1 #include "util/u_debug.h"
3 #include "i915_resource.h"
4 #include "i915_context.h"
5 #include "i915_screen.h"
8 static struct pipe_resource
*
9 i915_resource_create(struct pipe_screen
*screen
,
10 const struct pipe_resource
*template)
12 if (template->target
== PIPE_BUFFER
)
13 return i915_buffer_create(screen
, template);
15 return i915_texture_create(screen
, template, FALSE
);
19 static struct pipe_resource
*
20 i915_resource_from_handle(struct pipe_screen
* screen
,
21 const struct pipe_resource
*template,
22 struct winsys_handle
*whandle
)
24 if (template->target
== PIPE_BUFFER
)
27 return i915_texture_from_handle(screen
, template, whandle
);
32 i915_init_resource_functions(struct i915_context
*i915
)
34 i915
->base
.get_transfer
= u_get_transfer_vtbl
;
35 i915
->base
.transfer_map
= u_transfer_map_vtbl
;
36 i915
->base
.transfer_flush_region
= u_transfer_flush_region_vtbl
;
37 i915
->base
.transfer_unmap
= u_transfer_unmap_vtbl
;
38 i915
->base
.transfer_destroy
= u_transfer_destroy_vtbl
;
39 i915
->base
.transfer_inline_write
= u_transfer_inline_write_vtbl
;
43 i915_init_screen_resource_functions(struct i915_screen
*is
)
45 is
->base
.resource_create
= i915_resource_create
;
46 is
->base
.resource_from_handle
= i915_resource_from_handle
;
47 is
->base
.resource_get_handle
= u_resource_get_handle_vtbl
;
48 is
->base
.resource_destroy
= u_resource_destroy_vtbl
;
49 is
->base
.user_buffer_create
= i915_user_buffer_create
;