2 * Copyright 2008 Ben Skeggs
3 * Copyright 2010 Christoph Bumiller
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice shall be included in
13 * all copies or substantial portions of the Software.
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
19 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
20 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include "pipe/p_context.h"
25 #include "pipe/p_defines.h"
26 #include "pipe/p_state.h"
27 #include "util/u_inlines.h"
29 #include "nv50_context.h"
32 nv50_constbufs_validate(struct nv50_context
*nv50
)
34 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
37 for (s
= 0; s
< 3; ++s
) {
38 struct nv04_resource
*res
;
42 if (s
== PIPE_SHADER_FRAGMENT
)
43 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_FRAGMENT
;
45 if (s
== PIPE_SHADER_GEOMETRY
)
46 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_GEOMETRY
;
48 p
= NV50_3D_SET_PROGRAM_CB_PROGRAM_VERTEX
;
50 while (nv50
->constbuf_dirty
[s
]) {
51 struct nouveau_bo
*bo
;
55 i
= ffs(nv50
->constbuf_dirty
[s
]) - 1;
56 nv50
->constbuf_dirty
[s
] &= ~(1 << i
);
58 res
= nv04_resource(nv50
->constbuf
[s
][i
]);
61 BEGIN_RING(chan
, RING_3D(SET_PROGRAM_CB
), 1);
62 OUT_RING (chan
, (i
<< 8) | p
| 0);
70 /* always upload GL uniforms through CB DATA */
71 bo
= nv50
->screen
->uniforms
;
72 words
= res
->base
.width0
/ 4;
78 if (!nouveau_resource_mapped_by_gpu(&res
->base
)) {
79 nouveau_buffer_migrate(&nv50
->base
, res
, NOUVEAU_BO_VRAM
);
81 BEGIN_RING(chan
, RING_3D(CODE_CB_FLUSH
), 1);
84 MARK_RING (chan
, 6, 2);
85 BEGIN_RING(chan
, RING_3D(CB_DEF_ADDRESS_HIGH
), 3);
86 OUT_RESRCh(chan
, res
, 0, NOUVEAU_BO_RD
);
87 OUT_RESRCl(chan
, res
, 0, NOUVEAU_BO_RD
);
88 OUT_RING (chan
, (b
<< 16) | (res
->base
.width0
& 0xffff));
89 BEGIN_RING(chan
, RING_3D(SET_PROGRAM_CB
), 1);
90 OUT_RING (chan
, (b
<< 12) | (i
<< 8) | p
| 1);
94 nv50_bufctx_add_resident(nv50
, NV50_BUFCTX_CONSTANT
, res
,
95 res
->domain
| NOUVEAU_BO_RD
);
99 MARK_RING(chan
, 8, 1);
101 nouveau_bo_validate(chan
, bo
, res
->domain
| NOUVEAU_BO_WR
);
105 unsigned nr
= AVAIL_RING(chan
);
109 nouveau_bo_validate(chan
, bo
, res
->domain
| NOUVEAU_BO_WR
);
112 nr
= MIN2(MIN2(nr
- 3, words
), NV04_PFIFO_MAX_PACKET_LEN
);
114 BEGIN_RING(chan
, RING_3D(CB_ADDR
), 1);
115 OUT_RING (chan
, (start
<< 8) | b
);
116 BEGIN_RING_NI(chan
, RING_3D(CB_DATA(0)), nr
);
117 OUT_RINGp (chan
, &res
->data
[start
* 4], nr
);
127 nv50_program_validate(struct nv50_context
*nv50
, struct nv50_program
*prog
)
129 struct nouveau_resource
*heap
;
133 if (prog
->translated
)
136 prog
->translated
= nv50_program_translate(prog
);
137 if (!prog
->translated
)
140 if (prog
->type
== PIPE_SHADER_FRAGMENT
) heap
= nv50
->screen
->fp_code_heap
;
142 if (prog
->type
== PIPE_SHADER_GEOMETRY
) heap
= nv50
->screen
->gp_code_heap
;
144 heap
= nv50
->screen
