4 @setfilename grub-dev.info
5 @include version-dev.texi
6 @settitle GNU GRUB Developers Manual @value{VERSION}
7 @c Unify all our little indices for now.
15 @footnotestyle separate
20 This developer manual is for GNU GRUB (version @value{VERSION},
23 Copyright @copyright{} 1999,2000,2001,2002,2004,2005,2006,2008,2009,2010,2011 Free Software Foundation, Inc.
26 Permission is granted to copy, distribute and/or modify this document
27 under the terms of the GNU Free Documentation License, Version 1.2 or
28 any later version published by the Free Software Foundation; with no
35 * grub-dev: (grub-dev). The GRand Unified Bootloader Dev
38 @setchapternewpage odd
42 @title the GNU GRUB developer manual
43 @subtitle The GRand Unified Bootloader, version @value{VERSION}, @value{UPDATED}.
44 @author Yoshinori K. Okuji
45 @author Colin D Bennett
46 @author Vesa Jääskeläinen
50 @c The following two commands start the copyright page.
52 @vskip 0pt plus 1filll
56 @c Output the table of contents at the beginning.
64 @top GNU GRUB developer manual
66 This is the developer documentation of GNU GRUB, the GRand Unified Bootloader,
67 a flexible and powerful boot loader program for a wide range of
70 This edition documents version @value{VERSION}.
76 * Getting the source code::
78 * Finding your way around::
79 * Contributing Changes::
82 * Stack and heap size::
83 * BIOS port memory map::
85 * PFF2 Font File Format::
86 * Graphical Menu Software Design::
87 * Copying This Manual:: Copying This Manual
92 @node Getting the source code
93 @chapter Getting the source code
95 GRUB is maintained using the @uref{GIT revision
96 control system}. To fetch:
99 git clone git://git.sv.gnu.org/grub.git
102 Web access is available under
104 http://git.savannah.gnu.org/cgit/grub.git/
107 The branches available are:
111 Main development branch.
113 GRUB 0.97 codebase. Kept for reference and legal reasons
115 Multiboot specfication
117 Multiboot2 specfication
118 @item developer branches
119 Prefixed with developer name. Every developer of a team manages his own branches.
120 Developer branches do not need changelog entries.
123 Once you have used @kbd{git clone} to fetch an initial copy of a branch, you
124 can use @kbd{git pull} to keep it up to date. If you have modified your
125 local version, you may need to resolve conflicts when pulling.
128 @chapter Coding style
129 @c By YoshinoriOkuji, VesaJääskeläinen and ColinBennett
131 Basically we follow the @uref{http://www.gnu.org/prep/standards_toc.html, GNU Coding Standards}. We define additional conventions for GRUB here.
134 * Naming Conventions::
140 * Multi-Line Comments::
143 @node Naming Conventions
144 @section Naming Conventions
146 All global symbols (i.e. functions, variables, types, and macros) must have the prefix grub_ or GRUB_. The all capital form is used only by macros.
151 If a function is global, its name must be prefixed with grub_ and must consist of only small letters. If the function belongs to a specific function module, the name must also be prefixed with the module name. For example, if a function is for file systems, its name is prefixed with grub_fs_. If a function is for FAT file system but not for all file systems, its name is prefixed with grub_fs_fat_. The hierarchy is noted this way.
153 After a prefix, a function name must start with a verb (such as get or is). It must not be a noun. Some kind of abbreviation is permitted, as long as it wouldn't make code less readable (e.g. init).
155 If a function is local, its name may not start with any prefix. It must start with a verb.
160 The rule is mostly the same as functions, as noted above. If a variable is global, its name must be prefixed with grub_ and must consist of only small letters. If the variable belongs to a specific function module, the name must also be prefixed with the module name. For example, if a function is for dynamic loading, its name is prefixed with grub_dl_. If a variable is for ELF but not for all dynamic loading systems, its name is prefixed with grub_dl_elf_.
162 After a prefix, a variable name must start with a noun or an adjective (such as name or long) and it should end with a noun. Some kind of abbreviation is permitted, as long as it wouldn't make code less readable (e.g. i18n).
164 If a variable is global in the scope of a single file (i.e. it is declared with static), its name may not start with any prefix. It must start with a noun or an adjective.
166 If a variable is local, you may choose any shorter name, as long as it wouldn't make code less readable (e.g. i).
171 The name of a type must be prefixed with grub_ and must consist of only small letters. If the type belongs to a specific function module, the name must also be prefixed with the module name. For example, if a type is for OS loaders, its name is prefixed with grub_loader_. If a type is for Multiboot but not for all OS loaders, its name is prefixed with grub_loader_linux_.
173 The name must be suffixed with _t, to emphasize the fact that it is a type but not a variable or a function.
178 If a macro is global, its name must be prefixed with GRUB_ and must consist of only large letters. Other rules are the same as functions or variables, depending on whether a macro is used like a function or a variable.
183 All comments shall be C-style comments, of the form @samp{/* @dots{} */}.
185 Comments shall be placed only on a line by themselves. They shall not be placed together with code, variable declarations, or other non-comment entities. A comment should be placed immediately preceding the entity it describes.
189 /* The page # that is the front buffer. */
191 /* The page # that is the back buffer. */
197 int displayed_page; /* The page # that is the front buffer. */
198 int render_page; /* The page # that is the back buffer. */
201 @node Multi-Line Comments
202 @section Multi-Line Comments
204 Comments spanning multiple lines shall be formatted with all lines after the first aligned with the first line.
206 Asterisk characters should not be repeated a the start of each subsequent line.
211 which spans multiple lines.
219 * which spans multiple lines.
223 The opening @samp{/*} and closing @samp{*/} should be placed together on a line with text.
225 @node Finding your way around
226 @chapter Finding your way around
228 Here is a brief map of the GRUB code base.
230 GRUB uses Autoconf and Automake, with most of the Automake input generated
231 by a Python script. The top-level build rules are in @file{configure.ac},
232 @file{grub-core/Makefile.core.def}, and @file{Makefile.util.def}. Each
233 block in a @file{*.def} file represents a build target, and specifies the
234 source files used to build it on various platforms. The @file{*.def} files
235 are processed into Automake input by @file{gentpl.py} (which you only need
236 to look at if you are extending the build system). If you are adding a new
237 module which follows an existing pattern, such as a new command or a new
238 filesystem implementation, it is usually easiest to grep
239 @file{grub-core/Makefile.core.def} and @file{Makefile.util.def} for an
240 existing example of that pattern to find out where it should be added.
242 In general, code that may be run at boot time is in a subdirectory of
243 @file{grub-core}, while code that is only run from within a full operating
244 system is in a subdirectory of the top level.
246 Low-level boot code, such as the MBR implementation on PC BIOS systems, is
247 in the @file{grub-core/boot/} directory.
249 The GRUB kernel is in @file{grub-core/kern/}. This contains core facilities
250 such as the device, disk, and file frameworks, environment variable
251 handling, list processing, and so on. The kernel should contain enough to
252 get up to a rescue prompt. Header files for kernel facilities, among
253 others, are in @file{include/}.
255 Terminal implementations are in @file{grub-core/term/}.
257 Disk access code is spread across @file{grub-core/disk/} (for accessing the
258 disk devices themselves), @file{grub-core/partmap/} (for interpreting
259 partition table data), and @file{grub-core/fs/} (for accessing filesystems).
260 Note that, with the odd specialised exception, GRUB only contains code to
261 @emph{read} from filesystems and tries to avoid containing any code to
262 @emph{write} to filesystems; this lets us confidently assure users that GRUB
263 cannot be responsible for filesystem corruption.
265 PCI and USB bus handling is in @file{grub-core/bus/}.
267 Video handling code is in @file{grub-core/video/}. The graphical menu
268 system uses this heavily, but is in a separate directory,
269 @file{grub-core/gfxmenu/}.
271 Most commands are implemented by files in @file{grub-core/commands/}, with
272 the following exceptions:
276 A few core commands live in @file{grub-core/kern/corecmd.c}.
279 Commands related to normal mode live under @file{grub-core/normal/}.
282 Commands that load and boot kernels live under @file{grub-core/loader/}.
285 The @samp{loopback} command is really a disk device, and so lives in
286 @file{grub-core/disk/loopback.c}.
