s t u v w x y z */
1240 I
, I
, S
, S
, R
, S
, S
, I
, I
, X
, X
, X
, X
1243 /* Each valid swizzle character has an entry in the previous table. This
1244 * table encodes the base index encoded in the previous table plus the actual
1245 * index of the swizzle character. When processing swizzles, the first
1246 * character in the string is indexed in the previous table. Each character
1247 * in the string is indexed in this table, and the value found there has the
1248 * value form the first table subtracted. The result must be on the range
1251 * For example, the string "wzyx" will get X from the first table. Each of
1252 * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After
1253 * subtraction, the swizzle values are { 3, 2, 1, 0 }.
1255 * The string "wzrg" will get X from the first table. Each of the characters
1256 * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the
1257 * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range
1258 * [0,3], the error is detected.
1260 static const unsigned char idx_map
[26] = {
1261 /* a b c d e f g h i j k l m */
1262 R
+3, R
+2, 0, 0, 0, 0, R
+1, 0, 0, 0, 0, 0, 0,
1263 /* n o p q r s t u v w x y z */
1264 0, 0, S
+2, S
+3, R
+0, S
+0, S
+1, 0, 0, X
+3, X
+0, X
+1, X
+2
1267 int swiz_idx
[4] = { 0, 0, 0, 0 };
1271 /* Validate the first character in the swizzle string and look up the base
1272 * index value as described above.
1274 if ((str
[0] < 'a') || (str
[0] > 'z'))
1277 const unsigned base
= base_idx
[str
[0] - 'a'];
1280 for (i
= 0; (i
< 4) && (str
[i
] != '\0'); i
++) {
1281 /* Validate the next character, and, as described above, convert it to a
1284 if ((str
[i
] < 'a') || (str
[i
] > 'z'))
1287 swiz_idx
[i
] = idx_map
[str
[i
] - 'a'] - base
;
1288 if ((swiz_idx
[i
] < 0) || (swiz_idx
[i
] >= (int) vector_length
))
1295 return new(ctx
) ir_swizzle(val
, swiz_idx
[0], swiz_idx
[1], swiz_idx
[2],
1305 ir_swizzle::variable_referenced()
1307 return this->val
->variable_referenced();
1311 ir_variable::ir_variable(const struct glsl_type
*type
, const char *name
,
1312 ir_variable_mode mode
)
1313 : max_array_access(0), read_only(false), centroid(false), invariant(false),
1314 mode(mode
), interpolation(ir_var_smooth
), array_lvalue(false)
1316 this->ir_type
= ir_type_variable
;
1318 this->name
= ralloc_strdup(this, name
);
1319 this->explicit_location
= false;
1320 this->location
= -1;
1321 this->warn_extension
= NULL
;
1322 this->constant_value
= NULL
;
1323 this->origin_upper_left
= false;
1324 this->pixel_center_integer
= false;
1325 this->depth_layout
= ir_depth_layout_none
;
1328 if (type
&& type
->base_type
== GLSL_TYPE_SAMPLER
)
1329 this->read_only
= true;
1334 ir_variable::interpolation_string() const
1336 switch (this->interpolation
) {
1337 case ir_var_smooth
: return "smooth";
1338 case ir_var_flat
: return "flat";
1339 case ir_var_noperspective
: return "noperspective";
1342 assert(!"Should not get here.");
1348 ir_variable::component_slots() const
1350 /* FINISHME: Sparsely accessed arrays require fewer slots. */
1351 return this->type
->component_slots();
1355 ir_function_signature::ir_function_signature(const glsl_type
*return_type
)
1356 : return_type(return_type
), is_defined(false), _function(NULL
)
1358 this->ir_type
= ir_type_function_signature
;
1359 this->is_builtin
= false;
1364 modes_match(unsigned a
, unsigned b
)
1369 /* Accept "in" vs. "const in" */
1370 if ((a
== ir_var_const_in
&& b
== ir_var_in
) ||
1371 (b
== ir_var_const_in
&& a
== ir_var_in
))
1379 ir_function_signature::qualifiers_match(exec_list
*params
)
1381 exec_list_iterator iter_a
= parameters
.iterator();
1382 exec_list_iterator iter_b
= params
->iterator();
1384 /* check that the qualifiers match. */
1385 while (iter_a
.has_next()) {
1386 ir_variable
*a
= (ir_variable
*)iter_a
.get();
1387 ir_variable
*b
= (ir_variable
*)iter_b
.get();
1389 if (a
->read_only
!= b
->read_only
||
1390 !modes_match(a
->mode
, b
->mode
) ||
1391 a
->interpolation
!= b
->interpolation
||
1392 a
->centroid
!= b
->centroid
) {
1394 /* parameter a's qualifiers don't match */
1406 ir_function_signature::replace_parameters(exec_list
*new_params
)
1408 /* Destroy all of the previous parameter information. If the previous
1409 * parameter information comes from the function prototype, it may either
1410 * specify incorrect parameter names or not have names at all.
