revert between 56095 -> 55830 in arch
[AROS.git] / workbench / libs / mesa / src / gallium / state_trackers / vega / image.c
blob44480876b6e7f2fb9db62687c021b6fdccd251a6
1 /**************************************************************************
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
15 * of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
27 #include "image.h"
29 #include "vg_translate.h"
30 #include "vg_context.h"
31 #include "matrix.h"
32 #include "renderer.h"
33 #include "util_array.h"
34 #include "api_consts.h"
35 #include "shader.h"
37 #include "pipe/p_context.h"
38 #include "pipe/p_screen.h"
39 #include "util/u_inlines.h"
40 #include "util/u_format.h"
41 #include "util/u_tile.h"
42 #include "util/u_memory.h"
43 #include "util/u_math.h"
44 #include "util/u_sampler.h"
45 #include "util/u_surface.h"
47 static enum pipe_format vg_format_to_pipe(VGImageFormat format)
49 switch(format) {
50 case VG_sRGB_565:
51 return PIPE_FORMAT_B5G6R5_UNORM;
52 case VG_sRGBA_5551:
53 return PIPE_FORMAT_B5G5R5A1_UNORM;
54 case VG_sRGBA_4444:
55 return PIPE_FORMAT_B4G4R4A4_UNORM;
56 case VG_sL_8:
57 case VG_lL_8:
58 return PIPE_FORMAT_L8_UNORM;
59 case VG_BW_1:
60 return PIPE_FORMAT_B8G8R8A8_UNORM;
61 case VG_A_8:
62 return PIPE_FORMAT_A8_UNORM;
63 #ifdef OPENVG_VERSION_1_1
64 case VG_A_1:
65 case VG_A_4:
66 return PIPE_FORMAT_A8_UNORM;
67 #endif
68 default:
69 return PIPE_FORMAT_B8G8R8A8_UNORM;
73 static INLINE void vg_sync_size(VGfloat *src_loc, VGfloat *dst_loc)
75 src_loc[2] = MIN2(src_loc[2], dst_loc[2]);
76 src_loc[3] = MIN2(src_loc[3], dst_loc[3]);
77 dst_loc[2] = src_loc[2];
78 dst_loc[3] = src_loc[3];
81 static void vg_get_copy_coords(VGfloat *src_loc,
82 VGfloat src_width, VGfloat src_height,
83 VGfloat *dst_loc,
84 VGfloat dst_width, VGfloat dst_height)
86 VGfloat dst_bounds[4], src_bounds[4];
87 VGfloat src_shift[4], dst_shift[4], shift[4];
89 dst_bounds[0] = 0.f;
90 dst_bounds[1] = 0.f;
91 dst_bounds[2] = dst_width;
92 dst_bounds[3] = dst_height;
94 src_bounds[0] = 0.f;
95 src_bounds[1] = 0.f;
96 src_bounds[2] = src_width;
97 src_bounds[3] = src_height;
99 vg_bound_rect(src_loc, src_bounds, src_shift);
100 vg_bound_rect(dst_loc, dst_bounds, dst_shift);
101 shift[0] = src_shift[0] - dst_shift[0];
102 shift[1] = src_shift[1] - dst_shift[1];
104 if (shift[0] < 0)
105 vg_shift_rectx(src_loc, src_bounds, -shift[0]);
106 else
107 vg_shift_rectx(dst_loc, dst_bounds, shift[0]);
109 if (shift[1] < 0)
110 vg_shift_recty(src_loc, src_bounds, -shift[1]);
111 else
112 vg_shift_recty(dst_loc, dst_bounds, shift[1]);
114 vg_sync_size(src_loc, dst_loc);
117 static void vg_copy_texture(struct vg_context *ctx,
118 struct pipe_resource *dst, VGint dx, VGint dy,
119 struct pipe_sampler_view *src, VGint sx, VGint sy,
120 VGint width, VGint height)
122 VGfloat dst_loc[4], src_loc[4];
124 dst_loc[0] = dx;
125 dst_loc[1] = dy;
126 dst_loc[2] = width;
127 dst_loc[3] = height;
129 src_loc[0] = sx;
130 src_loc[1] = sy;
131 src_loc[2] = width;
132 src_loc[3] = height;
134 vg_get_copy_coords(src_loc, src->texture->width0, src->texture->height0,
135 dst_loc, dst->width0, dst->height0);
137 if (src_loc[2] >= 0 && src_loc[3] >= 0 &&
138 dst_loc[2] >= 0 && dst_loc[3] >= 0) {
139 struct pipe_surface *surf, surf_tmpl;
141 /* get the destination surface */
142 u_surface_default_template(&surf_tmpl, dst, PIPE_BIND_RENDER_TARGET);
143 surf = ctx->pipe->create_surface(ctx->pipe, dst, &surf_tmpl);
144 if (surf && renderer_copy_begin(ctx->renderer, surf, VG_TRUE, src)) {
145 renderer_copy(ctx->renderer,