289 The @samp{gettext} command lives under @file{grub-core/gettext/}.
292 The @samp{loadfont} and @samp{lsfonts} commands live under
293 @file{grub-core/font/}.
296 The @samp{serial}, @samp{terminfo}, and @samp{background_image} commands
297 live under @file{grub-core/term/}.
300 The @samp{efiemu_*} commands live under @file{grub-core/efiemu/}.
303 OS-dependent code should be under @file{grub-core/osdep/}
306 Utility programs meant to be run from a full operating system
307 (except OS-dependent code mentioned previously) are in @file{util/}.
311 There are a few other special-purpose exceptions; grep for them if they
314 @node Contributing Changes
315 @chapter Contributing changes
316 @c By YoshinoriOkuji, VesaJääskeläinen, ColinWatson
318 Contributing changes to GRUB 2 is welcomed activity. However we have a
319 bit of control what kind of changes will be accepted to GRUB 2.
320 Therefore it is important to discuss your changes on grub-devel mailing list
321 (see MailingLists). On this page there are some basic details on the
322 development process and activities.
324 First of all you should come up with the idea yourself what you want to
325 contribute. If you do not have that beforehand you are advised to study this
326 manual and try GRUB 2 out to see what you think is missing from there.
328 Here are additional pointers:
330 @item @url{https://savannah.gnu.org/task/?group=grub GRUB's Task Tracker}
331 @item @url{https://savannah.gnu.org/bugs/?group=grub GRUB's Bug Tracker}
334 If you intended to make changes to GRUB Legacy (<=0.97) those are not accepted
339 * Typical Developer Experience::
340 * When you are approved for write access to project's files::
343 @node Getting started
344 @section Getting started
347 @item Always use latest GRUB 2 source code. So get that first.
349 For developers it is recommended always to use the newest development version of GRUB 2. If development takes a long period of time, please remember to keep in sync with newest developments regularly so it is much easier to integrate your change in the future. GRUB 2 is being developed in a GIT repository.
351 Please check Savannah's GRUB project page for details how to get newest git:
352 @uref{https://savannah.gnu.org/git/?group=grub, GRUB 2 git Repository}
354 @item Compile it and try it out.
356 It is always good idea to first see that things work somehow and after that
357 to start to implement new features or develop fixes to bugs.
359 @item Study the code.
361 There are sometimes odd ways to do things in GRUB 2 code base.
362 This is mainly related to limited environment where GRUB 2 is being executed.
363 You usually do not need to understand it all so it is better to only try to
364 look at places that relates to your work. Please do not hesitate to ask for
365 help if there is something that you do not understand.
367 @item Develop a new feature.
369 Now that you know what to do and how it should work in GRUB 2 code base, please
370 be free to develop it. If you have not so far announced your idea on grub-devel
371 mailing list, please do it now. This is to make sure you are not wasting your
372 time working on the solution that will not be integrated to GRUB 2 code base.
374 You might want to study our coding style before starting development so you
375 do not need to change much of the code when your patch is being reviewed.
376 (see @ref{Coding style})
378 For every accepted patch there has to exist a ChangeLog entry. Our ChangeLog
379 consist of changes within source code and are not describing about what the
380 change logically does. Please see examples from previous entries.
382 Also remember that GRUB 2 is licensed under GPLv3 license and that usually
383 means that you are not allowed to copy pieces of code from other projects.
384 Even if the source project's license would be compatible with GPLv3, please
385 discuss it beforehand on grub-devel mailing list.
387 @item Test your change.
389 Test that your change works properly. Try it out a couple of times, preferably on different systems, and try to find problems with it.
391 @item Publish your change.
393 When you are happy with your change, first make sure it is compilable with
394 latest development version of GRUB 2. After that please send a patch to
395 grub-devel for review. Please describe in your email why you made the change,
396 what it changes and so on. Please be prepared to receive even discouraging
397 comments about your patch. There is usually at least something that needs
398 to be improved in every patch.
400 Please use unified diff to make your patch (good match of arguments for diff is @samp{-pruN}).
402 @item Respond to received feedback.
404 If you are asked to modify your patch, please do that and resubmit it for
405 review. If your change is large you are required to submit a copyright
406 agreement to FSF. Please keep in mind that if you are asked to submit
407 for copyright agreement, process can take some time and is mandatory
408 in order to get your changes integrated.
410 If you are not on grub-devel to respond to questions, most likely your patch
411 will not be accepted. Also if problems arise from your changes later on,
412 it would be preferable that you also fix the problem. So stay around
415 @item Your patch is accepted.
417 Good job! Your patch will now be integrated into GRUB 2 mainline, and if it didn't break anything it will be publicly available in the next release.
419 Now you are welcome to do further improvements :)
422 @node Typical Developer Experience
423 @section Typical Developer Experience
425 The typical experience for a developer in this project is the following:
428 @item You find yourself wanting to do something (e.g. fixing a bug).
429 @item You show some result in the mailing list or the IRC.
430 @item You are getting to be known to other developers.
431 @item You accumulate significant amount of contribution, so copyright assignment is processed.
432 @item You are free to check in your changes on your own, legally speaking.
435 At this point, it is rather annoying that you ought to ask somebody else every
436 change to be checked in. For efficiency, it is far better, if you can commit
437 it yourself. Therefore, our policy is to give you the write permission to our
438 official repository, once you have shown your skill and will,
439 and the FSF clerks have dealt with your copyright assignment.
441 @node When you are approved for write access to project's files
442 @section When you are approved for write access to project's files
444 As you might know, GRUB is hosted on
445 @url{https://savannah.gnu.org/projects/grub Savannah}, thus the membership
446 is managed by Savannah. This means that, if you want to be a member of this
450 @item You need to create your own account on Savannah.
451 @item You can submit ``Request for Inclusion'' from ``My Groups'' on Savannah.
454 Then, one of the admins can approve your request, and you will be a member.
455 If you don't want to use the Savannah interface to submit a request, you can
456 simply notify the admins by email or something else, alternatively. But you
457 still need to create an account beforehand.
459 NOTE: we sometimes receive a ``Request for Inclusion'' from an unknown person.
460 In this case, the request would be just discarded, since it is too dangerous
461 to allow a stranger to be a member, which automatically gives him a commit
462 right to the repository, both for a legal reason and for a technical reason.
464 If your intention is to just get started, please do not submit a inclusion
465 request. Instead, please subscribe to the mailing list, and communicate first
466 (e.g. sending a patch, asking a question, commenting on another message...).
471 GRUB2 is designed to be easily portable accross platforms. But because of the
472 nature of bootloader every new port must be done separately. Here is how I did
473 MIPS (loongson and ARC) and Xen ports. Note than this is more of suggestions,
476 First of all grab any architecture specifications you can find in public
479 First stage is ``Hello world''. I've done it outside of GRUB for simplicity.
480 Your task is to have a small program which is loadable as bootloader and
481 clearly shows its presence to you. If you have easily accessible console
482 you can just print a message. If you have a mapped framebuffer you know address
483 of, you can draw a square. If you have a debug facility, just hanging without
484 crashing might be enough. For the first stage you can choose to load the
485 bootloader across the network since format for network image is often easier
486 than for local boot and it skips the need of small intermediary stages and
487 nvram handling. Additionally you can often have a good idea of the needed
488 format by running ``file'' on any netbootable executable for given platform.
490 This program should probably have 2 parts: an assembler and C one. Assembler one
491 handles BSS cleaning and other needed setup (on some platforms you may need
492 to switch modes or copy the executable to its definitive position). So your code
493 may look like (x86 assembly for illustration purposes)
498 movl $_bss_start, %edi
510 static const char msg[] = "Hello, world";
521 const char *ptr = msg;
528 Sometimes you need a third file: assembly stubs for ABI-compatibility.
530 Once this file is functional it's time to move it into GRUB2. The startup
531 assembly file goes to grub-core/kern/$cpu/$platform/startup.S. You should also
532 include grub/symbol.h and replace call to entry point with call to
533 EXT_C(grub_main). The C file goes to grub-core/kern/$cpu/$platform/init.c
534 and its entry point is renamed to void grub_machine_init (void). Keep final
535 infinite loop for now. Stubs file if any goes to
536 grub-core/kern/$cpu/$platform/callwrap.S. Sometimes either $cpu or $platform
537 is dropped if file is used on several cpus respectivelyplatforms.
