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3 <TITLE>Mesa Release Notes</TITLE>
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11 <H1>Mesa 6.5.2 Release Notes / December 2, 2006</H1>
13 <p>
14 Mesa 6.5.2 is a 6.5 follow-on development release with a few new features
15 but mostly consisting of bug fixes.
16 </p>
19 <h2>MD5 checksums</h2>
20 <pre>
21 11a033b078e090b3caaeb467234fe299 MesaLib-6.5.2.tar.gz
22 e4d894181f1859651658b3704633e10d MesaLib-6.5.2.tar.bz2
23 63bf1d444fa738cca52ce1043e284021 MesaLib-6.5.2.zip
24 2b8f1375d16bda5f5a2304174cd5bcf7 MesaDemos-6.5.2.tar.gz
25 e870efe98d3a50be01ab211b9b2e25d9 MesaDemos-6.5.2.tar.bz2
26 d92cc6f5fee5ca75af0be04f9f4908f0 MesaDemos-6.5.2.zip
27 8d4d77e3a7132f4217bbc7c1ab157030 MesaGLUT-6.5.2.tar.gz
28 e84edbb11c69c8e408dfadd2ed08e95b MesaGLUT-6.5.2.tar.bz2
29 c6d7134843ed5faf11f6686ecb5d2a2e MesaGLUT-6.5.2.zip
30 </pre>
33 <h2>New features</h2>
34 <ul>
35 <li>New DRI memory manager system. Currently used by the i915tex driver.
36 Other DRI drivers will be updated to use the new memory manager in coming
37 months.
38 <br>
39 To use the new driver you'll need the most recent DRM library and drivers
40 (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
41 <br>
42 New features resulting from this work include:
43 <ul>
44 <li>EXT_framebuffer_objects, render to texture
45 <li>ARB_pixel_buffer_objects
46 <li>Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
47 <li>Accelerated texture uploads from pixel buffer objects
48 <li>Potentially texturing directly from the pixel buffer object (zero
49 copy texturing).
50 </ul>
51 <li>New Intel i965 DRI driver
52 <li>New <code>minstall</code> script to replace normal install program
53 <li>Faster fragment program execution in software
54 <li>Added (or fixed) support for <a href="http://www.opengl.org/registry/specs/SGI/make_current_read.txt">
55 GLX_SGI_make_current_read</a> to the following drivers:</li>
56 <ul>
57 <li>radeon</li>
58 <li>savage</li>
59 <li>mga</li>
60 <li>tdfx</li>
61 </ul>
62 <li>Added support for ARB_occlusion_query to the tdfx driver (Ian
63 Romanick).</li>
64 </ul>
66 <h2>Bug fixes</h2>
67 <ul>
68 <li>fixed invalid memory read while rendering textured points (bug 8320)
69 <li>fixed problems with freebsd-dri configuration (bug 8344)
70 <li>Mesa's fake glxGetCurrentContext() wasn't thread-aware
71 <li>OPTION NV_position_invariant didn't work in NV vertex programs
72 <li>glDrawPixels into a user-created framebuffer object could crash Xlib driver
73 <li>Line clipping was broken in some circumstances
74 <li>fragment.fogcoord register didn't always contain the correct value
75 <li>RGBA logicops didn't work reliably in some DRI drivers
76 <li>Fixed broken RGBA LogicOps in Intel DRI drivers
77 <li>Fixed some fragment program bugs in Intel i915 DRI driver
78 <li>Fixed glGetVertexAttribfvARB bug 8883
79 <li>Implemented glGetUniform[fi]vARB() functions
80 <li>Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
81 <li>Fixed some gluBuild2DMipmaps() bugs (Greg McGarragh)
82 <li>Fixed broken "mgl" name mangling
83 <li>Indirect rending was broken for glMap* functions (bug 8899)
84 </ul>
87 <h2>Internal code changes</h2>
89 <ul>
90 <li>The device driver functions ResizeBuffers and GetBufferSize have been
91 decprecated.
92 <li>OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit
93 more testing of the shading language functions.
94 </ul>
97 <h2>To Do (someday) items</h2>
98 <ul>
99 <li>Switch to freeglut
100 <li>Increase MAX_DRAWBUFFERS
101 <li>Fix linux-glide target/driver.
102 <li>Improved lambda and derivative calculation for frag progs.
103 </ul>
106 <h2>Driver Status</h2>
108 <pre>
109 Driver Status
110 ---------------------- ----------------------
111 DRI drivers varies with the driver
112 XMesa/GLX (on Xlib) implements OpenGL 1.5
113 OSMesa (off-screen) implements OpenGL 1.5
114 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
115 SVGA implements OpenGL 1.3
116 Wind River UGL implements OpenGL 1.3
117 Windows/Win32 implements OpenGL 1.5
118 DJGPP implements OpenGL 1.5
119 GGI implements OpenGL 1.3
120 BeOS implements OpenGL 1.5
121 Allegro needs updating
122 D3D needs updating
123 </pre>
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126 </html>