1412 foreach_iter(exec_list_iterator
, iter
, parameters
) {
1413 assert(((ir_instruction
*) iter
.get())->as_variable() != NULL
);
1418 new_params
->move_nodes_to(¶meters
);
1422 ir_function::ir_function(const char *name
)
1424 this->ir_type
= ir_type_function
;
1425 this->name
= ralloc_strdup(this, name
);
1430 ir_function::has_user_signature()
1432 foreach_list(n
, &this->signatures
) {
1433 ir_function_signature
*const sig
= (ir_function_signature
*) n
;
1434 if (!sig
->is_builtin
)
1442 ir_call::get_error_instruction(void *ctx
)
1444 ir_call
*call
= new(ctx
) ir_call
;
1446 call
->type
= glsl_type::error_type
;
1451 ir_call::set_callee(ir_function_signature
*sig
)
1453 assert((this->type
== NULL
) || (this->type
== sig
->return_type
));
1459 visit_exec_list(exec_list
*list
, ir_visitor
*visitor
)
1461 foreach_iter(exec_list_iterator
, iter
, *list
) {
1462 ((ir_instruction
*)iter
.get())->accept(visitor
);
1468 steal_memory(ir_instruction
*ir
, void *new_ctx
)
1470 ir_variable
*var
= ir
->as_variable();
1471 ir_constant
*constant
= ir
->as_constant();
1472 if (var
!= NULL
&& var
->constant_value
!= NULL
)
1473 steal_memory(var
->constant_value
, ir
);
1475 /* The components of aggregate constants are not visited by the normal
1476 * visitor, so steal their values by hand.
1478 if (constant
!= NULL
) {
1479 if (constant
->type
->is_record()) {
1480 foreach_iter(exec_list_iterator
, iter
, constant
->components
) {
1481 ir_constant
*field
= (ir_constant
*)iter
.get();
1482 steal_memory(field
, ir
);
1484 } else if (constant
->type
->is_array()) {
1485 for (unsigned int i
= 0; i
< constant
->type
->length
; i
++) {
1486 steal_memory(constant
->array_elements
[i
], ir
);
1491 ralloc_steal(new_ctx
, ir
);
1496 reparent_ir(exec_list
*list
, void *mem_ctx
)
1498 foreach_list(node
, list
) {
1499 visit_tree((ir_instruction
*) node
, steal_memory
, mem_ctx
);
1505 try_min_one(ir_rvalue
*ir
)
1507 ir_expression
*expr
= ir
->as_expression();
1509 if (!expr
|| expr
->operation
!= ir_binop_min
)
1512 if (expr
->operands
[0]->is_one())
1513 return expr
->operands
[1];
1515 if (expr
->operands
[1]->is_one())
1516 return expr
->operands
[0];
1522 try_max_zero(ir_rvalue
*ir
)
1524 ir_expression
*expr
= ir
->as_expression();
1526 if (!expr
|| expr
->operation
!= ir_binop_max
)
1529 if (expr
->operands
[0]->is_zero())
1530 return expr
->operands
[1];
1532 if (expr
->operands
[1]->is_zero())
1533 return expr
->operands
[0];
1539 ir_rvalue::as_rvalue_to_saturate()
1541 ir_expression
*expr
= this->as_expression();
1546 ir_rvalue
*max_zero
= try_max_zero(expr
);
1548 return try_min_one(max_zero
);
1550 ir_rvalue
*min_one
= try_min_one(expr
);
1552 return try_max_zero(min_one
);