538 Check those locations if they already have what you're looking for.
540 Then modify in configure.ac the following parts:
545 case "$target_cpu" in
546 i[[3456]]86) target_cpu=i386 ;;
547 amd64) target_cpu=x86_64 ;;
548 sparc) target_cpu=sparc64 ;;
549 s390x) target_cpu=s390 ;;
554 Sometimes CPU have additional architecture names which don't influence booting.
555 You might want to have some canonical name to avoid having bunch of identical
556 platforms with different names.
558 NOTE: it doesn't influence compile optimisations which depend solely on
559 chosen compiler and compile options.
562 if test "x$with_platform" = x; then
563 case "$target_cpu"-"$target_vendor" in
564 i386-apple) platform=efi ;;
565 i386-*) platform=pc ;;
566 x86_64-apple) platform=efi ;;
567 x86_64-*) platform=pc ;;
568 powerpc-*) platform=ieee1275 ;;
576 This part deals with guessing the platform from CPU and vendor. Sometimes you
577 need to use 32-bit mode for booting even if OS runs in 64-bit one. If so add
581 case "$target_cpu"-"$platform" in
584 x86_64-*) target_cpu=i386 ;;
585 powerpc64-ieee1275) target_cpu=powerpc ;;
589 Add your platform to the list of supported ones:
592 case "$target_cpu"-"$platform" in
602 If explicit -m32 or -m64 is needed add it to:
605 case "$target_cpu" in
606 i386 | powerpc) target_m32=1 ;;
607 x86_64 | sparc64) target_m64=1 ;;
611 Finally you need to add a conditional to the following block:
614 AM_CONDITIONAL([COND_mips_arc], [test x$target_cpu = xmips -a x$platform = xarc])
615 AM_CONDITIONAL([COND_sparc64_ieee1275], [test x$target_cpu = xsparc64 -a x$platform = xieee1275])
616 AM_CONDITIONAL([COND_powerpc_ieee1275], [test x$target_cpu = xpowerpc -a x$platform = xieee1275])
619 Next stop is gentpl.py. You need to add your platform to the list of supported
620 ones (sorry that this list is duplicated):
623 GRUB_PLATFORMS = [ "emu", "i386_pc", "i386_efi", "i386_qemu", "i386_coreboot",
624 "i386_multiboot", "i386_ieee1275", "x86_64_efi",
625 "mips_loongson", "sparc64_ieee1275",
626 "powerpc_ieee1275", "mips_arc", "ia64_efi",
627 "mips_qemu_mips", "s390_mainframe" ]
630 You may also want already to add new platform to one or several of available
631 groups. In particular we always have a group for each CPU even when only
632 one platform for given CPU is available.
634 Then comes grub-core/Makefile.core.def. In the block ``kernel'' you'll need
635 to define ldflags for your platform ($cpu_$platform_ldflags). You also need to
636 declare startup asm file ($cpu_$platform_startup) as well as any other files
637 (e.g. init.c and callwrap.S) (e.g. $cpu_$platform = kern/$cpu/$platform/init.c).
638 At this stage you will also need to add dummy dl.c and cache.S with functions
639 grub_err_t grub_arch_dl_check_header (void *ehdr), grub_err_t
640 grub_arch_dl_relocate_symbols (grub_dl_t mod, void *ehdr) (dl.c) and
641 void grub_arch_sync_caches (void *address, grub_size_t len) (cache.S). They
642 won't be used for now.
644 You will need to create directory include/$cpu/$platform and a file
645 include/$cpu/types.h. The later folowing this template:
648 #ifndef GRUB_TYPES_CPU_HEADER
649 #define GRUB_TYPES_CPU_HEADER 1
651 /* The size of void *. */
652 #define GRUB_TARGET_SIZEOF_VOID_P 4
654 /* The size of long. */
655 #define GRUB_TARGET_SIZEOF_LONG 4
657 /* mycpu is big-endian. */
658 #define GRUB_TARGET_WORDS_BIGENDIAN 1
659 /* Alternatively: mycpu is little-endian. */
660 #undef GRUB_TARGET_WORDS_BIGENDIAN
662 #endif /* ! GRUB_TYPES_CPU_HEADER */
665 You will also need to add a dummy file to datetime and setjmp modules to
666 avoid any of it having no files. It can be just completely empty at this stage.
668 You'll need to make grub-mkimage.c (util/grub_mkimage.c) aware of the needed
669 format. For most commonly used formats like ELF, PE, aout or raw the support
670 is already present and you'll need to make it follow the existant code paths
671 for your platform adding adjustments if necessary. When done compile:
675 ./configure --target=$cpu --with-platform=$platform TARGET_CC=.. OBJCOPY=... STRIP=...
682 ./grub-mkimage -d grub-core -O $format_id -o test.img
685 And it's time to test your test.img.
687 If it works next stage is to have heap, console and timer.
689 To have the heap working you need to determine which regions are suitable for
690 heap usage, allocate them from firmware and map (if applicable). Then call
691 grub_mm_init_region (vois *start, grub_size_t s) for every of this region.
692 As a shortcut for early port you can allocate right after _end or have
693 a big static array for heap. If you do you'll probably need to come back to
694 this later. As for output console you should distinguish between an array of
695 text, terminfo or graphics-based console. Many of real-world examples don't
696 fit perfectly into any of these categories but one of the models is easier
697 to be used as base. In second and third case you should add your platform to
698 terminfokernel respectively videoinkernel group. A good example of array of
699 text is i386-pc (kern/i386/pc/init.c and term/i386/pc/console.c).
700 Of terminfo is ieee1275 (kern/ieee1275/init.c and term/ieee1275/console.c).
701 Of video is loongson (kern/mips/loongson/init.c). Note that terminfo has
702 to be inited in 2 stages: one before (to get at least rudimentary console
703 as early as possible) and another after the heap (to get full-featured console).
704 For the input there are string of keys, terminfo and direct hardware. For string
705 of keys look at i386-pc (same files), for termino ieee1275 (same files) and for
706 hardware loongson (kern/mips/loongson/init.c and term/at_keyboard.c).
708 For the timer you'll need to call grub_install_get_time_ms (...) with as sole
709 argument a function returning a grub_uint64_t of a number of milliseconds
710 elapsed since arbitrary point in the past.
712 Once these steps accomplished you can remove the inifinite loop and you should
713 be able to get to the minimal console. Next step is to have module loading
714 working. For this you'll need to fill kern/$cpu/dl.c and kern/$cpu/cache.S
715 with real handling of relocations and respectively the real sync of I and D
716 caches. Also you'll need to decide where in the image to store the modules.
717 Usual way is to have it concatenated at the end. In this case you'll need to
718 modify startup.S to copy modules out of bss to let's say ALIGN_UP (_end, 8)
719 before cleaning out bss. You'll probably find useful to add total_module_size
720 field to startup.S. In init.c you need to set grub_modbase to the address
721 where modules can be found. You may need grub_modules_get_end () to avoid
722 declaring the space occupied by modules as usable for heap. You can test modules
726 ./grub-mkimage -d grub-core -O $format_id -o test.img hello
729 and then running ``hello'' in the shell.
731 Once this works, you should think of implementing disk access. Look around
734 Then, very importantly, you probably need to implement the actual loader
735 (examples available in loader/)
737 Last step to have minimally usable port is to add support to grub-install to
738 put GRUB in a place where firmware or platform will pick it up.
740 Next steps are: filling datetime.c, setjmp.S, network (net/drivers),
741 video (video/), halt (lib/), reboot (lib/).
