1 /**************************************************************************
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #ifndef I915_RESOURCE_H
29 #define I915_RESOURCE_H
33 #include "util/u_transfer.h"
34 #include "util/u_debug.h"
35 #include "i915_winsys.h"
45 boolean free_on_destroy
;
49 /* Texture transfer. */
50 struct i915_transfer
{
52 struct pipe_transfer b
;
53 struct pipe_resource
*staging_texture
;
57 #define I915_MAX_TEXTURE_2D_LEVELS 12 /* max 2048x2048 */
58 #define I915_MAX_TEXTURE_3D_LEVELS 9 /* max 256x256x256 */
62 unsigned short nblocksx
;
63 unsigned short nblocksy
;
70 enum i915_winsys_buffer_tile tiling
;
72 unsigned depth_stride
; /* per-image on i945? */
73 unsigned total_nblocksy
;
75 unsigned nr_images
[I915_MAX_TEXTURE_2D_LEVELS
];
77 /* Explicitly store the offset of each image for each cube face or
80 * Array [depth] off offsets.
82 struct offset_pair
*image_offset
[I915_MAX_TEXTURE_2D_LEVELS
];
84 /* The data is held here:
86 struct i915_winsys_buffer
*buffer
;
89 unsigned i915_texture_offset(struct i915_texture
*tex
,
90 unsigned level
, unsigned layer
);
91 void i915_init_screen_resource_functions(struct i915_screen
*is
);
92 void i915_init_resource_functions(struct i915_context
*i915
);
94 extern struct u_resource_vtbl i915_buffer_vtbl
;
95 extern struct u_resource_vtbl i915_texture_vtbl
;
97 static INLINE
struct i915_texture
*i915_texture(struct pipe_resource
*resource
)
99 struct i915_texture
*tex
= (struct i915_texture
*)resource
;
100 assert(tex
->b
.vtbl
== &i915_texture_vtbl
);
104 static INLINE
struct i915_buffer
*i915_buffer(struct pipe_resource
*resource
)
106 struct i915_buffer
*tex
= (struct i915_buffer
*)resource
;
107 assert(tex
->b
.vtbl
== &i915_buffer_vtbl
);
111 struct pipe_resource
*
112 i915_texture_create(struct pipe_screen
*screen
,
113 const struct pipe_resource
*template,
114 boolean force_untiled
);
116 struct pipe_resource
*
117 i915_texture_from_handle(struct pipe_screen
* screen
,
118 const struct pipe_resource
*template,
119 struct winsys_handle
*whandle
);
122 struct pipe_resource
*
123 i915_user_buffer_create(struct pipe_screen
*screen
,
128 struct pipe_resource
*
129 i915_buffer_create(struct pipe_screen
*screen
,
130 const struct pipe_resource
*template);
132 #endif /* I915_RESOURCE_H */