revert between 56095 -> 55830 in arch
[AROS.git] / workbench / libs / mesa / src / mapi / glapi / glprocs.h
blobc837331efac4bc41e27b3c74b3e041c6165ec88a
1 /* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */
3 /*
4 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
5 * (C) Copyright IBM Corporation 2004, 2006
6 * All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sub license,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice (including the next
16 * paragraph) shall be included in all copies or substantial portions of the
17 * Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL, IBM,
23 * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
24 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
25 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
26 * SOFTWARE.
30 /* This file is only included by glapi.c and is used for
31 * the GetProcAddress() function
34 typedef struct {
35 GLint Name_offset;
36 #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
37 _glapi_proc Address;
38 #endif
39 GLuint Offset;
40 } glprocs_table_t;
42 #if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
43 # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o }
44 #elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING)
45 # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o }
46 #elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
47 # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o }
48 #elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING)
49 # define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o }
50 #endif
54 static const char gl_string_table[] =
55 "glNewList\0"
56 "glEndList\0"
57 "glCallList\0"
58 "glCallLists\0"
59 "glDeleteLists\0"
60 "glGenLists\0"
61 "glListBase\0"
62 "glBegin\0"
63 "glBitmap\0"
64 "glColor3b\0"
65 "glColor3bv\0"
66 "glColor3d\0"
67 "glColor3dv\0"
68 "glColor3f\0"
69 "glColor3fv\0"
70 "glColor3i\0"
71 "glColor3iv\0"
72 "glColor3s\0"
73 "glColor3sv\0"
74 "glColor3ub\0"
75 "glColor3ubv\0"
76 "glColor3ui\0"
77 "glColor3uiv\0"
78 "glColor3us\0"
79 "glColor3usv\0"
80 "glColor4b\0"
81 "glColor4bv\0"
82 "glColor4d\0"
83 "glColor4dv\0"
84 "glColor4f\0"
85 "glColor4fv\0"
86 "glColor4i\0"
87 "glColor4iv\0"
88 "glColor4s\0"
89 "glColor4sv\0"
90 "glColor4ub\0"
91 "glColor4ubv\0"
92 "glColor4ui\0"
93 "glColor4uiv\0"
94 "glColor4us\0"
95 "glColor4usv\0"
96 "glEdgeFlag\0"
97 "glEdgeFlagv\0"
98 "glEnd\0"
99 "glIndexd\0"
100 "glIndexdv\0"
101 "glIndexf\0"
102 "glIndexfv\0"
103 "glIndexi\0"
104 "glIndexiv\0"
105 "glIndexs\0"
106 "glIndexsv\0"
107 "glNormal3b\0"
108 "glNormal3bv\0"
109 "glNormal3d\0"
110 "glNormal3dv\0"
111 "glNormal3f\0"
112 "glNormal3fv\0"
113 "glNormal3i\0"
114 "glNormal3iv\0"
115 "glNormal3s\0"
116 "glNormal3sv\0"
117 "glRasterPos2d\0"
118 "glRasterPos2dv\0"
119 "glRasterPos2f\0"
120 "glRasterPos2fv\0"
121 "glRasterPos2i\0"
122 "glRasterPos2iv\0"
123 "glRasterPos2s\0"
124 "glRasterPos2sv\0"
125 "glRasterPos3d\0"
126 "glRasterPos3dv\0"
127 "glRasterPos3f\0"
128 "glRasterPos3fv\0"
129 "glRasterPos3i\0"
130 "glRasterPos3iv\0"
131 "glRasterPos3s\0"
132 "glRasterPos3sv\0"
133 "glRasterPos4d\0"
134 "glRasterPos4dv\0"
135 "glRasterPos4f\0"
136 "glRasterPos4fv\0"
137 "glRasterPos4i\0"
138 "glRasterPos4iv\0"
139 "glRasterPos4s\0"
140 "glRasterPos4sv\0"
141 "glRectd\0"
142 "glRectdv\0"
143 "glRectf\0"
144 "glRectfv\0"
145 "glRecti\0"
146 "glRectiv\0"
147 "glRects\0"
148 "glRectsv\0"
149 "glTexCoord1d\0"
150 "glTexCoord1dv\0"
151 "glTexCoord1f\0"
152 "glTexCoord1fv\0"
153 "glTexCoord1i\0"
154 "glTexCoord1iv\0"
155 "glTexCoord1s\0"
156 "glTexCoord1sv\0"
157 "glTexCoord2d\0"
158 "glTexCoord2dv\0"
159 "glTexCoord2f\0"
160 "glTexCoord2fv\0"
161 "glTexCoord2i\0"
162 "glTexCoord2iv\0"
163 "glTexCoord2s\0"
164 "glTexCoord2sv\0"
165 "glTexCoord3d\0"
166 "glTexCoord3dv\0"
167 "glTexCoord3f\0"
168 "glTexCoord3fv\0"
169 "glTexCoord3i\0"
170 "glTexCoord3iv\0"
171 "glTexCoord3s\0"
172 "glTexCoord3sv\0"
173 "glTexCoord4d\0"
174 "glTexCoord4dv\0"
175 "glTexCoord4f\0"
176 "glTexCoord4fv\0"
177 "glTexCoord4i\0"
178 "glTexCoord4iv\0"
179 "glTexCoord4s\0"
180 "glTexCoord4sv\0"
181 "glVertex2d\0"
182 "glVertex2dv\0"
183 "glVertex2f\0"
184 "glVertex2fv\0"
185 "glVertex2i\0"
186 "glVertex2iv\0"
187 "glVertex2s\0"
188 "glVertex2sv\0"
189 "glVertex3d\0"
190 "glVertex3dv\0"
191 "glVertex3f\0"
192 "glVertex3fv\0"
193 "glVertex3i\0"
194 "glVertex3iv\0"
195 "glVertex3s\0"
196 "glVertex3sv\0"
197 "glVertex4d\0"
198 "glVertex4dv\0"
199 "glVertex4f\0"
200 "glVertex4fv\0"
201 "glVertex4i\0"
202 "glVertex4iv\0"
203 "glVertex4s\0"
204 "glVertex4sv\0"
205 "glClipPlane\0"
206 "glColorMaterial\0"
207 "glCullFace\0"
208 "glFogf\0"
209 "glFogfv\0"
210 "glFogi\0"
211 "glFogiv\0"
212 "glFrontFace\0"
213 "glHint\0"
214 "glLightf\0"
215 "glLightfv\0"
216 "glLighti\0"
217 "glLightiv\0"
218 "glLightModelf\0"
219 "glLightModelfv\0"
220 "glLightModeli\0"
221 "glLightModeliv\0"
222 "glLineStipple\0"
223 "glLineWidth\0"
224 "glMaterialf\0"
225 "glMaterialfv\0"
226 "glMateriali\0"
227 "glMaterialiv\0"
228 "glPointSize\0"
229 "glPolygonMode\0"
230 "glPolygonStipple\0"
231 "glScissor\0"
232 "glShadeModel\0"
233 "glTexParameterf\0"
234 "glTexParameterfv\0"
235 "glTexParameteri\0"
236 "glTexParameteriv\0"
237 "glTexImage1D\0"
238 "glTexImage2D\0"
239 "glTexEnvf\0"
240 "glTexEnvfv\0"
241 "glTexEnvi\0"
242 "glTexEnviv\0"
243 "glTexGend\0"
244 "glTexGendv\0"
245 "glTexGenf\0"
246 "glTexGenfv\0"
247 "glTexGeni\0"
248 "glTexGeniv\0"
249 "glFeedbackBuffer\0"
250 "glSelectBuffer\0"
251 "glRenderMode\0"
252 "glInitNames\0"
253 "glLoadName\0"
254 "glPassThrough\0"
255 "glPopName\0"
256 "glPushName\0"
257 "glDrawBuffer\0"
258 "glClear\0"
259 "glClearAccum\0"
260 "glClearIndex\0"
261 "glClearColor\0"
262 "glClearStencil\0"
263 "glClearDepth\0"
264 "glStencilMask\0"
265 "glColorMask\0"
266 "glDepthMask\0"
267 "glIndexMask\0"
268 "glAccum\0"
269 "glDisable\0"
270 "glEnable\0"
271 "glFinish\0"
272 "glFlush\0"
273 "glPopAttrib\0"
274 "glPushAttrib\0"
275 "glMap1d\0"
276 "glMap1f\0"
277 "glMap2d\0"
278 "glMap2f\0"
279 "glMapGrid1d\0"
280 "glMapGrid1f\0"
281 "glMapGrid2d\0"
282 "glMapGrid2f\0"
283 "glEvalCoord1d\0"
284 "glEvalCoord1dv\0"
285 "glEvalCoord1f\0"
286 "glEvalCoord1fv\0"
287 "glEvalCoord2d\0"
288 "glEvalCoord2dv\0"
289 "glEvalCoord2f\0"
290 "glEvalCoord2fv\0"
291 "glEvalMesh1\0"
292 "glEvalPoint1\0"
293 "glEvalMesh2\0"
294 "glEvalPoint2\0"
295 "glAlphaFunc\0"
296 "glBlendFunc\0"
297 "glLogicOp\0"
298 "glStencilFunc\0"
299 "glStencilOp\0"
300 "glDepthFunc\0"
301 "glPixelZoom\0"
302 "glPixelTransferf\0"
303 "glPixelTransferi\0"
304 "glPixelStoref\0"
305 "glPixelStorei\0"
306 "glPixelMapfv\0"
307 "glPixelMapuiv\0"
308 "glPixelMapusv\0"
309 "glReadBuffer\0"
310 "glCopyPixels\0"
311 "glReadPixels\0"
312 "glDrawPixels\0"
313 "glGetBooleanv\0"
314 "glGetClipPlane\0"
315 "glGetDoublev\0"
316 "glGetError\0"
317 "glGetFloatv\0"
318 "glGetIntegerv\0"
319 "glGetLightfv\0"
320 "glGetLightiv\0"
321 "glGetMapdv\0"
322 "glGetMapfv\0"
323 "glGetMapiv\0"
324 "glGetMaterialfv\0"
325 "glGetMaterialiv\0"
326 "glGetPixelMapfv\0"
327 "glGetPixelMapuiv\0"
328 "glGetPixelMapusv\0"
329 "glGetPolygonStipple\0"
330 "glGetString\0"
331 "glGetTexEnvfv\0"
332 "glGetTexEnviv\0"
333 "glGetTexGendv\0"
334 "glGetTexGenfv\0"
335 "glGetTexGeniv\0"
336 "glGetTexImage\0"
337 "glGetTexParameterfv\0"
338 "glGetTexParameteriv\0"
339 "glGetTexLevelParameterfv\0"
340 "glGetTexLevelParameteriv\0"
341 "glIsEnabled\0"
342 "glIsList\0"
343 "glDepthRange\0"
344 "glFrustum\0"
345 "glLoadIdentity\0"
346 "glLoadMatrixf\0"
347 "glLoadMatrixd\0"
348 "glMatrixMode\0"
349 "glMultMatrixf\0"
350 "glMultMatrixd\0"
351 "glOrtho\0"
352 "glPopMatrix\0"
353 "glPushMatrix\0"
354 "glRotated\0"
355 "glRotatef\0"
356 "glScaled\0"
357 "glScalef\0"
358 "glTranslated\0"
359 "glTranslatef\0"
360 "glViewport\0"
361 "glArrayElement\0"
362 "glBindTexture\0"
363 "glColorPointer\0"
364 "glDisableClientState\0"
365 "glDrawArrays\0"
366 "glDrawElements\0"
367 "glEdgeFlagPointer\0"
368 "glEnableClientState\0"
369 "glIndexPointer\0"
370 "glIndexub\0"
371 "glIndexubv\0"
372 "glInterleavedArrays\0"
373 "glNormalPointer\0"
374 "glPolygonOffset\0"
375 "glTexCoordPointer\0"
376 "glVertexPointer\0"
377 "glAreTexturesResident\0"
378 "glCopyTexImage1D\0"
379 "glCopyTexImage2D\0"
380 "glCopyTexSubImage1D\0"
381 "glCopyTexSubImage2D\0"
382 "glDeleteTextures\0"
383 "glGenTextures\0"
384 "glGetPointerv\0"
385 "glIsTexture\0"
386 "glPrioritizeTextures\0"
387 "glTexSubImage1D\0"
388 "glTexSubImage2D\0"
389 "glPopClientAttrib\0"
390 "glPushClientAttrib\0"
391 "glBlendColor\0"
392 "glBlendEquation\0"
393 "glDrawRangeElements\0"
394 "glColorTable\0"
395 "glColorTableParameterfv\0"
396 "glColorTableParameteriv\0"
397 "glCopyColorTable\0"
398 "glGetColorTable\0"
399 "glGetColorTableParameterfv\0"
400 "glGetColorTableParameteriv\0"
401 "glColorSubTable\0"
402 "glCopyColorSubTable\0"
403 "glConvolutionFilter1D\0"
404 "glConvolutionFilter2D\0"
405 "glConvolutionParameterf\0"
406 "glConvolutionParameterfv\0"
407 "glConvolutionParameteri\0"
408 "glConvolutionParameteriv\0"
409 "glCopyConvolutionFilter1D\0"
410 "glCopyConvolutionFilter2D\0"
411 "glGetConvolutionFilter\0"
412 "glGetConvolutionParameterfv\0"
413 "glGetConvolutionParameteriv\0"
414 "glGetSeparableFilter\0"
415 "glSeparableFilter2D\0"
416 "glGetHistogram\0"
417 "glGetHistogramParameterfv\0"
418 "glGetHistogramParameteriv\0"
419 "glGetMinmax\0"
420 "glGetMinmaxParameterfv\0"
421 "glGetMinmaxParameteriv\0"
422 "glHistogram\0"
423 "glMinmax\0"
424 "glResetHistogram\0"
425 "glResetMinmax\0"
426 "glTexImage3D\0"
427 "glTexSubImage3D\0"
428 "glCopyTexSubImage3D\0"
429 "glActiveTextureARB\0"
430 "glClientActiveTextureARB\0"
431 "glMultiTexCoord1dARB\0"
432 "glMultiTexCoord1dvARB\0"
433 "glMultiTexCoord1fARB\0"
434 "glMultiTexCoord1fvARB\0"
435 "glMultiTexCoord1iARB\0"
436 "glMultiTexCoord1ivARB\0"
437 "glMultiTexCoord1sARB\0"
438 "glMultiTexCoord1svARB\0"
439 "glMultiTexCoord2dARB\0"
440 "glMultiTexCoord2dvARB\0"
441 "glMultiTexCoord2fARB\0"
442 "glMultiTexCoord2fvARB\0"
443 "glMultiTexCoord2iARB\0"
444 "glMultiTexCoord2ivARB\0"
445 "glMultiTexCoord2sARB\0"
446 "glMultiTexCoord2svARB\0"
447 "glMultiTexCoord3dARB\0"
448 "glMultiTexCoord3dvARB\0"
449 "glMultiTexCoord3fARB\0"
450 "glMultiTexCoord3fvARB\0"
451 "glMultiTexCoord3iARB\0"
452 "glMultiTexCoord3ivARB\0"
453 "glMultiTexCoord3sARB\0"
454 "glMultiTexCoord3svARB\0"
455 "glMultiTexCoord4dARB\0"
456 "glMultiTexCoord4dvARB\0"
457 "glMultiTexCoord4fARB\0"
458 "glMultiTexCoord4fvARB\0"
459 "glMultiTexCoord4iARB\0"
460 "glMultiTexCoord4ivARB\0"
461 "glMultiTexCoord4sARB\0"
462 "glMultiTexCoord4svARB\0"
463 "glAttachShader\0"
464 "glCreateProgram\0"
465 "glCreateShader\0"
466 "glDeleteProgram\0"
467 "glDeleteShader\0"
468 "glDetachShader\0"
469 "glGetAttachedShaders\0"
470 "glGetProgramInfoLog\0"
471 "glGetProgramiv\0"
472 "glGetShaderInfoLog\0"
473 "glGetShaderiv\0"
474 "glIsProgram\0"
475 "glIsShader\0"
476 "glStencilFuncSeparate\0"
477 "glStencilMaskSeparate\0"
478 "glStencilOpSeparate\0"
479 "glUniformMatrix2x3fv\0"
480 "glUniformMatrix2x4fv\0"
481 "glUniformMatrix3x2fv\0"
482 "glUniformMatrix3x4fv\0"
483 "glUniformMatrix4x2fv\0"
484 "glUniformMatrix4x3fv\0"
485 "glClampColor\0"
486 "glClearBufferfi\0"
487 "glClearBufferfv\0"
488 "glClearBufferiv\0"
489 "glClearBufferuiv\0"
490 "glGetStringi\0"
491 "glTexBuffer\0"
492 "glFramebufferTexture\0"
493 "glGetBufferParameteri64v\0"
494 "glGetInteger64i_v\0"
495 "glVertexAttribDivisor\0"
496 "glLoadTransposeMatrixdARB\0"
497 "glLoadTransposeMatrixfARB\0"
498 "glMultTransposeMatrixdARB\0"
499 "glMultTransposeMatrixfARB\0"
500 "glSampleCoverageARB\0"
501 "glCompressedTexImage1DARB\0"
502 "glCompressedTexImage2DARB\0"
503 "glCompressedTexImage3DARB\0"
504 "glCompressedTexSubImage1DARB\0"
505 "glCompressedTexSubImage2DARB\0"
506 "glCompressedTexSubImage3DARB\0"
507 "glGetCompressedTexImageARB\0"
508 "glDisableVertexAttribArrayARB\0"
509 "glEnableVertexAttribArrayARB\0"
510 "glGetProgramEnvParameterdvARB\0"
511 "glGetProgramEnvParameterfvARB\0"
512 "glGetProgramLocalParameterdvARB\0"
513 "glGetProgramLocalParameterfvARB\0"
514 "glGetProgramStringARB\0"
515 "glGetProgramivARB\0"
516 "glGetVertexAttribdvARB\0"
517 "glGetVertexAttribfvARB\0"
518 "glGetVertexAttribivARB\0"
519 "glProgramEnvParameter4dARB\0"
520 "glProgramEnvParameter4dvARB\0"
521 "glProgramEnvParameter4fARB\0"
522 "glProgramEnvParameter4fvARB\0"
523 "glProgramLocalParameter4dARB\0"
524 "glProgramLocalParameter4dvARB\0"
525 "glProgramLocalParameter4fARB\0"
526 "glProgramLocalParameter4fvARB\0"
527 "glProgramStringARB\0"
528 "glVertexAttrib1dARB\0"
529 "glVertexAttrib1dvARB\0"
530 "glVertexAttrib1fARB\0"
531 "glVertexAttrib1fvARB\0"
532 "glVertexAttrib1sARB\0"
533 "glVertexAttrib1svARB\0"
534 "glVertexAttrib2dARB\0"
535 "glVertexAttrib2dvARB\0"
536 "glVertexAttrib2fARB\0"
537 "glVertexAttrib2fvARB\0"
538 "glVertexAttrib2sARB\0"
539 "glVertexAttrib2svARB\0"
540 "glVertexAttrib3dARB\0"
541 "glVertexAttrib3dvARB\0"
542 "glVertexAttrib3fARB\0"
543 "glVertexAttrib3fvARB\0"
544 "glVertexAttrib3sARB\0"
545 "glVertexAttrib3svARB\0"
546 "glVertexAttrib4NbvARB\0"
547 "glVertexAttrib4NivARB\0"
548 "glVertexAttrib4NsvARB\0"
549 "glVertexAttrib4NubARB\0"
550 "glVertexAttrib4NubvARB\0"
551 "glVertexAttrib4NuivARB\0"
552 "glVertexAttrib4NusvARB\0"
553 "glVertexAttrib4bvARB\0"
554 "glVertexAttrib4dARB\0"
555 "glVertexAttrib4dvARB\0"
556 "glVertexAttrib4fARB\0"
557 "glVertexAttrib4fvARB\0"
558 "glVertexAttrib4ivARB\0"
559 "glVertexAttrib4sARB\0"
560 "glVertexAttrib4svARB\0"
561 "glVertexAttrib4ubvARB\0"
562 "glVertexAttrib4uivARB\0"
563 "glVertexAttrib4usvARB\0"
564 "glVertexAttribPointerARB\0"
565 "glBindBufferARB\0"
566 "glBufferDataARB\0"
567 "glBufferSubDataARB\0"
568 "glDeleteBuffersARB\0"
569 "glGenBuffersARB\0"
570 "glGetBufferParameterivARB\0"
571 "glGetBufferPointervARB\0"
572 "glGetBufferSubDataARB\0"
573 "glIsBufferARB\0"
574 "glMapBufferARB\0"
575 "glUnmapBufferARB\0"
576 "glBeginQueryARB\0"
577 "glDeleteQueriesARB\0"
578 "glEndQueryARB\0"
579 "glGenQueriesARB\0"
580 "glGetQueryObjectivARB\0"
581 "glGetQueryObjectuivARB\0"
582 "glGetQueryivARB\0"
583 "glIsQueryARB\0"
584 "glAttachObjectARB\0"
585 "glCompileShaderARB\0"
586 "glCreateProgramObjectARB\0"
587 "glCreateShaderObjectARB\0"
588 "glDeleteObjectARB\0"
589 "glDetachObjectARB\0"
590 "glGetActiveUniformARB\0"
591 "glGetAttachedObjectsARB\0"
592 "glGetHandleARB\0"
593 "glGetInfoLogARB\0"
594 "glGetObjectParameterfvARB\0"
595 "glGetObjectParameterivARB\0"
596 "glGetShaderSourceARB\0"
597 "glGetUniformLocationARB\0"
598 "glGetUniformfvARB\0"
599 "glGetUniformivARB\0"
600 "glLinkProgramARB\0"
601 "glShaderSourceARB\0"
602 "glUniform1fARB\0"
603 "glUniform1fvARB\0"
604 "glUniform1iARB\0"
605 "glUniform1ivARB\0"
606 "glUniform2fARB\0"
607 "glUniform2fvARB\0"
608 "glUniform2iARB\0"
609 "glUniform2ivARB\0"
610 "glUniform3fARB\0"
611 "glUniform3fvARB\0"
612 "glUniform3iARB\0"
613 "glUniform3ivARB\0"
614 "glUniform4fARB\0"
615 "glUniform4fvARB\0"
616 "glUniform4iARB\0"
617 "glUniform4ivARB\0"
618 "glUniformMatrix2fvARB\0"
619 "glUniformMatrix3fvARB\0"
620 "glUniformMatrix4fvARB\0"
621 "glUseProgramObjectARB\0"
622 "glValidateProgramARB\0"
623 "glBindAttribLocationARB\0"
624 "glGetActiveAttribARB\0"
625 "glGetAttribLocationARB\0"
626 "glDrawBuffersARB\0"
627 "glClampColorARB\0"
628 "glDrawArraysInstancedARB\0"
629 "glDrawElementsInstancedARB\0"
630 "glRenderbufferStorageMultisample\0"
631 "glFramebufferTextureARB\0"
632 "glFramebufferTextureFaceARB\0"
633 "glProgramParameteriARB\0"
634 "glVertexAttribDivisorARB\0"
635 "glFlushMappedBufferRange\0"
636 "glMapBufferRange\0"
637 "glTexBufferARB\0"
638 "glBindVertexArray\0"
639 "glGenVertexArrays\0"
640 "glCopyBufferSubData\0"
641 "glClientWaitSync\0"
642 "glDeleteSync\0"
643 "glFenceSync\0"
644 "glGetInteger64v\0"
645 "glGetSynciv\0"
646 "glIsSync\0"
647 "glWaitSync\0"
648 "glDrawElementsBaseVertex\0"
649 "glDrawElementsInstancedBaseVertex\0"
650 "glDrawRangeElementsBaseVertex\0"
651 "glMultiDrawElementsBaseVertex\0"
652 "glBlendEquationSeparateiARB\0"
653 "glBlendEquationiARB\0"
654 "glBlendFuncSeparateiARB\0"
655 "glBlendFunciARB\0"
656 "glBindSampler\0"
657 "glDeleteSamplers\0"
658 "glGenSamplers\0"
659 "glGetSamplerParameterIiv\0"
660 "glGetSamplerParameterIuiv\0"
661 "glGetSamplerParameterfv\0"
662 "glGetSamplerParameteriv\0"
663 "glIsSampler\0"
664 "glSamplerParameterIiv\0"
665 "glSamplerParameterIuiv\0"
666 "glSamplerParameterf\0"
667 "glSamplerParameterfv\0"
668 "glSamplerParameteri\0"
669 "glSamplerParameteriv\0"
670 "glBindTransformFeedback\0"
671 "glDeleteTransformFeedbacks\0"
672 "glDrawTransformFeedback\0"
673 "glGenTransformFeedbacks\0"
674 "glIsTransformFeedback\0"
675 "glPauseTransformFeedback\0"
676 "glResumeTransformFeedback\0"
677 "glClearDepthf\0"
678 "glDepthRangef\0"
679 "glGetShaderPrecisionFormat\0"
680 "glReleaseShaderCompiler\0"
681 "glShaderBinary\0"
682 "glGetGraphicsResetStatusARB\0"
683 "glGetnColorTableARB\0"
684 "glGetnCompressedTexImageARB\0"
685 "glGetnConvolutionFilterARB\0"
686 "glGetnHistogramARB\0"
687 "glGetnMapdvARB\0"
688 "glGetnMapfvARB\0"
689 "glGetnMapivARB\0"
690 "glGetnMinmaxARB\0"
691 "glGetnPixelMapfvARB\0"
692 "glGetnPixelMapuivARB\0"
693 "glGetnPixelMapusvARB\0"
