1 #ifndef _DTPIC_PRIVATE_H_
2 #define _DTPIC_PRIVATE_H_
4 #include <exec/types.h>
5 #include <libraries/mui.h>
7 /*** Instance data **********************************************************/
10 struct Library
*datatypesbase
;
14 struct BitMapHeader
*bmhd
;
16 struct BitMap
*bm_highlighted
;
17 struct BitMap
*bm_selected
;
18 struct MUI_EventHandlerNode ehn
;
20 BOOL highlighted
; // mouse pointer is within object
21 BOOL selected
; // gadget is selected
22 LONG deltaalpha
; // increment/decrement for each tick
23 LONG currentalpha
; // the actual alpha for rendering
24 BOOL eh_active
; // TRUE after MUIM_Window_AddEventHandler
33 #endif /* _DTPIC_PRIVATE_H_ */