1 /**************************************************************************
3 * Copyright 2009 VMware, Inc. All Rights Reserved.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the
7 * "Software"), to deal in the Software without restriction, including
8 * without limitation the rights to use, copy, modify, merge, publish,
9 * distribute, sub license, and/or sell copies of the Software, and to
10 * permit persons to whom the Software is furnished to do so, subject to
11 * the following conditions:
13 * The above copyright notice and this permission notice (including the
14 * next paragraph) shall be included in all copies or substantial portions
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
20 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
22 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
23 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 **************************************************************************/
29 #include "matrix.h" /*for floatsEqual*/
30 #include "vg_context.h"
33 #include "util_array.h"
34 #include "VG/openvg.h"
36 #include "pipe/p_context.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_state.h"
39 #include "util/u_inlines.h"
40 #include "pipe/p_screen.h"
42 #include "util/u_draw_quad.h"
43 #include "util/u_math.h"
48 #define DEBUG_POLYGON 0
60 struct pipe_resource
*vbuf
;
61 struct pipe_screen
*screen
;
64 static float *ptr_to_vertex(float *data
, int idx
)
66 return data
+ (idx
* COMPONENTS
);
70 static void polygon_print(struct polygon
*poly
)
74 debug_printf("Polygon %p, size = %d\n", poly
, poly
->num_verts
);
75 for (i
= 0; i
< poly
->num_verts
; ++i
) {
76 vert
= ptr_to_vertex(poly
->data
, i
);
77 debug_printf("%f, %f, ", vert
[0], vert
[1]);
79 debug_printf("\nend\n");
84 struct polygon
* polygon_create(int size
)
86 struct polygon
*poly
= (struct polygon
*)malloc(sizeof(struct polygon
));
88 poly
->data
= malloc(sizeof(float) * COMPONENTS
* size
);
91 poly
->dirty
= VG_TRUE
;
97 struct polygon
* polygon_create_from_data(float *data
, int size
)
99 struct polygon
*poly
= polygon_create(size
);
101 memcpy(poly
->data
, data
, sizeof(float) * COMPONENTS
* size
);
102 poly
->num_verts
= size
;
103 poly
->dirty
= VG_TRUE
;
109 void polygon_destroy(struct polygon
*poly
)
112 pipe_resource_reference(&poly
->vbuf
, NULL
);
118 void polygon_resize(struct polygon
*poly
, int new_size
)
120 float *data
= (float*)malloc(sizeof(float) * COMPONENTS
* new_size
);
121 int size
= MIN2(sizeof(float) * COMPONENTS
* new_size
,
122 sizeof(float) * COMPONENTS
* poly
->size
);
123 memcpy(data
, poly
->data
, size
);
126 poly
->size
= new_size
;
127 poly
->dirty
= VG_TRUE
;
130 int polygon_size(struct polygon
*poly
)
135 int polygon_vertex_count(struct polygon
*poly
)
137 return poly
->num_verts
;
140 float * polygon_data(struct polygon
*poly
)
145 void polygon_vertex_append(struct polygon
*p
,
150 debug_printf("Append vertex [%f, %f]\n", x
, y
);
152 if (p
->num_verts
>= p
->size
) {
153 polygon_resize(p
, p
->size
* 2);
156 vert
= ptr_to_vertex(p
->data
, p
->num_verts
);
163 void polygon_set_vertex(struct polygon
*p
, int idx
,
167 if (idx
>= p
->num_verts
) {
168 /*fixme: error reporting*/
173 vert
= ptr_to_vertex(p
->data
, idx
);
179 void polygon_vertex(struct polygon
*p
, int idx
,
183 if (idx
>= p
->num_verts
) {
184 /*fixme: error reporting*/
189 vert
= ptr_to_vertex(p
->data
, idx
);
194 void polygon_bounding_rect(struct polygon
*p
,
198 float minx
, miny
, maxx
, maxy
;
199 float *vert
= ptr_to_vertex(p
->data
, 0);
205 for (i
= 1; i
< p
->num_verts
; ++i
) {
206 vert
= ptr_to_vertex(p
->data
, i
);
207 minx
= MIN2(vert
[0], minx
);
208 miny
= MIN2(vert
[1], miny
);
210 maxx
= MAX2(vert
[0], maxx
);
211 maxy
= MAX2(vert
[1], maxy
);
216 rect
[2] = maxx
- minx
;
217 rect
[3] = maxy
- miny
;
220 int polygon_contains_point(struct polygon
*p
,
226 void polygon_append_polygon(struct polygon
*dst
,
229 if (dst
->num_verts
+ src
->num_verts
>= dst