694 "glGetnPolygonStippleARB\0"
695 "glGetnSeparableFilterARB\0"
696 "glGetnTexImageARB\0"
697 "glGetnUniformdvARB\0"
698 "glGetnUniformfvARB\0"
699 "glGetnUniformivARB\0"
700 "glGetnUniformuivARB\0"
701 "glReadnPixelsARB\0"
702 "glPolygonOffsetEXT\0"
703 "glGetPixelTexGenParameterfvSGIS\0"
704 "glGetPixelTexGenParameterivSGIS\0"
705 "glPixelTexGenParameterfSGIS\0"
706 "glPixelTexGenParameterfvSGIS\0"
707 "glPixelTexGenParameteriSGIS\0"
708 "glPixelTexGenParameterivSGIS\0"
709 "glSampleMaskSGIS\0"
710 "glSamplePatternSGIS\0"
711 "glColorPointerEXT\0"
712 "glEdgeFlagPointerEXT\0"
713 "glIndexPointerEXT\0"
714 "glNormalPointerEXT\0"
715 "glTexCoordPointerEXT\0"
716 "glVertexPointerEXT\0"
717 "glPointParameterfEXT\0"
718 "glPointParameterfvEXT\0"
719 "glLockArraysEXT\0"
720 "glUnlockArraysEXT\0"
721 "glSecondaryColor3bEXT\0"
722 "glSecondaryColor3bvEXT\0"
723 "glSecondaryColor3dEXT\0"
724 "glSecondaryColor3dvEXT\0"
725 "glSecondaryColor3fEXT\0"
726 "glSecondaryColor3fvEXT\0"
727 "glSecondaryColor3iEXT\0"
728 "glSecondaryColor3ivEXT\0"
729 "glSecondaryColor3sEXT\0"
730 "glSecondaryColor3svEXT\0"
731 "glSecondaryColor3ubEXT\0"
732 "glSecondaryColor3ubvEXT\0"
733 "glSecondaryColor3uiEXT\0"
734 "glSecondaryColor3uivEXT\0"
735 "glSecondaryColor3usEXT\0"
736 "glSecondaryColor3usvEXT\0"
737 "glSecondaryColorPointerEXT\0"
738 "glMultiDrawArraysEXT\0"
739 "glMultiDrawElementsEXT\0"
740 "glFogCoordPointerEXT\0"
741 "glFogCoorddEXT\0"
742 "glFogCoorddvEXT\0"
743 "glFogCoordfEXT\0"
744 "glFogCoordfvEXT\0"
745 "glPixelTexGenSGIX\0"
746 "glBlendFuncSeparateEXT\0"
747 "glFlushVertexArrayRangeNV\0"
748 "glVertexArrayRangeNV\0"
749 "glCombinerInputNV\0"
750 "glCombinerOutputNV\0"
751 "glCombinerParameterfNV\0"
752 "glCombinerParameterfvNV\0"
753 "glCombinerParameteriNV\0"
754 "glCombinerParameterivNV\0"
755 "glFinalCombinerInputNV\0"
756 "glGetCombinerInputParameterfvNV\0"
757 "glGetCombinerInputParameterivNV\0"
758 "glGetCombinerOutputParameterfvNV\0"
759 "glGetCombinerOutputParameterivNV\0"
760 "glGetFinalCombinerInputParameterfvNV\0"
761 "glGetFinalCombinerInputParameterivNV\0"
762 "glResizeBuffersMESA\0"
763 "glWindowPos2dMESA\0"
764 "glWindowPos2dvMESA\0"
765 "glWindowPos2fMESA\0"
766 "glWindowPos2fvMESA\0"
767 "glWindowPos2iMESA\0"
768 "glWindowPos2ivMESA\0"
769 "glWindowPos2sMESA\0"
770 "glWindowPos2svMESA\0"
771 "glWindowPos3dMESA\0"
772 "glWindowPos3dvMESA\0"
773 "glWindowPos3fMESA\0"
774 "glWindowPos3fvMESA\0"
775 "glWindowPos3iMESA\0"
776 "glWindowPos3ivMESA\0"
777 "glWindowPos3sMESA\0"
778 "glWindowPos3svMESA\0"
779 "glWindowPos4dMESA\0"
780 "glWindowPos4dvMESA\0"
781 "glWindowPos4fMESA\0"
782 "glWindowPos4fvMESA\0"
783 "glWindowPos4iMESA\0"
784 "glWindowPos4ivMESA\0"
785 "glWindowPos4sMESA\0"
786 "glWindowPos4svMESA\0"
787 "glMultiModeDrawArraysIBM\0"
788 "glMultiModeDrawElementsIBM\0"
789 "glDeleteFencesNV\0"
790 "glFinishFenceNV\0"
791 "glGenFencesNV\0"
792 "glGetFenceivNV\0"
793 "glIsFenceNV\0"
794 "glSetFenceNV\0"
795 "glTestFenceNV\0"
796 "glAreProgramsResidentNV\0"
797 "glBindProgramNV\0"
798 "glDeleteProgramsNV\0"
799 "glExecuteProgramNV\0"
800 "glGenProgramsNV\0"
801 "glGetProgramParameterdvNV\0"
802 "glGetProgramParameterfvNV\0"
803 "glGetProgramStringNV\0"
804 "glGetProgramivNV\0"
805 "glGetTrackMatrixivNV\0"
806 "glGetVertexAttribPointervNV\0"
807 "glGetVertexAttribdvNV\0"
808 "glGetVertexAttribfvNV\0"
809 "glGetVertexAttribivNV\0"
810 "glIsProgramNV\0"
811 "glLoadProgramNV\0"
812 "glProgramParameters4dvNV\0"
813 "glProgramParameters4fvNV\0"
814 "glRequestResidentProgramsNV\0"
815 "glTrackMatrixNV\0"
816 "glVertexAttrib1dNV\0"
817 "glVertexAttrib1dvNV\0"
818 "glVertexAttrib1fNV\0"
819 "glVertexAttrib1fvNV\0"
820 "glVertexAttrib1sNV\0"
821 "glVertexAttrib1svNV\0"
822 "glVertexAttrib2dNV\0"
823 "glVertexAttrib2dvNV\0"
824 "glVertexAttrib2fNV\0"
825 "glVertexAttrib2fvNV\0"
826 "glVertexAttrib2sNV\0"
827 "glVertexAttrib2svNV\0"
828 "glVertexAttrib3dNV\0"
829 "glVertexAttrib3dvNV\0"
830 "glVertexAttrib3fNV\0"
831 "glVertexAttrib3fvNV\0"
832 "glVertexAttrib3sNV\0"
833 "glVertexAttrib3svNV\0"
834 "glVertexAttrib4dNV\0"
835 "glVertexAttrib4dvNV\0"
836 "glVertexAttrib4fNV\0"
837 "glVertexAttrib4fvNV\0"
838 "glVertexAttrib4sNV\0"
839 "glVertexAttrib4svNV\0"
840 "glVertexAttrib4ubNV\0"
841 "glVertexAttrib4ubvNV\0"
842 "glVertexAttribPointerNV\0"
843 "glVertexAttribs1dvNV\0"
844 "glVertexAttribs1fvNV\0"
845 "glVertexAttribs1svNV\0"
846 "glVertexAttribs2dvNV\0"
847 "glVertexAttribs2fvNV\0"
848 "glVertexAttribs2svNV\0"
849 "glVertexAttribs3dvNV\0"
850 "glVertexAttribs3fvNV\0"
851 "glVertexAttribs3svNV\0"
852 "glVertexAttribs4dvNV\0"
853 "glVertexAttribs4fvNV\0"
854 "glVertexAttribs4svNV\0"
855 "glVertexAttribs4ubvNV\0"
856 "glGetTexBumpParameterfvATI\0"
857 "glGetTexBumpParameterivATI\0"
858 "glTexBumpParameterfvATI\0"
859 "glTexBumpParameterivATI\0"
860 "glAlphaFragmentOp1ATI\0"
861 "glAlphaFragmentOp2ATI\0"
862 "glAlphaFragmentOp3ATI\0"
863 "glBeginFragmentShaderATI\0"
864 "glBindFragmentShaderATI\0"
865 "glColorFragmentOp1ATI\0"
866 "glColorFragmentOp2ATI\0"
867 "glColorFragmentOp3ATI\0"
868 "glDeleteFragmentShaderATI\0"
869 "glEndFragmentShaderATI\0"
870 "glGenFragmentShadersATI\0"
871 "glPassTexCoordATI\0"
872 "glSampleMapATI\0"
873 "glSetFragmentShaderConstantATI\0"
874 "glPointParameteriNV\0"
875 "glPointParameterivNV\0"
876 "glActiveStencilFaceEXT\0"
877 "glBindVertexArrayAPPLE\0"
878 "glDeleteVertexArraysAPPLE\0"
879 "glGenVertexArraysAPPLE\0"
880 "glIsVertexArrayAPPLE\0"
881 "glGetProgramNamedParameterdvNV\0"
882 "glGetProgramNamedParameterfvNV\0"
883 "glProgramNamedParameter4dNV\0"
884 "glProgramNamedParameter4dvNV\0"
885 "glProgramNamedParameter4fNV\0"
886 "glProgramNamedParameter4fvNV\0"
887 "glPrimitiveRestartIndexNV\0"
888 "glPrimitiveRestartNV\0"
889 "glDepthBoundsEXT\0"
890 "glBlendEquationSeparateEXT\0"
891 "glBindFramebufferEXT\0"
892 "glBindRenderbufferEXT\0"
893 "glCheckFramebufferStatusEXT\0"
894 "glDeleteFramebuffersEXT\0"
895 "glDeleteRenderbuffersEXT\0"
896 "glFramebufferRenderbufferEXT\0"
897 "glFramebufferTexture1DEXT\0"
898 "glFramebufferTexture2DEXT\0"
899 "glFramebufferTexture3DEXT\0"
900 "glGenFramebuffersEXT\0"
901 "glGenRenderbuffersEXT\0"
902 "glGenerateMipmapEXT\0"
903 "glGetFramebufferAttachmentParameterivEXT\0"
904 "glGetRenderbufferParameterivEXT\0"
905 "glIsFramebufferEXT\0"
906 "glIsRenderbufferEXT\0"
907 "glRenderbufferStorageEXT\0"
908 "glBlitFramebufferEXT\0"
909 "glBufferParameteriAPPLE\0"
910 "glFlushMappedBufferRangeAPPLE\0"
911 "glBindFragDataLocationEXT\0"
912 "glGetFragDataLocationEXT\0"
913 "glGetUniformuivEXT\0"
914 "glGetVertexAttribIivEXT\0"
915 "glGetVertexAttribIuivEXT\0"
916 "glUniform1uiEXT\0"
917 "glUniform1uivEXT\0"
918 "glUniform2uiEXT\0"
919 "glUniform2uivEXT\0"
920 "glUniform3uiEXT\0"
921 "glUniform3uivEXT\0"
922 "glUniform4uiEXT\0"
923 "glUniform4uivEXT\0"
924 "glVertexAttribI1iEXT\0"
925 "glVertexAttribI1ivEXT\0"
926 "glVertexAttribI1uiEXT\0"
927 "glVertexAttribI1uivEXT\0"
928 "glVertexAttribI2iEXT\0"
929 "glVertexAttribI2ivEXT\0"
930 "glVertexAttribI2uiEXT\0"
931 "glVertexAttribI2uivEXT\0"
932 "glVertexAttribI3iEXT\0"
933 "glVertexAttribI3ivEXT\0"
934 "glVertexAttribI3uiEXT\0"
935 "glVertexAttribI3uivEXT\0"
936 "glVertexAttribI4bvEXT\0"
937 "glVertexAttribI4iEXT\0"
938 "glVertexAttribI4ivEXT\0"
939 "glVertexAttribI4svEXT\0"
940 "glVertexAttribI4ubvEXT\0"
941 "glVertexAttribI4uiEXT\0"
942 "glVertexAttribI4uivEXT\0"
943 "glVertexAttribI4usvEXT\0"
944 "glVertexAttribIPointerEXT\0"
945 "glFramebufferTextureLayerEXT\0"
946 "glColorMaskIndexedEXT\0"
947 "glDisableIndexedEXT\0"
948 "glEnableIndexedEXT\0"
949 "glGetBooleanIndexedvEXT\0"
950 "glGetIntegerIndexedvEXT\0"
951 "glIsEnabledIndexedEXT\0"
952 "glClearColorIiEXT\0"
953 "glClearColorIuiEXT\0"
954 "glGetTexParameterIivEXT\0"
955 "glGetTexParameterIuivEXT\0"
956 "glTexParameterIivEXT\0"
957 "glTexParameterIuivEXT\0"
958 "glBeginConditionalRenderNV\0"
959 "glEndConditionalRenderNV\0"
960 "glBeginTransformFeedbackEXT\0"
961 "glBindBufferBaseEXT\0"
962 "glBindBufferOffsetEXT\0"
963 "glBindBufferRangeEXT\0"
964 "glEndTransformFeedbackEXT\0"
965 "glGetTransformFeedbackVaryingEXT\0"
966 "glTransformFeedbackVaryingsEXT\0"
967 "glProvokingVertexEXT\0"
968 "glGetTexParameterPointervAPPLE\0"
969 "glTextureRangeAPPLE\0"
970 "glGetObjectParameterivAPPLE\0"
971 "glObjectPurgeableAPPLE\0"
972 "glObjectUnpurgeableAPPLE\0"
973 "glActiveProgramEXT\0"
974 "glCreateShaderProgramEXT\0"
975 "glUseShaderProgramEXT\0"
976 "glTextureBarrierNV\0"
977 "glStencilFuncSeparateATI\0"
978 "glProgramEnvParameters4fvEXT\0"
979 "glProgramLocalParameters4fvEXT\0"
980 "glGetQueryObjecti64vEXT\0"
981 "glGetQueryObjectui64vEXT\0"
982 "glEGLImageTargetRenderbufferStorageOES\0"
983 "glEGLImageTargetTexture2DOES\0"
984 "glArrayElementEXT\0"
985 "glBindTextureEXT\0"
986 "glDrawArraysEXT\0"
987 "glAreTexturesResidentEXT\0"
988 "glCopyTexImage1DEXT\0"
989 "glCopyTexImage2DEXT\0"
990 "glCopyTexSubImage1DEXT\0"
991 "glCopyTexSubImage2DEXT\0"
992 "glDeleteTexturesEXT\0"
993 "glGenTexturesEXT\0"
994 "glGetPointervEXT\0"
995 "glIsTextureEXT\0"
996 "glPrioritizeTexturesEXT\0"
997 "glTexSubImage1DEXT\0"
998 "glTexSubImage2DEXT\0"
999 "glBlendColorEXT\0"
1000 "glBlendEquationEXT\0"
1001 "glDrawRangeElementsEXT\0"
1002 "glColorTableSGI\0"
1003 "glColorTableEXT\0"
1004 "glColorTableParameterfvSGI\0"
1005 "glColorTableParameterivSGI\0"
1006 "glCopyColorTableSGI\0"
1007 "glGetColorTableSGI\0"
1008 "glGetColorTableEXT\0"
1009 "glGetColorTableParameterfvSGI\0"
1010 "glGetColorTableParameterfvEXT\0"
1011 "glGetColorTableParameterivSGI\0"
1012 "glGetColorTableParameterivEXT\0"
1013 "glColorSubTableEXT\0"
1014 "glCopyColorSubTableEXT\0"
1015 "glConvolutionFilter1DEXT\0"
1016 "glConvolutionFilter2DEXT\0"
1017 "glConvolutionParameterfEXT\0"
1018 "glConvolutionParameterfvEXT\0"
1019 "glConvolutionParameteriEXT\0"
1020 "glConvolutionParameterivEXT\0"
1021 "glCopyConvolutionFilter1DEXT\0"
1022 "glCopyConvolutionFilter2DEXT\0"
1023 "glGetConvolutionFilterEXT\0"
1024 "glGetConvolutionParameterfvEXT\0"
1025 "glGetConvolutionParameterivEXT\0"
1026 "glGetSeparableFilterEXT\0"
1027 "glSeparableFilter2DEXT\0"
1028 "glGetHistogramEXT\0"
1029 "glGetHistogramParameterfvEXT\0"
1030 "glGetHistogramParameterivEXT\0"
1031 "glGetMinmaxEXT\0"
1032 "glGetMinmaxParameterfvEXT\0"
1033 "glGetMinmaxParameterivEXT\0"
1034 "glHistogramEXT\0"
1035 "glMinmaxEXT\0"
1036 "glResetHistogramEXT\0"
1037 "glResetMinmaxEXT\0"
1038 "glTexImage3DEXT\0"
1039 "glTexSubImage3DEXT\0"
1040 "glCopyTexSubImage3DEXT\0"
1041 "glActiveTexture\0"
1042 "glClientActiveTexture\0"
1043 "glMultiTexCoord1d\0"
1044 "glMultiTexCoord1dv\0"
1045 "glMultiTexCoord1f\0"
1046 "glMultiTexCoord1fv\0"
1047 "glMultiTexCoord1i\0"
1048 "glMultiTexCoord1iv\0"
1049 "glMultiTexCoord1s\0"
1050 "glMultiTexCoord1sv\0"
1051 "glMultiTexCoord2d\0"
1052 "glMultiTexCoord2dv\0"
1053 "glMultiTexCoord2f\0"
1054 "glMultiTexCoord2fv\0"
1055 "glMultiTexCoord2i\0"
1056 "glMultiTexCoord2iv\0"
1057 "glMultiTexCoord2s\0"
1058 "glMultiTexCoord2sv\0"
1059 "glMultiTexCoord3d\0"
1060 "glMultiTexCoord3dv\0"
1061 "glMultiTexCoord3f\0"
1062 "glMultiTexCoord3fv\0"
1063 "glMultiTexCoord3i\0"
1064 "glMultiTexCoord3iv\0"
1065 "glMultiTexCoord3s\0"
1066 "glMultiTexCoord3sv\0"
1067 "glMultiTexCoord4d\0"
1068 "glMultiTexCoord4dv\0"
1069 "glMultiTexCoord4f\0"
1070 "glMultiTexCoord4fv\0"
1071 "glMultiTexCoord4i\0"
1072 "glMultiTexCoord4iv\0"
1073 "glMultiTexCoord4s\0"
1074 "glMultiTexCoord4sv\0"
1075 "glStencilOpSeparateATI\0"
1076 "glLoadTransposeMatrixd\0"
1077 "glLoadTransposeMatrixf\0"
1078 "glMultTransposeMatrixd\0"
1079 "glMultTransposeMatrixf\0"
1080 "glSampleCoverage\0"
1081 "glCompressedTexImage1D\0"
1082 "glCompressedTexImage2D\0"
1083 "glCompressedTexImage3D\0"
1084 "glCompressedTexSubImage1D\0"
1085 "glCompressedTexSubImage2D\0"
1086 "glCompressedTexSubImage3D\0"
1087 "glGetCompressedTexImage\0"
1088 "glDisableVertexAttribArray\0"
1089 "glEnableVertexAttribArray\0"
1090 "glGetVertexAttribdv\0"
1091 "glGetVertexAttribfv\0"
1092 "glGetVertexAttribiv\0"
1093 "glProgramParameter4dNV\0"
1094 "glProgramParameter4dvNV\0"
1095 "glProgramParameter4fNV\0"
1096 "glProgramParameter4fvNV\0"
1097 "glVertexAttrib1d\0"
1098 "glVertexAttrib1dv\0"
1099 "glVertexAttrib1f\0"
1100 "glVertexAttrib1fv\0"
1101 "glVertexAttrib1s\0"
1102 "glVertexAttrib1sv\0"
1103 "glVertexAttrib2d\0"
1104 "glVertexAttrib2dv\0"
1105 "glVertexAttrib2f\0"
1106 "glVertexAttrib2fv\0"
1107 "glVertexAttrib2s\0"
1108 "glVertexAttrib2sv\0"
1109 "glVertexAttrib3d\0"
1110 "glVertexAttrib3dv\0"
1111 "glVertexAttrib3f\0"
1112 "glVertexAttrib3fv\0"
1113 "glVertexAttrib3s\0"
1114 "glVertexAttrib3sv\0"
1115 "glVertexAttrib4Nbv\0"
1116 "glVertexAttrib4Niv\0"
1117 "glVertexAttrib4Nsv\0"
1118 "glVertexAttrib4Nub\0"
1119 "glVertexAttrib4Nubv\0"
1120 "glVertexAttrib4Nuiv\0"
1121 "glVertexAttrib4Nusv\0"
1122 "glVertexAttrib4bv\0"
1123 "glVertexAttrib4d\0"
1124 "glVertexAttrib4dv\0"
1125 "glVertexAttrib4f\0"
1126 "glVertexAttrib4fv\0"
1127 "glVertexAttrib4iv\0"
1128 "glVertexAttrib4s\0"
1129 "glVertexAttrib4sv\0"
1130 "glVertexAttrib4ubv\0"
1131 "glVertexAttrib4uiv\0"
1132 "glVertexAttrib4usv\0"
1133 "glVertexAttribPointer\0"
1134 "glBindBuffer\0"
1135 "glBufferData\0"
1136 "glBufferSubData\0"
1137 "glDeleteBuffers\0"
1138 "glGenBuffers\0"
1139 "glGetBufferParameteriv\0"
1140 "glGetBufferPointerv\0"
1141 "glGetBufferSubData\0"
1142 "glIsBuffer\0"
1143 "glMapBuffer\0"
1144 "glUnmapBuffer\0"
1145 "glBeginQuery\0"
1146 "glDeleteQueries\0"
1147 "glEndQuery\0"
1148 "glGenQueries\0"
1149 "glGetQueryObjectiv\0"
1150 "glGetQueryObjectuiv\0"
1151 "glGetQueryiv\0"
1152 "glIsQuery\0"
1153 "glCompileShader\0"
1154 "glGetActiveUniform\0"
1155 "glGetShaderSource\0"
1156 "glGetUniformLocation\0"
1157 "glGetUniformfv\0"
1158 "glGetUniformiv\0"
1159 "glLinkProgram\0"
1160 "glShaderSource\0"
1161 "glUniform1f\0"
1162 "glUniform1fv\0"
1163 "glUniform1i\0"
1164 "glUniform1iv\0"
1165 "glUniform2f\0"
1166 "glUniform2fv\0"
1167 "glUniform2i\0"
1168 "glUniform2iv\0"
1169 "glUniform3f\0"
1170 "glUniform3fv\0"
1171 "glUniform3i\0"
1172 "glUniform3iv\0"
1173 "glUniform4f\0"
1174 "glUniform4fv\0"
1175 "glUniform4i\0"
1176 "glUniform4iv\0"
1177 "glUniformMatrix2fv\0"
1178 "glUniformMatrix3fv\0"
1179 "glUniformMatrix4fv\0"
1180 "glUseProgram\0"
1181 "glValidateProgram\0"
1182 "glBindAttribLocation\0"
1183 "glGetActiveAttrib\0"
1184 "glGetAttribLocation\0"
1185 "glDrawBuffers\0"
1186 "glDrawBuffersATI\0"
1187 "glDrawArraysInstancedEXT\0"
1188 "glDrawArraysInstanced\0"
1189 "glDrawElementsInstancedEXT\0"
1190 "glDrawElementsInstanced\0"
1191 "glRenderbufferStorageMultisampleEXT\0"
1192 "glBlendEquationSeparateIndexedAMD\0"
1193 "glBlendEquationIndexedAMD\0"
1194 "glBlendFuncSeparateIndexedAMD\0"
1195 "glBlendFuncIndexedAMD\0"
1196 "glSampleMaskEXT\0"
1197 "glSamplePatternEXT\0"
1198 "glPointParameterf\0"
1199 "glPointParameterfARB\0"
1200 "glPointParameterfSGIS\0"
1201 "glPointParameterfv\0"
1202 "glPointParameterfvARB\0"
1203 "glPointParameterfvSGIS\0"
1204 "glSecondaryColor3b\0"
1205 "glSecondaryColor3bv\0"
1206 "glSecondaryColor3d\0"
1207 "glSecondaryColor3dv\0"
1208 "glSecondaryColor3f\0"
1209 "glSecondaryColor3fv\0"
1210 "glSecondaryColor3i\0"
1211 "glSecondaryColor3iv\0"
1212 "glSecondaryColor3s\0"
1213 "glSecondaryColor3sv\0"
1214 "glSecondaryColor3ub\0"
1215 "glSecondaryColor3ubv\0"
1216 "glSecondaryColor3ui\0"
1217 "glSecondaryColor3uiv\0"
1218 "glSecondaryColor3us\0"
1219 "glSecondaryColor3usv\0"
1220 "glSecondaryColorPointer\0"
1221 "glMultiDrawArrays\0"
1222 "glMultiDrawElements\0"
1223 "glFogCoordPointer\0"
1224 "glFogCoordd\0"
1225 "glFogCoorddv\0"
1226 "glFogCoordf\0"
1227 "glFogCoordfv\0"
1228 "glBlendFuncSeparate\0"
1229 "glBlendFuncSeparateINGR\0"
1230 "glWindowPos2d\0"
1231 "glWindowPos2dARB\0"
1232 "glWindowPos2dv\0"
1233 "glWindowPos2dvARB\0"
1234 "glWindowPos2f\0"
1235 "glWindowPos2fARB\0"
1236 "glWindowPos2fv\0"
1237 "glWindowPos2fvARB\0"
1238 "glWindowPos2i\0"
1239 "glWindowPos2iARB\0"
1240 "glWindowPos2iv\0"
1241 "glWindowPos2ivARB\0"
1242 "glWindowPos2s\0"
1243 "glWindowPos2sARB\0"
1244 "glWindowPos2sv\0"
1245 "glWindowPos2svARB\0"
1246 "glWindowPos3d\0"
1247 "glWindowPos3dARB\0"
1248 "glWindowPos3dv\0"
1249 "glWindowPos3dvARB\0"
1250 "glWindowPos3f\0"
1251 "glWindowPos3fARB\0"
1252 "glWindowPos3fv\0"
1253 "glWindowPos3fvARB\0"
1254 "glWindowPos3i\0"
1255 "glWindowPos3iARB\0"
1256 "glWindowPos3iv\0"
1257 "glWindowPos3ivARB\0"
1258 "glWindowPos3s\0"
1259 "glWindowPos3sARB\0"
1260 "glWindowPos3sv\0"
1261 "glWindowPos3svARB\0"
1262 "glBindProgramARB\0"
1263 "glDeleteProgramsARB\0"
1264 "glGenProgramsARB\0"
1265 "glGetVertexAttribPointerv\0"
1266 "glGetVertexAttribPointervARB\0"
1267 "glIsProgramARB\0"
1268 "glPointParameteri\0"
1269 "glPointParameteriv\0"
1270 "glDeleteVertexArrays\0"
1271 "glIsVertexArray\0"
1272 "glPrimitiveRestartIndex\0"
1273 "glBlendEquationSeparate\0"
1274 "glBlendEquationSeparateATI\0"
1275 "glBindFramebuffer\0"
1276 "glBindRenderbuffer\0"
1277 "glCheckFramebufferStatus\0"
1278 "glDeleteFramebuffers\0"
1279 "glDeleteRenderbuffers\0"
1280 "glFramebufferRenderbuffer\0"
1281 "glFramebufferTexture1D\0"
1282 "glFramebufferTexture2D\0"
1283 "glFramebufferTexture3D\0"
1284 "glGenFramebuffers\0"
1285 "glGenRenderbuffers\0"