->vp_code_heap
;
146 size
= align(prog
->code_size
, 0x100);
148 ret
= nouveau_resource_alloc(heap
, size
, prog
, &prog
->res
);
150 NOUVEAU_ERR("out of code space for shader type %i\n", prog
->type
);
153 prog
->code_base
= prog
->res
->start
;
155 nv50_relocate_program(prog
, prog
->code_base
, 0);
157 nv50_sifc_linear_u8(&nv50
->base
, nv50
->screen
->code
,
158 (prog
->type
<< NV50_CODE_BO_SIZE_LOG2
) + prog
->code_base
,
159 NOUVEAU_BO_VRAM
, prog
->code_size
, prog
->code
);
161 BEGIN_RING(nv50
->screen
->base
.channel
, RING_3D(CODE_CB_FLUSH
), 1);
162 OUT_RING (nv50
->screen
->base
.channel
, 0);
168 nv50_vertprog_validate(struct nv50_context
*nv50
)
170 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
171 struct nv50_program
*vp
= nv50
->vertprog
;
173 if (nv50
->clip
.nr
> vp
->vp
.clpd_nr
) {
175 nv50_program_destroy(nv50
, vp
);
176 vp
->vp
.clpd_nr
= nv50
->clip
.nr
;
179 if (!nv50_program_validate(nv50
, vp
))
182 BEGIN_RING(chan
, RING_3D(VP_ATTR_EN(0)), 2);
183 OUT_RING (chan
, vp
->vp
.attrs
[0]);
184 OUT_RING (chan
, vp
->vp
.attrs
[1]);
185 BEGIN_RING(chan
, RING_3D(VP_REG_ALLOC_RESULT
), 1);
186 OUT_RING (chan
, vp
->max_out
);
187 BEGIN_RING(chan
, RING_3D(VP_REG_ALLOC_TEMP
), 1);
188 OUT_RING (chan
, vp
->max_gpr
);
189 BEGIN_RING(chan
, RING_3D(VP_START_ID
), 1);
190 OUT_RING (chan
, vp
->code_base
);
194 nv50_fragprog_validate(struct nv50_context
*nv50
)
196 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
197 struct nv50_program
*fp
= nv50
->fragprog
;
199 if (!nv50_program_validate(nv50
, fp
))
202 BEGIN_RING(chan
, RING_3D(FP_REG_ALLOC_TEMP
), 1);
203 OUT_RING (chan
, fp
->max_gpr
);
204 BEGIN_RING(chan
, RING_3D(FP_RESULT_COUNT
), 1);
205 OUT_RING (chan
, fp
->max_out
);
206 BEGIN_RING(chan
, RING_3D(FP_CONTROL
), 1);
207 OUT_RING (chan
, fp
->fp
.flags
[0]);
208 BEGIN_RING(chan
, RING_3D(FP_CTRL_UNK196C
), 1);
209 OUT_RING (chan
, fp
->fp
.flags
[1]);
210 BEGIN_RING(chan
, RING_3D(FP_START_ID
), 1);
211 OUT_RING (chan
, fp
->code_base
);
215 nv50_gmtyprog_validate(struct nv50_context
*nv50
)
217 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
218 struct nv50_program
*gp
= nv50
->gmtyprog
;
220 if (!gp
) /* GP_ENABLE is updated in linkage validation */
222 if (!nv50_program_validate(nv50
, gp
))
225 BEGIN_RING(chan
, RING_3D(GP_REG_ALLOC_TEMP
), 1);
226 OUT_RING (chan
, gp
->max_gpr
);
227 BEGIN_RING(chan
, RING_3D(GP_REG_ALLOC_RESULT
), 1);
228 OUT_RING (chan
, gp
->max_out
);
229 BEGIN_RING(chan
, RING_3D(GP_OUTPUT_PRIMITIVE_TYPE
), 1);
230 OUT_RING (chan
, gp
->gp
.prim_type
);
231 BEGIN_RING(chan
, RING_3D(GP_VERTEX_OUTPUT_COUNT
), 1);
232 OUT_RING (chan
, gp
->gp
.vert_count
);
233 BEGIN_RING(chan
, RING_3D(GP_START_ID
), 1);
234 OUT_RING (chan
, gp
->code_base
);
238 nv50_sprite_coords_validate(struct nv50_context
*nv50
)
240 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