146 dst_loc[0], dst_loc[1], dst_loc[2], dst_loc[3],
147 src_loc[0], src_loc[1], src_loc[2], src_loc[3]);
148 renderer_copy_end(ctx->renderer);
151 pipe_surface_reference(&surf, NULL);
155 void vg_copy_surface(struct vg_context *ctx,
156 struct pipe_surface *dst, VGint dx, VGint dy,
157 struct pipe_surface *src, VGint sx, VGint sy,
158 VGint width, VGint height)
160 VGfloat dst_loc[4], src_loc[4];
162 dst_loc[0] = dx;
163 dst_loc[1] = dy;
164 dst_loc[2] = width;
165 dst_loc[3] = height;
167 src_loc[0] = sx;
168 src_loc[1] = sy;
169 src_loc[2] = width;
170 src_loc[3] = height;
172 vg_get_copy_coords(src_loc, src->width, src->height,
173 dst_loc, dst->width, dst->height);
175 if (src_loc[2] > 0 && src_loc[3] > 0 &&
176 dst_loc[2] > 0 && dst_loc[3] > 0) {
177 if (src == dst)
178 renderer_copy_surface(ctx->renderer,
179 src,
180 src_loc[0],
181 src->height - (src_loc[1] + src_loc[3]),
182 src_loc[0] + src_loc[2],
183 src->height - src_loc[1],
184 dst,
185 dst_loc[0],
186 dst->height - (dst_loc[1] + dst_loc[3]),
187 dst_loc[0] + dst_loc[2],
188 dst->height - dst_loc[1],
189 0, 0);
190 else
191 renderer_copy_surface(ctx->renderer,
192 src,
193 src_loc[0],
194 src->height - src_loc[1],
195 src_loc[0] + src_loc[2],
196 src->height - (src_loc[1] + src_loc[3]),
197 dst,
198 dst_loc[0],
199 dst->height - (dst_loc[1] + dst_loc[3]),
200 dst_loc[0] + dst_loc[2],
201 dst->height - dst_loc[1],
202 0, 0);
207 static struct pipe_resource *image_texture(struct vg_image *img)
209 struct pipe_resource *tex = img->sampler_view->texture;
210 return tex;
214 static void image_cleari(struct vg_image *img, VGint clear_colori,
215 VGint x, VGint y, VGint width, VGint height)
217 VGint *clearbuf;
218 VGint i;
219 VGfloat dwidth, dheight;
221 clearbuf = malloc(sizeof(VGint)*width*height);
222 for (i = 0; i < width*height; ++i)
223 clearbuf[i] = clear_colori;
225 dwidth = MIN2(width, img->width);
226 dheight = MIN2(height, img->height);
228 image_sub_data(img, clearbuf, width * sizeof(VGint),
229 VG_sRGBA_8888,
230 x, y, dwidth, dheight);
231 free(clearbuf);
234 struct vg_image * image_create(VGImageFormat format,
235 VGint width, VGint height)
237 struct vg_context *ctx = vg_current_context();
238 struct pipe_context *pipe = ctx->pipe;
239 struct vg_image *image = CALLOC_STRUCT(vg_image);
240 enum pipe_format pformat = vg_format_to_pipe(format);
241 struct pipe_resource pt, *newtex;
242 struct pipe_sampler_view view_templ;
243 struct pipe_sampler_view *view;
244 struct pipe_screen *screen = ctx->pipe->screen;
246 vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE);
248 image->format = format;
249 image->width = width;
250 image->height = height;
252 image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
253 image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
254 image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
255 image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
256 image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
257 image->sampler.normalized_coords = 1;
259 assert(screen->is_format_supported(screen, pformat, PIPE_TEXTURE_2D,
260 0, PIPE_BIND_SAMPLER_VIEW));
262 memset(&pt, 0, sizeof(pt));
263 pt.target = PIPE_TEXTURE_2D;
264 pt.format = pformat;
265 pt.last_level = 0;
266 pt.width0 = width;
267 pt.height0 = height;
268 pt.depth0 = 1;
269 pt.array_size = 1;
270 pt.bind = PIPE_BIND_SAMPLER_VIEW;
272 newtex = screen->resource_create(screen, &pt);
274 debug_assert(newtex);
276 u_sampler_view_default_template(&view_templ, newtex, newtex->format);
277 /* R, G, and B are treated as 1.0 for alpha-only formats in OpenVG */
