2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * \file glapi_getproc.c
28 * Code for implementing glXGetProcAddress(), etc.
29 * This was originally in glapi.c but refactored out.
33 #include "glapi/glapi_priv.h"
34 #include "glapi/glapitable.h"
37 #define FIRST_DYNAMIC_OFFSET (sizeof(struct _glapi_table) / sizeof(void *))
40 /**********************************************************************
41 * Static function management.
45 #if !defined(DISPATCH_FUNCTION_SIZE)
46 # define NEED_FUNCTION_POINTER
48 #include "glapi/glprocs.h"
52 * Search the table of static entrypoint functions for the named function
53 * and return the corresponding glprocs_table_t entry.
55 static const glprocs_table_t
*
56 get_static_proc( const char * n
)
59 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
60 const char *testName
= gl_string_table
+ static_functions
[i
].Name_offset
;
62 /* skip the prefix on the name */
63 if (strcmp(testName
, n
+ 1) == 0)
65 if (strcmp(testName
, n
) == 0)
68 return &static_functions
[i
];
76 * Return dispatch table offset of the named static (built-in) function.
77 * Return -1 if function not found.
80 get_static_proc_offset(const char *funcName
)
82 const glprocs_table_t
* const f
= get_static_proc( funcName
);
93 * Return dispatch function address for the named static (built-in) function.
94 * Return NULL if function not found.
97 get_static_proc_address(const char *funcName
)
99 const glprocs_table_t
* const f
= get_static_proc( funcName
);
104 #if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING)
105 return (f
->Address
== NULL
)
106 ? get_entrypoint_address(f
->Offset
)
108 #elif defined(DISPATCH_FUNCTION_SIZE)
109 return get_entrypoint_address(f
->Offset
);
118 * Return the name of the function at the given offset in the dispatch
119 * table. For debugging only.
122 get_static_proc_name( GLuint offset
)
125 for (i
= 0; static_functions
[i
].Name_offset
>= 0; i
++) {
126 if (static_functions
[i
].Offset
== offset
) {
127 return gl_string_table
+ static_functions
[i
].Name_offset
;
135 /**********************************************************************
136 * Extension function management.
141 * Track information about a function added to the GL API.
143 struct _glapi_function
{
145 * Name of the function.
151 * Text string that describes the types of the parameters passed to the
152 * named function. Parameter types are converted to characters using the
154 * - 'i' for \c GLint, \c GLuint, and \c GLenum
155 * - 'p' for any pointer type
156 * - 'f' for \c GLfloat and \c GLclampf
157 * - 'd' for \c GLdouble and \c GLclampd
159 const char * parameter_signature
;
163 * Offset in the dispatch table where the pointer to the real function is
164 * located. If the driver has not requested that the named function be
165 * added to the dispatch table, this will have the value ~0.
167 unsigned dispatch_offset
;
171 * Pointer to the dispatch stub for the named function.
174 * The semantic of this field should be changed slightly. Currently, it
175 * is always expected to be non-\c NULL. However, it would be better to
176 * only allocate the entry-point stub when the application requests the
177 * function via \c glXGetProcAddress. This would save memory for all the
178 * functions that the driver exports but that the application never wants
181 _glapi_proc dispatch_stub
;
185 static struct _glapi_function ExtEntryTable
[MAX_EXTENSION_FUNCS
];
186 static GLuint NumExtEntryPoints
= 0;
189 static struct _glapi_function
*
190 get_extension_proc(const char *funcName
)
193 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
194 if (strcmp(ExtEntryTable
[i
].name
, funcName
) == 0) {
195 return & ExtEntryTable
[i
];
203 get_extension_proc_offset(const char *funcName
)
205 const struct _glapi_function
* const f
= get_extension_proc( funcName
);
210 return f
->dispatch_offset
;
215 get_extension_proc_address(const char *funcName
)
217 const struct _glapi_function
* const f
= get_extension_proc( funcName
);
222 return f
->dispatch_stub
;
227 get_extension_proc_name(GLuint offset
)
230 for (i
= 0; i
< NumExtEntryPoints
; i
++) {
231 if (ExtEntryTable
[i
].dispatch_offset
== offset
) {
232 return ExtEntryTable
[i
].name
;
240 * strdup() is actually not a standard ANSI C or POSIX routine.
241 * Irix will not define it if ANSI mode is in effect.
244 str_dup(const char *str
)
247 copy
= (char*) malloc(strlen(str
) + 1);
256 * Generate new entrypoint
258 * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver
259 * calls \c _glapi_add_dispatch we'll put in the proper offset. If that
260 * never happens, and the user calls this function, he'll segfault. That's
261 * what you get when you try calling a GL function that doesn't really exist.
263 * \param funcName Name of the function to create an entry-point for.