241 uint32_t pntc
[8], mode
;
242 struct nv50_program
*fp
= nv50
->fragprog
;
244 unsigned m
= (nv50
->state
.interpolant_ctrl
>> 8) & 0xff;
246 if (!nv50
->rast
->pipe
.point_quad_rasterization
) {
247 if (nv50
->state
.point_sprite
) {
248 BEGIN_RING(chan
, RING_3D(POINT_COORD_REPLACE_MAP(0)), 8);
249 for (i
= 0; i
< 8; ++i
)
252 nv50
->state
.point_sprite
= FALSE
;
256 nv50
->state
.point_sprite
= TRUE
;
259 memset(pntc
, 0, sizeof(pntc
));
261 for (i
= 0; i
< fp
->in_nr
; i
++) {
262 unsigned n
= util_bitcount(fp
->in
[i
].mask
);
264 if (fp
->in
[i
].sn
!= TGSI_SEMANTIC_GENERIC
) {
268 if (!(nv50
->rast
->pipe
.sprite_coord_enable
& (1 << fp
->in
[i
].si
))) {
273 for (c
= 0; c
< 4; ++c
) {
274 if (fp
->in
[i
].mask
& (1 << c
)) {
275 pntc
[m
/ 8] |= (c
+ 1) << ((m
% 8) * 4);
281 if (nv50
->rast
->pipe
.sprite_coord_mode
== PIPE_SPRITE_COORD_LOWER_LEFT
)
286 BEGIN_RING(chan
, RING_3D(POINT_SPRITE_CTRL
), 1);
287 OUT_RING (chan
, mode
);
289 BEGIN_RING(chan
, RING_3D(POINT_COORD_REPLACE_MAP(0)), 8);
290 OUT_RINGp (chan
, pntc
, 8);
293 /* Validate state derived from shaders and the rasterizer cso. */
295 nv50_validate_derived_rs(struct nv50_context
*nv50
)
297 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
298 uint32_t color
, psize
;
300 nv50_sprite_coords_validate(nv50
);
302 if (nv50
->dirty
& NV50_NEW_FRAGPROG
)
304 psize
= nv50
->state
.semantic_psize
& ~NV50_3D_MAP_SEMANTIC_3_PTSZ_EN__MASK
;
305 color
= nv50
->state
.semantic_color
& ~NV50_3D_MAP_SEMANTIC_0_CLMP_EN
;
307 if (nv50
->rast
->pipe
.clamp_vertex_color
)
308 color
|= NV50_3D_MAP_SEMANTIC_0_CLMP_EN
;
310 if (color
!= nv50
->state
.semantic_color
) {
311 nv50
->state
.semantic_color
= color
;
312 BEGIN_RING(chan
, RING_3D(MAP_SEMANTIC_0
), 1);
313 OUT_RING (chan
, color
);
316 if (nv50
->rast
->pipe
.point_size_per_vertex
)
317 psize
|= NV50_3D_MAP_SEMANTIC_3_PTSZ_EN__MASK
;
319 if (psize
!= nv50
->state
.semantic_psize
) {
320 nv50
->state
.semantic_psize
= psize
;
321 BEGIN_RING(chan
, RING_3D(MAP_SEMANTIC_3
), 1);
322 OUT_RING (chan
, psize
);
327 nv50_vec4_map(uint8_t *map
, int mid
, uint32_t lin
[4],
328 struct nv50_varying
*in
, struct nv50_varying
*out
)
331 uint8_t mv
= out
->mask
, mf
= in
->mask
, oid
= out
->hw
;
333 for (c
= 0; c
< 4; ++c
) {
336 lin
[mid
/ 32] |= 1 << (mid
% 32);
354 nv50_fp_linkage_validate(struct nv50_context
*nv50
)
356 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
357 struct nv50_program
*vp
= nv50
->gmtyprog
? nv50
->gmtyprog
: nv50
->vertprog
;
358 struct nv50_program
*fp
= nv50
->fragprog
;
359 struct nv50_varying dummy
;
362 uint32_t psiz
= 0x000;
363 uint32_t interp
= fp
->fp
.interp
;
364 uint32_t colors
= fp
->fp
.colors
;
368 memset(lin
, 0x00, sizeof(lin
));
370 /* XXX: in buggy-endian mode, is the first element of map (u32)0x000000xx
371 * or is it the first byte ?