278 if (newtex->format == PIPE_FORMAT_A8_UNORM) {
279 view_templ.swizzle_r = PIPE_SWIZZLE_ONE;
280 view_templ.swizzle_g = PIPE_SWIZZLE_ONE;
281 view_templ.swizzle_b = PIPE_SWIZZLE_ONE;
284 view = pipe->create_sampler_view(pipe, newtex, &view_templ);
285 /* want the texture to go away if the view is freed */
286 pipe_resource_reference(&newtex, NULL);
288 image->sampler_view = view;
290 vg_context_add_object(ctx, VG_OBJECT_IMAGE, image);
292 image_cleari(image, 0, 0, 0, image->width, image->height);
293 return image;
296 void image_destroy(struct vg_image *img)
298 struct vg_context *ctx = vg_current_context();
299 vg_context_remove_object(ctx, VG_OBJECT_IMAGE, img);
302 if (img->parent) {
303 /* remove img from the parent child array */
304 int idx;
305 struct vg_image **array =
306 (struct vg_image **)img->parent->children_array->data;
308 for (idx = 0; idx < img->parent->children_array->num_elements; ++idx) {
309 struct vg_image *child = array[idx];
310 if (child == img) {
311 break;
314 debug_assert(idx < img->parent->children_array->num_elements);
315 array_remove_element(img->parent->children_array, idx);
318 if (img->children_array && img->children_array->num_elements) {
319 /* reparent the children */
320 VGint i;
321 struct vg_image *parent = img->parent;
322 struct vg_image **children =
323 (struct vg_image **)img->children_array->data;
324 if (!parent) {
325 VGint min_x = children[0]->x;
326 parent = children[0];
328 for (i = 1; i < img->children_array->num_elements; ++i) {
329 struct vg_image *child = children[i];
330 if (child->x < min_x) {
331 parent = child;
336 for (i = 0; i < img->children_array->num_elements; ++i) {
337 struct vg_image *child = children[i];
338 if (child != parent) {
339 child->parent = parent;
340 if (!parent->children_array) {
341 parent->children_array = array_create(
342 sizeof(struct vg_image*));
344 array_append_data(parent->children_array,
345 &child, 1);
346 } else
347 child->parent = NULL;
349 array_destroy(img->children_array);
352 vg_free_object(&img->base);
354 pipe_sampler_view_reference(&img->sampler_view, NULL);
355 FREE(img);
358 void image_clear(struct vg_image *img,
359 VGint x, VGint y, VGint width, VGint height)
361 struct vg_context *ctx = vg_current_context();
362 VGfloat *clear_colorf = ctx->state.vg.clear_color;
363 VGubyte r, g, b ,a;
364 VGint clear_colori;
365 /* FIXME: this is very nasty */
366 r = float_to_ubyte(clear_colorf[0]);
367 g = float_to_ubyte(clear_colorf[1]);
368 b = float_to_ubyte(clear_colorf[2]);
369 a = float_to_ubyte(clear_colorf[3]);
370 clear_colori = r << 24 | g << 16 | b << 8 | a;
371 image_cleari(img, clear_colori, x, y, width, height);
374 void image_sub_data(struct vg_image *image,
375 const void * data,
376 VGint dataStride,
377 VGImageFormat dataFormat,
378 VGint x, VGint y,
379 VGint width, VGint height)
381 const VGint yStep = 1;
382 VGubyte *src = (VGubyte *)data;
383 VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
384 VGfloat *df = (VGfloat*)temp;
385 VGint i;
386 struct vg_context *ctx = vg_current_context();
387 struct pipe_context *pipe = ctx->pipe;
388 struct pipe_resource *texture = image_texture(image);
389 VGint xoffset = 0, yoffset = 0;
391 if (x < 0) {
392 xoffset -= x;
393 width += x;
394 x = 0;
396 if (y < 0) {
397 yoffset -= y;
398 height += y;
399 y = 0;
402 if (width <= 0 || height <= 0) {
403 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
404 return;
407 if (x > image->width || y > image->width) {
408 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
