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3 <TITLE>Mesa Release Notes</TITLE>
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11 <H1>Mesa 7.0.3 Release Notes / April 4, 2008</H1>
13 <p>
14 Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
15 </p>
18 <h2>MD5 checksums</h2>
19 <pre>
20 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
21 e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
22 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
23 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
24 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
25 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
26 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
27 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
28 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
29 </pre>
32 <h2>Bug fixes</h2>
33 <ul>
34 <li>Added missing glw.pc.in file to release tarball
35 <li>Fix GLUT/Fortran issues
36 <li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
37 <li>Fix crash upon GLSL variable array indexes (not yet supported)
38 <li>Two-sided stencil test didn't work in software rendering
39 <li>Fix two-sided lighting bugs/crashes (bug 13368)
40 <li>GLSL gl_FrontFacing didn't work properly
41 <li>glGetActiveUniform returned incorrect sizes (bug 13751)
42 <li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
43 <li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
44 <li>Fixed GLX indirect vertex array rendering bug (14197)
45 <li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
46 <li>User-defined clip planes enabled for R300 (bug 9871)
47 <li>Fixed glBindTexture() crash upon bad target (bug 14514)
48 <li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
49 <li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
50 <li>Fixed minor point rasterization regression (bug 11016)
51 <li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
52 <li>glBitmap from a PBO didn't always work
53 <li>glGetTexImage into a PBO didn't always work
54 <li>Comments at the end of ARB vertex/fragment programs crashed the parser
55 </ul>
57 <h2>Changes</h2>
58 <ul>
59 <li>Updated glext.h to version 40
60 </ul>
64 <h2>Driver Status</h2>
66 <pre>
67 Driver Status
68 ---------------------- ----------------------
69 DRI drivers varies with the driver
70 XMesa/GLX (on Xlib) implements OpenGL 2.1
71 OSMesa (off-screen) implements OpenGL 2.1
72 Windows/Win32 implements OpenGL 2.1
73 Glide (3dfx Voodoo1/2) implements OpenGL 1.3
74 SVGA unsupported
75 Wind River UGL unsupported
76 DJGPP unsupported
77 GGI unsupported
78 BeOS unsupported
79 Allegro unsupported
80 D3D unsupported
81 </pre>
83 </body>
84 </html>