743 Please add your platform to Platform limitations and Supported kernels chapter
744 in user documentation and mention any steps you skipped which result in reduced
745 features or performance. Here is the quick checklist of features. Some of them
746 are less important than others and skipping them is completely ok, just needs
747 to be mentioned in user documentation.
751 @item Is heap big enough?
752 @item Which charset is supported by console?
753 @item Does platform have disk driver?
754 @item Do you have network card support?
755 @item Are you able to retrieve datetime (with date)?
756 @item Are you able to set datetime (with date)?
757 @item Is serial supported?
758 @item Do you have direct disk support?
759 @item Do you have direct keyboard support?
760 @item Do you have USB support?
761 @item Do you support loading through network?
762 @item Do you support loading from disk?
763 @item Do you support chainloading?
764 @item Do you support network chainloading?
765 @item Does cpuid command supports checking all
766 CPU features that the user might want conditionalise on
767 (64-bit mode, hypervisor,...)
768 @item Do you support hints? How reliable are they?
769 @item Does platform have ACPI? If so do ``acpi'' and ``lsacpi'' modules work?
770 @item Do any of platform-specific operations mentioned in the relevant section of
771 user manual makes sense on your platform?
772 @item Does your platform support PCI? If so is there an appropriate driver for
774 @item Do you support badram?
778 @chapter Error Handling
780 Error handling in GRUB 2 is based on exception handling model. As C language
781 doesn't directly support exceptions, exception handling behavior is emulated
784 When exception is raised, function must return to calling function. If calling
785 function does not provide handling of the exception it must return back to its
786 calling function and so on, until exception is handled. If exception is not
787 handled before prompt is displayed, error message will be shown to user.
789 Exception information is stored on @code{grub_errno} global variable. If
790 @code{grub_errno} variable contains value @code{GRUB_ERR_NONE}, there is no active
791 exception and application can continue normal processing. When @code{grub_errno} has
792 other value, it is required that application code either handles this error or
793 returns instantly to caller. If function is with return type @code{grub_err_t} is
794 about to return @code{GRUB_ERR_NONE}, it should not set @code{grub_errno} to that
795 value. Only set @code{grub_errno} in cases where there is error situation.
797 Simple exception forwarder.
800 forwarding_example (void)
802 /* Call function that might cause exception. */
805 /* No special exception handler, just forward possible exceptions. */
806 if (grub_errno != GRUB_ERR_NONE)
811 /* All is OK, do more processing. */
813 /* Return OK signal, to caller. */
814 return GRUB_ERR_NONE;
818 Error reporting has two components, the actual error code (of type
819 @code{grub_err_t}) and textual message that will be displayed to user. List of
820 valid error codes is listed in header file @file{include/grub/err.h}. Textual
821 error message can contain any textual data. At time of writing, error message
822 can contain up to 256 characters (including terminating NUL). To ease error
823 reporting there is a helper function @code{grub_error} that allows easier
824 formatting of error messages and should be used instead of writing directly to
827 Example of error reporting.
832 return grub_error (GRUB_ERR_FILE_NOT_FOUND,
833 "Failed to read %s, tried %d times.",
839 If there is a special reason that error code does not need to be taken account,
840 @code{grub_errno} can be zeroed back to @code{GRUB_ERR_NONE}. In cases like this all
841 previous error codes should have been handled correctly. This makes sure that
842 there are no unhandled exceptions.
844 Example of zeroing @code{grub_errno}.
849 /* Try to probe device type 1. */
851 if (grub_errno == GRUB_ERR_NONE)
853 /* Device type 1 was found on system. */
855 return GRUB_ERR_NONE;
857 /* Zero out error code. */
858 grub_errno = GRUB_ERR_NONE;
860 /* No device type 1 found, try to probe device type 2. */
861 probe_for_device2 ();
862 if (grub_errno == GRUB_ERR_NONE)
864 /* Device type 2 was found on system. */
866 return GRUB_ERR_NONE;
868 /* Zero out error code. */
869 grub_errno = GRUB_ERR_NONE;
871 /* Return custom error message. */
872 return grub_error (GRUB_ERR_UNKNOWN_DEVICE, "No device type 1 or 2 found.");
876 Some times there is a need to continue processing even if there is a error
877 state in application. In situations like this, there is a needed to save old
878 error state and then call other functions that might fail. To aid in this,
879 there is a error stack implemented. Error state can be pushed to error stack
880 by calling function @code{grub_error_push ()}. When processing has been completed,
881 @code{grub_error_pop ()} can be used to pop error state from stack. Error stack
882 contains predefined amount of error stack items. Error stack is protected for
883 overflow and marks these situations so overflow error does not get unseen.
884 If there is no space available to store error message, it is simply discarded
885 and overflow will be marked as happened. When overflow happens, it most likely
886 will corrupt error stack consistency as for pushed error there is no matching
887 pop, but overflow message will be shown to inform user about the situation.
888 Overflow message will be shown at time when prompt is about to be drawn.
890 Example usage of error stack.
892 /* Save possible old error message. */
895 /* Do your stuff here. */
896 call_possibly_failing_function ();
898 if (grub_errno != GRUB_ERR_NONE)
900 /* Inform rest of the code that there is error (grub_errno
901 is set). There is no pop here as we want both error states
906 /* Restore old error state by popping previous item from stack. */
910 @node Stack and heap size
911 @chapter Stack and heap size
913 On emu stack and heap are just normal host OS stack and heap. Stack is typically
914 8 MiB although it's OS-dependent.
916 On i386-pc, i386-coreboot, i386-qemu and i386-multiboot the stack is 60KiB.
917 All available space between 1MiB and 4GiB marks is part of heap.
919 On *-xen stack is 4MiB. If compiled for x86-64 with GCC 4.4 or later adressable
920 space is unlimited. When compiled for x86-64 with older GCC version adressable
921 space is limited to 2GiB. When compiling for i386 adressable space is limited
922 to 4GiB. All adressable pages except the ones for stack, GRUB binary, special
923 pages and page table are in the heap.
925 On *-efi GRUB uses same stack as EFI. If compiled for x86-64 with GCC 4.4 or
926 later adressable space is unlimited. When compiled for x86-64 with older GCC
927 version adressable space is limited to 2GiB. For all other platforms adressable
928 space is limited to 4GiB. GRUB allocates pages from EFI for its heap, at most
931 On i386-ieee1275 and powerpc-ieee1275 GRUB uses same stack as IEEE1275.
932 It allocates at most 32MiB for its heap.
934 On sparc64-ieee1275 stack is 256KiB and heap is 2MiB.
936 On mips(el)-qemu_mips and mipsel-loongson stack is 2MiB (everything below
937 GRUB image) and everything above GRUB image (from 2MiB + kernel size)
938 until 256MiB is part of heap.
940 On mips-arc stack is 2MiB (everything below GRUB image) and everything above
941 GRUB image(from 2MiB + kernel size) until 128MiB is part of heap.
943 On mipsel-arc stack is 2MiB (everything below GRUB image which is not part
944 of ARC) and everything above GRUB image (from 7MiB + kernel size)
945 until 256MiB is part of heap.
947 On arm-uboot stack is 256KiB and heap is 2MiB.
951 @multitable @columnfractions .15 .25 .5
952 @headitem Platform @tab Stack @tab Heap
953 @item emu @tab 8 MiB @tab ?