1286 "glGenerateMipmap\0"
1287 "glGetFramebufferAttachmentParameteriv\0"
1288 "glGetRenderbufferParameteriv\0"
1289 "glIsFramebuffer\0"
1290 "glIsRenderbuffer\0"
1291 "glRenderbufferStorage\0"
1292 "glBlitFramebuffer\0"
1293 "glBindFragDataLocation\0"
1294 "glGetFragDataLocation\0"
1295 "glGetUniformuiv\0"
1296 "glGetVertexAttribIiv\0"
1297 "glGetVertexAttribIuiv\0"
1298 "glUniform1ui\0"
1299 "glUniform1uiv\0"
1300 "glUniform2ui\0"
1301 "glUniform2uiv\0"
1302 "glUniform3ui\0"
1303 "glUniform3uiv\0"
1304 "glUniform4ui\0"
1305 "glUniform4uiv\0"
1306 "glVertexAttribI1i\0"
1307 "glVertexAttribI1iv\0"
1308 "glVertexAttribI1ui\0"
1309 "glVertexAttribI1uiv\0"
1310 "glVertexAttribI2i\0"
1311 "glVertexAttribI2iv\0"
1312 "glVertexAttribI2ui\0"
1313 "glVertexAttribI2uiv\0"
1314 "glVertexAttribI3i\0"
1315 "glVertexAttribI3iv\0"
1316 "glVertexAttribI3ui\0"
1317 "glVertexAttribI3uiv\0"
1318 "glVertexAttribI4bv\0"
1319 "glVertexAttribI4i\0"
1320 "glVertexAttribI4iv\0"
1321 "glVertexAttribI4sv\0"
1322 "glVertexAttribI4ubv\0"
1323 "glVertexAttribI4ui\0"
1324 "glVertexAttribI4uiv\0"
1325 "glVertexAttribI4usv\0"
1326 "glVertexAttribIPointer\0"
1327 "glFramebufferTextureLayer\0"
1328 "glFramebufferTextureLayerARB\0"
1329 "glColorMaski\0"
1330 "glDisablei\0"
1331 "glEnablei\0"
1332 "glGetBooleani_v\0"
1333 "glGetIntegeri_v\0"
1334 "glIsEnabledi\0"
1335 "glGetTexParameterIiv\0"
1336 "glGetTexParameterIuiv\0"
1337 "glTexParameterIiv\0"
1338 "glTexParameterIuiv\0"
1339 "glBeginConditionalRender\0"
1340 "glEndConditionalRender\0"
1341 "glBeginTransformFeedback\0"
1342 "glBindBufferBase\0"
1343 "glBindBufferRange\0"
1344 "glEndTransformFeedback\0"
1345 "glGetTransformFeedbackVarying\0"
1346 "glTransformFeedbackVaryings\0"
1347 "glProvokingVertex\0"
1351 #ifdef USE_MGL_NAMESPACE
1352 #endif /* USE_MGL_NAMESPACE */
1355 #if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)
1356 #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */
1358 static const glprocs_table_t static_functions[] = {
1359 NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, 0),
1360 NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, 1),
1361 NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, 2),
1362 NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, 3),
1363 NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, 4),
1364 NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, 5),
1365 NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, 6),
1366 NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, 7),
1367 NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, 8),
1368 NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, 9),
1369 NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, 10),
1370 NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, 11),
1371 NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, 12),
1372 NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, 13),
1373 NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, 14),
1374 NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, 15),
1375 NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, 16),
1376 NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, 17),
1377 NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, 18),
1378 NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, 19),
1379 NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, 20),
1380 NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, 21),
1381 NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, 22),
1382 NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, 23),
1383 NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, 24),
1384 NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, 25),
1385 NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, 26),
1386 NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, 27),
1387 NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, 28),
1388 NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, 29),
1389 NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, 30),
1390 NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, 31),
1391 NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, 32),
1392 NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, 33),
1393 NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, 34),
1394 NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, 35),
1395 NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, 36),
1396 NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, 37),
1397 NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, 38),
1398 NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, 39),
1399 NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, 40),
1400 NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, 41),
1401 NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, 42),
1402 NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, 43),
1403 NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, 44),
1404 NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, 45),
1405 NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, 46),
1406 NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, 47),
1407 NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, 48),
1408 NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, 49),
1409 NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, 50),
1410 NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, 51),
1411 NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, 52),
1412 NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, 53),
1413 NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, 54),
1414 NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, 55),
1415 NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, 56),
1416 NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, 57),
1417 NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, 58),
1418 NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, 59),
1419 NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, 60),
1420 NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, 61),
1421 NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, 62),
1422 NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, 63),
1423 NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, 64),
1424 NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, 65),
1425 NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, 66),
1426 NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, 67),
1427 NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, 68),
1428 NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, 69),
1429 NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, 70),
1430 NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, 71),
1431 NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, 72),
1432 NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, 73),
1433 NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, 74),
1434 NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, 75),
1435 NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, 76),
1436 NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, 77),
1437 NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, 78),
1438 NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, 79),
1439 NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, 80),
1440 NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, 81),
1441 NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, 82),
1442 NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, 83),
1443 NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, 84),
1444 NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, 85),
1445 NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, 86),
1446 NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, 87),
1447 NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, 88),
1448 NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, 89),
1449 NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, 90),
1450 NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, 91),
1451 NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, 92),
1452 NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, 93),
1453 NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, 94),
1454 NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, 95),
1455 NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, 96),
1456 NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, 97),
1457 NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, 98),
1458 NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, 99),
1459 NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, 100),
1460 NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, 101),
1461 NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, 102),
1462 NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, 103),
1463 NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, 104),
1464 NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, 105),
1465 NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, 106),
1466 NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, 107),
1467 NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, 108),
1468 NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, 109),
1469 NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, 110),
1470 NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, 111),
1471 NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, 112),
1472 NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, 113),
1473 NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, 114),
1474 NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, 115),
1475 NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, 116),
1476 NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, 117),
1477 NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, 118),
1478 NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, 119),
1479 NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, 120),
1480 NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, 121),
1481 NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, 122),
1482 NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, 123),
1483 NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, 124),
1484 NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, 125),
1485 NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, 126),
1486 NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, 127),
1487 NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, 128),
1488 NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, 129),
1489 NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, 130),
1490 NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, 131),
1491 NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, 132),
1492 NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, 133),
1493 NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, 134),
1494 NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, 135),
1495 NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, 136),
1496 NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, 137),
1497 NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, 138),
1498 NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, 139),
1499 NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, 140),
1500 NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, 141),
1501 NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, 142),
1502 NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, 143),
1503 NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, 144),
1504 NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, 145),
1505 NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, 146),
1506 NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, 147),
1507 NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, 148),
1508 NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, 149),
1509 NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, 150),
1510 NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, 151),
1511 NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, 152),
1512 NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, 153),
1513 NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, 154),
1514 NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, 155),
1515 NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, 156),
1516 NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, 157),
1517 NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, 158),
1518 NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, 159),
1519 NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, 160),
1520 NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, 161),
1521 NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, 162),
1522 NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, 163),
1523 NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, 164),
1524 NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, 165),
1525 NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, 166),
1526 NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, 167),
1527 NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, 168),
1528 NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, 169),
1529 NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, 170),
1530 NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, 171),
1531 NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, 172),
1532 NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, 173),
1533 NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, 174),
1534 NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, 175),
1535 NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, 176),
1536 NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, 177),
1537 NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, 178),
1538 NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, 179),
1539 NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, 180),
1540 NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, 181),
1541 NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, 182),
1542 NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, 183),
1543 NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, 184),
1544 NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, 185),
1545 NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, 186),
1546 NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, 187),
1547 NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, 188),
1548 NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, 189),
1549 NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, 190),
1550 NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, 191),
1551 NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, 192),
1552 NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, 193),
1553 NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, 194),
1554 NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, 195),
1555 NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, 196),
1556 NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, 197),
1557 NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, 198),
1558 NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, 199),
1559 NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, 200),
1560 NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, 201),
1561 NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, 202),
1562 NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, 203),
1563 NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, 204),
1564 NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, 205),
1565 NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, 206),
1566 NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, 207),
1567 NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, 208),
1568 NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, 209),
1569 NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, 210),
1570 NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, 211),
1571 NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, 212),
1572 NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, 213),
1573 NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, 214),
1574 NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, 215),
1575 NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, 216),
1576 NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, 217),
1577 NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, 218),
1578 NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, 219),
1579 NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, 220),
1580 NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, 221),
1581 NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, 222),
1582 NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, 223),
1583 NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, 224),
1584 NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, 225),
1585 NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, 226),
1586 NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, 227),
1587 NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, 228),
