revert between 56095 -> 55830 in arch
[AROS.git] / workbench / libs / mesa / src / gallium / state_trackers / vega / api_paint.c
blob2610ebe0576ee2d763af3db22b6a4bd2ad7c359a
1 /**************************************************************************
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
27 #include "VG/openvg.h"
29 #include "vg_context.h"
30 #include "paint.h"
31 #include "api.h"
32 #include "handle.h"
35 VGPaint vegaCreatePaint(void)
37 return paint_to_handle(paint_create(vg_current_context()));
40 void vegaDestroyPaint(VGPaint p)
42 struct vg_context *ctx = vg_current_context();
44 if (p == VG_INVALID_HANDLE) {
45 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
46 return;
49 paint_destroy(handle_to_paint(p));
52 void vegaSetPaint(VGPaint paint, VGbitfield paintModes)
54 struct vg_context *ctx = vg_current_context();
56 if (paint == VG_INVALID_HANDLE) {
57 /* restore the default */
58 paint = paint_to_handle(ctx->default_paint);
59 } else if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) {
60 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
61 return;
64 if (!(paintModes & ((VG_FILL_PATH|VG_STROKE_PATH)))) {
65 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
66 return;
69 if (paintModes & VG_FILL_PATH) {
70 ctx->state.vg.fill_paint = handle_to_paint(paint);
72 if (paintModes & VG_STROKE_PATH) {
73 ctx->state.vg.stroke_paint = handle_to_paint(paint);
76 ctx->state.dirty |= PAINT_DIRTY;
79 VGPaint vegaGetPaint(VGPaintMode paintMode)
81 struct vg_context *ctx = vg_current_context();
82 VGPaint paint = VG_INVALID_HANDLE;
84 if (paintMode < VG_STROKE_PATH || paintMode > VG_FILL_PATH) {
85 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
86 return VG_INVALID_HANDLE;
89 if (paintMode == VG_FILL_PATH)
90 paint = paint_to_handle(ctx->state.vg.fill_paint);
91 else if (paintMode == VG_STROKE_PATH)
92 paint = paint_to_handle(ctx->state.vg.stroke_paint);
94 if (paint == paint_to_handle(ctx->default_paint))
95 paint = VG_INVALID_HANDLE;
97 return paint;
100 void vegaSetColor(VGPaint paint, VGuint rgba)
102 struct vg_context *ctx = vg_current_context();
103 struct vg_paint *p;
105 if (paint == VG_INVALID_HANDLE) {
106 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
107 return;
110 if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) {
111 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
112 return;
115 p = handle_to_paint(paint);
116 paint_set_colori(p, rgba);
118 if (ctx->state.vg.fill_paint == p ||
119 ctx->state.vg.stroke_paint == p)
120 ctx->state.dirty |= PAINT_DIRTY;
123 VGuint vegaGetColor(VGPaint paint)
125 struct vg_context *ctx = vg_current_context();
126 struct vg_paint *p;
127 VGuint rgba = 0;
129 if (paint == VG_INVALID_HANDLE) {
130 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
131 return rgba;
134 if (!vg_object_is_valid(paint, VG_OBJECT_PAINT)) {
135 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
136 return rgba;
138 p = handle_to_paint(paint);
140 return paint_colori(p);
143 void vegaPaintPattern(VGPaint paint, VGImage pattern)
145 struct vg_context *ctx = vg_current_context();
147 if (paint == VG_INVALID_HANDLE ||
148 !vg_context_is_object_valid(ctx, VG_OBJECT_PAINT, paint)) {
149 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
150 return;
153 if (pattern == VG_INVALID_HANDLE) {
154 paint_set_type(handle_to_paint(paint), VG_PAINT_TYPE_COLOR);
155 return;
158 if (!vg_context_is_object_valid(ctx, VG_OBJECT_IMAGE, pattern)) {
159 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
160 return;
164 if (!vg_object_is_valid(paint, VG_OBJECT_PAINT) ||
165 !vg_object_is_valid(pattern, VG_OBJECT_IMAGE)) {
166 vg_set_error(ctx, VG_BAD_HANDLE_ERROR);
167 return;
169 paint_set_pattern(handle_to_paint(paint),
170 handle_to_image(pattern));