2 * Copyright 2008 Ben Skeggs
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
25 #include "pipe/p_defines.h"
27 #include "util/u_inlines.h"
28 #include "util/u_pack_color.h"
29 #include "util/u_format.h"
30 #include "util/u_surface.h"
32 #include "nv50_context.h"
33 #include "nv50_resource.h"
35 #include "nv50_defs.xml.h"
37 /* return TRUE for formats that can be converted among each other by NV50_2D */
39 nv50_2d_format_faithful(enum pipe_format format
)
42 case PIPE_FORMAT_B8G8R8A8_UNORM
:
43 case PIPE_FORMAT_B8G8R8X8_UNORM
:
44 case PIPE_FORMAT_B8G8R8A8_SRGB
:
45 case PIPE_FORMAT_B8G8R8X8_SRGB
:
46 case PIPE_FORMAT_B5G6R5_UNORM
:
47 case PIPE_FORMAT_B5G5R5A1_UNORM
:
48 case PIPE_FORMAT_B10G10R10A2_UNORM
:
49 case PIPE_FORMAT_R8_UNORM
:
50 case PIPE_FORMAT_R32G32B32A32_FLOAT
:
51 case PIPE_FORMAT_R32G32B32_FLOAT
:
59 nv50_2d_format(enum pipe_format format
)
61 uint8_t id
= nv50_format_table
[format
].rt
;
63 /* Hardware values for color formats range from 0xc0 to 0xff,
64 * but the 2D engine doesn't support all of them.
66 if ((id
>= 0xc0) && (0xff0843e080608409ULL
& (1ULL << (id
- 0xc0))))
69 switch (util_format_get_blocksize(format
)) {
71 return NV50_SURFACE_FORMAT_R8_UNORM
;
73 return NV50_SURFACE_FORMAT_R16_UNORM
;
75 return NV50_SURFACE_FORMAT_A8R8G8B8_UNORM
;
82 nv50_2d_texture_set(struct nouveau_channel
*chan
, int dst
,
83 struct nv50_miptree
*mt
, unsigned level
, unsigned layer
)
85 struct nouveau_bo
*bo
= mt
->base
.bo
;
86 uint32_t width
, height
, depth
;
88 uint32_t mthd
= dst
? NV50_2D_DST_FORMAT
: NV50_2D_SRC_FORMAT
;
89 uint32_t flags
= mt
->base
.domain
| (dst
? NOUVEAU_BO_WR
: NOUVEAU_BO_RD
);
90 uint32_t offset
= mt
->level
[level
].offset
;
92 format
= nv50_2d_format(mt
->base
.base
.format
);
94 NOUVEAU_ERR("invalid/unsupported surface format: %s\n",
95 util_format_name(mt
->base
.base
.format
));
99 width
= u_minify(mt
->base
.base
.width0
, level
);
100 height
= u_minify(mt
->base
.base
.height0
, level
);
102 offset
= mt
->level
[level
].offset
;
103 if (!mt
->layout_3d
) {
104 offset
+= mt
->layer_stride
* layer
;
108 depth
= u_minify(mt
->base
.base
.depth0
, level
);
111 if (!(bo
->tile_flags
& NOUVEAU_BO_TILE_LAYOUT_MASK
)) {
112 BEGIN_RING(chan
, RING_2D_(mthd
), 2);
113 OUT_RING (chan
, format
);
115 BEGIN_RING(chan
, RING_2D_(mthd
+ 0x14), 5);
116 OUT_RING (chan
, mt
->level
[level
].pitch
);
117 OUT_RING (chan
, width
);
118 OUT_RING (chan
, height
);
119 OUT_RELOCh(chan
, bo
, offset
, flags
);
120 OUT_RELOCl(chan
, bo
, offset
, flags
);
122 BEGIN_RING(chan
, RING_2D_(mthd
), 5);
123 OUT_RING (chan
, format
);
125 OUT_RING (chan
, mt
->level
[level
].tile_mode
<< 4);
126 OUT_RING (chan
, depth
);
127 OUT_RING (chan
, layer
);
128 BEGIN_RING(chan
, RING_2D_(mthd
+ 0x18), 4);
129 OUT_RING (chan
, width
);
130 OUT_RING (chan
, height
);
131 OUT_RELOCh(chan
, bo
, offset
, flags
);
132 OUT_RELOCl(chan
, bo
, offset
, flags
);
137 BEGIN_RING(chan
, RING_2D_(NV50_2D_CLIP_X
), 4);
140 OUT_RING (chan
, width
);
141 OUT_RING (chan
, height
);
148 nv50_2d_texture_do_copy(struct nouveau_channel
*chan
,
149 struct nv50_miptree
*dst
, unsigned dst_level
,
150 unsigned dx
, unsigned dy
, unsigned dz
,
151 struct nv50_miptree
*src
, unsigned src_level
,
152 unsigned sx
, unsigned sy