1588 NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, 229),
1589 NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, 230),
1590 NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, 231),
1591 NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, 232),
1592 NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, 233),
1593 NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, 234),
1594 NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, 235),
1595 NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, 236),
1596 NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, 237),
1597 NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, 238),
1598 NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, 239),
1599 NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, 240),
1600 NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, 241),
1601 NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, 242),
1602 NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, 243),
1603 NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, 244),
1604 NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, 245),
1605 NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, 246),
1606 NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, 247),
1607 NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, 248),
1608 NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, 249),
1609 NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, 250),
1610 NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, 251),
1611 NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, 252),
1612 NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, 253),
1613 NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, 254),
1614 NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, 255),
1615 NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, 256),
1616 NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, 257),
1617 NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, 258),
1618 NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, 259),
1619 NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, 260),
1620 NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, 261),
1621 NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, 262),
1622 NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, 263),
1623 NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, 264),
1624 NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, 265),
1625 NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, 266),
1626 NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, 267),
1627 NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, 268),
1628 NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, 269),
1629 NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, 270),
1630 NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, 271),
1631 NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, 272),
1632 NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, 273),
1633 NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, 274),
1634 NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, 275),
1635 NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, 276),
1636 NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, 277),
1637 NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, 278),
1638 NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, 279),
1639 NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, 280),
1640 NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, 281),
1641 NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, 282),
1642 NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, 283),
1643 NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, 284),
1644 NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, 285),
1645 NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, 286),
1646 NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, 287),
1647 NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, 288),
1648 NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, 289),
1649 NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, 290),
1650 NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, 291),
1651 NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, 292),
1652 NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, 293),
1653 NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, 294),
1654 NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, 295),
1655 NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, 296),
1656 NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, 297),
1657 NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, 298),
1658 NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, 299),
1659 NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, 300),
1660 NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, 301),
1661 NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, 302),
1662 NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, 303),
1663 NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, 304),
1664 NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, 305),
1665 NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, 306),
1666 NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, 307),
1667 NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, 308),
1668 NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, 309),
1669 NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, 310),
1670 NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, 311),
1671 NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, 312),
1672 NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, 313),
1673 NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, 314),
1674 NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, 315),
1675 NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, 316),
1676 NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, 317),
1677 NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, 318),
1678 NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, 319),
1679 NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, 320),
1680 NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, 321),
1681 NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, 322),
1682 NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, 323),
1683 NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, 324),
1684 NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325),
1685 NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326),
1686 NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, 327),
1687 NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, 328),
1688 NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, 329),
1689 NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, 330),
1690 NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, 331),
1691 NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, 332),
1692 NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, 333),
1693 NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, 334),
1694 NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, 335),
1695 NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, 336),
1696 NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, 337),
1697 NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, 338),
1698 NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, 339),
1699 NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, 340),
1700 NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, 341),
1701 NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, 342),
1702 NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, 343),
1703 NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, 344),
1704 NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, 345),
1705 NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, 346),
1706 NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, 347),
1707 NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348),
1708 NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349),
1709 NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, 350),
1710 NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351),
1711 NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, 352),
1712 NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353),
1713 NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354),
1714 NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355),
1715 NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, 356),
1716 NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, 357),
1717 NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, 358),
1718 NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, 359),
1719 NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, 360),
1720 NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, 361),
1721 NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, 362),
1722 NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, 363),
1723 NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, 364),
1724 NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, 365),
1725 NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, 366),
1726 NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, 367),
1727 NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, 368),
1728 NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, 369),
1729 NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, 370),
1730 NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, 371),
1731 NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, 372),
1732 NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373),
1733 NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, 374),
1734 NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375),
1735 NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376),
1736 NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377),
1737 NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378),
1738 NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379),
1739 NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380),
1740 NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381),
1741 NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382),
1742 NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383),
1743 NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384),
1744 NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385),
1745 NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386),
1746 NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387),
1747 NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388),
1748 NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389),
1749 NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390),
1750 NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391),
1751 NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392),
1752 NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393),
1753 NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394),
1754 NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395),
1755 NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396),
1756 NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397),
1757 NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398),
1758 NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399),
1759 NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400),
1760 NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401),
1761 NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402),
1762 NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403),
1763 NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404),
1764 NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405),
1765 NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406),
1766 NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407),
1767 NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, 408),
1768 NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, 409),
1769 NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, 410),
1770 NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, 411),
1771 NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, 412),
1772 NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, 413),
1773 NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, 414),
1774 NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, 415),
1775 NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, 416),
1776 NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, 417),
1777 NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, 418),
1778 NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, 419),
1779 NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, 420),
1780 NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, 421),
1781 NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, 422),
1782 NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, 423),
1783 NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, 424),
1784 NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, 425),
1785 NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, 426),
1786 NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, 427),
1787 NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, 428),
1788 NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, 429),
1789 NAME_FUNC_OFFSET( 6163, glClampColor, glClampColor, NULL, 430),
1790 NAME_FUNC_OFFSET( 6176, glClearBufferfi, glClearBufferfi, NULL, 431),
1791 NAME_FUNC_OFFSET( 6192, glClearBufferfv, glClearBufferfv, NULL, 432),
1792 NAME_FUNC_OFFSET( 6208, glClearBufferiv, glClearBufferiv, NULL, 433),
1793 NAME_FUNC_OFFSET( 6224, glClearBufferuiv, glClearBufferuiv, NULL, 434),
1794 NAME_FUNC_OFFSET( 6241, glGetStringi, glGetStringi, NULL, 435),
1795 NAME_FUNC_OFFSET( 6254, glTexBuffer, glTexBuffer, NULL, 436),
1796 NAME_FUNC_OFFSET( 6266, glFramebufferTexture, glFramebufferTexture, NULL, 437),
1797 NAME_FUNC_OFFSET( 6287, glGetBufferParameteri64v, glGetBufferParameteri64v, NULL, 438),
1798 NAME_FUNC_OFFSET( 6312, glGetInteger64i_v, glGetInteger64i_v, NULL, 439),
1799 NAME_FUNC_OFFSET( 6330, glVertexAttribDivisor, glVertexAttribDivisor, NULL, 440),
1800 NAME_FUNC_OFFSET( 6352, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 441),
1801 NAME_FUNC_OFFSET( 6378, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 442),
1802 NAME_FUNC_OFFSET( 6404, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 443),
1803 NAME_FUNC_OFFSET( 6430, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 444),
1804 NAME_FUNC_OFFSET( 6456, glSampleCoverageARB, glSampleCoverageARB, NULL, 445),
1805 NAME_FUNC_OFFSET( 6476, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 446),
1806 NAME_FUNC_OFFSET( 6502, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 447),
1807 NAME_FUNC_OFFSET( 6528, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 448),
1808 NAME_FUNC_OFFSET( 6554, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 449),
1809 NAME_FUNC_OFFSET( 6583, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 450),
1810 NAME_FUNC_OFFSET( 6612, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 451),
1811 NAME_FUNC_OFFSET( 6641, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 452),
1812 NAME_FUNC_OFFSET( 6668, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 453),
1813 NAME_FUNC_OFFSET( 6698, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 454),
1814 NAME_FUNC_OFFSET( 6727, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, 455),
1815 NAME_FUNC_OFFSET( 6757, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, 456),
1816 NAME_FUNC_OFFSET( 6787, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, 457),
1817 NAME_FUNC_OFFSET( 6819, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, 458),
1818 NAME_FUNC_OFFSET( 6851, glGetProgramStringARB, glGetProgramStringARB, NULL, 459),
1819 NAME_FUNC_OFFSET( 6873, glGetProgramivARB, glGetProgramivARB, NULL, 460),
1820 NAME_FUNC_OFFSET( 6891, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 461),
1821 NAME_FUNC_OFFSET( 6914, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 462),
1822 NAME_FUNC_OFFSET( 6937, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 463),
1823 NAME_FUNC_OFFSET( 6960, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 464),
1824 NAME_FUNC_OFFSET( 6987, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 465),
1825 NAME_FUNC_OFFSET( 7015, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 466),
1826 NAME_FUNC_OFFSET( 7042, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 467),
1827 NAME_FUNC_OFFSET( 7070, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, 468),
1828 NAME_FUNC_OFFSET( 7099, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, 469),
1829 NAME_FUNC_OFFSET( 7129, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, 470),
1830 NAME_FUNC_OFFSET( 7158, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, 471),
1831 NAME_FUNC_OFFSET( 7188, glProgramStringARB, glProgramStringARB, NULL, 472),
1832 NAME_FUNC_OFFSET( 7207, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 473),
1833 NAME_FUNC_OFFSET( 7227, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 474),