954 @item i386-pc @tab 60 KiB @tab < 4 GiB
955 @item i386-coreboot @tab 60 KiB @tab < 4 GiB
956 @item i386-multiboot @tab 60 KiB @tab < 4 GiB
957 @item i386-qemu @tab 60 KiB @tab < 4 GiB
958 @item *-efi @tab ? @tab < 1.6 GiB
959 @item i386-ieee1275 @tab ? @tab < 32 MiB
960 @item powerpc-ieee1275 @tab ? @tab < 32 MiB
961 @item sparc64-ieee1275 @tab 256KiB @tab 2 MiB
962 @item arm-uboot @tab 256KiB @tab 2 MiB
963 @item mips(el)-qemu_mips @tab 2MiB @tab 253 MiB
964 @item mipsel-loongson @tab 2MiB @tab 253 MiB
965 @item mips-arc @tab 2MiB @tab 125 MiB
966 @item mipsel-arc @tab 2MiB @tab 248 MiB
967 @item x86_64-xen (GCC >= 4.4) @tab 4MiB @tab unlimited
968 @item x86_64-xen (GCC < 4.4) @tab 4MiB @tab < 2GiB
969 @item i386-xen @tab 4MiB @tab < 4GiB
973 @node BIOS port memory map
974 @chapter BIOS port memory map
975 @c By Yoshinori K Okuji
977 @multitable @columnfractions .15 .25 .5
978 @headitem Start @tab End @tab Usage
979 @item 0 @tab 0x1000 - 1 @tab BIOS and real mode interrupts
980 @item 0x07BE @tab 0x07FF @tab Partition table passed to another boot loader
981 @item ? @tab 0x2000 - 1 @tab Real mode stack
982 @item 0x7C00 @tab 0x7D00 - 1 @tab Boot sector
983 @item 0x8000 @tab ? @tab GRUB kernel
984 @item 0x68000 @tab 0x71000 - 1 @tab Disk buffer
985 @item ? @tab 0x80000 - 1 @tab Protected mode stack
986 @item ? @tab 0xA0000 - 1 @tab Extended BIOS Data Area
987 @item 0xA0000 @tab 0xC0000 - 1 @tab Video RAM
988 @item 0xC0000 @tab 0x100000 - 1 @tab BIOS
989 @item 0x100000 @tab ? @tab Heap and module code
992 @node Video Subsystem
993 @chapter Video Subsystem
994 @c By VesaJääskeläinen
995 This document contains specification for Video Subsystem for GRUB2.
996 Currently only the usage interface is described in this document.
997 Internal structure of how video drivers are registering and how video
998 driver manager works are not included here.
1002 * Example usage of Video API::
1009 @subsection grub_video_setup
1015 grub_video_setup (unsigned int width, unsigned int height, unsigned int mode_type);
1019 Driver will use information provided to it to select best possible video mode and switch to it. Supported values for @code{mode_type} are @code{GRUB_VIDEO_MODE_TYPE_INDEX_COLOR} for index color modes, @code{GRUB_VIDEO_MODE_TYPE_RGB} for direct RGB color modes and @code{GRUB_VIDEO_MODE_TYPE_DOUBLE_BUFFERED} for double buffering. When requesting RGB mode, highest bits per pixel mode will be selected. When requesting Index color mode, mode with highest number of colors will be selected. If all parameters are specified as zero, video adapter will try to figure out best possible mode and initialize it, platform specific differences are allowed here. If there is no mode matching request, error X will be returned. If there are no problems, function returns @code{GRUB_ERR_NONE}.
1021 This function also performs following task upon succesful mode switch. Active rendering target is changed to screen and viewport is maximized to allow whole screen to be used when performing graphics operations. In RGB modes, emulated palette gets 16 entries containing default values for VGA palette, other colors are defined as black. When switching to Indexed Color mode, driver may set default VGA palette to screen if the video card allows the operation.
1025 @subsection grub_video_restore
1031 grub_video_restore (void);
1035 Video subsystem will deinitialize activated video driver to restore old state of video device. This can be used to switch back to text mode.
1038 @subsection grub_video_get_info
1044 grub_video_get_info (struct grub_video_mode_info *mode_info);
1047 struct grub_video_mode_info
1049 /* Width of the screen. */
1051 /* Height of the screen. */
1052 unsigned int height;
1053 /* Mode type bitmask. Contains information like is it Index color or
1055 unsigned int mode_type;
1056 /* Bits per pixel. */
1058 /* Bytes per pixel. */
1059 unsigned int bytes_per_pixel;
1060 /* Pitch of one scanline. How many bytes there are for scanline. */
1062 /* In index color mode, number of colors. In RGB mode this is 256. */
1063 unsigned int number_of_colors;
1064 /* Optimization hint how binary data is coded. */
1065 enum grub_video_blit_format blit_format;
1066 /* How many bits are reserved for red color. */
1067 unsigned int red_mask_size;
1068 /* What is location of red color bits. In Index Color mode, this is 0. */
1069 unsigned int red_field_pos;
1070 /* How many bits are reserved for green color. */
1071 unsigned int green_mask_size;
1072 /* What is location of green color bits. In Index Color mode, this is 0. */
1073 unsigned int green_field_pos;
1074 /* How many bits are reserved for blue color. */
1075 unsigned int blue_mask_size;
1076 /* What is location of blue color bits. In Index Color mode, this is 0. */
1077 unsigned int blue_field_pos;
1078 /* How many bits are reserved in color. */
1079 unsigned int reserved_mask_size;
1080 /* What is location of reserved color bits. In Index Color mode,
1082 unsigned int reserved_field_pos;
1087 Software developer can use this function to query properties of active rendering taget. Information provided here can be used by other parts of GRUB, like image loaders to convert loaded images to correct screen format to allow more optimized blitters to be used. If there there is no configured video driver with active screen, error @code{GRUB_ERR_BAD_DEVICE} is returned, otherwise @code{mode_info} is filled with valid information and @code{GRUB_ERR_NONE} is returned.
1090 @subsection grub_video_get_blit_format
1095 enum grub_video_blit_format
1096 grub_video_get_blit_format (struct grub_video_mode_info *mode_info);
1099 enum grub_video_blit_format
1101 /* Follow exactly field & mask information. */
1102 GRUB_VIDEO_BLIT_FORMAT_RGBA,
1103 /* Make optimization assumption. */
1104 GRUB_VIDEO_BLIT_FORMAT_R8G8B8A8,
1105 /* Follow exactly field & mask information. */
1106 GRUB_VIDEO_BLIT_FORMAT_RGB,
1107 /* Make optimization assumption. */
1108 GRUB_VIDEO_BLIT_FORMAT_R8G8B8,
1109 /* When needed, decode color or just use value as is. */
1110 GRUB_VIDEO_BLIT_FORMAT_INDEXCOLOR
1115 Used to query how data could be optimized to suit specified video mode. Returns exact video format type, or a generic one if there is no definition for the type. For generic formats, use @code{grub_video_get_info} to query video color coding settings.
1118 @subsection grub_video_set_palette
1124 grub_video_set_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data);
1127 struct grub_video_palette_data
1129 grub_uint8_t r; /* Red color value (0-255). */
1130 grub_uint8_t g; /* Green color value (0-255). */
1131 grub_uint8_t b; /* Blue color value (0-255). */
1132 grub_uint8_t a; /* Reserved bits value (0-255). */
1137 Used to setup indexed color palettes. If mode is RGB mode, colors will be set to emulated palette data. In Indexed Color modes, palettes will be set to hardware. Color values will be converted to suit requirements of the video mode. @code{start} will tell what hardware color index (or emulated color index) will be set to according information in first indice of @code{palette_data}, after that both hardware color index and @code{palette_data} index will be incremented until @code{count} number of colors have been set.
1140 @subsection grub_video_get_palette
1146 grub_video_get_palette (unsigned int start, unsigned int count, struct grub_video_palette_data *palette_data);
1149 struct grub_video_palette_data
1151 grub_uint8_t r; /* Red color value (0-255). */
1152 grub_uint8_t g; /* Green color value (0-255). */
1153 grub_uint8_t b; /* Blue color value (0-255). */
1154 grub_uint8_t a; /* Reserved bits value (0-255). */
1159 Used to query indexed color palettes. If mode is RGB mode, colors will be copied from emulated palette data. In Indexed Color modes, palettes will be read from hardware. Color values will be converted to suit structure format. @code{start} will tell what hardware color index (or emulated color index) will be used as a source for first indice of @code{palette_data}, after that both hardware color index and @code{palette_data} index will be incremented until @code{count} number of colors have been read.
1162 @subsection grub_video_set_area_status
1168 grub_video_set_area_status (grub_video_area_status_t area_status);
1171 enum grub_video_area_status_t
1173 GRUB_VIDEO_AREA_DISABLED,
1174 GRUB_VIDEO_AREA_ENABLED
1180 Used to set area drawing mode for redrawing the specified region. Draw commands
1181 are performed in the intersection of the viewport and the region called area.