409 return;
412 if (x + width > image->width) {
413 width = image->width - x;
416 if (y + height > image->height) {
417 height = image->height - y;
420 { /* upload color_data */
421 struct pipe_transfer *transfer = pipe_get_transfer(
422 pipe, texture, 0, 0,
423 PIPE_TRANSFER_WRITE, 0, 0, texture->width0, texture->height0);
424 src += (dataStride * yoffset);
425 for (i = 0; i < height; i++) {
426 _vega_unpack_float_span_rgba(ctx, width, xoffset, src, dataFormat, temp);
427 pipe_put_tile_rgba(pipe, transfer, x+image->x, y+image->y, width, 1, df);
428 y += yStep;
429 src += dataStride;
431 pipe->transfer_destroy(pipe, transfer);
435 void image_get_sub_data(struct vg_image * image,
436 void * data,
437 VGint dataStride,
438 VGImageFormat dataFormat,
439 VGint sx, VGint sy,
440 VGint width, VGint height)
442 struct vg_context *ctx = vg_current_context();
443 struct pipe_context *pipe = ctx->pipe;
444 VGfloat temp[VEGA_MAX_IMAGE_WIDTH][4];
445 VGfloat *df = (VGfloat*)temp;
446 VGint y = 0, yStep = 1;
447 VGint i;
448 VGubyte *dst = (VGubyte *)data;
451 struct pipe_transfer *transfer =
452 pipe_get_transfer(pipe,
453 image->sampler_view->texture, 0, 0,
454 PIPE_TRANSFER_READ,
455 0, 0,
456 image->x + image->width,
457 image->y + image->height);
458 /* Do a row at a time to flip image data vertically */
459 for (i = 0; i < height; i++) {
460 #if 0
461 debug_printf("%d-%d == %d\n", sy, height, y);
462 #endif
463 pipe_get_tile_rgba(pipe, transfer, sx+image->x, y, width, 1, df);
464 y += yStep;
465 _vega_pack_rgba_span_float(ctx, width, temp, dataFormat, dst);
466 dst += dataStride;
469 pipe->transfer_destroy(pipe, transfer);
473 struct vg_image * image_child_image(struct vg_image *parent,
474 VGint x, VGint y,
475 VGint width, VGint height)
477 struct vg_context *ctx = vg_current_context();
478 struct vg_image *image = CALLOC_STRUCT(vg_image);
480 vg_init_object(&image->base, ctx, VG_OBJECT_IMAGE);
482 image->x = parent->x + x;
483 image->y = parent->y + y;
484 image->width = width;
485 image->height = height;
486 image->parent = parent;
487 image->sampler_view = NULL;
488 pipe_sampler_view_reference(&image->sampler_view,
489 parent->sampler_view);
491 image->sampler.wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
492 image->sampler.wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
493 image->sampler.wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
494 image->sampler.min_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
495 image->sampler.mag_img_filter = PIPE_TEX_MIPFILTER_NEAREST;
496 image->sampler.normalized_coords = 1;
498 if (!parent->children_array)
499 parent->children_array = array_create(
500 sizeof(struct vg_image*));
502 array_append_data(parent->children_array,
503 &image, 1);
505 vg_context_add_object(ctx, VG_OBJECT_IMAGE, image);
507 return image;
510 void image_copy(struct vg_image *dst, VGint dx, VGint dy,
511 struct vg_image *src, VGint sx, VGint sy,
512 VGint width, VGint height,
513 VGboolean dither)
515 struct vg_context *ctx = vg_current_context();
517 if (width <= 0 || height <= 0) {
518 vg_set_error(ctx, VG_ILLEGAL_ARGUMENT_ERROR);
519 return;
521 vg_copy_texture(ctx, dst->sampler_view->texture, dst->x + dx, dst->y + dy,
522 src->sampler_view, src->x + sx, src->y + sy, width, height);
525 void image_draw(struct vg_image *img, struct matrix *matrix)
527 struct vg_context *ctx = vg_current_context();
528 struct matrix paint_matrix;
529 VGfloat x1, y1;
530 VGfloat x2, y2;
531 VGfloat x3, y3;
532 VGfloat x4, y4;
534 if (!vg_get_paint_matrix(ctx,