1834 NAME_FUNC_OFFSET( 7248, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 475),
1835 NAME_FUNC_OFFSET( 7268, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 476),
1836 NAME_FUNC_OFFSET( 7289, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 477),
1837 NAME_FUNC_OFFSET( 7309, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 478),
1838 NAME_FUNC_OFFSET( 7330, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 479),
1839 NAME_FUNC_OFFSET( 7350, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 480),
1840 NAME_FUNC_OFFSET( 7371, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 481),
1841 NAME_FUNC_OFFSET( 7391, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 482),
1842 NAME_FUNC_OFFSET( 7412, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 483),
1843 NAME_FUNC_OFFSET( 7432, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 484),
1844 NAME_FUNC_OFFSET( 7453, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 485),
1845 NAME_FUNC_OFFSET( 7473, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 486),
1846 NAME_FUNC_OFFSET( 7494, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 487),
1847 NAME_FUNC_OFFSET( 7514, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 488),
1848 NAME_FUNC_OFFSET( 7535, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 489),
1849 NAME_FUNC_OFFSET( 7555, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 490),
1850 NAME_FUNC_OFFSET( 7576, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 491),
1851 NAME_FUNC_OFFSET( 7598, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 492),
1852 NAME_FUNC_OFFSET( 7620, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 493),
1853 NAME_FUNC_OFFSET( 7642, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 494),
1854 NAME_FUNC_OFFSET( 7664, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 495),
1855 NAME_FUNC_OFFSET( 7687, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 496),
1856 NAME_FUNC_OFFSET( 7710, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 497),
1857 NAME_FUNC_OFFSET( 7733, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 498),
1858 NAME_FUNC_OFFSET( 7754, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 499),
1859 NAME_FUNC_OFFSET( 7774, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 500),
1860 NAME_FUNC_OFFSET( 7795, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 501),
1861 NAME_FUNC_OFFSET( 7815, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 502),
1862 NAME_FUNC_OFFSET( 7836, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 503),
1863 NAME_FUNC_OFFSET( 7857, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 504),
1864 NAME_FUNC_OFFSET( 7877, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 505),
1865 NAME_FUNC_OFFSET( 7898, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 506),
1866 NAME_FUNC_OFFSET( 7920, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 507),
1867 NAME_FUNC_OFFSET( 7942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 508),
1868 NAME_FUNC_OFFSET( 7964, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 509),
1869 NAME_FUNC_OFFSET( 7989, glBindBufferARB, glBindBufferARB, NULL, 510),
1870 NAME_FUNC_OFFSET( 8005, glBufferDataARB, glBufferDataARB, NULL, 511),
1871 NAME_FUNC_OFFSET( 8021, glBufferSubDataARB, glBufferSubDataARB, NULL, 512),
1872 NAME_FUNC_OFFSET( 8040, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 513),
1873 NAME_FUNC_OFFSET( 8059, glGenBuffersARB, glGenBuffersARB, NULL, 514),
1874 NAME_FUNC_OFFSET( 8075, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 515),
1875 NAME_FUNC_OFFSET( 8101, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 516),
1876 NAME_FUNC_OFFSET( 8124, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 517),
1877 NAME_FUNC_OFFSET( 8146, glIsBufferARB, glIsBufferARB, NULL, 518),
1878 NAME_FUNC_OFFSET( 8160, glMapBufferARB, glMapBufferARB, NULL, 519),
1879 NAME_FUNC_OFFSET( 8175, glUnmapBufferARB, glUnmapBufferARB, NULL, 520),
1880 NAME_FUNC_OFFSET( 8192, glBeginQueryARB, glBeginQueryARB, NULL, 521),
1881 NAME_FUNC_OFFSET( 8208, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 522),
1882 NAME_FUNC_OFFSET( 8227, glEndQueryARB, glEndQueryARB, NULL, 523),
1883 NAME_FUNC_OFFSET( 8241, glGenQueriesARB, glGenQueriesARB, NULL, 524),
1884 NAME_FUNC_OFFSET( 8257, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 525),
1885 NAME_FUNC_OFFSET( 8279, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 526),
1886 NAME_FUNC_OFFSET( 8302, glGetQueryivARB, glGetQueryivARB, NULL, 527),
1887 NAME_FUNC_OFFSET( 8318, glIsQueryARB, glIsQueryARB, NULL, 528),
1888 NAME_FUNC_OFFSET( 8331, glAttachObjectARB, glAttachObjectARB, NULL, 529),
1889 NAME_FUNC_OFFSET( 8349, glCompileShaderARB, glCompileShaderARB, NULL, 530),
1890 NAME_FUNC_OFFSET( 8368, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, 531),
1891 NAME_FUNC_OFFSET( 8393, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, 532),
1892 NAME_FUNC_OFFSET( 8417, glDeleteObjectARB, glDeleteObjectARB, NULL, 533),
1893 NAME_FUNC_OFFSET( 8435, glDetachObjectARB, glDetachObjectARB, NULL, 534),
1894 NAME_FUNC_OFFSET( 8453, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 535),
1895 NAME_FUNC_OFFSET( 8475, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, 536),
1896 NAME_FUNC_OFFSET( 8499, glGetHandleARB, glGetHandleARB, NULL, 537),
1897 NAME_FUNC_OFFSET( 8514, glGetInfoLogARB, glGetInfoLogARB, NULL, 538),
1898 NAME_FUNC_OFFSET( 8530, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, 539),
1899 NAME_FUNC_OFFSET( 8556, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, 540),
1900 NAME_FUNC_OFFSET( 8582, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 541),
1901 NAME_FUNC_OFFSET( 8603, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 542),
1902 NAME_FUNC_OFFSET( 8627, glGetUniformfvARB, glGetUniformfvARB, NULL, 543),
1903 NAME_FUNC_OFFSET( 8645, glGetUniformivARB, glGetUniformivARB, NULL, 544),
1904 NAME_FUNC_OFFSET( 8663, glLinkProgramARB, glLinkProgramARB, NULL, 545),
1905 NAME_FUNC_OFFSET( 8680, glShaderSourceARB, glShaderSourceARB, NULL, 546),
1906 NAME_FUNC_OFFSET( 8698, glUniform1fARB, glUniform1fARB, NULL, 547),
1907 NAME_FUNC_OFFSET( 8713, glUniform1fvARB, glUniform1fvARB, NULL, 548),
1908 NAME_FUNC_OFFSET( 8729, glUniform1iARB, glUniform1iARB, NULL, 549),
1909 NAME_FUNC_OFFSET( 8744, glUniform1ivARB, glUniform1ivARB, NULL, 550),
1910 NAME_FUNC_OFFSET( 8760, glUniform2fARB, glUniform2fARB, NULL, 551),
1911 NAME_FUNC_OFFSET( 8775, glUniform2fvARB, glUniform2fvARB, NULL, 552),
1912 NAME_FUNC_OFFSET( 8791, glUniform2iARB, glUniform2iARB, NULL, 553),
1913 NAME_FUNC_OFFSET( 8806, glUniform2ivARB, glUniform2ivARB, NULL, 554),
1914 NAME_FUNC_OFFSET( 8822, glUniform3fARB, glUniform3fARB, NULL, 555),
1915 NAME_FUNC_OFFSET( 8837, glUniform3fvARB, glUniform3fvARB, NULL, 556),
1916 NAME_FUNC_OFFSET( 8853, glUniform3iARB, glUniform3iARB, NULL, 557),
1917 NAME_FUNC_OFFSET( 8868, glUniform3ivARB, glUniform3ivARB, NULL, 558),
1918 NAME_FUNC_OFFSET( 8884, glUniform4fARB, glUniform4fARB, NULL, 559),
1919 NAME_FUNC_OFFSET( 8899, glUniform4fvARB, glUniform4fvARB, NULL, 560),
1920 NAME_FUNC_OFFSET( 8915, glUniform4iARB, glUniform4iARB, NULL, 561),
1921 NAME_FUNC_OFFSET( 8930, glUniform4ivARB, glUniform4ivARB, NULL, 562),
1922 NAME_FUNC_OFFSET( 8946, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 563),
1923 NAME_FUNC_OFFSET( 8968, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 564),
1924 NAME_FUNC_OFFSET( 8990, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 565),
1925 NAME_FUNC_OFFSET( 9012, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 566),
1926 NAME_FUNC_OFFSET( 9034, glValidateProgramARB, glValidateProgramARB, NULL, 567),
1927 NAME_FUNC_OFFSET( 9055, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 568),
1928 NAME_FUNC_OFFSET( 9079, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 569),
1929 NAME_FUNC_OFFSET( 9100, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 570),
1930 NAME_FUNC_OFFSET( 9123, glDrawBuffersARB, glDrawBuffersARB, NULL, 571),
1931 NAME_FUNC_OFFSET( 9140, glClampColorARB, glClampColorARB, NULL, 572),
1932 NAME_FUNC_OFFSET( 9156, glDrawArraysInstancedARB, glDrawArraysInstancedARB, NULL, 573),
1933 NAME_FUNC_OFFSET( 9181, glDrawElementsInstancedARB, glDrawElementsInstancedARB, NULL, 574),
1934 NAME_FUNC_OFFSET( 9208, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 575),
1935 NAME_FUNC_OFFSET( 9241, glFramebufferTextureARB, glFramebufferTextureARB, NULL, 576),
1936 NAME_FUNC_OFFSET( 9265, glFramebufferTextureFaceARB, glFramebufferTextureFaceARB, NULL, 577),
1937 NAME_FUNC_OFFSET( 9293, glProgramParameteriARB, glProgramParameteriARB, NULL, 578),
1938 NAME_FUNC_OFFSET( 9316, glVertexAttribDivisorARB, glVertexAttribDivisorARB, NULL, 579),
1939 NAME_FUNC_OFFSET( 9341, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, 580),
1940 NAME_FUNC_OFFSET( 9366, glMapBufferRange, glMapBufferRange, NULL, 581),
1941 NAME_FUNC_OFFSET( 9383, glTexBufferARB, glTexBufferARB, NULL, 582),
1942 NAME_FUNC_OFFSET( 9398, glBindVertexArray, glBindVertexArray, NULL, 583),
1943 NAME_FUNC_OFFSET( 9416, glGenVertexArrays, glGenVertexArrays, NULL, 584),
1944 NAME_FUNC_OFFSET( 9434, glCopyBufferSubData, glCopyBufferSubData, NULL, 585),
1945 NAME_FUNC_OFFSET( 9454, glClientWaitSync, glClientWaitSync, NULL, 586),
1946 NAME_FUNC_OFFSET( 9471, glDeleteSync, glDeleteSync, NULL, 587),
1947 NAME_FUNC_OFFSET( 9484, glFenceSync, glFenceSync, NULL, 588),
1948 NAME_FUNC_OFFSET( 9496, glGetInteger64v, glGetInteger64v, NULL, 589),
1949 NAME_FUNC_OFFSET( 9512, glGetSynciv, glGetSynciv, NULL, 590),
1950 NAME_FUNC_OFFSET( 9524, glIsSync, glIsSync, NULL, 591),
1951 NAME_FUNC_OFFSET( 9533, glWaitSync, glWaitSync, NULL, 592),
1952 NAME_FUNC_OFFSET( 9544, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, 593),
1953 NAME_FUNC_OFFSET( 9569, glDrawElementsInstancedBaseVertex, glDrawElementsInstancedBaseVertex, NULL, 594),
1954 NAME_FUNC_OFFSET( 9603, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, 595),
1955 NAME_FUNC_OFFSET( 9633, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, 596),
1956 NAME_FUNC_OFFSET( 9663, glBlendEquationSeparateiARB, glBlendEquationSeparateiARB, NULL, 597),
1957 NAME_FUNC_OFFSET( 9691, glBlendEquationiARB, glBlendEquationiARB, NULL, 598),
1958 NAME_FUNC_OFFSET( 9711, glBlendFuncSeparateiARB, glBlendFuncSeparateiARB, NULL, 599),
1959 NAME_FUNC_OFFSET( 9735, glBlendFunciARB, glBlendFunciARB, NULL, 600),
1960 NAME_FUNC_OFFSET( 9751, glBindSampler, glBindSampler, NULL, 601),
1961 NAME_FUNC_OFFSET( 9765, glDeleteSamplers, glDeleteSamplers, NULL, 602),
1962 NAME_FUNC_OFFSET( 9782, glGenSamplers, glGenSamplers, NULL, 603),
1963 NAME_FUNC_OFFSET( 9796, glGetSamplerParameterIiv, glGetSamplerParameterIiv, NULL, 604),
1964 NAME_FUNC_OFFSET( 9821, glGetSamplerParameterIuiv, glGetSamplerParameterIuiv, NULL, 605),
1965 NAME_FUNC_OFFSET( 9847, glGetSamplerParameterfv, glGetSamplerParameterfv, NULL, 606),
1966 NAME_FUNC_OFFSET( 9871, glGetSamplerParameteriv, glGetSamplerParameteriv, NULL, 607),
1967 NAME_FUNC_OFFSET( 9895, glIsSampler, glIsSampler, NULL, 608),
1968 NAME_FUNC_OFFSET( 9907, glSamplerParameterIiv, glSamplerParameterIiv, NULL, 609),
1969 NAME_FUNC_OFFSET( 9929, glSamplerParameterIuiv, glSamplerParameterIuiv, NULL, 610),
1970 NAME_FUNC_OFFSET( 9952, glSamplerParameterf, glSamplerParameterf, NULL, 611),
1971 NAME_FUNC_OFFSET( 9972, glSamplerParameterfv, glSamplerParameterfv, NULL, 612),
1972 NAME_FUNC_OFFSET( 9993, glSamplerParameteri, glSamplerParameteri, NULL, 613),
1973 NAME_FUNC_OFFSET(10013, glSamplerParameteriv, glSamplerParameteriv, NULL, 614),
1974 NAME_FUNC_OFFSET(10034, glBindTransformFeedback, glBindTransformFeedback, NULL, 615),
1975 NAME_FUNC_OFFSET(10058, glDeleteTransformFeedbacks, glDeleteTransformFeedbacks, NULL, 616),
1976 NAME_FUNC_OFFSET(10085, glDrawTransformFeedback, glDrawTransformFeedback, NULL, 617),
1977 NAME_FUNC_OFFSET(10109, glGenTransformFeedbacks, glGenTransformFeedbacks, NULL, 618),
1978 NAME_FUNC_OFFSET(10133, glIsTransformFeedback, glIsTransformFeedback, NULL, 619),
1979 NAME_FUNC_OFFSET(10155, glPauseTransformFeedback, glPauseTransformFeedback, NULL, 620),
1980 NAME_FUNC_OFFSET(10180, glResumeTransformFeedback, glResumeTransformFeedback, NULL, 621),
1981 NAME_FUNC_OFFSET(10206, glClearDepthf, glClearDepthf, NULL, 622),
1982 NAME_FUNC_OFFSET(10220, glDepthRangef, glDepthRangef, NULL, 623),
1983 NAME_FUNC_OFFSET(10234, glGetShaderPrecisionFormat, glGetShaderPrecisionFormat, NULL, 624),
1984 NAME_FUNC_OFFSET(10261, glReleaseShaderCompiler, glReleaseShaderCompiler, NULL, 625),
1985 NAME_FUNC_OFFSET(10285, glShaderBinary, glShaderBinary, NULL, 626),
1986 NAME_FUNC_OFFSET(10300, glGetGraphicsResetStatusARB, glGetGraphicsResetStatusARB, NULL, 627),
1987 NAME_FUNC_OFFSET(10328, glGetnColorTableARB, glGetnColorTableARB, NULL, 628),
1988 NAME_FUNC_OFFSET(10348, glGetnCompressedTexImageARB, glGetnCompressedTexImageARB, NULL, 629),
1989 NAME_FUNC_OFFSET(10376, glGetnConvolutionFilterARB, glGetnConvolutionFilterARB, NULL, 630),
1990 NAME_FUNC_OFFSET(10403, glGetnHistogramARB, glGetnHistogramARB, NULL, 631),
1991 NAME_FUNC_OFFSET(10422, glGetnMapdvARB, glGetnMapdvARB, NULL, 632),
1992 NAME_FUNC_OFFSET(10437, glGetnMapfvARB, glGetnMapfvARB, NULL, 633),
1993 NAME_FUNC_OFFSET(10452, glGetnMapivARB, glGetnMapivARB, NULL, 634),
1994 NAME_FUNC_OFFSET(10467, glGetnMinmaxARB, glGetnMinmaxARB, NULL, 635),
1995 NAME_FUNC_OFFSET(10483, glGetnPixelMapfvARB, glGetnPixelMapfvARB, NULL, 636),
1996 NAME_FUNC_OFFSET(10503, glGetnPixelMapuivARB, glGetnPixelMapuivARB, NULL, 637),
1997 NAME_FUNC_OFFSET(10524, glGetnPixelMapusvARB, glGetnPixelMapusvARB, NULL, 638),
1998 NAME_FUNC_OFFSET(10545, glGetnPolygonStippleARB, glGetnPolygonStippleARB, NULL, 639),
1999 NAME_FUNC_OFFSET(10569, glGetnSeparableFilterARB, glGetnSeparableFilterARB, NULL, 640),
2000 NAME_FUNC_OFFSET(10594, glGetnTexImageARB, glGetnTexImageARB, NULL, 641),
2001 NAME_FUNC_OFFSET(10612, glGetnUniformdvARB, glGetnUniformdvARB, NULL, 642),
2002 NAME_FUNC_OFFSET(10631, glGetnUniformfvARB, glGetnUniformfvARB, NULL, 643),
2003 NAME_FUNC_OFFSET(10650, glGetnUniformivARB, glGetnUniformivARB, NULL, 644),
2004 NAME_FUNC_OFFSET(10669, glGetnUniformuivARB, glGetnUniformuivARB, NULL, 645),
2005 NAME_FUNC_OFFSET(10689, glReadnPixelsARB, glReadnPixelsARB, NULL, 646),
2006 NAME_FUNC_OFFSET(10706, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, 647),
2007 NAME_FUNC_OFFSET(10725, glGetPixelTexGenParameterfvSGIS, glGetPixelTexGenParameterfvSGIS, NULL, 648),
2008 NAME_FUNC_OFFSET(10757, glGetPixelTexGenParameterivSGIS, glGetPixelTexGenParameterivSGIS, NULL, 649),
2009 NAME_FUNC_OFFSET(10789, glPixelTexGenParameterfSGIS, glPixelTexGenParameterfSGIS, NULL, 650),
2010 NAME_FUNC_OFFSET(10817, glPixelTexGenParameterfvSGIS, glPixelTexGenParameterfvSGIS, NULL, 651),
2011 NAME_FUNC_OFFSET(10846, glPixelTexGenParameteriSGIS, glPixelTexGenParameteriSGIS, NULL, 652),
2012 NAME_FUNC_OFFSET(10874, glPixelTexGenParameterivSGIS, glPixelTexGenParameterivSGIS, NULL, 653),
2013 NAME_FUNC_OFFSET(10903, glSampleMaskSGIS, glSampleMaskSGIS, NULL, 654),
2014 NAME_FUNC_OFFSET(10920, glSamplePatternSGIS, glSamplePatternSGIS, NULL, 655),
2015 NAME_FUNC_OFFSET(10940, glColorPointerEXT, glColorPointerEXT, NULL, 656),
2016 NAME_FUNC_OFFSET(10958, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, 657),
2017 NAME_FUNC_OFFSET(10979, glIndexPointerEXT, glIndexPointerEXT, NULL, 658),
2018 NAME_FUNC_OFFSET(10997, glNormalPointerEXT, glNormalPointerEXT, NULL, 659),
2019 NAME_FUNC_OFFSET(11016, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, 660),
2020 NAME_FUNC_OFFSET(11037, glVertexPointerEXT, glVertexPointerEXT, NULL, 661),
2021 NAME_FUNC_OFFSET(11056, glPointParameterfEXT, glPointParameterfEXT, NULL, 662),
2022 NAME_FUNC_OFFSET(11077, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 663),
2023 NAME_FUNC_OFFSET(11099, glLockArraysEXT, glLockArraysEXT, NULL, 664),
2024 NAME_FUNC_OFFSET(11115, glUnlockArraysEXT, glUnlockArraysEXT, NULL, 665),
2025 NAME_FUNC_OFFSET(11133, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 666),
2026 NAME_FUNC_OFFSET(11155, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 667),
2027 NAME_FUNC_OFFSET(11178, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 668),
2028 NAME_FUNC_OFFSET(11200, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 669),
2029 NAME_FUNC_OFFSET(11223, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 670),
2030 NAME_FUNC_OFFSET(11245, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 671),
2031 NAME_FUNC_OFFSET(11268, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 672),
2032 NAME_FUNC_OFFSET(11290, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 673),
2033 NAME_FUNC_OFFSET(11313, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 674),
2034 NAME_FUNC_OFFSET(11335, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 675),
2035 NAME_FUNC_OFFSET(11358, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 676),
2036 NAME_FUNC_OFFSET(11381, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 677),
2037 NAME_FUNC_OFFSET(11405, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 678),
2038 NAME_FUNC_OFFSET(11428, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 679),