1182 Coordinates remain related to the viewport. If draw commands try to draw over
1183 the area, they are clipped.
1184 Set status to DISABLED if you need to draw everything.
1185 Set status to ENABLED and region to the desired rectangle to redraw everything
1186 inside the region leaving everything else intact.
1187 Should be used for redrawing of active elements.
1190 @subsection grub_video_get_area_status
1196 grub_video_get_area_status (grub_video_area_status_t *area_status);
1200 Used to query the area status.
1203 @subsection grub_video_set_viewport
1209 grub_video_set_viewport (unsigned int x, unsigned int y, unsigned int width, unsigned int height);
1213 Used to specify viewport where draw commands are performed. When viewport is set, all draw commands coordinates relate to those specified by @code{x} and @code{y}. If draw commands try to draw over viewport, they are clipped. If developer requests larger than possible viewport, width and height will be clamped to fit screen. If @code{x} and @code{y} are out of bounds, all functions drawing to screen will not be displayed. In order to maximize viewport, use @code{grub_video_get_info} to query actual screen dimensions and provide that information to this function.
1216 @subsection grub_video_get_viewport
1222 grub_video_get_viewport (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height);
1226 Used to query current viewport dimensions. Software developer can use this to choose best way to render contents of the viewport.
1229 @subsection grub_video_set_region
1235 grub_video_set_region (unsigned int x, unsigned int y, unsigned int width, unsigned int height);
1239 Used to specify the region of the screen which should be redrawn. Use absolute
1240 values. When the region is set and area status is ENABLE all draw commands will
1241 be performed inside the interseption of region and viewport named area.
1242 If draw commands try to draw over viewport, they are clipped. If developer
1243 requests larger than possible region, width and height will be clamped to fit
1244 screen. Should be used for redrawing of active elements.
1247 @subsection grub_video_get_region
1253 grub_video_get_region (unsigned int *x, unsigned int *y, unsigned int *width, unsigned int *height);
1257 Used to query current region dimensions.
1260 @subsection grub_video_map_color
1266 grub_video_map_color (grub_uint32_t color_name);
1270 Map color can be used to support color themes in GRUB. There will be collection of color names that can be used to query actual screen mapped color data. Examples could be @code{GRUB_COLOR_CONSOLE_BACKGROUND}, @code{GRUB_COLOR_CONSOLE_TEXT}. The actual color defines are not specified at this point.
1273 @subsection grub_video_map_rgb
1279 grub_video_map_rgb (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue);
1283 Map RGB values to compatible screen color data. Values are expected to be in range 0-255 and in RGB modes they will be converted to screen color data. In index color modes, index color palette will be searched for specified color and then index is returned.
1286 @subsection grub_video_map_rgba
1292 grub_video_map_rgba (grub_uint8_t red, grub_uint8_t green, grub_uint8_t blue, grub_uint8_t alpha);
1296 Map RGBA values to compatible screen color data. Values are expected to be in range 0-255. In RGBA modes they will be converted to screen color data. In index color modes, index color palette will be searched for best matching color and its index is returned.
1299 @subsection grub_video_unmap_color
1305 grub_video_unmap_color (grub_video_color_t color, grub_uint8_t *red, grub_uint8_t *green, grub_uint8_t *blue, grub_uint8_t *alpha);
1309 Unmap color value from @code{color} to color channels in @code{red}, @code{green}, @code{blue} and @code{alpha}. Values will be in range 0-255. Active rendering target will be used for color domain. In case alpha information is not available in rendering target, it is assumed to be opaque (having value 255).
1312 @subsection grub_video_fill_rect
1318 grub_video_fill_rect (grub_video_color_t color, int x, int y, unsigned int width, unsigned int height);
1322 Fill specified area limited by given coordinates within specified viewport. Negative coordinates are accepted in order to allow easy moving of rectangle within viewport. If coordinates are negative, area of the rectangle will be shrinken to follow size limits of the viewport.
1324 Software developer should use either @code{grub_video_map_color}, @code{grub_video_map_rgb} or @code{grub_video_map_rgba} to map requested color to @code{color} parameter.
1327 @subsection grub_video_blit_glyph
1333 grub_video_blit_glyph (struct grub_font_glyph *glyph, grub_video_color_t color, int x, int y);
1336 struct grub_font_glyph @{
1342 Used to blit glyph to viewport in specified coodinates. If glyph is at edge of viewport, pixels outside of viewport will be clipped out. Software developer should use either @code{grub_video_map_rgb} or @code{grub_video_map_rgba} to map requested color to @code{color} parameter.
1345 @subsection grub_video_blit_bitmap
1351 grub_video_blit_bitmap (struct grub_video_bitmap *bitmap, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height);
1354 struct grub_video_bitmap
1359 enum grub_video_blit_operators
1361 GRUB_VIDEO_BLIT_REPLACE,
1362 GRUB_VIDEO_BLIT_BLEND
1367 Used to blit bitmap to viewport in specified coordinates. If part of bitmap is outside of viewport region, it will be clipped out. Offsets affect bitmap position where data will be copied from. Negative values for both viewport coordinates and bitmap offset coordinates are allowed. If data is looked out of bounds of bitmap, color value will be assumed to be transparent. If viewport coordinates are negative, area of the blitted rectangle will be shrinken to follow size limits of the viewport and bitmap. Blitting operator @code{oper} specifies should source pixel replace data in screen or blend with pixel alpha value.
1369 Software developer should use @code{grub_video_bitmap_create} or @code{grub_video_bitmap_load} to create or load bitmap data.
1372 @subsection grub_video_blit_render_target
1378 grub_video_blit_render_target (struct grub_video_render_target *source, enum grub_video_blit_operators oper, int x, int y, int offset_x, int offset_y, unsigned int width, unsigned int height);
1381 struct grub_video_render_target @{
1382 /* This is private data for video driver. Should not be accessed from elsewhere directly. */
1385 enum grub_video_blit_operators
1387 GRUB_VIDEO_BLIT_REPLACE,
1388 GRUB_VIDEO_BLIT_BLEND
1393 Used to blit source render target to viewport in specified coordinates. If part of source render target is outside of viewport region, it will be clipped out. If blitting operator is specified and source contains alpha values, resulting pixel color components will be calculated using formula ((src_color * src_alpha) + (dst_color * (255 - src_alpha)) / 255, if target buffer has alpha, it will be set to src_alpha. Offsets affect render target position where data will be copied from. If data is looked out of bounds of render target, color value will be assumed to be transparent. Blitting operator @code{oper} specifies should source pixel replace data in screen or blend with pixel alpha value.
1396 @subsection grub_video_scroll
1402 grub_video_scroll (grub_video_color_t color, int dx, int dy);
1406 Used to scroll viewport to specified direction. New areas are filled with specified color. This function is used when screen is scroller up in video terminal.
1409 @subsection grub_video_swap_buffers
1415 grub_video_swap_buffers (void);
1419 If double buffering is enabled, this swaps frontbuffer and backbuffer, in order to show values drawn to back buffer. Video driver is free to choose how this operation is techincally done.
1422 @subsection grub_video_create_render_target
1428 grub_video_create_render_target (struct grub_video_render_target **result, unsigned int width, unsigned int height, unsigned int mode_type);
1431 struct grub_video_render_target @{
1432 /* This is private data for video driver. Should not be accessed from elsewhere directly. */
1437 Driver will use information provided to it to create best fitting render target. @code{mode_type} will be used to guide on selecting what features are wanted for render target. Supported values for @code{mode_type} are @code{GRUB_VIDEO_MODE_TYPE_INDEX_COLOR} for index color modes, @code{GRUB_VIDEO_MODE_TYPE_RGB} for direct RGB color modes and @code{GRUB_VIDEO_MODE_TYPE_ALPHA} for alpha component.
1440 @subsection grub_video_delete_render_target
1446 grub_video_delete_render_target (struct grub_video_render_target *target);
1450 Used to delete previously created render target. If @code{target} contains @code{NULL} pointer, nothing will be done. If render target is correctly destroyed, GRUB_ERR_NONE is returned.