265 * \sa _glapi_add_entrypoint
268 static struct _glapi_function
*
269 add_function_name( const char * funcName
)
271 struct _glapi_function
* entry
= NULL
;
272 _glapi_proc entrypoint
= NULL
;
273 char * name_dup
= NULL
;
275 if (NumExtEntryPoints
>= MAX_EXTENSION_FUNCS
)
278 if (funcName
== NULL
)
281 name_dup
= str_dup(funcName
);
282 if (name_dup
== NULL
)
285 entrypoint
= generate_entrypoint(~0);
287 if (entrypoint
== NULL
) {
292 entry
= & ExtEntryTable
[NumExtEntryPoints
];
295 entry
->name
= name_dup
;
296 entry
->parameter_signature
= NULL
;
297 entry
->dispatch_offset
= ~0;
298 entry
->dispatch_stub
= entrypoint
;
304 static struct _glapi_function
*
305 set_entry_info( struct _glapi_function
* entry
, const char * signature
, unsigned offset
)
307 char * sig_dup
= NULL
;
309 if (signature
== NULL
)
312 sig_dup
= str_dup(signature
);
316 fill_in_entrypoint_offset(entry
->dispatch_stub
, offset
);
318 entry
->parameter_signature
= sig_dup
;
319 entry
->dispatch_offset
= offset
;
326 * Fill-in the dispatch stub for the named function.
328 * This function is intended to be called by a hardware driver. When called,
329 * a dispatch stub may be created created for the function. A pointer to this
330 * dispatch function will be returned by glXGetProcAddress.
332 * \param function_names Array of pointers to function names that should
333 * share a common dispatch offset.
334 * \param parameter_signature String representing the types of the parameters
335 * passed to the named function. Parameter types
336 * are converted to characters using the following
338 * - 'i' for \c GLint, \c GLuint, and \c GLenum
339 * - 'p' for any pointer type
340 * - 'f' for \c GLfloat and \c GLclampf
341 * - 'd' for \c GLdouble and \c GLclampd
344 * The offset in the dispatch table of the named function. A pointer to the
345 * driver's implementation of the named function should be stored at
346 * \c dispatch_table[\c offset]. Return -1 if error/problem.
348 * \sa glXGetProcAddress
351 * This function can only handle up to 8 names at a time. As far as I know,
352 * the maximum number of names ever associated with an existing GL function is
353 * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT,
354 * \c glPointParameterfARB, and \c glPointParameterf), so this should not be
355 * too painful of a limitation.
358 * Determine whether or not \c parameter_signature should be allowed to be
359 * \c NULL. It doesn't seem like much of a hardship for drivers to have to
360 * pass in an empty string.
363 * Determine if code should be added to reject function names that start with
367 * Add code to compare \c parameter_signature with the parameter signature of
368 * a static function. In order to do that, we need to find a way to \b get
369 * the parameter signature of a static function.
373 _glapi_add_dispatch( const char * const * function_names
,
374 const char * parameter_signature
)
376 static int next_dynamic_offset
= FIRST_DYNAMIC_OFFSET
;
377 const char * const real_sig
= (parameter_signature
!= NULL
)
378 ? parameter_signature
: "";
379 struct _glapi_function
* entry
[8];
380 GLboolean is_static
[8];
384 init_glapi_relocs_once();
386 (void) memset( is_static
, 0, sizeof( is_static
) );
387 (void) memset( entry
, 0, sizeof( entry
) );
389 /* Find the _single_ dispatch offset for all function names that already
390 * exist (and have a dispatch offset).
393 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
394 const char * funcName
= function_names
[i
];
396 int extension_offset
;
398 if (funcName
[0] != 'g' || funcName
[1] != 'l')
401 /* search built-in functions */
402 static_offset
= get_static_proc_offset(funcName
);
404 if (static_offset
>= 0) {
406 is_static
[i
] = GL_TRUE
;
408 /* FIXME: Make sure the parameter signatures match! How do we get
409 * FIXME: the parameter signature for static functions?
412 if ( (offset
!= ~0) && (static_offset
!= offset
) ) {
416 offset
= static_offset
;
421 /* search added extension functions */
422 entry
[i
] = get_extension_proc(funcName
);
424 if (entry
[i
] != NULL
) {
425 extension_offset
= entry
[i
]->dispatch_offset
;
427 /* The offset may be ~0 if the function name was added by
428 * glXGetProcAddress but never filled in by the driver.
431 if (extension_offset
== ~0) {
435 if (strcmp(real_sig
, entry
[i
]->parameter_signature
) != 0) {
439 if ( (offset
!= ~0) && (extension_offset
!= offset
) ) {
443 offset
= extension_offset
;
447 /* If all function names are either new (or with no dispatch offset),
448 * allocate a new dispatch offset.
452 offset
= next_dynamic_offset
;
453 next_dynamic_offset
++;
456 /* Fill in the dispatch offset for the new function names (and those with
457 * no dispatch offset).
460 for ( i
= 0 ; function_names
[i
] != NULL
; i
++ ) {
465 /* generate entrypoints for new function names */
466 if (entry
[i
] == NULL
) {
467 entry
[i
] = add_function_name( function_names
[i
] );
468 if (entry
[i
] == NULL
) {
469 /* FIXME: Possible memory leak here. */
474 if (entry
[i
]->dispatch_offset
== ~0) {
475 set_entry_info( entry
[i
], real_sig
, offset
);
484 * Return offset of entrypoint for named function within dispatch table.