, unsigned sz
,
153 unsigned w
, unsigned h
)
157 ret
= MARK_RING(chan
, 2 * 16 + 32, 4);
161 ret
= nv50_2d_texture_set(chan
, 1, dst
, dst_level
, dz
);
165 ret
= nv50_2d_texture_set(chan
, 0, src
, src_level
, sz
);
169 /* 0/1 = CENTER/CORNER, 10/00 = POINT/BILINEAR */
170 BEGIN_RING(chan
, RING_2D(BLIT_CONTROL
), 1);
172 BEGIN_RING(chan
, RING_2D(BLIT_DST_X
), 4);
177 BEGIN_RING(chan
, RING_2D(BLIT_DU_DX_FRACT
), 4);
182 BEGIN_RING(chan
, RING_2D(BLIT_SRC_X_FRACT
), 4);
192 nv50_resource_copy_region(struct pipe_context
*pipe
,
193 struct pipe_resource
*dst
, unsigned dst_level
,
194 unsigned dstx
, unsigned dsty
, unsigned dstz
,
195 struct pipe_resource
*src
, unsigned src_level
,
196 const struct pipe_box
*src_box
)
198 struct nv50_screen
*screen
= nv50_context(pipe
)->screen
;
200 unsigned dst_layer
= dstz
, src_layer
= src_box
->z
;
202 /* Fallback for buffers. */
203 if (dst
->target
== PIPE_BUFFER
&& src
->target
== PIPE_BUFFER
) {
204 util_resource_copy_region(pipe
, dst
, dst_level
, dstx
, dsty
, dstz
,
205 src
, src_level
, src_box
);
209 assert((src
->format
== dst
->format
) ||
210 (nv50_2d_format_faithful(src
->format
) &&
211 nv50_2d_format_faithful(dst
->format
)));
213 for (; dst_layer
< dstz
+ src_box
->depth
; ++dst_layer
, ++src_layer
) {
214 ret
= nv50_2d_texture_do_copy(screen
->base
.channel
,
215 nv50_miptree(dst
), dst_level
,
216 dstx
, dsty
, dst_layer
,
217 nv50_miptree(src
), src_level
,
218 src_box
->x
, src_box
->y
, src_layer
,
219 src_box
->width
, src_box
->height
);
226 nv50_clear_render_target(struct pipe_context
*pipe
,
227 struct pipe_surface
*dst
,
229 unsigned dstx
, unsigned dsty
,
230 unsigned width
, unsigned height
)
232 struct nv50_context
*nv50
= nv50_context(pipe
);
233 struct nv50_screen
*screen
= nv50
->screen
;
234 struct nouveau_channel
*chan
= screen
->base
.channel
;
235 struct nv50_miptree
*mt
= nv50_miptree(dst
->texture
);
236 struct nv50_surface
*sf
= nv50_surface(dst
);
237 struct nouveau_bo
*bo
= mt
->base
.bo
;
239 BEGIN_RING(chan
, RING_3D(CLEAR_COLOR(0)), 4);
240 OUT_RINGf (chan
, rgba
[0]);
241 OUT_RINGf (chan
, rgba
[1]);
242 OUT_RINGf (chan
, rgba
[2]);
243 OUT_RINGf (chan
, rgba
[3]);
245 if (MARK_RING(chan
, 18, 2))
248 BEGIN_RING(chan
, RING_3D(RT_CONTROL
), 1);
250 BEGIN_RING(chan
, RING_3D(RT_ADDRESS_HIGH(0)), 5);
251 OUT_RELOCh(chan
, bo
, sf
->offset
, NOUVEAU_BO_VRAM
| NOUVEAU_BO_WR
);
252 OUT_RELOCl(chan
, bo
, sf
->offset
, NOUVEAU_BO_VRAM
| NOUVEAU_BO_WR
);
253 OUT_RING (chan
, nv50_format_table
[dst
->format
].rt
);
254 OUT_RING (chan
, mt
->level
[sf
->base
.u
.tex
.level
].tile_mode
<< 4);
256 BEGIN_RING(chan
, RING_3D(RT_HORIZ(0)), 2);
257 OUT_RING (chan
, sf
->width
);
258 OUT_RING (chan
, sf
->height
);
259 BEGIN_RING(chan
, RING_3D(RT_ARRAY_MODE
), 1);
262 /* NOTE: only works with D3D clear flag (5097/0x143c bit 4) */
264 BEGIN_RING(chan
, RING_3D(VIEWPORT_HORIZ(0)), 2);
265 OUT_RING (chan
, (width
<< 16) | dstx
);
266 OUT_RING (chan
, (height
<< 16) | dsty
);
268 BEGIN_RING(chan
, RING_3D(CLEAR_BUFFERS
), 1);
269 OUT_RING (chan
, 0x3c);
271 nv50
->dirty
|= NV50_NEW_FRAMEBUFFER
;
275 nv50_clear_depth_stencil(struct pipe_context
*pipe
,
276 struct pipe_surface
*dst
,
277 unsigned clear_flags
,
280 unsigned dstx
, unsigned dsty
,