1453 @subsection grub_video_set_active_render_target
1459 grub_video_set_active_render_target (struct grub_video_render_target *target);
1463 Sets active render target. If this comand is successful all drawing commands will be done to specified @code{target}. There is also special values for target, @code{GRUB_VIDEO_RENDER_TARGET_DISPLAY} used to reference screen's front buffer, @code{GRUB_VIDEO_RENDER_TARGET_FRONT_BUFFER} used to reference screen's front buffer (alias for @code{GRUB_VIDEO_RENDER_TARGET_DISPLAY}) and @code{GRUB_VIDEO_RENDER_TARGET_BACK_BUFFER} used to reference back buffer (if double buffering is enabled). If render target is correclty switched GRUB_ERR_NONE is returned. In no any event shall there be non drawable active render target.
1466 @subsection grub_video_get_active_render_target
1472 grub_video_get_active_render_target (struct grub_video_render_target **target);
1476 Returns currently active render target. It returns value in @code{target} that can be subsequently issued back to @code{grub_video_set_active_render_target}.
1479 @node Example usage of Video API
1480 @section Example usage of Video API
1481 @subsection Example of screen setup
1484 /* Try to initialize video mode 1024 x 768 with direct RGB. */
1485 rc = grub_video_setup (1024, 768, GRUB_VIDEO_MODE_TYPE_RGB);
1486 if (rc != GRUB_ERR_NONE)
1488 /* Fall back to standard VGA Index Color mode. */
1489 rc = grub_video_setup (640, 480, GRUB_VIDEO_MODE_TYPE_INDEX);
1490 if (rc != GRUB_ERR_NONE)
1496 @subsection Example of setting up console viewport
1498 grub_uint32_t x, y, width, height;
1499 grub_video_color_t color;
1500 struct grub_font_glyph glyph;
1502 /* Query existing viewport. */
1503 grub_video_get_viewport (&x, &y, &width, &height);
1504 /* Fill background. */
1505 color = grub_video_map_color (GRUB_COLOR_BACKGROUND);
1506 grub_video_fill_rect (color, 0, 0, width, height);
1507 /* Setup console viewport. */
1508 grub_video_set_viewport (x + 10, y + 10, width - 20, height - 20);
1509 grub_video_get_viewport (&x, &y, &width, &height);
1510 color = grub_video_map_color (GRUB_COLOR_CONSOLE_BACKGROUND);
1511 grub_video_fill_rect (color, 0, 0, width, height);
1512 /* Draw text to viewport. */
1513 color = grub_video_map_color (GRUB_COLOR_CONSOLE_TEXT);
1514 grub_font_get_glyph ('X', &glyph);
1515 grub_video_blit_glyph (&glyph, color, 0, 0);
1520 @subsection grub_video_bitmap_create
1524 grub_err_t grub_video_bitmap_create (struct grub_video_bitmap **bitmap, unsigned int width, unsigned int height, enum grub_video_blit_format blit_format)
1529 Creates a new bitmap with given dimensions and blitting format. Allocated bitmap data can then be modified freely and finally blitted with @code{grub_video_blit_bitmap} to rendering target.
1532 @subsection grub_video_bitmap_destroy
1536 grub_err_t grub_video_bitmap_destroy (struct grub_video_bitmap *bitmap);
1541 When bitmap is no longer needed, it can be freed from memory using this command. @code{bitmap} is previously allocated bitmap with @code{grub_video_bitmap_create} or loaded with @code{grub_video_bitmap_load}.
1544 @subsection grub_video_bitmap_load
1548 grub_err_t grub_video_bitmap_load (struct grub_video_bitmap **bitmap, const char *filename);
1553 Tries to load given bitmap (@code{filename}) using registered bitmap loaders. In case bitmap format is not recognized or supported error @code{GRUB_ERR_BAD_FILE_TYPE} is returned.
1556 @subsection grub_video_bitmap_get_width
1560 unsigned int grub_video_bitmap_get_width (struct grub_video_bitmap *bitmap);
1565 Returns bitmap width.
1568 @subsection grub_video_bitmap_get_height
1572 unsigned int grub_video_bitmap_get_height (struct grub_video_bitmap *bitmap);
1577 Return bitmap height.
1580 @subsection grub_video_bitmap_get_mode_info
1584 void grub_video_bitmap_get_mode_info (struct grub_video_bitmap *bitmap, struct grub_video_mode_info *mode_info);
1589 Returns bitmap format details in form of @code{grub_video_mode_info}.
1592 @subsection grub_video_bitmap_get_data
1596 void *grub_video_bitmap_get_data (struct grub_video_bitmap *bitmap);
1601 Return pointer to bitmap data. Contents of the pointed data can be freely modified. There is no extra protection against going off the bounds so you have to be carefull how to access the data.
1604 @node PFF2 Font File Format
1605 @chapter PFF2 Font File Format
1607 @c Author: Colin D. Bennett <colin@gibibit.com>
1608 @c Date: 8 January 2009
1618 @section Introduction
1620 The goal of this format is to provide a bitmap font format that is simple to
1621 use, compact, and cleanly supports Unicode.
1624 @subsection Goals of the GRUB Font Format
1627 @item Simple to read and use.
1628 Since GRUB will only be reading the font files,
1629 we are more concerned with making the code to read the font simple than we
1630 are with writing the font.
1632 @item Compact storage.
1633 The fonts will generally be stored in a small boot
1634 partition where GRUB is located, and this may be on a removable storage
1635 device such as a CD or USB flash drive where space is more limited than it
1636 is on most hard drives.
1639 GRUB should not have to deal with multiple character
1640 encodings. The font should always use Unicode character codes for simple
1641 internationalization.
1644 @subsection Why Another Font Format?
1646 There are many existing bitmap font formats that GRUB could use. However,
1647 there are aspects of these formats that may make them less than suitable for
1648 use in GRUB at this time:
1652 Inefficient storage; uses ASCII to describe properties and
1653 hexadecimal numbers in ASCII for the bitmap rows.
1655 Many format variations such as byte order and bitmap padding (rows
1656 padded to byte, word, etc.) would result in more complex code to
1657 handle the font format.
1660 @node File Structure
1661 @section File Structure
1663 A file @strong{section} consists of a 4-byte name, a 32-bit big-endian length (not
1664 including the name or length), and then @var{length} more section-type-specific
1667 The standard file extension for PFF2 font files is @file{.pf2}.
1670 @subsection Section Types
1674 @strong{File type ID} (ASCII string). This must be the first section in the file. It has length 4
1675 and the contents are the four bytes of the ASCII string @samp{PFF2}.
1678 @strong{Font name} (ASCII string). This is the full font name including family,
1679 weight, style, and point size. For instance, "Helvetica Bold Italic 14".
1682 @strong{Font family name} (ASCII string). For instance, "Helvetica". This should
1683 be included so that intelligent font substitution can take place.
1686 @strong{Font weight} (ASCII string). Valid values are @samp{bold} and @samp{normal}.
1687 This should be included so that intelligent font substitution can take
1691 @strong{Font slant} (ASCII string). Valid values are @samp{italic} and @samp{normal}.
1692 This should be included so that intelligent font substitution can take
1696 @strong{Font point size} (uint16be).
1699 @strong{Maximum character width in pixels} (uint16be).
1702 @strong{Maximum character height in pixels} (uint16be).
1705 @strong{Ascent in pixels} (uint16be). @xref{Font Metrics}, for details.
1708 @strong{Descent in pixels} (uint16be). @xref{Font Metrics}, for details.
1711 @strong{Character index.}
1712 The character index begins with a 32-bit big-endian unsigned integer
1713 indicating the total size of the section, not including this size value.
1714 For each character, there is an instance of the following entry structure:
1717 @item @strong{Unicode code point.} (32-bit big-endian integer.)
1719 @item @strong{Storage flags.} (byte.)
1724 If equal to 000 binary, then the character data is stored
1725 uncompressed beginning at the offset indicated by the character's
1726 @strong{offset} value.