487 _glapi_get_proc_offset(const char *funcName
)
491 /* search extension functions first */
492 offset
= get_extension_proc_offset(funcName
);
496 /* search static functions */
497 return get_static_proc_offset(funcName
);
503 * Return pointer to the named function. If the function name isn't found
504 * in the name of static functions, try generating a new API entrypoint on
505 * the fly with assembly language.
508 _glapi_get_proc_address(const char *funcName
)
511 struct _glapi_function
* entry
;
513 init_glapi_relocs_once();
516 /* skip the prefix on the name */
517 if (funcName
[1] != 'g' || funcName
[2] != 'l')
520 if (funcName
[0] != 'g' || funcName
[1] != 'l')
524 /* search extension functions first */
525 func
= get_extension_proc_address(funcName
);
529 /* search static functions */
530 func
= get_static_proc_address(funcName
);
534 /* generate entrypoint, dispatch offset must be filled in by the driver */
535 entry
= add_function_name(funcName
);
539 return entry
->dispatch_stub
;
545 * Return the name of the function at the given dispatch offset.
546 * This is only intended for debugging.
549 _glapi_get_proc_name(GLuint offset
)
553 /* search built-in functions */
554 n
= get_static_proc_name(offset
);
559 /* search added extension functions */
560 return get_extension_proc_name(offset
);
565 /**********************************************************************
566 * GL API table functions.
571 * Return size of dispatch table struct as number of functions (or
575 _glapi_get_dispatch_table_size(void)
578 * The dispatch table size (number of entries) is the size of the
579 * _glapi_table struct plus the number of dynamic entries we can add.
580 * The extra slots can be filled in by DRI drivers that register new
581 * extension functions.
583 return FIRST_DYNAMIC_OFFSET
+ MAX_EXTENSION_FUNCS
;
588 * Make sure there are no NULL pointers in the given dispatch table.
589 * Intended for debugging purposes.
592 _glapi_check_table_not_null(const struct _glapi_table
*table
)
594 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
595 const GLuint entries
= _glapi_get_dispatch_table_size();
596 const void **tab
= (const void **) table
;
598 for (i
= 1; i
< entries
; i
++) {
608 * Do some spot checks to be sure that the dispatch table
609 * slots are assigned correctly. For debugging only.
612 _glapi_check_table(const struct _glapi_table
*table
)
614 #ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */
616 GLuint BeginOffset
= _glapi_get_proc_offset("glBegin");
617 char *BeginFunc
= (char*) &table
->Begin
;
618 GLuint offset
= (BeginFunc
- (char *) table
) / sizeof(void *);
619 assert(BeginOffset
== offset
);
622 GLuint viewportOffset
= _glapi_get_proc_offset("glViewport");
623 char *viewportFunc
= (char*) &table
->Viewport
;
624 GLuint offset
= (viewportFunc
- (char *) table
) / sizeof(void *);
625 assert(viewportOffset
== offset
);
628 GLuint VertexPointerOffset
= _glapi_get_proc_offset("glVertexPointer");
629 char *VertexPointerFunc
= (char*) &table
->VertexPointer
;
630 GLuint offset
= (VertexPointerFunc
- (char *) table
) / sizeof(void *);
631 assert(VertexPointerOffset
== offset
);
634 GLuint ResetMinMaxOffset
= _glapi_get_proc_offset("glResetMinmax");
635 char *ResetMinMaxFunc
= (char*) &table
->ResetMinmax
;
636 GLuint offset
= (ResetMinMaxFunc
- (char *) table
) / sizeof(void *);
637 assert(ResetMinMaxOffset
== offset
);
640 GLuint blendColorOffset
= _glapi_get_proc_offset("glBlendColor");
641 char *blendColorFunc
= (char*) &table
->BlendColor
;
642 GLuint offset
= (blendColorFunc
- (char *) table
) / sizeof(void *);
643 assert(blendColorOffset
== offset
);
646 GLuint secondaryColor3fOffset
= _glapi_get_proc_offset("glSecondaryColor3fEXT");
647 char *secondaryColor3fFunc
= (char*) &table
->SecondaryColor3fEXT
;
648 GLuint offset
= (secondaryColor3fFunc
- (char *) table
) / sizeof(void *);
649 assert(secondaryColor3fOffset
== offset
);
652 GLuint pointParameterivOffset
= _glapi_get_proc_offset("glPointParameterivNV");
653 char *pointParameterivFunc
= (char*) &table
->PointParameterivNV
;
654 GLuint offset
= (pointParameterivFunc
- (char *) table
) / sizeof(void *);
655 assert(pointParameterivOffset
== offset
);
658 GLuint setFenceOffset
= _glapi_get_proc_offset("glSetFenceNV");
659 char *setFenceFunc
= (char*) &table
->SetFenceNV
;
660 GLuint offset
= (setFenceFunc
- (char *) table
) / sizeof(void *);
661 assert(setFenceOffset
== offset
);