->size
) {
230 polygon_resize(dst
, dst
->num_verts
+ src
->num_verts
* 1.5);
232 memcpy(ptr_to_vertex(dst
->data
, dst
->num_verts
),
233 src
->data
, src
->num_verts
* COMPONENTS
* sizeof(VGfloat
));
234 dst
->num_verts
+= src
->num_verts
;
237 VGboolean
polygon_is_closed(struct polygon
*p
)
239 VGfloat start
[2], end
[2];
241 polygon_vertex(p
, 0, start
);
242 polygon_vertex(p
, p
->num_verts
- 1, end
);
244 return floatsEqual(start
[0], end
[0]) && floatsEqual(start
[1], end
[1]);
247 static void polygon_prepare_buffer(struct vg_context
*ctx
,
248 struct polygon
*poly
)
251 struct pipe_context
*pipe
;
253 vert_size
= poly
->num_verts
* COMPONENTS
* sizeof(float);
255 /*polygon_print(poly);*/
259 if (poly
->vbuf
== NULL
|| poly
->dirty
) {
261 pipe_resource_reference(&poly
->vbuf
,
264 poly
->screen
= pipe
->screen
;
265 poly
->vbuf
= pipe_user_buffer_create(poly
->screen
,
268 PIPE_BIND_VERTEX_BUFFER
);
269 poly
->dirty
= VG_FALSE
;
273 void polygon_fill(struct polygon
*poly
, struct vg_context
*ctx
)
275 struct pipe_vertex_element velement
;
276 struct pipe_vertex_buffer vbuffer
;
278 VGfloat min_x
, min_y
, max_x
, max_y
;
281 polygon_bounding_rect(poly
, bounds
);
284 max_x
= bounds
[0] + bounds
[2];
285 max_y
= bounds
[1] + bounds
[3];
288 debug_printf("Poly bounds are [%f, %f], [%f, %f]\n",
289 min_x
, min_y
, max_x
, max_y
);
292 polygon_prepare_buffer(ctx
, poly
);
294 /* tell renderer about the vertex attributes */
295 memset(&velement
, 0, sizeof(velement
));
296 velement
.src_offset
= 0;
297 velement
.instance_divisor
= 0;
298 velement
.vertex_buffer_index
= 0;
299 velement
.src_format
= PIPE_FORMAT_R32G32_FLOAT
;
301 /* tell renderer about the vertex buffer */
302 memset(&vbuffer
, 0, sizeof(vbuffer
));
303 vbuffer
.buffer
= poly
->vbuf
;
304 vbuffer
.stride
= COMPONENTS
* sizeof(float); /* vertex size */
305 vbuffer
.buffer_offset
= 0;
307 renderer_polygon_stencil_begin(ctx
->renderer
,
308 &velement
, ctx
->state
.vg
.fill_rule
, VG_FALSE
);
309 renderer_polygon_stencil(ctx
->renderer
, &vbuffer
,
310 PIPE_PRIM_TRIANGLE_FAN
, 0, (VGuint
) poly
->num_verts
);
311 renderer_polygon_stencil_end(ctx
->renderer
);
313 renderer_polygon_fill_begin(ctx
->renderer
, VG_FALSE
);
314 renderer_polygon_fill(ctx
->renderer
, min_x
, min_y
, max_x
, max_y
);
315 renderer_polygon_fill_end(ctx
->renderer
);
318 void polygon_array_fill(struct polygon_array
*polyarray
, struct vg_context
*ctx
)
320 struct array
*polys
= polyarray
->array
;
321 VGfloat min_x
= polyarray
->min_x
;
322 VGfloat min_y
= polyarray
->min_y
;
323 VGfloat max_x
= polyarray
->max_x
;
324 VGfloat max_y
= polyarray
->max_y
;
325 struct pipe_vertex_element velement
;
326 struct pipe_vertex_buffer vbuffer
;
331 debug_printf("%s: Poly bounds are [%f, %f], [%f, %f]\n",
333 min_x
, min_y
, max_x
, max_y
);
336 /* tell renderer about the vertex attributes */
337 memset(&velement
, 0, sizeof(velement
));
338 velement
.src_offset
= 0;
339 velement
.instance_divisor
= 0;
340 velement
.vertex_buffer_index
= 0;
341 velement
.src_format
= PIPE_FORMAT_R32G32_FLOAT
;
343 /* tell renderer about the vertex buffer */
344 memset(&vbuffer
, 0, sizeof(vbuffer
));
345 vbuffer
.stride
= COMPONENTS
* sizeof(float); /* vertex size */
346 vbuffer
.buffer_offset
= 0;
348 /* prepare the stencil buffer */
349 renderer_polygon_stencil_begin(ctx
->renderer
,
350 &velement
, ctx
->state
.vg
.fill_rule
, VG_FALSE
);
351 for (i
= 0; i
< polys
->num_elements
; ++i
) {
352 struct polygon
*poly
= (((struct polygon
**)polys
->data
)[i
]);
354 polygon_prepare_buffer(ctx
, poly
);
355 vbuffer
.buffer
= poly
->vbuf
;
357 renderer_polygon_stencil(ctx
->renderer
, &vbuffer
,
358 PIPE_PRIM_TRIANGLE_FAN
, 0, (VGuint
) poly
->num_verts
);
360 renderer_polygon_stencil_end(ctx
->renderer
);
363 renderer_polygon_fill_begin(ctx
->renderer
, VG_FALSE
);
364 renderer_polygon_fill(ctx
->renderer
, min_x
, min_y
, max_x
, max_y
);
365 renderer_polygon_fill_end(ctx
->renderer
);