2 Copyright © 1995-2006, The AROS Development Team. All rights reserved.
6 #ifndef _VMWARESVGA_BITMAP_H
7 #define _VMWARESVGA_BITMAP_H
9 #include <hidd/graphics.h>
10 #include "vmwaresvgamouse.h"
12 /* This attribute interface is common for both vga onscreen and offscreen bitmap
13 classes, although they don't have a common superclass */
15 #define IID_Hidd_VMWareSVGABitMap "hidd.bitmap.vmwaresvga"
17 #define HiddVMWareSVGABitMapAttrBase __abHidd_VMWareGfxBitMap
18 /* extern OOP_AttrBase HiddVMWareSVGABitMapAttrBase; */
21 aoHidd_VMWareSVGABitMap_Drawable
,
22 num_Hidd_VMWareSVGABitMap_Attrs
25 #define aHidd_VMWareSVGABitMap_Drawable (HiddVMWareSVGABitMapAttrBase + aoHidd_VMWareSVGABitMap_Drawable)
27 /* This structure is used for both onscreen and offscreen VGA bitmaps !! */
29 #define IS_BM_ATTR(attr, idx) ( ( (idx) = (attr) - HiddBitMapAttrBase) < num_Hidd_BitMap_Attrs)
30 #define IS_VMWareSVGABM_ATTR(attr, idx) ( ( (idx) = (attr) - HiddVMWareSVGABitMapAttrBase) < num_Hidd_VMWareSVGABitMap_Attrs)
32 /* This structure is used as instance data for both the
33 onbitmap and offbitmap classes. */
45 /* Only include vmwaresvgahardware.h now so that struct Box is known */
47 #include "vmwaresvgahardware.h"
52 UBYTE
*VideoData
; /* Pointing to video data */
53 ULONG width
; /* Width of bitmap */
54 ULONG height
; /* Height of bitmap */
56 ULONG cmap
[16]; /* ColorMap */
57 BYTE bpp
; /* 8 -> chunky; planar otherwise */
58 BYTE disp
; /* !=0 - displayable */
59 struct MouseData
*mouse
;
62 #endif /* _VMWARESVGA_BITMAP_H */