373 memset(map
, nv50
->gmtyprog
? 0x80 : 0x40, sizeof(map
));
375 dummy
.mask
= 0xf; /* map all components of HPOS */
377 m
= nv50_vec4_map(map
, 0, lin
, &dummy
, &vp
->out
[0]);
379 for (c
= 0; c
< vp
->vp
.clpd_nr
; ++c
)
380 map
[m
++] = vp
->vp
.clpd
+ c
;
382 colors
|= m
<< 8; /* adjust BFC0 id */
384 /* if light_twoside is active, FFC0_ID == BFC0_ID is invalid */
385 if (nv50
->rast
->pipe
.light_twoside
) {
386 for (i
= 0; i
< 2; ++i
)
387 m
= nv50_vec4_map(map
, m
, lin
,
388 &fp
->in
[fp
->vp
.bfc
[i
]], &vp
->out
[vp
->vp
.bfc
[i
]]);
390 colors
+= m
- 4; /* adjust FFC0 id */
391 interp
|= m
<< 8; /* set map id where 'normal' FP inputs start */
394 for (i
= 0; i
< fp
->in_nr
; ++i
) {
395 for (n
= 0; n
< vp
->out_nr
; ++n
)
396 if (vp
->out
[n
].sn
== fp
->in
[i
].sn
&&
397 vp
->out
[n
].si
== fp
->in
[i
].si
)
399 m
= nv50_vec4_map(map
, m
, lin
,
400 &fp
->in
[i
], (n
< vp
->out_nr
) ? &vp
->out
[n
] : &dummy
);
403 /* PrimitiveID either is replaced by the system value, or
404 * written by the geometry shader into an output register
406 if (fp
->gp
.primid
< 0x40) {
408 map
[m
++] = vp
->gp
.primid
;
411 if (nv50
->rast
->pipe
.point_size_per_vertex
) {
413 map
[m
++] = vp
->vp
.psiz
;
416 if (nv50
->rast
->pipe
.clamp_vertex_color
)
417 colors
|= NV50_3D_MAP_SEMANTIC_0_CLMP_EN
;
422 if (unlikely(nv50
->gmtyprog
)) {
423 BEGIN_RING(chan
, RING_3D(GP_RESULT_MAP_SIZE
), 1);
425 BEGIN_RING(chan
, RING_3D(GP_RESULT_MAP(0)), n
);
426 OUT_RINGp (chan
, map
, n
);
428 BEGIN_RING(chan
, RING_3D(VP_GP_BUILTIN_ATTR_EN
), 1);
429 OUT_RING (chan
, vp
->vp
.attrs
[2]);
431 BEGIN_RING(chan
, RING_3D(MAP_SEMANTIC_4
), 1);
432 OUT_RING (chan
, primid
);
434 BEGIN_RING(chan
, RING_3D(VP_RESULT_MAP_SIZE
), 1);
436 BEGIN_RING(chan
, RING_3D(VP_RESULT_MAP(0)), n
);
437 OUT_RINGp (chan
, map
, n
);
440 BEGIN_RING(chan
, RING_3D(MAP_SEMANTIC_0
), 4);
441 OUT_RING (chan
, colors
);
442 OUT_RING (chan
, (vp
->vp
.clpd_nr
<< 8) | 4);
444 OUT_RING (chan
, psiz
);
446 BEGIN_RING(chan
, RING_3D(FP_INTERPOLANT_CTRL
), 1);
447 OUT_RING (chan
, interp
);
449 nv50
->state
.interpolant_ctrl
= interp
;
451 nv50
->state
.semantic_color
= colors
;
452 nv50
->state
.semantic_psize
= psiz
;
454 BEGIN_RING(chan
, RING_3D(NOPERSPECTIVE_BITMAP(0)), 4);
455 OUT_RINGp (chan
, lin
, 4);
457 BEGIN_RING(chan
, RING_3D(GP_ENABLE
), 1);
458 OUT_RING (chan
, nv50
->gmtyprog
? 1 : 0);
462 nv50_vp_gp_mapping(uint8_t *map
, int m
,
463 struct nv50_program
*vp
, struct nv50_program
*gp
)
467 for (i
= 0; i
< gp
->in_nr
; ++i
) {
468 uint8_t oid
= 0, mv
= 0, mg
= gp
->in
[i
].mask
;
470 for (j
= 0; j
< vp
->out_nr
; ++j
) {
471 if (vp
->out
[j
].sn
== gp
->in
[i
].sn
&&
472 vp
->out
[j
].si
== gp
->in
[i
].si
) {
473 mv
= vp
->out
[j
].mask
;
479 for (c
= 0; c
< 4; ++c
, mv
>>= 1, mg
>>= 1) {
484 map
[m
++] = (c
== 3) ? 0x41 : 0x40;
492 nv50_gp_linkage_validate(struct nv50_context
*nv50
)
494 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
495 struct nv50_program
*vp
= nv50
->vertprog
;
496 struct nv50_program
*gp
= nv50
->gmtyprog
;
503 memset(map
, 0, sizeof(map
));
505 m
= nv50_vp_gp_mapping(map
, m
, vp
, gp
);
509 BEGIN_RING(chan
, RING_3D(VP_GP_BUILTIN_ATTR_EN
), 1);
510 OUT_RING (chan
, vp
->vp
.attrs
[2] | gp
->vp
.attrs
[2]);
512 BEGIN_RING(chan
, RING_3D(VP_RESULT_MAP_SIZE
), 1);
514 BEGIN_RING(chan
, RING_3D(VP_RESULT_MAP(0)), n
);
515 OUT_RINGp (chan
, map
, n
);