revert between 56095 -> 55830 in arch
[AROS.git] / workbench / libs / mesa / src / gallium / state_trackers / vega / api_masks.c
blobcdbf0026e8977b0569de298da886f2dabeb3df18
1 /**************************************************************************
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
27 #include "VG/openvg.h"
29 #include "mask.h"
30 #include "api.h"
31 #include "handle.h"
32 #include "renderer.h"
34 #include "vg_context.h"
35 #include "pipe/p_context.h"
37 void vegaMask(VGHandle mask, VGMaskOperation operation,
38 VGint x, VGint y,
39 VGint width, VGint height)
41 struct vg_context *ctx = vg_current_context();
43 if (width <=0 || height <= 0) {
44 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
45 return;
48 if (operation < VG_CLEAR_MASK || operation > VG_SUBTRACT_MASK) {
49 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
50 return;
54 vg_validate_state(ctx);
56 if (operation == VG_CLEAR_MASK) {
57 mask_fill(x, y, width, height, 0.f);
58 } else if (operation == VG_FILL_MASK) {
59 mask_fill(x, y, width, height, 1.f);
60 } else if (vg_object_is_valid(mask, VG_OBJECT_IMAGE)) {
61 struct vg_image *image = handle_to_image(mask);
62 mask_using_image(image, operation, x, y, width, height);
63 } else if (vg_object_is_valid(mask, VG_OBJECT_MASK)) {
64 struct vg_mask_layer *layer = handle_to_masklayer(mask);
65 mask_using_layer(layer, operation, x, y, width, height);
66 } else {
67 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
71 void vegaClear(VGint x, VGint y,
72 VGint width, VGint height)
74 struct vg_context *ctx = vg_current_context();
75 struct st_framebuffer *stfb = ctx->draw_buffer;
77 if (width <= 0 || height <= 0) {
78 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
79 return;
82 vg_validate_state(ctx);
83 #if 0
84 debug_printf("Clear [%d, %d, %d, %d] with [%f, %f, %f, %f]\n",
85 x, y, width, height,
86 ctx->state.vg.clear_color[0],
87 ctx->state.vg.clear_color[1],
88 ctx->state.vg.clear_color[2],
89 ctx->state.vg.clear_color[3]);
90 #endif
92 /* check for a whole surface clear */
93 if (!ctx->state.vg.scissoring &&
94 (x == 0 && y == 0 && width == stfb->width && height == stfb->height)) {
95 ctx->pipe->clear(ctx->pipe, PIPE_CLEAR_COLOR | PIPE_CLEAR_DEPTHSTENCIL,
96 ctx->state.vg.clear_color, 1., 0);
97 } else if (renderer_clear_begin(ctx->renderer)) {
98 /* XXX verify coord round-off */
99 renderer_clear(ctx->renderer, x, y, width, height, ctx->state.vg.clear_color);
100 renderer_clear_end(ctx->renderer);
105 #ifdef OPENVG_VERSION_1_1
108 void vegaRenderToMask(VGPath path,
109 VGbitfield paintModes,
110 VGMaskOperation operation)
112 struct vg_context *ctx = vg_current_context();
114 if (path == VG_INVALID_HANDLE) {
115 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
116 return;
118 if (!paintModes || (paintModes&(~(VG_STROKE_PATH|VG_FILL_PATH)))) {
119 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
120 return;
122 if (operation < VG_CLEAR_MASK ||
123 operation > VG_SUBTRACT_MASK) {
124 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
125 return;
127 if (!vg_object_is_valid(path, VG_OBJECT_PATH)) {
128 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
129 return;
132 vg_validate_state(ctx);
134 mask_render_to(handle_to_path(path), paintModes, operation);
137 VGMaskLayer vegaCreateMaskLayer(VGint width, VGint height)
139 struct vg_context *ctx = vg_current_context();
141 if (width <= 0 || height <= 0 ||
142 width > vegaGeti(VG_MAX_IMAGE_WIDTH) ||
143 height > vegaGeti(VG_MAX_IMAGE_HEIGHT)) {
144 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
145 return VG_INVALID_HANDLE;
148 return masklayer_to_handle(mask_layer_create(width, height));
151 void vegaDestroyMaskLayer(VGMaskLayer maskLayer)
153 struct vg_mask_layer *mask = 0;
154 struct vg_context *ctx = vg_current_context();
156 if (maskLayer == VG_INVALID_HANDLE) {
157 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
158 return;
160 if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) {
161 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
162 return;
165 mask = handle_to_masklayer(maskLayer);
166 mask_layer_destroy(mask);
169 void vegaFillMaskLayer(VGMaskLayer maskLayer,
170 VGint x, VGint y,
171 VGint width, VGint height,
172 VGfloat value)
174 struct vg_mask_layer *mask = 0;
175 struct vg_context *ctx = vg_current_context();
177 if (maskLayer == VG_INVALID_HANDLE) {
178 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
179 return;
182 if (value < 0 || value > 1) {
183 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
184 return;
187 if (width <= 0 || height <= 0) {
188 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
189 return;
191 if (x < 0 || y < 0 || (x + width) < 0 || (y + height) < 0) {
192 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
193 return;
196 if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) {
197 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
198 return;
201 mask = handle_to_masklayer(maskLayer);
203 if (x + width > mask_layer_width(mask) ||
204 y + height > mask_layer_height(mask)) {
205 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
206 return;
209 vg_validate_state(ctx);
211 mask_layer_fill(mask, x, y, width, height, value);
214 void vegaCopyMask(VGMaskLayer maskLayer,
215 VGint sx, VGint sy,
216 VGint dx, VGint dy,
217 VGint width, VGint height)
219 struct vg_context *ctx = vg_current_context();
220 struct vg_mask_layer *mask = 0;
222 if (maskLayer == VG_INVALID_HANDLE) {
223 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
224 return;
226 if (width <= 0 || height <= 0) {
227 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
228 return;
230 if (!vg_object_is_valid(maskLayer, VG_OBJECT_MASK)) {
231 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
232 return;
235 vg_validate_state(ctx);
237 mask = handle_to_masklayer(maskLayer);
238 mask_copy(mask, sx, sy, dx, dy, width, height);
241 #endif