281 unsigned width
, unsigned height
)
283 struct nv50_context
*nv50
= nv50_context(pipe
);
284 struct nv50_screen
*screen
= nv50
->screen
;
285 struct nouveau_channel
*chan
= screen
->base
.channel
;
286 struct nv50_miptree
*mt
= nv50_miptree(dst
->texture
);
287 struct nv50_surface
*sf
= nv50_surface(dst
);
288 struct nouveau_bo
*bo
= mt
->base
.bo
;
291 if (clear_flags
& PIPE_CLEAR_DEPTH
) {
292 BEGIN_RING(chan
, RING_3D(CLEAR_DEPTH
), 1);
293 OUT_RINGf (chan
, depth
);
294 mode
|= NV50_3D_CLEAR_BUFFERS_Z
;
297 if (clear_flags
& PIPE_CLEAR_STENCIL
) {
298 BEGIN_RING(chan
, RING_3D(CLEAR_STENCIL
), 1);
299 OUT_RING (chan
, stencil
& 0xff);
300 mode
|= NV50_3D_CLEAR_BUFFERS_S
;
303 if (MARK_RING(chan
, 17, 2))
306 BEGIN_RING(chan
, RING_3D(ZETA_ADDRESS_HIGH
), 5);
307 OUT_RELOCh(chan
, bo
, sf
->offset
, NOUVEAU_BO_VRAM
| NOUVEAU_BO_WR
);
308 OUT_RELOCl(chan
, bo
, sf
->offset
, NOUVEAU_BO_VRAM
| NOUVEAU_BO_WR
);
309 OUT_RING (chan
, nv50_format_table
[dst
->format
].rt
);
310 OUT_RING (chan
, mt
->level
[sf
->base
.u
.tex
.level
].tile_mode
<< 4);
312 BEGIN_RING(chan
, RING_3D(ZETA_ENABLE
), 1);
314 BEGIN_RING(chan
, RING_3D(ZETA_HORIZ
), 3);
315 OUT_RING (chan
, sf
->width
);
316 OUT_RING (chan
, sf
->height
);
317 OUT_RING (chan
, (1 << 16) | 1);
319 BEGIN_RING(chan
, RING_3D(VIEWPORT_HORIZ(0)), 2);
320 OUT_RING (chan
, (width
<< 16) | dstx
);
321 OUT_RING (chan
, (height
<< 16) | dsty
);
323 BEGIN_RING(chan
, RING_3D(CLEAR_BUFFERS
), 1);
324 OUT_RING (chan
, mode
);
326 nv50
->dirty
|= NV50_NEW_FRAMEBUFFER
;
330 nv50_clear(struct pipe_context
*pipe
, unsigned buffers
,
331 const float *rgba
, double depth
, unsigned stencil
)
333 struct nv50_context
*nv50
= nv50_context(pipe
);
334 struct nouveau_channel
*chan
= nv50
->screen
->base
.channel
;
335 struct pipe_framebuffer_state
*fb
= &nv50
->framebuffer
;
337 const unsigned dirty
= nv50
->dirty
;
340 /* don't need NEW_BLEND, COLOR_MASK doesn't affect CLEAR_BUFFERS */
341 nv50
->dirty
&= NV50_NEW_FRAMEBUFFER
;
342 if (!nv50_state_validate(nv50
))
345 if (buffers
& PIPE_CLEAR_COLOR
&& fb
->nr_cbufs
) {
346 BEGIN_RING(chan
, RING_3D(CLEAR_COLOR(0)), 4);
347 OUT_RINGf (chan
, rgba
[0]);
348 OUT_RINGf (chan
, rgba
[1]);
349 OUT_RINGf (chan
, rgba
[2]);
350 OUT_RINGf (chan
, rgba
[3]);
352 NV50_3D_CLEAR_BUFFERS_R
| NV50_3D_CLEAR_BUFFERS_G
|
353 NV50_3D_CLEAR_BUFFERS_B
| NV50_3D_CLEAR_BUFFERS_A
;
356 if (buffers
& PIPE_CLEAR_DEPTH
) {
357 BEGIN_RING(chan
, RING_3D(CLEAR_DEPTH
), 1);
358 OUT_RING (chan
, fui(depth
));
359 mode
|= NV50_3D_CLEAR_BUFFERS_Z
;
362 if (buffers
& PIPE_CLEAR_STENCIL
) {
363 BEGIN_RING(chan
, RING_3D(CLEAR_STENCIL
), 1);
364 OUT_RING (chan
, stencil
& 0xff);
365 mode
|= NV50_3D_CLEAR_BUFFERS_S
;
368 BEGIN_RING(chan
, RING_3D(CLEAR_BUFFERS
), 1);
369 OUT_RING (chan
, mode
);
371 for (i
= 1; i
< fb
->nr_cbufs
; i
++) {
372 BEGIN_RING(chan
, RING_3D(CLEAR_BUFFERS
), 1);
373 OUT_RING (chan
, (i
<< 6) | 0x3c);
376 nv50
->dirty
= dirty
& ~NV50_NEW_FRAMEBUFFER
;
380 nv50_init_surface_functions(struct nv50_context
*nv50
)
382 struct pipe_context
*pipe
= &nv50
->base
.pipe
;
384 pipe
->resource_copy_region
= nv50_resource_copy_region
;
385 pipe
->clear_render_target
= nv50_clear_render_target
;
386 pipe
->clear_depth_stencil
= nv50_clear_depth_stencil
;