2039 NAME_FUNC_OFFSET(11452, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 680),
2040 NAME_FUNC_OFFSET(11475, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 681),
2041 NAME_FUNC_OFFSET(11499, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 682),
2042 NAME_FUNC_OFFSET(11526, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 683),
2043 NAME_FUNC_OFFSET(11547, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 684),
2044 NAME_FUNC_OFFSET(11570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 685),
2045 NAME_FUNC_OFFSET(11591, glFogCoorddEXT, glFogCoorddEXT, NULL, 686),
2046 NAME_FUNC_OFFSET(11606, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 687),
2047 NAME_FUNC_OFFSET(11622, glFogCoordfEXT, glFogCoordfEXT, NULL, 688),
2048 NAME_FUNC_OFFSET(11637, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 689),
2049 NAME_FUNC_OFFSET(11653, glPixelTexGenSGIX, glPixelTexGenSGIX, NULL, 690),
2050 NAME_FUNC_OFFSET(11671, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 691),
2051 NAME_FUNC_OFFSET(11694, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, 692),
2052 NAME_FUNC_OFFSET(11720, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, 693),
2053 NAME_FUNC_OFFSET(11741, glCombinerInputNV, glCombinerInputNV, NULL, 694),
2054 NAME_FUNC_OFFSET(11759, glCombinerOutputNV, glCombinerOutputNV, NULL, 695),
2055 NAME_FUNC_OFFSET(11778, glCombinerParameterfNV, glCombinerParameterfNV, NULL, 696),
2056 NAME_FUNC_OFFSET(11801, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, 697),
2057 NAME_FUNC_OFFSET(11825, glCombinerParameteriNV, glCombinerParameteriNV, NULL, 698),
2058 NAME_FUNC_OFFSET(11848, glCombinerParameterivNV, glCombinerParameterivNV, NULL, 699),
2059 NAME_FUNC_OFFSET(11872, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, 700),
2060 NAME_FUNC_OFFSET(11895, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, 701),
2061 NAME_FUNC_OFFSET(11927, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, 702),
2062 NAME_FUNC_OFFSET(11959, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, 703),
2063 NAME_FUNC_OFFSET(11992, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, 704),
2064 NAME_FUNC_OFFSET(12025, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, 705),
2065 NAME_FUNC_OFFSET(12062, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, 706),
2066 NAME_FUNC_OFFSET(12099, glResizeBuffersMESA, glResizeBuffersMESA, NULL, 707),
2067 NAME_FUNC_OFFSET(12119, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 708),
2068 NAME_FUNC_OFFSET(12137, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 709),
2069 NAME_FUNC_OFFSET(12156, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 710),
2070 NAME_FUNC_OFFSET(12174, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 711),
2071 NAME_FUNC_OFFSET(12193, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 712),
2072 NAME_FUNC_OFFSET(12211, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 713),
2073 NAME_FUNC_OFFSET(12230, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 714),
2074 NAME_FUNC_OFFSET(12248, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 715),
2075 NAME_FUNC_OFFSET(12267, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 716),
2076 NAME_FUNC_OFFSET(12285, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 717),
2077 NAME_FUNC_OFFSET(12304, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 718),
2078 NAME_FUNC_OFFSET(12322, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 719),
2079 NAME_FUNC_OFFSET(12341, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 720),
2080 NAME_FUNC_OFFSET(12359, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 721),
2081 NAME_FUNC_OFFSET(12378, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 722),
2082 NAME_FUNC_OFFSET(12396, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 723),
2083 NAME_FUNC_OFFSET(12415, glWindowPos4dMESA, glWindowPos4dMESA, NULL, 724),
2084 NAME_FUNC_OFFSET(12433, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, 725),
2085 NAME_FUNC_OFFSET(12452, glWindowPos4fMESA, glWindowPos4fMESA, NULL, 726),
2086 NAME_FUNC_OFFSET(12470, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, 727),
2087 NAME_FUNC_OFFSET(12489, glWindowPos4iMESA, glWindowPos4iMESA, NULL, 728),
2088 NAME_FUNC_OFFSET(12507, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, 729),
2089 NAME_FUNC_OFFSET(12526, glWindowPos4sMESA, glWindowPos4sMESA, NULL, 730),
2090 NAME_FUNC_OFFSET(12544, glWindowPos4svMESA, glWindowPos4svMESA, NULL, 731),
2091 NAME_FUNC_OFFSET(12563, glMultiModeDrawArraysIBM, glMultiModeDrawArraysIBM, NULL, 732),
2092 NAME_FUNC_OFFSET(12588, glMultiModeDrawElementsIBM, glMultiModeDrawElementsIBM, NULL, 733),
2093 NAME_FUNC_OFFSET(12615, glDeleteFencesNV, glDeleteFencesNV, NULL, 734),
2094 NAME_FUNC_OFFSET(12632, glFinishFenceNV, glFinishFenceNV, NULL, 735),
2095 NAME_FUNC_OFFSET(12648, glGenFencesNV, glGenFencesNV, NULL, 736),
2096 NAME_FUNC_OFFSET(12662, glGetFenceivNV, glGetFenceivNV, NULL, 737),
2097 NAME_FUNC_OFFSET(12677, glIsFenceNV, glIsFenceNV, NULL, 738),
2098 NAME_FUNC_OFFSET(12689, glSetFenceNV, glSetFenceNV, NULL, 739),
2099 NAME_FUNC_OFFSET(12702, glTestFenceNV, glTestFenceNV, NULL, 740),
2100 NAME_FUNC_OFFSET(12716, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, 741),
2101 NAME_FUNC_OFFSET(12740, glBindProgramNV, glBindProgramNV, NULL, 742),
2102 NAME_FUNC_OFFSET(12756, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 743),
2103 NAME_FUNC_OFFSET(12775, glExecuteProgramNV, glExecuteProgramNV, NULL, 744),
2104 NAME_FUNC_OFFSET(12794, glGenProgramsNV, glGenProgramsNV, NULL, 745),
2105 NAME_FUNC_OFFSET(12810, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, 746),
2106 NAME_FUNC_OFFSET(12836, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, 747),
2107 NAME_FUNC_OFFSET(12862, glGetProgramStringNV, glGetProgramStringNV, NULL, 748),
2108 NAME_FUNC_OFFSET(12883, glGetProgramivNV, glGetProgramivNV, NULL, 749),
2109 NAME_FUNC_OFFSET(12900, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, 750),
2110 NAME_FUNC_OFFSET(12921, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 751),
2111 NAME_FUNC_OFFSET(12949, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, 752),
2112 NAME_FUNC_OFFSET(12971, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, 753),
2113 NAME_FUNC_OFFSET(12993, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, 754),
2114 NAME_FUNC_OFFSET(13015, glIsProgramNV, glIsProgramNV, NULL, 755),
2115 NAME_FUNC_OFFSET(13029, glLoadProgramNV, glLoadProgramNV, NULL, 756),
2116 NAME_FUNC_OFFSET(13045, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, 757),
2117 NAME_FUNC_OFFSET(13070, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, 758),
2118 NAME_FUNC_OFFSET(13095, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, 759),
2119 NAME_FUNC_OFFSET(13123, glTrackMatrixNV, glTrackMatrixNV, NULL, 760),
2120 NAME_FUNC_OFFSET(13139, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, 761),
2121 NAME_FUNC_OFFSET(13158, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, 762),
2122 NAME_FUNC_OFFSET(13178, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, 763),
2123 NAME_FUNC_OFFSET(13197, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, 764),
2124 NAME_FUNC_OFFSET(13217, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, 765),
2125 NAME_FUNC_OFFSET(13236, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, 766),
2126 NAME_FUNC_OFFSET(13256, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, 767),
2127 NAME_FUNC_OFFSET(13275, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, 768),
2128 NAME_FUNC_OFFSET(13295, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, 769),
2129 NAME_FUNC_OFFSET(13314, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, 770),
2130 NAME_FUNC_OFFSET(13334, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, 771),
2131 NAME_FUNC_OFFSET(13353, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, 772),
2132 NAME_FUNC_OFFSET(13373, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, 773),
2133 NAME_FUNC_OFFSET(13392, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, 774),
2134 NAME_FUNC_OFFSET(13412, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, 775),
2135 NAME_FUNC_OFFSET(13431, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, 776),
2136 NAME_FUNC_OFFSET(13451, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, 777),
2137 NAME_FUNC_OFFSET(13470, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, 778),
2138 NAME_FUNC_OFFSET(13490, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, 779),
2139 NAME_FUNC_OFFSET(13509, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, 780),
2140 NAME_FUNC_OFFSET(13529, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, 781),
2141 NAME_FUNC_OFFSET(13548, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, 782),
2142 NAME_FUNC_OFFSET(13568, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, 783),
2143 NAME_FUNC_OFFSET(13587, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, 784),
2144 NAME_FUNC_OFFSET(13607, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, 785),
2145 NAME_FUNC_OFFSET(13627, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, 786),
2146 NAME_FUNC_OFFSET(13648, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, 787),
2147 NAME_FUNC_OFFSET(13672, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, 788),
2148 NAME_FUNC_OFFSET(13693, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, 789),
2149 NAME_FUNC_OFFSET(13714, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, 790),
2150 NAME_FUNC_OFFSET(13735, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, 791),
2151 NAME_FUNC_OFFSET(13756, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, 792),
2152 NAME_FUNC_OFFSET(13777, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, 793),
2153 NAME_FUNC_OFFSET(13798, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, 794),
2154 NAME_FUNC_OFFSET(13819, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, 795),
2155 NAME_FUNC_OFFSET(13840, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, 796),
2156 NAME_FUNC_OFFSET(13861, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, 797),
2157 NAME_FUNC_OFFSET(13882, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, 798),
2158 NAME_FUNC_OFFSET(13903, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, 799),
2159 NAME_FUNC_OFFSET(13924, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, 800),
2160 NAME_FUNC_OFFSET(13946, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, 801),
2161 NAME_FUNC_OFFSET(13973, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, 802),
2162 NAME_FUNC_OFFSET(14000, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, 803),
2163 NAME_FUNC_OFFSET(14024, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, 804),
2164 NAME_FUNC_OFFSET(14048, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, 805),
2165 NAME_FUNC_OFFSET(14070, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, 806),
2166 NAME_FUNC_OFFSET(14092, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, 807),
2167 NAME_FUNC_OFFSET(14114, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, 808),
2168 NAME_FUNC_OFFSET(14139, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, 809),
2169 NAME_FUNC_OFFSET(14163, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, 810),
2170 NAME_FUNC_OFFSET(14185, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, 811),
2171 NAME_FUNC_OFFSET(14207, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, 812),
2172 NAME_FUNC_OFFSET(14229, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, 813),
2173 NAME_FUNC_OFFSET(14255, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, 814),
2174 NAME_FUNC_OFFSET(14278, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, 815),
2175 NAME_FUNC_OFFSET(14302, glPassTexCoordATI, glPassTexCoordATI, NULL, 816),
2176 NAME_FUNC_OFFSET(14320, glSampleMapATI, glSampleMapATI, NULL, 817),
2177 NAME_FUNC_OFFSET(14335, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, 818),
2178 NAME_FUNC_OFFSET(14366, glPointParameteriNV, glPointParameteriNV, NULL, 819),
2179 NAME_FUNC_OFFSET(14386, glPointParameterivNV, glPointParameterivNV, NULL, 820),
2180 NAME_FUNC_OFFSET(14407, glActiveStencilFaceEXT, glActiveStencilFaceEXT, NULL, 821),
2181 NAME_FUNC_OFFSET(14430, glBindVertexArrayAPPLE, glBindVertexArrayAPPLE, NULL, 822),
2182 NAME_FUNC_OFFSET(14453, glDeleteVertexArraysAPPLE, glDeleteVertexArraysAPPLE, NULL, 823),
2183 NAME_FUNC_OFFSET(14479, glGenVertexArraysAPPLE, glGenVertexArraysAPPLE, NULL, 824),
2184 NAME_FUNC_OFFSET(14502, glIsVertexArrayAPPLE, glIsVertexArrayAPPLE, NULL, 825),
2185 NAME_FUNC_OFFSET(14523, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, 826),
2186 NAME_FUNC_OFFSET(14554, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, 827),
2187 NAME_FUNC_OFFSET(14585, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, 828),
2188 NAME_FUNC_OFFSET(14613, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, 829),
2189 NAME_FUNC_OFFSET(14642, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, 830),
2190 NAME_FUNC_OFFSET(14670, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, 831),
2191 NAME_FUNC_OFFSET(14699, glPrimitiveRestartIndexNV, glPrimitiveRestartIndexNV, NULL, 832),
2192 NAME_FUNC_OFFSET(14725, glPrimitiveRestartNV, glPrimitiveRestartNV, NULL, 833),
2193 NAME_FUNC_OFFSET(14746, glDepthBoundsEXT, glDepthBoundsEXT, NULL, 834),
2194 NAME_FUNC_OFFSET(14763, glBlendEquationSeparateEXT, glBlendEquationSeparateEXT, NULL, 835),
2195 NAME_FUNC_OFFSET(14790, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 836),
2196 NAME_FUNC_OFFSET(14811, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 837),
2197 NAME_FUNC_OFFSET(14833, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 838),
2198 NAME_FUNC_OFFSET(14861, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 839),
2199 NAME_FUNC_OFFSET(14885, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 840),
2200 NAME_FUNC_OFFSET(14910, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 841),
2201 NAME_FUNC_OFFSET(14939, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 842),
2202 NAME_FUNC_OFFSET(14965, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 843),
2203 NAME_FUNC_OFFSET(14991, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 844),
2204 NAME_FUNC_OFFSET(15017, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 845),
2205 NAME_FUNC_OFFSET(15038, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 846),
2206 NAME_FUNC_OFFSET(15060, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 847),
2207 NAME_FUNC_OFFSET(15080, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 848),
2208 NAME_FUNC_OFFSET(15121, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 849),
2209 NAME_FUNC_OFFSET(15153, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 850),
2210 NAME_FUNC_OFFSET(15172, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 851),
2211 NAME_FUNC_OFFSET(15192, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 852),
2212 NAME_FUNC_OFFSET(15217, glBlitFramebufferEXT, glBlitFramebufferEXT, NULL, 853),
2213 NAME_FUNC_OFFSET(15238, glBufferParameteriAPPLE, glBufferParameteriAPPLE, NULL, 854),
2214 NAME_FUNC_OFFSET(15262, glFlushMappedBufferRangeAPPLE, glFlushMappedBufferRangeAPPLE, NULL, 855),
2215 NAME_FUNC_OFFSET(15292, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 856),
2216 NAME_FUNC_OFFSET(15318, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 857),
2217 NAME_FUNC_OFFSET(15343, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 858),
2218 NAME_FUNC_OFFSET(15362, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 859),
2219 NAME_FUNC_OFFSET(15386, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 860),
2220 NAME_FUNC_OFFSET(15411, glUniform1uiEXT, glUniform1uiEXT, NULL, 861),
2221 NAME_FUNC_OFFSET(15427, glUniform1uivEXT, glUniform1uivEXT, NULL, 862),
2222 NAME_FUNC_OFFSET(15444, glUniform2uiEXT, glUniform2uiEXT, NULL, 863),
2223 NAME_FUNC_OFFSET(15460, glUniform2uivEXT, glUniform2uivEXT, NULL, 864),
2224 NAME_FUNC_OFFSET(15477, glUniform3uiEXT, glUniform3uiEXT, NULL, 865),
2225 NAME_FUNC_OFFSET(15493, glUniform3uivEXT, glUniform3uivEXT, NULL, 866),
2226 NAME_FUNC_OFFSET(15510, glUniform4uiEXT, glUniform4uiEXT, NULL, 867),
2227 NAME_FUNC_OFFSET(15526, glUniform4uivEXT, glUniform4uivEXT, NULL, 868),
2228 NAME_FUNC_OFFSET(15543, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 869),
2229 NAME_FUNC_OFFSET(15564, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 870),
2230 NAME_FUNC_OFFSET(15586, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 871),
2231 NAME_FUNC_OFFSET(15608, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 872),
2232 NAME_FUNC_OFFSET(15631, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 873),
2233 NAME_FUNC_OFFSET(15652, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 874),
2234 NAME_FUNC_OFFSET(15674, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 875),
2235 NAME_FUNC_OFFSET(15696, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 876),
2236 NAME_FUNC_OFFSET(15719, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 877),
2237 NAME_FUNC_OFFSET(15740, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 878),
2238 NAME_FUNC_OFFSET(15762, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 879),
