1 #ifdef USE_PSI_SCREENCF_COLORS
2 const ULONG psi_screencf_colors[48] =
4 0x9f9f9f9f,0x94949494,0x88888888,
5 0x70707070,0xa0a0a0a0,0xf0f0f0f0,
6 0x00000000,0xf0f0f0f0,0xf0f0f0f0,
7 0xffffffff,0xffffffff,0xffffffff,
8 0x00000000,0x00000000,0x00000000,
9 0x3b3b3b3b,0x67676767,0xa2a2a2a2,
10 0xafafafaf,0xafafafaf,0xafafafaf,
11 0x95959595,0x95959595,0x95959595,
12 0x7b7b7b7b,0x7b7b7b7b,0x7b7b7b7b,
13 0xf0f0f0f0,0xa0a0a0a0,0x00000000,
14 0xd0d0d0d0,0x00000000,0x00000000,
15 0xf0f0f0f0,0x00000000,0x00000000,
16 0x00000000,0xd0d0d0d0,0x00000000,
17 0x00000000,0xc0c0c0c0,0xc0c0c0c0,
18 0x00000000,0x60606060,0xf0f0f0f0,
19 0x00000000,0x00000000,0x80808080,
23 #define PSI_SCREENCF_WIDTH 13
24 #define PSI_SCREENCF_HEIGHT 12
25 #define PSI_SCREENCF_DEPTH 4
26 #define PSI_SCREENCF_COMPRESSION 0
27 #define PSI_SCREENCF_MASKING 2
29 #ifdef USE_PSI_SCREENCF_HEADER
30 const struct BitMapHeader psi_screencf_header =
31 { 13,12,0,0,4,2,0,0,0,22,26,640,480 };
34 #ifdef USE_PSI_SCREENCF_BODY
35 const UBYTE psi_screencf_body[96] = {
36 0xaa,0xa0,0xaa,0xa0,0x00,0x00,0x00,0x00,0x40,0x50,0x00,0x00,0x40,0x50,0x15,
37 0x00,0x8a,0x00,0x8a,0x20,0x0a,0x20,0x20,0x88,0x41,0x40,0x15,0x00,0x55,0x50,
38 0x00,0x00,0xa2,0x00,0xaa,0x20,0x2a,0x20,0x00,0x88,0x44,0x40,0x14,0x00,0x54,
39 0x50,0x01,0x00,0x88,0x00,0x88,0x20,0x08,0x20,0x22,0x88,0x41,0x00,0x00,0x00,
40 0x41,0x50,0x14,0x00,0xaa,0x80,0xaa,0xa0,0x00,0x20,0x00,0x08,0x55,0x00,0x55,
41 0x40,0x00,0x50,0x00,0x00,0x2a,0x00,0x00,0x00,0x2a,0x20,0x80,0x88,0x00,0x00,
42 0x00,0x00,0x00,0x00,0x55,0x50, };