2 * Copyright 2008 Ben Skeggs
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 #include "pipe/p_state.h"
24 #include "pipe/p_defines.h"
25 #include "util/u_inlines.h"
26 #include "util/u_format.h"
28 #include "nv50_context.h"
29 #include "nv50_resource.h"
30 #include "nv50_transfer.h"
32 static INLINE
uint32_t
33 get_tile_dims(unsigned nx
, unsigned ny
, unsigned nz
)
35 uint32_t tile_mode
= 0x00;
37 if (ny
> 32) tile_mode
= 0x04; /* height 128 tiles */
39 if (ny
> 16) tile_mode
= 0x03; /* height 64 tiles */
41 if (ny
> 8) tile_mode
= 0x02; /* height 32 tiles */
43 if (ny
> 4) tile_mode
= 0x01; /* height 16 tiles */
51 if (nz
> 16 && tile_mode
< 0x02)
52 return tile_mode
| 0x50; /* depth 32 tiles */
53 if (nz
> 8) return tile_mode
| 0x40; /* depth 16 tiles */
54 if (nz
> 4) return tile_mode
| 0x30; /* depth 8 tiles */
55 if (nz
> 2) return tile_mode
| 0x20; /* depth 4 tiles */
57 return tile_mode
| 0x10;
60 static INLINE
unsigned
61 calc_zslice_offset(uint32_t tile_mode
, unsigned z
, unsigned pitch
, unsigned nbh
)
63 unsigned tile_h
= NV50_TILE_HEIGHT(tile_mode
);
64 unsigned tile_d_shift
= NV50_TILE_DIM_SHIFT(tile_mode
, 1);
65 unsigned tile_d
= 1 << tile_d_shift
;
67 /* stride_2d == to next slice within this volume tile */
68 /* stride_3d == size (in bytes) of a volume tile */
69 unsigned stride_2d
= tile_h
* NV50_TILE_PITCH(tile_mode
);
70 unsigned stride_3d
= tile_d
* align(nbh
, tile_h
) * pitch
;
72 return (z
& (tile_d
- 1)) * stride_2d
+ (z
>> tile_d_shift
) * stride_3d
;
76 nv50_miptree_destroy(struct pipe_screen
*pscreen
, struct pipe_resource
*pt
)
78 struct nv50_miptree
*mt
= nv50_miptree(pt
);
80 nouveau_screen_bo_release(pscreen
, mt
->base
.bo
);
86 nv50_miptree_get_handle(struct pipe_screen
*pscreen
,
87 struct pipe_resource
*pt
,
88 struct winsys_handle
*whandle
)
90 struct nv50_miptree
*mt
= nv50_miptree(pt
);
93 if (!mt
|| !mt
->base
.bo
)
96 stride
= util_format_get_stride(mt
->base
.base
.format
,
97 mt
->base
.base
.width0
);
99 return nouveau_screen_bo_get_handle(pscreen
,
105 const struct u_resource_vtbl nv50_miptree_vtbl
=
107 nv50_miptree_get_handle
, /* get_handle */
108 nv50_miptree_destroy
, /* resource_destroy */
109 nv50_miptree_transfer_new
, /* get_transfer */
110 nv50_miptree_transfer_del
, /* transfer_destroy */
111 nv50_miptree_transfer_map
, /* transfer_map */
112 u_default_transfer_flush_region
, /* transfer_flush_region */
113 nv50_miptree_transfer_unmap
, /* transfer_unmap */
114 u_default_transfer_inline_write
/* transfer_inline_write */
117 struct pipe_resource
*
118 nv50_miptree_create(struct pipe_screen
*pscreen
,
119 const struct pipe_resource
*templ
)
121 struct nouveau_device
*dev
= nouveau_screen(pscreen
)->device
;
122 struct nv50_miptree
*mt
= CALLOC_STRUCT(nv50_miptree
);
123 struct pipe_resource
*pt
= &mt
->base
.base
;
125 unsigned w
, h
, d
, l
, alloc_size
;
131 mt
->base
.vtbl
= &nv50_miptree_vtbl
;
133 pipe_reference_init(&pt
->reference
, 1);
134 pt
->screen
= pscreen
;
136 mt
->layout_3d
= pt
->target
== PIPE_TEXTURE_3D
;
140 d
= mt
->layout_3d
? pt
->depth0
: 1;
142 switch (pt
->format
) {
143 case PIPE_FORMAT_Z16_UNORM
:
146 case PIPE_FORMAT_S8_USCALED_Z24_UNORM
:
149 case PIPE_FORMAT_Z24X8_UNORM
:
150 case PIPE_FORMAT_Z24_UNORM_S8_USCALED
:
153 case PIPE_FORMAT_R32G32B32A32_FLOAT
:
154 case PIPE_FORMAT_R32G32B32_FLOAT
:
157 case PIPE_FORMAT_Z32_FLOAT
:
160 case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED
:
164 if (pt
->bind
& PIPE_BIND_CURSOR
)
167 if ((pt
->bind
& PIPE_BIND_SCANOUT
) &&
168 util_format_get_blocksizebits(pt
->format
) == 32)
174 if (pt
->bind
& (PIPE_BIND_SCANOUT
| PIPE_BIND_CURSOR
))
175 tile_flags
|= NOUVEAU_BO_TILE_SCANOUT
;
177 /* For 3D textures, a mipmap is spanned by all the layers, for array
178 * textures and cube maps, each layer contains its own mipmaps.