2239 NAME_FUNC_OFFSET(15784, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 880),
2240 NAME_FUNC_OFFSET(15807, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 881),
2241 NAME_FUNC_OFFSET(15829, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 882),
2242 NAME_FUNC_OFFSET(15850, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 883),
2243 NAME_FUNC_OFFSET(15872, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 884),
2244 NAME_FUNC_OFFSET(15894, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 885),
2245 NAME_FUNC_OFFSET(15917, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 886),
2246 NAME_FUNC_OFFSET(15939, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 887),
2247 NAME_FUNC_OFFSET(15962, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 888),
2248 NAME_FUNC_OFFSET(15985, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 889),
2249 NAME_FUNC_OFFSET(16011, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 890),
2250 NAME_FUNC_OFFSET(16040, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 891),
2251 NAME_FUNC_OFFSET(16062, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 892),
2252 NAME_FUNC_OFFSET(16082, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 893),
2253 NAME_FUNC_OFFSET(16101, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 894),
2254 NAME_FUNC_OFFSET(16125, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 895),
2255 NAME_FUNC_OFFSET(16149, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 896),
2256 NAME_FUNC_OFFSET(16171, glClearColorIiEXT, glClearColorIiEXT, NULL, 897),
2257 NAME_FUNC_OFFSET(16189, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 898),
2258 NAME_FUNC_OFFSET(16208, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 899),
2259 NAME_FUNC_OFFSET(16232, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 900),
2260 NAME_FUNC_OFFSET(16257, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 901),
2261 NAME_FUNC_OFFSET(16278, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 902),
2262 NAME_FUNC_OFFSET(16300, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 903),
2263 NAME_FUNC_OFFSET(16327, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 904),
2264 NAME_FUNC_OFFSET(16352, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 905),
2265 NAME_FUNC_OFFSET(16380, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 906),
2266 NAME_FUNC_OFFSET(16400, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 907),
2267 NAME_FUNC_OFFSET(16422, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 908),
2268 NAME_FUNC_OFFSET(16443, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 909),
2269 NAME_FUNC_OFFSET(16469, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 910),
2270 NAME_FUNC_OFFSET(16502, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 911),
2271 NAME_FUNC_OFFSET(16533, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 912),
2272 NAME_FUNC_OFFSET(16554, glGetTexParameterPointervAPPLE, glGetTexParameterPointervAPPLE, NULL, 913),
2273 NAME_FUNC_OFFSET(16585, glTextureRangeAPPLE, glTextureRangeAPPLE, NULL, 914),
2274 NAME_FUNC_OFFSET(16605, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 915),
2275 NAME_FUNC_OFFSET(16633, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 916),
2276 NAME_FUNC_OFFSET(16656, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 917),
2277 NAME_FUNC_OFFSET(16681, glActiveProgramEXT, glActiveProgramEXT, NULL, 918),
2278 NAME_FUNC_OFFSET(16700, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 919),
2279 NAME_FUNC_OFFSET(16725, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 920),
2280 NAME_FUNC_OFFSET(16747, glTextureBarrierNV, glTextureBarrierNV, NULL, 921),
2281 NAME_FUNC_OFFSET(16766, glStencilFuncSeparateATI, glStencilFuncSeparateATI, NULL, 922),
2282 NAME_FUNC_OFFSET(16791, glProgramEnvParameters4fvEXT, glProgramEnvParameters4fvEXT, NULL, 923),
2283 NAME_FUNC_OFFSET(16820, glProgramLocalParameters4fvEXT, glProgramLocalParameters4fvEXT, NULL, 924),
2284 NAME_FUNC_OFFSET(16851, glGetQueryObjecti64vEXT, glGetQueryObjecti64vEXT, NULL, 925),
2285 NAME_FUNC_OFFSET(16875, glGetQueryObjectui64vEXT, glGetQueryObjectui64vEXT, NULL, 926),
2286 NAME_FUNC_OFFSET(16900, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 927),
2287 NAME_FUNC_OFFSET(16939, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 928),
2288 NAME_FUNC_OFFSET(16968, glArrayElementEXT, glArrayElementEXT, NULL, 306),
2289 NAME_FUNC_OFFSET(16986, glBindTextureEXT, glBindTextureEXT, NULL, 307),
2290 NAME_FUNC_OFFSET(17003, glDrawArraysEXT, glDrawArraysEXT, NULL, 310),
2291 NAME_FUNC_OFFSET(17019, glAreTexturesResidentEXT, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322),
2292 NAME_FUNC_OFFSET(17044, glCopyTexImage1DEXT, glCopyTexImage1DEXT, NULL, 323),
2293 NAME_FUNC_OFFSET(17064, glCopyTexImage2DEXT, glCopyTexImage2DEXT, NULL, 324),
2294 NAME_FUNC_OFFSET(17084, glCopyTexSubImage1DEXT, glCopyTexSubImage1DEXT, NULL, 325),
2295 NAME_FUNC_OFFSET(17107, glCopyTexSubImage2DEXT, glCopyTexSubImage2DEXT, NULL, 326),
2296 NAME_FUNC_OFFSET(17130, glDeleteTexturesEXT, glDeleteTexturesEXT, glDeleteTexturesEXT, 327),
2297 NAME_FUNC_OFFSET(17150, glGenTexturesEXT, glGenTexturesEXT, glGenTexturesEXT, 328),
2298 NAME_FUNC_OFFSET(17167, glGetPointervEXT, glGetPointervEXT, NULL, 329),
2299 NAME_FUNC_OFFSET(17184, glIsTextureEXT, glIsTextureEXT, glIsTextureEXT, 330),
2300 NAME_FUNC_OFFSET(17199, glPrioritizeTexturesEXT, glPrioritizeTexturesEXT, NULL, 331),
2301 NAME_FUNC_OFFSET(17223, glTexSubImage1DEXT, glTexSubImage1DEXT, NULL, 332),
2302 NAME_FUNC_OFFSET(17242, glTexSubImage2DEXT, glTexSubImage2DEXT, NULL, 333),
2303 NAME_FUNC_OFFSET(17261, glBlendColorEXT, glBlendColorEXT, NULL, 336),
2304 NAME_FUNC_OFFSET(17277, glBlendEquationEXT, glBlendEquationEXT, NULL, 337),
2305 NAME_FUNC_OFFSET(17296, glDrawRangeElementsEXT, glDrawRangeElementsEXT, NULL, 338),
2306 NAME_FUNC_OFFSET(17319, glColorTableSGI, glColorTableSGI, NULL, 339),
2307 NAME_FUNC_OFFSET(17335, glColorTableEXT, glColorTableEXT, NULL, 339),
2308 NAME_FUNC_OFFSET(17351, glColorTableParameterfvSGI, glColorTableParameterfvSGI, NULL, 340),
2309 NAME_FUNC_OFFSET(17378, glColorTableParameterivSGI, glColorTableParameterivSGI, NULL, 341),
2310 NAME_FUNC_OFFSET(17405, glCopyColorTableSGI, glCopyColorTableSGI, NULL, 342),
2311 NAME_FUNC_OFFSET(17425, glGetColorTableSGI, glGetColorTableSGI, glGetColorTableSGI, 343),
2312 NAME_FUNC_OFFSET(17444, glGetColorTableEXT, glGetColorTableSGI, glGetColorTableSGI, 343),
2313 NAME_FUNC_OFFSET(17463, glGetColorTableParameterfvSGI, glGetColorTableParameterfvSGI, glGetColorTableParameterfvSGI, 344),
2314 NAME_FUNC_OFFSET(17493, glGetColorTableParameterfvEXT, glGetColorTableParameterfvSGI, glGetColorTableParameterfvSGI, 344),
2315 NAME_FUNC_OFFSET(17523, glGetColorTableParameterivSGI, glGetColorTableParameterivSGI, glGetColorTableParameterivSGI, 345),
2316 NAME_FUNC_OFFSET(17553, glGetColorTableParameterivEXT, glGetColorTableParameterivSGI, glGetColorTableParameterivSGI, 345),
2317 NAME_FUNC_OFFSET(17583, glColorSubTableEXT, glColorSubTableEXT, NULL, 346),
2318 NAME_FUNC_OFFSET(17602, glCopyColorSubTableEXT, glCopyColorSubTableEXT, NULL, 347),
2319 NAME_FUNC_OFFSET(17625, glConvolutionFilter1DEXT, glConvolutionFilter1DEXT, NULL, 348),
2320 NAME_FUNC_OFFSET(17650, glConvolutionFilter2DEXT, glConvolutionFilter2DEXT, NULL, 349),
2321 NAME_FUNC_OFFSET(17675, glConvolutionParameterfEXT, glConvolutionParameterfEXT, NULL, 350),
2322 NAME_FUNC_OFFSET(17702, glConvolutionParameterfvEXT, glConvolutionParameterfvEXT, NULL, 351),
2323 NAME_FUNC_OFFSET(17730, glConvolutionParameteriEXT, glConvolutionParameteriEXT, NULL, 352),
2324 NAME_FUNC_OFFSET(17757, glConvolutionParameterivEXT, glConvolutionParameterivEXT, NULL, 353),
2325 NAME_FUNC_OFFSET(17785, glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1DEXT, NULL, 354),
2326 NAME_FUNC_OFFSET(17814, glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2DEXT, NULL, 355),
2327 NAME_FUNC_OFFSET(17843, glGetConvolutionFilterEXT, glGetConvolutionFilterEXT, glGetConvolutionFilterEXT, 356),
2328 NAME_FUNC_OFFSET(17869, glGetConvolutionParameterfvEXT, glGetConvolutionParameterfvEXT, glGetConvolutionParameterfvEXT, 357),
2329 NAME_FUNC_OFFSET(17900, glGetConvolutionParameterivEXT, glGetConvolutionParameterivEXT, glGetConvolutionParameterivEXT, 358),
2330 NAME_FUNC_OFFSET(17931, glGetSeparableFilterEXT, glGetSeparableFilterEXT, glGetSeparableFilterEXT, 359),
2331 NAME_FUNC_OFFSET(17955, glSeparableFilter2DEXT, glSeparableFilter2DEXT, NULL, 360),
2332 NAME_FUNC_OFFSET(17978, glGetHistogramEXT, glGetHistogramEXT, glGetHistogramEXT, 361),
2333 NAME_FUNC_OFFSET(17996, glGetHistogramParameterfvEXT, glGetHistogramParameterfvEXT, glGetHistogramParameterfvEXT, 362),
2334 NAME_FUNC_OFFSET(18025, glGetHistogramParameterivEXT, glGetHistogramParameterivEXT, glGetHistogramParameterivEXT, 363),
2335 NAME_FUNC_OFFSET(18054, glGetMinmaxEXT, glGetMinmaxEXT, glGetMinmaxEXT, 364),
2336 NAME_FUNC_OFFSET(18069, glGetMinmaxParameterfvEXT, glGetMinmaxParameterfvEXT, glGetMinmaxParameterfvEXT, 365),
2337 NAME_FUNC_OFFSET(18095, glGetMinmaxParameterivEXT, glGetMinmaxParameterivEXT, glGetMinmaxParameterivEXT, 366),
2338 NAME_FUNC_OFFSET(18121, glHistogramEXT, glHistogramEXT, NULL, 367),
2339 NAME_FUNC_OFFSET(18136, glMinmaxEXT, glMinmaxEXT, NULL, 368),
2340 NAME_FUNC_OFFSET(18148, glResetHistogramEXT, glResetHistogramEXT, NULL, 369),
2341 NAME_FUNC_OFFSET(18168, glResetMinmaxEXT, glResetMinmaxEXT, NULL, 370),
2342 NAME_FUNC_OFFSET(18185, glTexImage3DEXT, glTexImage3DEXT, NULL, 371),
2343 NAME_FUNC_OFFSET(18201, glTexSubImage3DEXT, glTexSubImage3DEXT, NULL, 372),
2344 NAME_FUNC_OFFSET(18220, glCopyTexSubImage3DEXT, glCopyTexSubImage3DEXT, NULL, 373),
2345 NAME_FUNC_OFFSET(18243, glActiveTexture, glActiveTexture, NULL, 374),
2346 NAME_FUNC_OFFSET(18259, glClientActiveTexture, glClientActiveTexture, NULL, 375),
2347 NAME_FUNC_OFFSET(18281, glMultiTexCoord1d, glMultiTexCoord1d, NULL, 376),
2348 NAME_FUNC_OFFSET(18299, glMultiTexCoord1dv, glMultiTexCoord1dv, NULL, 377),
2349 NAME_FUNC_OFFSET(18318, glMultiTexCoord1f, glMultiTexCoord1f, NULL, 378),
2350 NAME_FUNC_OFFSET(18336, glMultiTexCoord1fv, glMultiTexCoord1fv, NULL, 379),
2351 NAME_FUNC_OFFSET(18355, glMultiTexCoord1i, glMultiTexCoord1i, NULL, 380),
2352 NAME_FUNC_OFFSET(18373, glMultiTexCoord1iv, glMultiTexCoord1iv, NULL, 381),
2353 NAME_FUNC_OFFSET(18392, glMultiTexCoord1s, glMultiTexCoord1s, NULL, 382),
2354 NAME_FUNC_OFFSET(18410, glMultiTexCoord1sv, glMultiTexCoord1sv, NULL, 383),
2355 NAME_FUNC_OFFSET(18429, glMultiTexCoord2d, glMultiTexCoord2d, NULL, 384),
2356 NAME_FUNC_OFFSET(18447, glMultiTexCoord2dv, glMultiTexCoord2dv, NULL, 385),
2357 NAME_FUNC_OFFSET(18466, glMultiTexCoord2f, glMultiTexCoord2f, NULL, 386),
2358 NAME_FUNC_OFFSET(18484, glMultiTexCoord2fv, glMultiTexCoord2fv, NULL, 387),
2359 NAME_FUNC_OFFSET(18503, glMultiTexCoord2i, glMultiTexCoord2i, NULL, 388),
2360 NAME_FUNC_OFFSET(18521, glMultiTexCoord2iv, glMultiTexCoord2iv, NULL, 389),
2361 NAME_FUNC_OFFSET(18540, glMultiTexCoord2s, glMultiTexCoord2s, NULL, 390),
2362 NAME_FUNC_OFFSET(18558, glMultiTexCoord2sv, glMultiTexCoord2sv, NULL, 391),
2363 NAME_FUNC_OFFSET(18577, glMultiTexCoord3d, glMultiTexCoord3d, NULL, 392),
2364 NAME_FUNC_OFFSET(18595, glMultiTexCoord3dv, glMultiTexCoord3dv, NULL, 393),
2365 NAME_FUNC_OFFSET(18614, glMultiTexCoord3f, glMultiTexCoord3f, NULL, 394),
2366 NAME_FUNC_OFFSET(18632, glMultiTexCoord3fv, glMultiTexCoord3fv, NULL, 395),
2367 NAME_FUNC_OFFSET(18651, glMultiTexCoord3i, glMultiTexCoord3i, NULL, 396),
2368 NAME_FUNC_OFFSET(18669, glMultiTexCoord3iv, glMultiTexCoord3iv, NULL, 397),
2369 NAME_FUNC_OFFSET(18688, glMultiTexCoord3s, glMultiTexCoord3s, NULL, 398),
2370 NAME_FUNC_OFFSET(18706, glMultiTexCoord3sv, glMultiTexCoord3sv, NULL, 399),
2371 NAME_FUNC_OFFSET(18725, glMultiTexCoord4d, glMultiTexCoord4d, NULL, 400),
2372 NAME_FUNC_OFFSET(18743, glMultiTexCoord4dv, glMultiTexCoord4dv, NULL, 401),
2373 NAME_FUNC_OFFSET(18762, glMultiTexCoord4f, glMultiTexCoord4f, NULL, 402),
2374 NAME_FUNC_OFFSET(18780, glMultiTexCoord4fv, glMultiTexCoord4fv, NULL, 403),
2375 NAME_FUNC_OFFSET(18799, glMultiTexCoord4i, glMultiTexCoord4i, NULL, 404),
2376 NAME_FUNC_OFFSET(18817, glMultiTexCoord4iv, glMultiTexCoord4iv, NULL, 405),
2377 NAME_FUNC_OFFSET(18836, glMultiTexCoord4s, glMultiTexCoord4s, NULL, 406),
2378 NAME_FUNC_OFFSET(18854, glMultiTexCoord4sv, glMultiTexCoord4sv, NULL, 407),
2379 NAME_FUNC_OFFSET(18873, glStencilOpSeparateATI, glStencilOpSeparateATI, NULL, 423),
2380 NAME_FUNC_OFFSET(18896, glLoadTransposeMatrixd, glLoadTransposeMatrixd, NULL, 441),
2381 NAME_FUNC_OFFSET(18919, glLoadTransposeMatrixf, glLoadTransposeMatrixf, NULL, 442),
2382 NAME_FUNC_OFFSET(18942, glMultTransposeMatrixd, glMultTransposeMatrixd, NULL, 443),
2383 NAME_FUNC_OFFSET(18965, glMultTransposeMatrixf, glMultTransposeMatrixf, NULL, 444),
2384 NAME_FUNC_OFFSET(18988, glSampleCoverage, glSampleCoverage, NULL, 445),
2385 NAME_FUNC_OFFSET(19005, glCompressedTexImage1D, glCompressedTexImage1D, NULL, 446),
2386 NAME_FUNC_OFFSET(19028, glCompressedTexImage2D, glCompressedTexImage2D, NULL, 447),
2387 NAME_FUNC_OFFSET(19051, glCompressedTexImage3D, glCompressedTexImage3D, NULL, 448),
2388 NAME_FUNC_OFFSET(19074, glCompressedTexSubImage1D, glCompressedTexSubImage1D, NULL, 449),
2389 NAME_FUNC_OFFSET(19100, glCompressedTexSubImage2D, glCompressedTexSubImage2D, NULL, 450),
2390 NAME_FUNC_OFFSET(19126, glCompressedTexSubImage3D, glCompressedTexSubImage3D, NULL, 451),
2391 NAME_FUNC_OFFSET(19152, glGetCompressedTexImage, glGetCompressedTexImage, NULL, 452),
2392 NAME_FUNC_OFFSET(19176, glDisableVertexAttribArray, glDisableVertexAttribArray, NULL, 453),
2393 NAME_FUNC_OFFSET(19203, glEnableVertexAttribArray, glEnableVertexAttribArray, NULL, 454),
2394 NAME_FUNC_OFFSET(19229, glGetVertexAttribdv, glGetVertexAttribdv, NULL, 461),
2395 NAME_FUNC_OFFSET(19249, glGetVertexAttribfv, glGetVertexAttribfv, NULL, 462),
2396 NAME_FUNC_OFFSET(19269, glGetVertexAttribiv, glGetVertexAttribiv, NULL, 463),
2397 NAME_FUNC_OFFSET(19289, glProgramParameter4dNV, glProgramParameter4dNV, NULL, 464),
2398 NAME_FUNC_OFFSET(19312, glProgramParameter4dvNV, glProgramParameter4dvNV, NULL, 465),
2399 NAME_FUNC_OFFSET(19336, glProgramParameter4fNV, glProgramParameter4fNV, NULL, 466),
2400 NAME_FUNC_OFFSET(19359, glProgramParameter4fvNV, glProgramParameter4fvNV, NULL, 467),
2401 NAME_FUNC_OFFSET(19383, glVertexAttrib1d, glVertexAttrib1d, NULL, 473),
2402 NAME_FUNC_OFFSET(19400, glVertexAttrib1dv, glVertexAttrib1dv, NULL, 474),
2403 NAME_FUNC_OFFSET(19418, glVertexAttrib1f, glVertexAttrib1f, NULL, 475),
2404 NAME_FUNC_OFFSET(19435, glVertexAttrib1fv, glVertexAttrib1fv, NULL, 476),
2405 NAME_FUNC_OFFSET(19453, glVertexAttrib1s, glVertexAttrib1s, NULL, 477),
2406 NAME_FUNC_OFFSET(19470, glVertexAttrib1sv, glVertexAttrib1sv, NULL, 478),
2407 NAME_FUNC_OFFSET(19488, glVertexAttrib2d, glVertexAttrib2d, NULL, 479),
2408 NAME_FUNC_OFFSET(19505, glVertexAttrib2dv, glVertexAttrib2dv, NULL, 480),
2409 NAME_FUNC_OFFSET(19523, glVertexAttrib2f, glVertexAttrib2f, NULL, 481),
2410 NAME_FUNC_OFFSET(19540, glVertexAttrib2fv, glVertexAttrib2fv, NULL, 482),
2411 NAME_FUNC_OFFSET(19558, glVertexAttrib2s, glVertexAttrib2s, NULL, 483),
2412 NAME_FUNC_OFFSET(19575, glVertexAttrib2sv, glVertexAttrib2sv, NULL, 484),
2413 NAME_FUNC_OFFSET(19593, glVertexAttrib3d, glVertexAttrib3d, NULL, 485),
2414 NAME_FUNC_OFFSET(19610, glVertexAttrib3dv, glVertexAttrib3dv, NULL, 486),
2415 NAME_FUNC_OFFSET(19628, glVertexAttrib3f, glVertexAttrib3f, NULL, 487),
2416 NAME_FUNC_OFFSET(19645, glVertexAttrib3fv, glVertexAttrib3fv, NULL, 488),
2417 NAME_FUNC_OFFSET(19663, glVertexAttrib3s, glVertexAttrib3s, NULL, 489),
2418 NAME_FUNC_OFFSET(19680, glVertexAttrib3sv, glVertexAttrib3sv, NULL, 490),
2419 NAME_FUNC_OFFSET(19698, glVertexAttrib4Nbv, glVertexAttrib4Nbv, NULL, 491),
2420 NAME_FUNC_OFFSET(19717, glVertexAttrib4Niv, glVertexAttrib4Niv, NULL, 492),
2421 NAME_FUNC_OFFSET(19736, glVertexAttrib4Nsv, glVertexAttrib4Nsv, NULL, 493),
2422 NAME_FUNC_OFFSET(19755, glVertexAttrib4Nub, glVertexAttrib4Nub, NULL, 494),
2423 NAME_FUNC_OFFSET(19774, glVertexAttrib4Nubv, glVertexAttrib4Nubv, NULL, 495),
2424 NAME_FUNC_OFFSET(19794, glVertexAttrib4Nuiv, glVertexAttrib4Nuiv, NULL, 496),
2425 NAME_FUNC_OFFSET(19814, glVertexAttrib4Nusv, glVertexAttrib4Nusv, NULL, 497),
2426 NAME_FUNC_OFFSET(19834, glVertexAttrib4bv, glVertexAttrib4bv, NULL, 498),
2427 NAME_FUNC_OFFSET(19852, glVertexAttrib4d, glVertexAttrib4d, NULL, 499),
2428 NAME_FUNC_OFFSET(19869, glVertexAttrib4dv, glVertexAttrib4dv, NULL, 500),
2429 NAME_FUNC_OFFSET(19887, glVertexAttrib4f, glVertexAttrib4f, NULL, 501),
2430 NAME_FUNC_OFFSET(19904, glVertexAttrib4fv, glVertexAttrib4fv, NULL, 502),
2431 NAME_FUNC_OFFSET(19922, glVertexAttrib4iv, glVertexAttrib4iv, NULL, 503),
2432 NAME_FUNC_OFFSET(19940, glVertexAttrib4s, glVertexAttrib4s, NULL, 504),
2433 NAME_FUNC_OFFSET(19957, glVertexAttrib4sv, glVertexAttrib4sv, NULL, 505),
2434 NAME_FUNC_OFFSET(19975, glVertexAttrib4ubv, glVertexAttrib4ubv, NULL, 506),
2435 NAME_FUNC_OFFSET(19994, glVertexAttrib4uiv, glVertexAttrib4uiv, NULL, 507),