535 &ctx->state.vg.fill_paint_to_user_matrix,
536 matrix,
537 &paint_matrix))
538 return;
540 x1 = 0;
541 y1 = 0;
542 x2 = img->width;
543 y2 = 0;
544 x3 = img->width;
545 y3 = img->height;
546 x4 = 0;
547 y4 = img->height;
549 shader_set_surface_matrix(ctx->shader, matrix);
550 shader_set_drawing_image(ctx->shader, VG_TRUE);
551 shader_set_paint(ctx->shader, ctx->state.vg.fill_paint);
552 shader_set_paint_matrix(ctx->shader, &paint_matrix);
553 shader_set_image(ctx->shader, img);
554 shader_bind(ctx->shader);
556 renderer_texture_quad(ctx->renderer, image_texture(img),
557 img->x, img->y, img->x + img->width, img->y + img->height,
558 x1, y1, x2, y2, x3, y3, x4, y4);
561 void image_set_pixels(VGint dx, VGint dy,
562 struct vg_image *src, VGint sx, VGint sy,
563 VGint width, VGint height)
565 struct vg_context *ctx = vg_current_context();
566 struct pipe_context *pipe = ctx->pipe;
567 struct pipe_surface *surf, surf_tmpl;
568 struct st_renderbuffer *strb = ctx->draw_buffer->strb;
570 memset(&surf_tmpl, 0, sizeof(surf_tmpl));
571 u_surface_default_template(&surf_tmpl, image_texture(src),
572 0 /* no bind flag - not a surface*/);
573 surf = pipe->create_surface(pipe, image_texture(src), &surf_tmpl);
575 vg_copy_surface(ctx, strb->surface, dx, dy,
576 surf, sx+src->x, sy+src->y, width, height);
578 pipe->surface_destroy(pipe, surf);
581 void image_get_pixels(struct vg_image *dst, VGint dx, VGint dy,
582 VGint sx, VGint sy,
583 VGint width, VGint height)
585 struct vg_context *ctx = vg_current_context();
586 struct pipe_context *pipe = ctx->pipe;
587 struct pipe_surface *surf, surf_tmpl;
588 struct st_renderbuffer *strb = ctx->draw_buffer->strb;
590 /* flip the y coordinates */
591 /*dy = dst->height - dy - height;*/
593 memset(&surf_tmpl, 0, sizeof(surf_tmpl));
594 u_surface_default_template(&surf_tmpl, image_texture(dst),
595 PIPE_BIND_RENDER_TARGET);
596 surf = pipe->create_surface(pipe, image_texture(dst), &surf_tmpl);
598 vg_copy_surface(ctx, surf, dst->x + dx, dst->y + dy,
599 strb->surface, sx, sy, width, height);
601 pipe_surface_reference(&surf, NULL);
605 VGboolean vg_image_overlaps(struct vg_image *dst,
606 struct vg_image *src)
608 if (dst == src || dst->parent == src ||
609 dst == src->parent)
610 return VG_TRUE;
611 if (dst->parent && dst->parent == src->parent) {
612 VGfloat left1 = dst->x;
613 VGfloat left2 = src->x;
614 VGfloat right1 = dst->x + dst->width;
615 VGfloat right2 = src->x + src->width;
616 VGfloat bottom1 = dst->y;
617 VGfloat bottom2 = src->y;
618 VGfloat top1 = dst->y + dst->height;
619 VGfloat top2 = src->y + src->height;
621 return !(left2 > right1 || right2 < left1 ||
622 top2 > bottom1 || bottom2 < top1);
624 return VG_FALSE;
627 VGint image_bind_samplers(struct vg_image *img, struct pipe_sampler_state **samplers,
628 struct pipe_sampler_view **sampler_views)
630 img->sampler.min_img_filter = image_sampler_filter(img->base.ctx);
631 img->sampler.mag_img_filter = image_sampler_filter(img->base.ctx);
632 samplers[3] = &img->sampler;
633 sampler_views[3] = img->sampler_view;
634 return 1;
637 VGint image_sampler_filter(struct vg_context *ctx)
639 switch(ctx->state.vg.image_quality) {
640 case VG_IMAGE_QUALITY_NONANTIALIASED:
641 return PIPE_TEX_FILTER_NEAREST;
642 break;
643 case VG_IMAGE_QUALITY_FASTER:
644 return PIPE_TEX_FILTER_NEAREST;
645 break;
646 case VG_IMAGE_QUALITY_BETTER:
647 /* possibly use anisotropic filtering */
648 return PIPE_TEX_FILTER_LINEAR;
649 break;
650 default:
651 debug_printf("Unknown image quality");
653 return PIPE_TEX_FILTER_NEAREST;