1728 If equal to 001 binary, then the character data is stored within a
1729 compressed character definition block that begins at the offset
1730 within the file indicated by the character's @strong{offset} value.
1733 @item @strong{Offset.} (32-bit big-endian integer.)
1735 A marker that indicates the remainder of the file is data accessed via
1736 the character index (CHIX) section. When reading this font file, the rest
1737 of the file can be ignored when scanning the sections. The length should
1738 be set to -1 (0xFFFFFFFF).
1740 Supported data structures:
1742 Character definition
1743 Each character definition consists of:
1746 @item @strong{Width.}
1747 Width of the bitmap in pixels. The bitmap's extents
1748 represent the glyph's bounding box. @code{uint16be}.
1750 @item @strong{Height.}
1751 Height of the bitmap in pixels. The bitmap's extents
1752 represent the glyph's bounding box. @code{uint16be}.
1754 @item @strong{X offset.}
1755 The number of pixels to shift the bitmap by
1756 horizontally before drawing the character. @code{int16be}.
1758 @item @strong{Y offset.}
1759 The number of pixels to shift the bitmap by
1760 vertically before drawing the character. @code{int16be}.
1762 @item @strong{Device width.}
1763 The number of pixels to advance horizontally from
1764 this character's origin to the origin of the next character.
1767 @item @strong{Bitmap data.}
1768 This is encoded as a string of bits. It is
1769 organized as a row-major, top-down, left-to-right bitmap. The most
1770 significant bit of each byte is taken to be the leftmost or uppermost
1771 bit in the byte. For the sake of compact storage, rows are not padded
1772 to byte boundaries (i.e., a single byte may contain bits belonging to
1773 multiple rows). The last byte of the bitmap @strong{is} padded with zero
1774 bits in the bits positions to the right of the last used bit if the
1775 bitmap data does not fill the last byte.
1777 The length of the @strong{bitmap data} field is (@var{width} * @var{height} + 7) / 8
1778 using integer arithmetic, which is equivalent to ceil(@var{width} *
1779 @var{height} / 8) using real number arithmetic.
1781 It remains to be determined whether bitmap fonts usually make all
1782 glyph bitmaps the same height, or if smaller glyphs are stored with
1783 bitmaps having a lesser height. In the latter case, the baseline
1784 would have to be used to calculate the location the bitmap should be
1785 anchored at on screen.
1792 @section Font Metrics
1796 The distance from the baseline to the top of most characters.
1797 Note that in some cases characters may extend above the ascent.
1800 The distance from the baseline to the bottom of most characters. Note that
1801 in some cases characters may extend below the descent.
1804 The amount of space, in pixels, to leave between the descent of one line of
1805 text and the ascent of the next line. This metrics is not specified in the
1806 current file format; instead, the font rendering engine calculates a
1807 reasonable leading value based on the other font metrics.
1809 @item Horizonal leading.
1810 The amount of space, in pixels, to leave horizontally between the left and
1811 right edges of two adjacent glyphs. The @strong{device width} field determines
1812 the effective leading value that is used to render the font.
1816 @image{font_char_metrics,,,,.png}
1819 An illustration of how the various font metrics apply to characters.
1823 @node Graphical Menu Software Design
1824 @chapter Graphical Menu Software Design
1826 @c By Colin D. Bennett <colin@gibibit.com>
1827 @c Date: 17 August 2008
1831 * Startup Sequence::
1833 * Command Line Window::
1836 @node Introduction_2
1837 @section Introduction
1839 The @samp{gfxmenu} module provides a graphical menu interface for GRUB 2. It
1840 functions as an alternative to the menu interface provided by the @samp{normal}
1841 module, which uses the grub terminal interface to display a menu on a
1842 character-oriented terminal.
1844 The graphical menu uses the GRUB video API, which is currently for the VESA
1845 BIOS extensions (VBE) 2.0+. This is supported on the i386-pc platform.
1846 However, the graphical menu itself does not depend on using VBE, so if another
1847 GRUB video driver were implemented, the @samp{gfxmenu} graphical menu would work
1848 on the new video driver as well.
1851 @node Startup Sequence
1852 @section Startup Sequence
1855 @item grub_enter_normal_mode [normal/main.c]
1856 @item grub_normal_execute [normal/main.c]
1857 @item read_config_file [normal/main.c]
1858 @item (When @file{gfxmenu.mod} is loaded with @command{insmod}, it will call @code{grub_menu_viewer_register()} to register itself.)
1859 @item GRUB_MOD_INIT (gfxmenu) [gfxmenu/gfxmenu.c]
1860 @item grub_menu_viewer_register [kern/menu_viewer.c]
1861 @item grub_menu_viewer_show_menu [kern/menu_viewer.c]
1862 @item get_current_menu_viewer() [kern/menu_viewer.c]
1863 @item show_menu() [gfxmenu/gfxmenu.c]
1864 @item grub_gfxmenu_model_new [gfxmenu/model.c]
1865 @item grub_gfxmenu_view_new [gfxmenu/view.c]
1866 @item set_graphics_mode [gfxmenu/view.c]
1867 @item grub_gfxmenu_view_load_theme [gfxmenu/theme_loader.c]
1871 @node GUI Components
1872 @section GUI Components
1874 The graphical menu implements a GUI component system that supports a
1875 container-based layout system. Components can be added to containers, and
1876 containers (which are a type of component) can then be added to other
1877 containers, to form a tree of components. Currently, the root component of
1878 this tree is a @samp{canvas} component, which allows manual layout of its child
1881 Components (non-container):
1887 @item circular_progress
1888 @item list (currently hard coded to be a boot menu list)
1899 The GUI component instances are created by the theme loader in
1900 @file{gfxmenu/theme_loader.c} when a theme is loaded. Theme files specify
1901 statements such as @samp{+vbox@{ +label @{ text="Hello" @} +label@{ text="World" @} @}}
1902 to add components to the component tree root. By nesting the component
1903 creation statements in the theme file, the instantiated components are nested
1906 When a component is added to a container, that new child is considered @strong{owned}
1907 by the container. Great care should be taken if the caller retains a
1908 reference to the child component, since it will be destroyed if its parent
1909 container is destroyed. A better choice instead of storing a pointer to the
1910 child component is to use the component ID to find the desired component.
1911 Component IDs do not have to be unique (it is often useful to have multiple
1912 components with an ID of "__timeout__", for instance).
1914 In order to access and use components in the component tree, there are two
1915 functions (defined in @file{gfxmenu/gui_util.c}) that are particularly useful:
1919 @item @code{grub_gui_find_by_id (root, id, callback, userdata)}:
1921 This function ecursively traverses the component tree rooted at @var{root}, and
1922 for every component that has an ID equal to @var{id}, calls the function pointed
1923 to by @var{callback} with the matching component and the void pointer @var{userdata}
1924 as arguments. The callback function can do whatever is desired to use the
1925 component passed in.
1927 @item @code{grub_gui_iterate_recursively (root, callback, userdata)}:
1929 This function calls the function pointed to by @var{callback} for every
1930 component that is a descendant of @var{root} in the component tree. When the
1931 callback function is called, the component and the void pointer @var{userdata}
1932 as arguments. The callback function can do whatever is desired to use the
1933 component passed in.
1936 @node Command Line Window
1937 @section Command Line Window
1939 The terminal window used to provide command line access within the graphical
1940 menu is managed by @file{gfxmenu/view.c}. The @samp{gfxterm} terminal is used, and
1941 it has been modified to allow rendering to an offscreen render target to allow
1942 it to be composed into the double buffering system that the graphical menu
1943 view uses. This is bad for performance, however, so it would probably be a
1944 good idea to make it possible to temporarily disable double buffering as long
1945 as the terminal window is visible. There are still unresolved problems that
1946 occur when commands are executed from the terminal window that change the
1947 graphics mode. It's possible that making @code{grub_video_restore()} return to
1948 the graphics mode that was in use before @code{grub_video_setup()} was called
1949 might fix some of the problems.
1952 @node Copying This Manual
1953 @appendix Copying This Manual
1956 * GNU Free Documentation License:: License for copying this manual.
1965 @c Currently, we use only the Concept Index.