2436 NAME_FUNC_OFFSET(20013, glVertexAttrib4usv, glVertexAttrib4usv, NULL, 508),
2437 NAME_FUNC_OFFSET(20032, glVertexAttribPointer, glVertexAttribPointer, NULL, 509),
2438 NAME_FUNC_OFFSET(20054, glBindBuffer, glBindBuffer, NULL, 510),
2439 NAME_FUNC_OFFSET(20067, glBufferData, glBufferData, NULL, 511),
2440 NAME_FUNC_OFFSET(20080, glBufferSubData, glBufferSubData, NULL, 512),
2441 NAME_FUNC_OFFSET(20096, glDeleteBuffers, glDeleteBuffers, NULL, 513),
2442 NAME_FUNC_OFFSET(20112, glGenBuffers, glGenBuffers, NULL, 514),
2443 NAME_FUNC_OFFSET(20125, glGetBufferParameteriv, glGetBufferParameteriv, NULL, 515),
2444 NAME_FUNC_OFFSET(20148, glGetBufferPointerv, glGetBufferPointerv, NULL, 516),
2445 NAME_FUNC_OFFSET(20168, glGetBufferSubData, glGetBufferSubData, NULL, 517),
2446 NAME_FUNC_OFFSET(20187, glIsBuffer, glIsBuffer, NULL, 518),
2447 NAME_FUNC_OFFSET(20198, glMapBuffer, glMapBuffer, NULL, 519),
2448 NAME_FUNC_OFFSET(20210, glUnmapBuffer, glUnmapBuffer, NULL, 520),
2449 NAME_FUNC_OFFSET(20224, glBeginQuery, glBeginQuery, NULL, 521),
2450 NAME_FUNC_OFFSET(20237, glDeleteQueries, glDeleteQueries, NULL, 522),
2451 NAME_FUNC_OFFSET(20253, glEndQuery, glEndQuery, NULL, 523),
2452 NAME_FUNC_OFFSET(20264, glGenQueries, glGenQueries, NULL, 524),
2453 NAME_FUNC_OFFSET(20277, glGetQueryObjectiv, glGetQueryObjectiv, NULL, 525),
2454 NAME_FUNC_OFFSET(20296, glGetQueryObjectuiv, glGetQueryObjectuiv, NULL, 526),
2455 NAME_FUNC_OFFSET(20316, glGetQueryiv, glGetQueryiv, NULL, 527),
2456 NAME_FUNC_OFFSET(20329, glIsQuery, glIsQuery, NULL, 528),
2457 NAME_FUNC_OFFSET(20339, glCompileShader, glCompileShader, NULL, 530),
2458 NAME_FUNC_OFFSET(20355, glGetActiveUniform, glGetActiveUniform, NULL, 535),
2459 NAME_FUNC_OFFSET(20374, glGetShaderSource, glGetShaderSource, NULL, 541),
2460 NAME_FUNC_OFFSET(20392, glGetUniformLocation, glGetUniformLocation, NULL, 542),
2461 NAME_FUNC_OFFSET(20413, glGetUniformfv, glGetUniformfv, NULL, 543),
2462 NAME_FUNC_OFFSET(20428, glGetUniformiv, glGetUniformiv, NULL, 544),
2463 NAME_FUNC_OFFSET(20443, glLinkProgram, glLinkProgram, NULL, 545),
2464 NAME_FUNC_OFFSET(20457, glShaderSource, glShaderSource, NULL, 546),
2465 NAME_FUNC_OFFSET(20472, glUniform1f, glUniform1f, NULL, 547),
2466 NAME_FUNC_OFFSET(20484, glUniform1fv, glUniform1fv, NULL, 548),
2467 NAME_FUNC_OFFSET(20497, glUniform1i, glUniform1i, NULL, 549),
2468 NAME_FUNC_OFFSET(20509, glUniform1iv, glUniform1iv, NULL, 550),
2469 NAME_FUNC_OFFSET(20522, glUniform2f, glUniform2f, NULL, 551),
2470 NAME_FUNC_OFFSET(20534, glUniform2fv, glUniform2fv, NULL, 552),
2471 NAME_FUNC_OFFSET(20547, glUniform2i, glUniform2i, NULL, 553),
2472 NAME_FUNC_OFFSET(20559, glUniform2iv, glUniform2iv, NULL, 554),
2473 NAME_FUNC_OFFSET(20572, glUniform3f, glUniform3f, NULL, 555),
2474 NAME_FUNC_OFFSET(20584, glUniform3fv, glUniform3fv, NULL, 556),
2475 NAME_FUNC_OFFSET(20597, glUniform3i, glUniform3i, NULL, 557),
2476 NAME_FUNC_OFFSET(20609, glUniform3iv, glUniform3iv, NULL, 558),
2477 NAME_FUNC_OFFSET(20622, glUniform4f, glUniform4f, NULL, 559),
2478 NAME_FUNC_OFFSET(20634, glUniform4fv, glUniform4fv, NULL, 560),
2479 NAME_FUNC_OFFSET(20647, glUniform4i, glUniform4i, NULL, 561),
2480 NAME_FUNC_OFFSET(20659, glUniform4iv, glUniform4iv, NULL, 562),
2481 NAME_FUNC_OFFSET(20672, glUniformMatrix2fv, glUniformMatrix2fv, NULL, 563),
2482 NAME_FUNC_OFFSET(20691, glUniformMatrix3fv, glUniformMatrix3fv, NULL, 564),
2483 NAME_FUNC_OFFSET(20710, glUniformMatrix4fv, glUniformMatrix4fv, NULL, 565),
2484 NAME_FUNC_OFFSET(20729, glUseProgram, glUseProgram, NULL, 566),
2485 NAME_FUNC_OFFSET(20742, glValidateProgram, glValidateProgram, NULL, 567),
2486 NAME_FUNC_OFFSET(20760, glBindAttribLocation, glBindAttribLocation, NULL, 568),
2487 NAME_FUNC_OFFSET(20781, glGetActiveAttrib, glGetActiveAttrib, NULL, 569),
2488 NAME_FUNC_OFFSET(20799, glGetAttribLocation, glGetAttribLocation, NULL, 570),
2489 NAME_FUNC_OFFSET(20819, glDrawBuffers, glDrawBuffers, NULL, 571),
2490 NAME_FUNC_OFFSET(20833, glDrawBuffersATI, glDrawBuffersATI, NULL, 571),
2491 NAME_FUNC_OFFSET(20850, glDrawArraysInstancedEXT, glDrawArraysInstancedEXT, NULL, 573),
2492 NAME_FUNC_OFFSET(20875, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 573),
2493 NAME_FUNC_OFFSET(20897, glDrawElementsInstancedEXT, glDrawElementsInstancedEXT, NULL, 574),
2494 NAME_FUNC_OFFSET(20924, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 574),
2495 NAME_FUNC_OFFSET(20948, glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisampleEXT, NULL, 575),
2496 NAME_FUNC_OFFSET(20984, glBlendEquationSeparateIndexedAMD, glBlendEquationSeparateIndexedAMD, NULL, 597),
2497 NAME_FUNC_OFFSET(21018, glBlendEquationIndexedAMD, glBlendEquationIndexedAMD, NULL, 598),
2498 NAME_FUNC_OFFSET(21044, glBlendFuncSeparateIndexedAMD, glBlendFuncSeparateIndexedAMD, NULL, 599),
2499 NAME_FUNC_OFFSET(21074, glBlendFuncIndexedAMD, glBlendFuncIndexedAMD, NULL, 600),
2500 NAME_FUNC_OFFSET(21096, glSampleMaskEXT, glSampleMaskEXT, NULL, 654),
2501 NAME_FUNC_OFFSET(21112, glSamplePatternEXT, glSamplePatternEXT, NULL, 655),
2502 NAME_FUNC_OFFSET(21131, glPointParameterf, glPointParameterf, NULL, 662),
2503 NAME_FUNC_OFFSET(21149, glPointParameterfARB, glPointParameterfARB, NULL, 662),
2504 NAME_FUNC_OFFSET(21170, glPointParameterfSGIS, glPointParameterfSGIS, NULL, 662),
2505 NAME_FUNC_OFFSET(21192, glPointParameterfv, glPointParameterfv, NULL, 663),
2506 NAME_FUNC_OFFSET(21211, glPointParameterfvARB, glPointParameterfvARB, NULL, 663),
2507 NAME_FUNC_OFFSET(21233, glPointParameterfvSGIS, glPointParameterfvSGIS, NULL, 663),
2508 NAME_FUNC_OFFSET(21256, glSecondaryColor3b, glSecondaryColor3b, NULL, 666),
2509 NAME_FUNC_OFFSET(21275, glSecondaryColor3bv, glSecondaryColor3bv, NULL, 667),
2510 NAME_FUNC_OFFSET(21295, glSecondaryColor3d, glSecondaryColor3d, NULL, 668),
2511 NAME_FUNC_OFFSET(21314, glSecondaryColor3dv, glSecondaryColor3dv, NULL, 669),
2512 NAME_FUNC_OFFSET(21334, glSecondaryColor3f, glSecondaryColor3f, NULL, 670),
2513 NAME_FUNC_OFFSET(21353, glSecondaryColor3fv, glSecondaryColor3fv, NULL, 671),
2514 NAME_FUNC_OFFSET(21373, glSecondaryColor3i, glSecondaryColor3i, NULL, 672),
2515 NAME_FUNC_OFFSET(21392, glSecondaryColor3iv, glSecondaryColor3iv, NULL, 673),
2516 NAME_FUNC_OFFSET(21412, glSecondaryColor3s, glSecondaryColor3s, NULL, 674),
2517 NAME_FUNC_OFFSET(21431, glSecondaryColor3sv, glSecondaryColor3sv, NULL, 675),
2518 NAME_FUNC_OFFSET(21451, glSecondaryColor3ub, glSecondaryColor3ub, NULL, 676),
2519 NAME_FUNC_OFFSET(21471, glSecondaryColor3ubv, glSecondaryColor3ubv, NULL, 677),
2520 NAME_FUNC_OFFSET(21492, glSecondaryColor3ui, glSecondaryColor3ui, NULL, 678),
2521 NAME_FUNC_OFFSET(21512, glSecondaryColor3uiv, glSecondaryColor3uiv, NULL, 679),
2522 NAME_FUNC_OFFSET(21533, glSecondaryColor3us, glSecondaryColor3us, NULL, 680),
2523 NAME_FUNC_OFFSET(21553, glSecondaryColor3usv, glSecondaryColor3usv, NULL, 681),
2524 NAME_FUNC_OFFSET(21574, glSecondaryColorPointer, glSecondaryColorPointer, NULL, 682),
2525 NAME_FUNC_OFFSET(21598, glMultiDrawArrays, glMultiDrawArrays, NULL, 683),
2526 NAME_FUNC_OFFSET(21616, glMultiDrawElements, glMultiDrawElements, NULL, 684),
2527 NAME_FUNC_OFFSET(21636, glFogCoordPointer, glFogCoordPointer, NULL, 685),
2528 NAME_FUNC_OFFSET(21654, glFogCoordd, glFogCoordd, NULL, 686),
2529 NAME_FUNC_OFFSET(21666, glFogCoorddv, glFogCoorddv, NULL, 687),
2530 NAME_FUNC_OFFSET(21679, glFogCoordf, glFogCoordf, NULL, 688),
2531 NAME_FUNC_OFFSET(21691, glFogCoordfv, glFogCoordfv, NULL, 689),
2532 NAME_FUNC_OFFSET(21704, glBlendFuncSeparate, glBlendFuncSeparate, NULL, 691),
2533 NAME_FUNC_OFFSET(21724, glBlendFuncSeparateINGR, glBlendFuncSeparateINGR, NULL, 691),
2534 NAME_FUNC_OFFSET(21748, glWindowPos2d, glWindowPos2d, NULL, 708),
2535 NAME_FUNC_OFFSET(21762, glWindowPos2dARB, glWindowPos2dARB, NULL, 708),
2536 NAME_FUNC_OFFSET(21779, glWindowPos2dv, glWindowPos2dv, NULL, 709),
2537 NAME_FUNC_OFFSET(21794, glWindowPos2dvARB, glWindowPos2dvARB, NULL, 709),
2538 NAME_FUNC_OFFSET(21812, glWindowPos2f, glWindowPos2f, NULL, 710),
2539 NAME_FUNC_OFFSET(21826, glWindowPos2fARB, glWindowPos2fARB, NULL, 710),
2540 NAME_FUNC_OFFSET(21843, glWindowPos2fv, glWindowPos2fv, NULL, 711),
2541 NAME_FUNC_OFFSET(21858, glWindowPos2fvARB, glWindowPos2fvARB, NULL, 711),
2542 NAME_FUNC_OFFSET(21876, glWindowPos2i, glWindowPos2i, NULL, 712),
2543 NAME_FUNC_OFFSET(21890, glWindowPos2iARB, glWindowPos2iARB, NULL, 712),
2544 NAME_FUNC_OFFSET(21907, glWindowPos2iv, glWindowPos2iv, NULL, 713),
2545 NAME_FUNC_OFFSET(21922, glWindowPos2ivARB, glWindowPos2ivARB, NULL, 713),
2546 NAME_FUNC_OFFSET(21940, glWindowPos2s, glWindowPos2s, NULL, 714),
2547 NAME_FUNC_OFFSET(21954, glWindowPos2sARB, glWindowPos2sARB, NULL, 714),
2548 NAME_FUNC_OFFSET(21971, glWindowPos2sv, glWindowPos2sv, NULL, 715),
2549 NAME_FUNC_OFFSET(21986, glWindowPos2svARB, glWindowPos2svARB, NULL, 715),
2550 NAME_FUNC_OFFSET(22004, glWindowPos3d, glWindowPos3d, NULL, 716),
2551 NAME_FUNC_OFFSET(22018, glWindowPos3dARB, glWindowPos3dARB, NULL, 716),
2552 NAME_FUNC_OFFSET(22035, glWindowPos3dv, glWindowPos3dv, NULL, 717),
2553 NAME_FUNC_OFFSET(22050, glWindowPos3dvARB, glWindowPos3dvARB, NULL, 717),
2554 NAME_FUNC_OFFSET(22068, glWindowPos3f, glWindowPos3f, NULL, 718),
2555 NAME_FUNC_OFFSET(22082, glWindowPos3fARB, glWindowPos3fARB, NULL, 718),
2556 NAME_FUNC_OFFSET(22099, glWindowPos3fv, glWindowPos3fv, NULL, 719),
2557 NAME_FUNC_OFFSET(22114, glWindowPos3fvARB, glWindowPos3fvARB, NULL, 719),
2558 NAME_FUNC_OFFSET(22132, glWindowPos3i, glWindowPos3i, NULL, 720),
2559 NAME_FUNC_OFFSET(22146, glWindowPos3iARB, glWindowPos3iARB, NULL, 720),
2560 NAME_FUNC_OFFSET(22163, glWindowPos3iv, glWindowPos3iv, NULL, 721),
2561 NAME_FUNC_OFFSET(22178, glWindowPos3ivARB, glWindowPos3ivARB, NULL, 721),
2562 NAME_FUNC_OFFSET(22196, glWindowPos3s, glWindowPos3s, NULL, 722),
2563 NAME_FUNC_OFFSET(22210, glWindowPos3sARB, glWindowPos3sARB, NULL, 722),
2564 NAME_FUNC_OFFSET(22227, glWindowPos3sv, glWindowPos3sv, NULL, 723),
2565 NAME_FUNC_OFFSET(22242, glWindowPos3svARB, glWindowPos3svARB, NULL, 723),
2566 NAME_FUNC_OFFSET(22260, glBindProgramARB, glBindProgramARB, NULL, 742),
2567 NAME_FUNC_OFFSET(22277, glDeleteProgramsARB, glDeleteProgramsARB, NULL, 743),
2568 NAME_FUNC_OFFSET(22297, glGenProgramsARB, glGenProgramsARB, NULL, 745),
2569 NAME_FUNC_OFFSET(22314, glGetVertexAttribPointerv, glGetVertexAttribPointerv, NULL, 751),
2570 NAME_FUNC_OFFSET(22340, glGetVertexAttribPointervARB, glGetVertexAttribPointervARB, NULL, 751),
2571 NAME_FUNC_OFFSET(22369, glIsProgramARB, glIsProgramARB, NULL, 755),
2572 NAME_FUNC_OFFSET(22384, glPointParameteri, glPointParameteri, NULL, 819),
2573 NAME_FUNC_OFFSET(22402, glPointParameteriv, glPointParameteriv, NULL, 820),
2574 NAME_FUNC_OFFSET(22421, glDeleteVertexArrays, glDeleteVertexArrays, NULL, 823),
2575 NAME_FUNC_OFFSET(22442, glIsVertexArray, glIsVertexArray, NULL, 825),
2576 NAME_FUNC_OFFSET(22458, glPrimitiveRestartIndex, glPrimitiveRestartIndex, NULL, 832),
2577 NAME_FUNC_OFFSET(22482, glBlendEquationSeparate, glBlendEquationSeparate, NULL, 835),
2578 NAME_FUNC_OFFSET(22506, glBlendEquationSeparateATI, glBlendEquationSeparateATI, NULL, 835),
2579 NAME_FUNC_OFFSET(22533, glBindFramebuffer, glBindFramebuffer, NULL, 836),
2580 NAME_FUNC_OFFSET(22551, glBindRenderbuffer, glBindRenderbuffer, NULL, 837),
2581 NAME_FUNC_OFFSET(22570, glCheckFramebufferStatus, glCheckFramebufferStatus, NULL, 838),
2582 NAME_FUNC_OFFSET(22595, glDeleteFramebuffers, glDeleteFramebuffers, NULL, 839),
2583 NAME_FUNC_OFFSET(22616, glDeleteRenderbuffers, glDeleteRenderbuffers, NULL, 840),
2584 NAME_FUNC_OFFSET(22638, glFramebufferRenderbuffer, glFramebufferRenderbuffer, NULL, 841),
2585 NAME_FUNC_OFFSET(22664, glFramebufferTexture1D, glFramebufferTexture1D, NULL, 842),
2586 NAME_FUNC_OFFSET(22687, glFramebufferTexture2D, glFramebufferTexture2D, NULL, 843),
2587 NAME_FUNC_OFFSET(22710, glFramebufferTexture3D, glFramebufferTexture3D, NULL, 844),
2588 NAME_FUNC_OFFSET(22733, glGenFramebuffers, glGenFramebuffers, NULL, 845),
2589 NAME_FUNC_OFFSET(22751, glGenRenderbuffers, glGenRenderbuffers, NULL, 846),
2590 NAME_FUNC_OFFSET(22770, glGenerateMipmap, glGenerateMipmap, NULL, 847),
2591 NAME_FUNC_OFFSET(22787, glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameteriv, NULL, 848),
2592 NAME_FUNC_OFFSET(22825, glGetRenderbufferParameteriv, glGetRenderbufferParameteriv, NULL, 849),
2593 NAME_FUNC_OFFSET(22854, glIsFramebuffer, glIsFramebuffer, NULL, 850),
2594 NAME_FUNC_OFFSET(22870, glIsRenderbuffer, glIsRenderbuffer, NULL, 851),
2595 NAME_FUNC_OFFSET(22887, glRenderbufferStorage, glRenderbufferStorage, NULL, 852),
2596 NAME_FUNC_OFFSET(22909, glBlitFramebuffer, glBlitFramebuffer, NULL, 853),
2597 NAME_FUNC_OFFSET(22927, glBindFragDataLocation, glBindFragDataLocation, NULL, 856),
2598 NAME_FUNC_OFFSET(22950, glGetFragDataLocation, glGetFragDataLocation, NULL, 857),
2599 NAME_FUNC_OFFSET(22972, glGetUniformuiv, glGetUniformuiv, NULL, 858),
2600 NAME_FUNC_OFFSET(22988, glGetVertexAttribIiv, glGetVertexAttribIiv, NULL, 859),
2601 NAME_FUNC_OFFSET(23009, glGetVertexAttribIuiv, glGetVertexAttribIuiv, NULL, 860),
2602 NAME_FUNC_OFFSET(23031, glUniform1ui, glUniform1ui, NULL, 861),
2603 NAME_FUNC_OFFSET(23044, glUniform1uiv, glUniform1uiv, NULL, 862),
2604 NAME_FUNC_OFFSET(23058, glUniform2ui, glUniform2ui, NULL, 863),
2605 NAME_FUNC_OFFSET(23071, glUniform2uiv, glUniform2uiv, NULL, 864),
2606 NAME_FUNC_OFFSET(23085, glUniform3ui, glUniform3ui, NULL, 865),
2607 NAME_FUNC_OFFSET(23098, glUniform3uiv, glUniform3uiv, NULL, 866),
2608 NAME_FUNC_OFFSET(23112, glUniform4ui, glUniform4ui, NULL, 867),
2609 NAME_FUNC_OFFSET(23125, glUniform4uiv, glUniform4uiv, NULL, 868),
2610 NAME_FUNC_OFFSET(23139, glVertexAttribI1i, glVertexAttribI1i, NULL, 869),
2611 NAME_FUNC_OFFSET(23157, glVertexAttribI1iv, glVertexAttribI1iv, NULL, 870),
2612 NAME_FUNC_OFFSET(23176, glVertexAttribI1ui, glVertexAttribI1ui, NULL, 871),
2613 NAME_FUNC_OFFSET(23195, glVertexAttribI1uiv, glVertexAttribI1uiv, NULL, 872),
2614 NAME_FUNC_OFFSET(23215, glVertexAttribI2i, glVertexAttribI2i, NULL, 873),
2615 NAME_FUNC_OFFSET(23233, glVertexAttribI2iv, glVertexAttribI2iv, NULL, 874),
2616 NAME_FUNC_OFFSET(23252, glVertexAttribI2ui, glVertexAttribI2ui, NULL, 875),
2617 NAME_FUNC_OFFSET(23271, glVertexAttribI2uiv, glVertexAttribI2uiv, NULL, 876),
2618 NAME_FUNC_OFFSET(23291, glVertexAttribI3i, glVertexAttribI3i, NULL, 877),
2619 NAME_FUNC_OFFSET(23309, glVertexAttribI3iv, glVertexAttribI3iv, NULL, 878),
2620 NAME_FUNC_OFFSET(23328, glVertexAttribI3ui, glVertexAttribI3ui, NULL, 879),
2621 NAME_FUNC_OFFSET(23347, glVertexAttribI3uiv, glVertexAttribI3uiv, NULL, 880),
2622 NAME_FUNC_OFFSET(23367, glVertexAttribI4bv, glVertexAttribI4bv, NULL, 881),
2623 NAME_FUNC_OFFSET(23386, glVertexAttribI4i, glVertexAttribI4i, NULL, 882),
2624 NAME_FUNC_OFFSET(23404, glVertexAttribI4iv, glVertexAttribI4iv, NULL, 883),
2625 NAME_FUNC_OFFSET(23423, glVertexAttribI4sv, glVertexAttribI4sv, NULL, 884),
2626 NAME_FUNC_OFFSET(23442, glVertexAttribI4ubv, glVertexAttribI4ubv, NULL, 885),
2627 NAME_FUNC_OFFSET(23462, glVertexAttribI4ui, glVertexAttribI4ui, NULL, 886),
2628 NAME_FUNC_OFFSET(23481, glVertexAttribI4uiv, glVertexAttribI4uiv, NULL, 887),
2629 NAME_FUNC_OFFSET(23501, glVertexAttribI4usv, glVertexAttribI4usv, NULL, 888),
2630 NAME_FUNC_OFFSET(23521, glVertexAttribIPointer, glVertexAttribIPointer, NULL, 889),
2631 NAME_FUNC_OFFSET(23544, glFramebufferTextureLayer, glFramebufferTextureLayer, NULL, 890),
2632 NAME_FUNC_OFFSET(23570, glFramebufferTextureLayerARB, glFramebufferTextureLayerARB, NULL, 890),
2633 NAME_FUNC_OFFSET(23599, glColorMaski, glColorMaski, NULL, 891),
2634 NAME_FUNC_OFFSET(23612, glDisablei, glDisablei, NULL, 892),
2635 NAME_FUNC_OFFSET(23623, glEnablei, glEnablei, NULL, 893),
2636 NAME_FUNC_OFFSET(23633, glGetBooleani_v, glGetBooleani_v, NULL, 894),
2637 NAME_FUNC_OFFSET(23649, glGetIntegeri_v, glGetIntegeri_v, NULL, 895),
2638 NAME_FUNC_OFFSET(23665, glIsEnabledi, glIsEnabledi, NULL, 896),
2639 NAME_FUNC_OFFSET(23678, glGetTexParameterIiv, glGetTexParameterIiv, NULL, 899),
2640 NAME_FUNC_OFFSET(23699, glGetTexParameterIuiv, glGetTexParameterIuiv, NULL, 900),
2641 NAME_FUNC_OFFSET(23721, glTexParameterIiv, glTexParameterIiv, NULL, 901),
2642 NAME_FUNC_OFFSET(23739, glTexParameterIuiv, glTexParameterIuiv, NULL, 902),
2643 NAME_FUNC_OFFSET(23758, glBeginConditionalRender, glBeginConditionalRender, NULL, 903),
2644 NAME_FUNC_OFFSET(23783, glEndConditionalRender, glEndConditionalRender, NULL, 904),
2645 NAME_FUNC_OFFSET(23806, glBeginTransformFeedback, glBeginTransformFeedback, NULL, 905),
2646 NAME_FUNC_OFFSET(23831, glBindBufferBase, glBindBufferBase, NULL, 906),
2647 NAME_FUNC_OFFSET(23848, glBindBufferRange, glBindBufferRange, NULL, 908),
2648 NAME_FUNC_OFFSET(23866, glEndTransformFeedback, glEndTransformFeedback, NULL, 909),
2649 NAME_FUNC_OFFSET(23889, glGetTransformFeedbackVarying, glGetTransformFeedbackVarying, NULL, 910),
2650 NAME_FUNC_OFFSET(23919, glTransformFeedbackVaryings, glTransformFeedbackVaryings, NULL, 911),
2651 NAME_FUNC_OFFSET(23947, glProvokingVertex, glProvokingVertex, NULL, 912),
2652 NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
2655 #undef NAME_FUNC_OFFSET