180 for (l
= 0; l
<= pt
->last_level
; ++l
) {
181 struct nv50_miptree_level
*lvl
= &mt
->level
[l
];
182 unsigned nbx
= util_format_get_nblocksx(pt
->format
, w
);
183 unsigned nby
= util_format_get_nblocksy(pt
->format
, h
);
184 unsigned blocksize
= util_format_get_blocksize(pt
->format
);
186 lvl
->offset
= mt
->total_size
;
188 if (tile_flags
& NOUVEAU_BO_TILE_LAYOUT_MASK
)
189 lvl
->tile_mode
= get_tile_dims(nbx
, nby
, d
);
191 lvl
->pitch
= align(nbx
* blocksize
, NV50_TILE_PITCH(lvl
->tile_mode
));
193 mt
->total_size
+= lvl
->pitch
*
194 align(nby
, NV50_TILE_HEIGHT(lvl
->tile_mode
)) *
195 align(d
, NV50_TILE_DEPTH(lvl
->tile_mode
));
202 if (pt
->array_size
> 1) {
203 mt
->layer_stride
= align(mt
->total_size
,
204 NV50_TILE_SIZE(mt
->level
[0].tile_mode
));
205 mt
->total_size
= mt
->layer_stride
* pt
->array_size
;
208 alloc_size
= mt
->total_size
;
210 ret
= nouveau_bo_new_tile(dev
, NOUVEAU_BO_VRAM
, 256, alloc_size
,
211 mt
->level
[0].tile_mode
, tile_flags
,
217 mt
->base
.domain
= NOUVEAU_BO_VRAM
;
222 struct pipe_resource
*
223 nv50_miptree_from_handle(struct pipe_screen
*pscreen
,
224 const struct pipe_resource
*templ
,
225 struct winsys_handle
*whandle
)
227 struct nv50_miptree
*mt
;
230 /* only supports 2D, non-mipmapped textures for the moment */
231 if ((templ
->target
!= PIPE_TEXTURE_2D
&&
232 templ
->target
!= PIPE_TEXTURE_RECT
) ||
233 templ
->last_level
!= 0 ||
234 templ
->depth0
!= 1 ||
235 templ
->array_size
> 1)
238 mt
= CALLOC_STRUCT(nv50_miptree
);
242 mt
->base
.bo
= nouveau_screen_bo_from_handle(pscreen
, whandle
, &stride
);
243 if (mt
->base
.bo
== NULL
) {
248 mt
->base
.base
= *templ
;
249 mt
->base
.vtbl
= &nv50_miptree_vtbl
;
250 pipe_reference_init(&mt
->base
.base
.reference
, 1);
251 mt
->base
.base
.screen
= pscreen
;
252 mt
->level
[0].pitch
= stride
;
253 mt
->level
[0].offset
= 0;
254 mt
->level
[0].tile_mode
= mt
->base
.bo
->tile_mode
;
256 /* no need to adjust bo reference count */
257 return &mt
->base
.base
;
261 /* Surface functions.
264 struct pipe_surface
*
265 nv50_miptree_surface_new(struct pipe_context
*pipe
,
266 struct pipe_resource
*pt
,
267 const struct pipe_surface
*templ
)
269 struct nv50_miptree
*mt
= nv50_miptree(pt
); /* guaranteed */
270 struct nv50_surface
*ns
;
271 struct pipe_surface
*ps
;
272 struct nv50_miptree_level
*lvl
= &mt
->level
[templ
->u
.tex
.level
];
274 ns
= CALLOC_STRUCT(nv50_surface
);
279 pipe_reference_init(&ps
->reference
, 1);
280 pipe_resource_reference(&ps
->texture
, pt
);
282 ps
->format
= templ
->format
;
283 ps
->usage
= templ
->usage
;
284 ps
->u
.tex
.level
= templ
->u
.tex
.level
;
285 ps
->u
.tex
.first_layer
= templ
->u
.tex
.first_layer
;
286 ps
->u
.tex
.last_layer
= templ
->u
.tex
.last_layer
;
288 ns
->width
= u_minify(pt
->width0
, ps
->u
.tex
.level
);
289 ns
->height
= u_minify(pt
->height0
, ps
->u
.tex
.level
);
290 ns
->depth
= ps
->u
.tex
.last_layer
- ps
->u
.tex
.first_layer
+ 1;
291 ns
->offset
= lvl
->offset
;
293 /* comment says there are going to be removed, but they're used by the st */
294 ps
->width
= ns
->width
;
295 ps
->height
= ns
->height
;
298 unsigned zslice
= ps
->u
.tex
.first_layer
;
300 /* TODO: re-layout the texture to use only depth 1 tiles in this case: */
301 if (ns
->depth
> 1 && (zslice
& (NV50_TILE_DEPTH(lvl
->tile_mode
) - 1)))
302 NOUVEAU_ERR("Creating unsupported 3D surface of slices [%u:%u].\n",
303 zslice
, ps
->u
.tex
.last_layer
);
305 ns
->offset
+= calc_zslice_offset(lvl
->tile_mode
, zslice
, lvl
->pitch
,
306 util_format_get_nblocksy(pt
->format
,
309 ns
->offset
+= mt
->layer_stride
* ps
->u
.tex
.first_layer
;
316 nv50_miptree_surface_del(struct pipe_context
*pipe
, struct pipe_surface
*ps
)
318 struct nv50_surface
*s
= nv50_surface(ps
);
320 pipe_resource_reference(&ps
->texture
, NULL
);