revert between 56095 -> 55830 in arch
[AROS.git] / workbench / libs / mesa / src / gallium / drivers / nv50 / nv50_miptree.c
blob311e1e9097d41c067abf3e35062ed08852cb428e
1 /*
2 * Copyright 2008 Ben Skeggs
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20 * SOFTWARE.
23 #include "pipe/p_state.h"
24 #include "pipe/p_defines.h"
25 #include "util/u_inlines.h"
26 #include "util/u_format.h"
28 #include "nv50_context.h"
29 #include "nv50_resource.h"
30 #include "nv50_transfer.h"
32 static INLINE uint32_t
33 get_tile_dims(unsigned nx, unsigned ny, unsigned nz)
35 uint32_t tile_mode = 0x00;
37 if (ny > 32) tile_mode = 0x04; /* height 128 tiles */
38 else
39 if (ny > 16) tile_mode = 0x03; /* height 64 tiles */
40 else
41 if (ny > 8) tile_mode = 0x02; /* height 32 tiles */
42 else
43 if (ny > 4) tile_mode = 0x01; /* height 16 tiles */
45 if (nz == 1)
46 return tile_mode;
47 else
48 if (tile_mode > 0x02)
49 tile_mode = 0x02;
51 if (nz > 16 && tile_mode < 0x02)
52 return tile_mode | 0x50; /* depth 32 tiles */
53 if (nz > 8) return tile_mode | 0x40; /* depth 16 tiles */
54 if (nz > 4) return tile_mode | 0x30; /* depth 8 tiles */
55 if (nz > 2) return tile_mode | 0x20; /* depth 4 tiles */
57 return tile_mode | 0x10;
60 static INLINE unsigned
61 calc_zslice_offset(uint32_t tile_mode, unsigned z, unsigned pitch, unsigned nbh)
63 unsigned tile_h = NV50_TILE_HEIGHT(tile_mode);
64 unsigned tile_d_shift = NV50_TILE_DIM_SHIFT(tile_mode, 1);
65 unsigned tile_d = 1 << tile_d_shift;
67 /* stride_2d == to next slice within this volume tile */
68 /* stride_3d == size (in bytes) of a volume tile */
69 unsigned stride_2d = tile_h * NV50_TILE_PITCH(tile_mode);
70 unsigned stride_3d = tile_d * align(nbh, tile_h) * pitch;
72 return (z & (tile_d - 1)) * stride_2d + (z >> tile_d_shift) * stride_3d;
75 static void
76 nv50_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
78 struct nv50_miptree *mt = nv50_miptree(pt);
80 nouveau_screen_bo_release(pscreen, mt->base.bo);
82 FREE(mt);
85 static boolean
86 nv50_miptree_get_handle(struct pipe_screen *pscreen,
87 struct pipe_resource *pt,
88 struct winsys_handle *whandle)
90 struct nv50_miptree *mt = nv50_miptree(pt);
91 unsigned stride;
93 if (!mt || !mt->base.bo)
94 return FALSE;
96 stride = util_format_get_stride(mt->base.base.format,
97 mt->base.base.width0);
99 return nouveau_screen_bo_get_handle(pscreen,
100 mt->base.bo,
101 stride,
102 whandle);
105 const struct u_resource_vtbl nv50_miptree_vtbl =
107 nv50_miptree_get_handle, /* get_handle */
108 nv50_miptree_destroy, /* resource_destroy */
109 nv50_miptree_transfer_new, /* get_transfer */
110 nv50_miptree_transfer_del, /* transfer_destroy */
111 nv50_miptree_transfer_map, /* transfer_map */
112 u_default_transfer_flush_region, /* transfer_flush_region */
113 nv50_miptree_transfer_unmap, /* transfer_unmap */
114 u_default_transfer_inline_write /* transfer_inline_write */
117 struct pipe_resource *
118 nv50_miptree_create(struct pipe_screen *pscreen,
119 const struct pipe_resource *templ)
121 struct nouveau_device *dev = nouveau_screen(pscreen)->device;
122 struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
123 struct pipe_resource *pt = &mt->base.base;
124 int ret;
125 unsigned w, h, d, l, alloc_size;
126 uint32_t tile_flags;
128 if (!mt)
129 return NULL;
131 mt->base.vtbl = &nv50_miptree_vtbl;
132 *pt = *templ;
133 pipe_reference_init(&pt->reference, 1);
134 pt->screen = pscreen;
136 mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
138 w = pt->width0;
139 h = pt->height0;
140 d = mt->layout_3d ? pt->depth0 : 1;
142 switch (pt->format) {
143 case PIPE_FORMAT_Z16_UNORM:
144 tile_flags = 0x6c00;
145 break;
146 case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
147 tile_flags = 0x1800;
148 break;
149 case PIPE_FORMAT_Z24X8_UNORM:
150 case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
151 tile_flags = 0x2800;
152 break;
153 case PIPE_FORMAT_R32G32B32A32_FLOAT:
154 case PIPE_FORMAT_R32G32B32_FLOAT:
155 tile_flags = 0x7400;
156 break;
157 case PIPE_FORMAT_Z32_FLOAT:
158 tile_flags = 0x4000;
159 break;
160 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
161 tile_flags = 0x6000;
162 break;
163 default:
164 if (pt->bind & PIPE_BIND_CURSOR)
165 tile_flags = 0;
166 else
167 if ((pt->bind & PIPE_BIND_SCANOUT) &&
168 util_format_get_blocksizebits(pt->format) == 32)
169 tile_flags = 0x7a00;
170 else
171 tile_flags = 0x7000;
172 break;
174 if (pt->bind & (PIPE_BIND_SCANOUT | PIPE_BIND_CURSOR))
175 tile_flags |= NOUVEAU_BO_TILE_SCANOUT;
177 /* For 3D textures, a mipmap is spanned by all the layers, for array
178 * textures and cube maps, each layer contains its own mipmaps.
180 for (l = 0; l <= pt->last_level; ++l) {
181 struct nv50_miptree_level *lvl = &mt->level[l];
182 unsigned nbx = util_format_get_nblocksx(pt->format, w);
183 unsigned nby = util_format_get_nblocksy(pt->format, h);
184 unsigned blocksize = util_format_get_blocksize(pt->format);
186 lvl->offset = mt->total_size;
188 if (tile_flags & NOUVEAU_BO_TILE_LAYOUT_MASK)
189 lvl->tile_mode = get_tile_dims(nbx, nby, d);
191 lvl->pitch = align(nbx * blocksize, NV50_TILE_PITCH(lvl->tile_mode));
193 mt->total_size += lvl->pitch *
194 align(nby, NV50_TILE_HEIGHT(lvl->tile_mode)) *
195 align(d, NV50_TILE_DEPTH(lvl->tile_mode));
197 w = u_minify(w, 1);
198 h = u_minify(h, 1);
199 d = u_minify(d, 1);
202 if (pt->array_size > 1) {
203 mt->layer_stride = align(mt->total_size,
204 NV50_TILE_SIZE(mt->level[0].tile_mode));
205 mt->total_size = mt->layer_stride * pt->array_size;
208 alloc_size = mt->total_size;
210 ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, alloc_size,
211 mt->level[0].tile_mode, tile_flags,
212 &mt->base.bo);
213 if (ret) {
214 FREE(mt);
215 return NULL;
217 mt->base.domain = NOUVEAU_BO_VRAM;
219 return pt;
222 struct pipe_resource *
223 nv50_miptree_from_handle(struct pipe_screen *pscreen,
224 const struct pipe_resource *templ,
225 struct winsys_handle *whandle)
227 struct nv50_miptree *mt;
228 unsigned stride;
230 /* only supports 2D, non-mipmapped textures for the moment */
231 if ((templ->target != PIPE_TEXTURE_2D &&
232 templ->target != PIPE_TEXTURE_RECT) ||
233 templ->last_level != 0 ||
234 templ->depth0 != 1 ||
235 templ->array_size > 1)
236 return NULL;
238 mt = CALLOC_STRUCT(nv50_miptree);
239 if (!mt)
240 return NULL;
242 mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
243 if (mt->base.bo == NULL) {
244 FREE(mt);
245 return NULL;
248 mt->base.base = *templ;
249 mt->base.vtbl = &nv50_miptree_vtbl;
250 pipe_reference_init(&mt->base.base.reference, 1);
251 mt->base.base.screen = pscreen;
252 mt->level[0].pitch = stride;
253 mt->level[0].offset = 0;
254 mt->level[0].tile_mode = mt->base.bo->tile_mode;
256 /* no need to adjust bo reference count */
257 return &mt->base.base;
261 /* Surface functions.
264 struct pipe_surface *
265 nv50_miptree_surface_new(struct pipe_context *pipe,
266 struct pipe_resource *pt,
267 const struct pipe_surface *templ)
269 struct nv50_miptree *mt = nv50_miptree(pt); /* guaranteed */
270 struct nv50_surface *ns;
271 struct pipe_surface *ps;
272 struct nv50_miptree_level *lvl = &mt->level[templ->u.tex.level];
274 ns = CALLOC_STRUCT(nv50_surface);
275 if (!ns)
276 return NULL;
277 ps = &ns->base;
279 pipe_reference_init(&ps->reference, 1);
280 pipe_resource_reference(&ps->texture, pt);
281 ps->context = pipe;
282 ps->format = templ->format;
283 ps->usage = templ->usage;
284 ps->u.tex.level = templ->u.tex.level;
285 ps->u.tex.first_layer = templ->u.tex.first_layer;
286 ps->u.tex.last_layer = templ->u.tex.last_layer;
288 ns->width = u_minify(pt->width0, ps->u.tex.level);
289 ns->height = u_minify(pt->height0, ps->u.tex.level);
290 ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
291 ns->offset = lvl->offset;
293 /* comment says there are going to be removed, but they're used by the st */
294 ps->width = ns->width;
295 ps->height = ns->height;
297 if (mt->layout_3d) {
298 unsigned zslice = ps->u.tex.first_layer;
300 /* TODO: re-layout the texture to use only depth 1 tiles in this case: */
301 if (ns->depth > 1 && (zslice & (NV50_TILE_DEPTH(lvl->tile_mode) - 1)))
302 NOUVEAU_ERR("Creating unsupported 3D surface of slices [%u:%u].\n",
303 zslice, ps->u.tex.last_layer);
305 ns->offset += calc_zslice_offset(lvl->tile_mode, zslice, lvl->pitch,
306 util_format_get_nblocksy(pt->format,
307 ns->height));
308 } else {
309 ns->offset += mt->layer_stride * ps->u.tex.first_layer;
312 return ps;
315 void
316 nv50_miptree_surface_del(struct pipe_context *pipe, struct pipe_surface *ps)
318 struct nv50_surface *s = nv50_surface(ps);
320 pipe_resource_reference(&ps->texture, NULL);
322 FREE(s);